Sid Meier's Civilization VI

Sid Meier's Civilization VI

1,167 ratings
City Sprawl Graphics
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Type: Mod
Mod: Gameplay
File Size
Posted
Updated
178.653 KB
9 Jan, 2019 @ 12:33am
1 Jun, 2021 @ 7:22am
11 Change Notes ( view )

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City Sprawl Graphics

Description
Big thank you to JNR for fixing the mod so it actually works on the workshop.

Messes around with CityGenerators.artdef to make (more) buildings appear on the outskirts of districts.

ATTENTION - BUILDINGS ONLY APPEAR ON OUTSKIRTS OF DISTRICTS PLACED ADJACENT TO CITY CENTRE

Discussion about this mod can be found in the following discord: https://discord.gg/fFcuWDb
247 Comments
倾心 28 Aug @ 3:05am 
非常感谢Jnr修复了MOD,所以它实际上在车间里工作。
把CityGenerators.artdef搞得乱七八糟,让(更多)建筑出现在地区的郊区。
注意-建筑物只出现在毗邻市中心的地区的郊区
Justin 15 Aug @ 1:25am 
thanks for uploading
Darkwing Phoenix 2 Jul @ 6:53pm 
I think that the houses only being able to spawn if a district is placed directly adjacent to a CC actually makes a tad sense! It makes cities have a slightly better gradient to the less populated outskirts
A re𝐳 22 May @ 6:44am 
Does make you wonder why the base game doesn't have this. I'ts amazing, makes cities look like actual cities.
Obb 8 May @ 6:00am 
Incredible. Sublime, thanks much !
Indeed, you’d though it to be the vanilla game, no doubt.
Marshal 25 Feb @ 1:34pm 
Excellent mod. Should be in the base game.
YU=OO 5 Jan @ 5:30am 
非常感谢 JNR 修复了模组,因此它实际上可以在研讨会上工作。

搞砸 CityGenerators.artdef 使(更多)建筑物出现在地区的郊区。

注意 - 建筑物仅出现在与市中心相邻的地区郊区

关于这个模组的讨论可以在以下不和谐中找到: https://discord.gg/fFcuWDb
BDFSMinotaur 25 Oct, 2023 @ 12:15pm 
Nice mod.
BossOfThisGymX 10 Aug, 2023 @ 3:51pm 
Very nice mod thank you <3
Hiraeth  [author] 7 Aug, 2023 @ 10:12pm 
There was not much adjustability in the settings I played with. More or less, what you see is what you get unfortunately.