RimWorld

RimWorld

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Description
Scifi, sustainables, and glittertech? Great Scott!
Items (244)
GroThing
Created by dandman68
This mod adds plants that grow resources. Research GroThing before you plant Hotfix 27/9/2021 fixed Neutroshroom update 26/9/2021 added Neutroshroom needs no light otherwise they die: https://i.imgur.com/64Fe5YZ.png needs light otherwise they die: https://...
Faster Biosculpter Pod
Created by Inglix
https://i.imgur.com/GSJNKdZ.jpg Current Version: 3.0.5 Complete changelog is available in the Change Notes You can see what version of this mod you have installed by looking at the lower left corner of the mod settings window. https://i.imgur.com/bymTvlP.j...
[1.2, 1.3] Tank Beds (Fast Sleep)
Created by svdfold
Adds a Tank Bed. Three hours inside of it are refreshing as a full 8 hours of sleep. B18 and 1.0 version created by Tremeloe Updated to 1.3 by svdfold Chinese localization made by Juijote STANDARD TANK BED COST: • 220 Steel • 5 Basic Components • 1 Advance...
[FSF] Indoor Tree Farms
Created by FrozenSnowFox
Description This mod patches all defs with a <plant> field. What does that mean? It means every plant/tree in the game and every type of plant/tree added by mods should be modified. Just be sure to load this mod after all mods that add plants/trees. Below ...
Invisible Fire Sprinklers - DBH
Created by Capi
Adds invisible fire sprinklers to Dubs Bad Hygiene. Invisible because they are mounted on the ceiling, like 99% of all fire sprinklers in the world, you can place furniture underneath them because of this. It does not replace the original fire sprinkler. T...
Extinguishes Floor
Created by Vicaki
It could extinguish fires on itself. Build with 2 steels. Need finish stone cutting research project....
Omni Core Drill (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of DoctorVanGogh, TheUbie and pointcaches mod https://steamproxy.net/sharedfiles/filedetails/?id=1089876213 - Updated the previews with the correct texture https://i.imgur.com/pufA0kM.png https://i.imgur.com/zdzzB...
Shield Generators
Created by Neronix17
Due to the complete overhaul done during the 1.4 update, you may encounter some unexpected behaviours, particularly when it comes to the plasma venting and enemy detection on drop pods and shuttles. They'll only get fixed if you properly report them with a...
[LTw] Force Field Walls
Created by BICKLEY
Force Field walls to complete your... sci-fi type stuff Requires "Microelectronics" Research Walls and Door I enjoyed making the Prison Walls template - so I made another style for my Hospitals & Laboratories. Feel free to enjoy this mod as well. https://i...
Wallmounted Battery
Created by Mlie
https://i.imgur.com/iCj5o7O.png Adds a small battery mountable on walls. Its outer-casing makes it resistant to rain and neutral to look at. Half the size and capacity of a normal battery. https://i.imgur.com/zdzzBrc.png https://i.imgur.com/kTkpTOE.png htt...
Agrivoltaic Solar Panel
Created by Mlie
https://i.imgur.com/iCj5o7O.png This type of solar panel is possible to place over crops. The cost is a bit higher as they need to be placed on poles high over the crops. They are also a bit larger to represent the extra space they need to be able to share...
Walkable Solar Panels
Created by Mlie
https://i.imgur.com/iCj5o7O.png Adds walkable modular solar-panels. Each tile can give maximum 100W and sits in a paved tile making them walkable. Requires a bit of gold and some metal to build. Based on the modular solar panels in Izzyssentials Idea by Di...
Sparkling Worlds - Full Mod
Created by Albion
Sparkling Worlds - Glittertech on the Rim The main features of this mod is to increase the ability to craft advanced Glittertech items and introduce some new advanced weapons, items and buildings from Glitterworlds without breaking the game or deviating to...
Replimat
Created by sumghai
Replimat adds a Star Trek-style distributed food replicator system, capable of efficiently feeding colonists with high quality meals. No cooks or stoves required! Developed in collaboration with Dubwise. https://raw.githubusercontent.com/sumghai/RimWorldSt...
2nd Generation hydroponics
Created by The Village Guy
Research and build second generation hydroponics basins to rapidly grow crops indoors regardless of the terrain or weather outside. The second generation provides double growth, and when used in an optimal setup including one sunlamp, consumes only just a ...
[TP]1x1 Research Facilites
Created by TrahsPanda
1X1 RESEARCH FACILITIES Yes, it's overpowered. No, I don't really care. Here's the quick summary: This mod patches the sizes of simple research benches, hi-tech research benches, and multi-analyzers to fit into a 1x1 cell, and uses custom textures. That's ...
Time-of-Day Switches
Created by Merthykins
Adds power switches that can be activated or deactivated according to the current in-game time. Does not require a colonist to flip the switch. *Power switches must be researched before they are unlocked. If you like my work consider buying me a coffee: ht...
Remote Tech
Created by Symbolic
Remote Tech is a rich content mod focused on remotely detonated explosives. These allow to set up more effective and strategic base defenses, mine for resources, and many other things. Early colonies and tribal settlements will benefit from low-tech makesh...
Android tiers
Created by Atlas
DEPRECATED 1.3+ Discontinued beyond 1.3: See Killathon's Reintroduction for 1.3+ : HERE Or search: "Mechanical Humanlikes" https://i.imgur.com/plbocrQ.png REQUIRES HUMANOID ALIEN RACES & HARMONY Order: Harmony - Core - Humanoid alien races - Android Tiers ...
Quantum Cooling (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of Alaestors mod https://steamproxy.net/sharedfiles/filedetails/?id=774577413 This is an unchanged version of the mod, uploaded on request. There is also a modified version called Quantum Cooling Redux by Poet but...
Power Logic
Created by Supes
Adds Logic Switches and sensors to your game that switch on or off power based on power input Originally I was going to create a bunch of And Gates, Or Gates, Not Gates, but after the And gate I thought to myself hmm, needs some switches to show it off and...
ED-Laser-Drill (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of Jaxxas mod https://steamproxy.net/sharedfiles/filedetails/?id=722086956 - Removed the Core-requirement and included it in the mod instead since this mod seemed to be the only one that used it. - You can now cre...
Android Resurrection Kit (rebuild)
Created by Descention
Repair androids via craftable kits. Updated for 1.1+, from the original here: https://steamproxy.net/sharedfiles/filedetails/?id=1615379873 If you're willing to update this mod for newer versions, please make a pull request on the repo. GitHub: https://...
Meal Printer
Created by Colonial
Meal Printer - simple, balanced automated meal production for Rimworld's mid-to-late game! Meal Printer adds the titular meal printers. These are the spacer-tech evolution of nutrient paste dispensers, using protein resequencing and primitive molecular pri...
Auto Doc
Created by Ordo
Updated and Improved version made by Mlie: https://steamproxy.net/sharedfiles/filedetails/?id=2899262327 Auto Doc This mod is intended for solo character playthroughs that still want Bionics -Tends to colonists inside -Operates if required ingredients ...
Project RimFactory - Drones
Created by zyMex
Project RimFactory - Drones https://imgur.com/mi4OYoT.png This is a addon for Project RimFactoy it expands upon drone system in prf - core. This Drone mod have a different approach than other drone mods, because it adds drone stations with multiple drone t...
Electric Stonecutting Table
Created by Cocaine™
This mod adds an electrically powered version of the stone cutting table that works at 175% of normal vanilla speed. Power shortages will knock your stonecutting speed down below the unpowered bench. Requires research so the normal stone cutting table won'...
Underground Power Conduits
Created by Owlchemist
A small mod which simply lets you build power conduits underground. It uses the same amount of resources, as your pawns are essentially building the same thing, but the trench building process is over 10x more labor intensive compared to laying down surfac...
GlitterNet
Created by K
Feed the beast, get efficiency gains. Confused? Check out the GlitterNet Quick Guide or try the K's Mods Discord GlitterNet is a mod for maximizing the efficiency of your base by integrating every part of it with a powerful machine god supercomputer. For t...
Omni Core Drill
Created by DoctorVanGogh
A Rimworld mod offering a deep core drill that supports any mineable material (vanilla or mod-added) out of the box. If it's in a map (not necessarily yours), it can be found by the core drill. You just need enough power and work by your pawns Supports any...
[WD] Fast Moisture Pumps
Created by Wemd
Description: A small patch that makes Moisture Pumps faster for 4 times. (The entire circle takes 15 days instead 60) Features: -Moisture Pumps works for 4 times faster. (15 days instead 60 for the full circle). -Moisture Pumps have 100hp instead 50. -Now ...
Nano Repair Tech
Created by Ogre
Allows construction of Nano Repair Units which slowly consume power and fuel to repair apparel and weapons. Units: Beds (single, double, hospital) - repair equipped apparel / weapons while you sleep in them. Shelves (2x1, 1x1) - repair apparel / weapons st...
Kit's Power Protein
Created by Covre
Learn how to use growth liquids and other essential chemicals to grow a variety of tissues for the purpose of meat, egg, and milk production. Synthetic tissue growth is closer in nature to hydroponics than ranching. :) https://imgur.com/MClTdVy.gif https://...
(LEGACY) Android tiers - Gynoids Reborn
Created by Winterbloom
Android Tiers Reforged has been released for 1.3 and 1.4, Reforged already contains this mod, this is legacy meaning old Android Tiers, not Android Tiers Reforced - for more information please visit the AT discord. --> https://discord.gg/qVJzeB8 Android Ti...
Weapon Disarming Pulsar
Created by tikubonn
Overview This MOD add new things and events those make a pulse to neutralize the biocodable weapons. All people cannot use biocodable weapons inside of the range of pulse. But, its affect is a temporary, so they can use weapon again after stay away from it...
Medical bay
Created by Gouda quiche
https://i.imgur.com/9Bu9Lem.png https://vignette.wikia.nocookie.net/ftl/images/0/0f/MedbayCircle.png/revision/latest?cb=20150924212116 A medical bay that will tend and regenerate every unit in a room. It will reduce scares and is configurable to sort out p...
Eccentric Tech - Advanced Shields
Created by Aelanna
Adds 3 new advanced Eccentric Tech shield belts with unique barrier visuals and hit effects! Mod Content Phased Shield Belt - An advanced shield belt with increased shield capacity. It can take more damage at one time before collapsing, but it cannot recha...
Heated Floors
Created by Smash Phil
Tired of snow covering your pathways and slowing down your colonists? Lay down heated floor pads that will prevent snow buildup as long as they are powered on. Usage Must be connected to power conduits. The heated floors will connect to power conduits (and...
Chipboard
Created by OptimusPrimordial
Your wood supply is low and you have so many houses to build, you could use bricks like some kind of European but there has to be a better way. Enter Chipboard. This miracle of industry allows you to insert five wood into your machining table and walk out ...
Retractable Defenses
Created by .json
Adds various defenses that can control movement between spaces. ---Medieval Tech--- Gates require the same amount of work to open and close. Portcullises require more work to raise but significantly less work to close. ---Industrial Tech--- Submersible Wal...
Centralized Climate Control (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of ColdToads mod https://steamproxy.net/sharedfiles/filedetails/?id=973091113 - Chinese translation by YangHgRi - Added hidden air-pipes on request and grouped the build-buttons - Improved graphics by spoden - Rem...
NPDTiers - The Nutrient Paste Expansion Mod (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of Mistor Love n Smash Phils mod https://steamproxy.net/sharedfiles/filedetails/?id=1864411034 - Should now work with all hoppers that use the isHopper-property, or mods that add such a property like Fridges Are H...
BioSculptingPlus
Created by Waether
Description Adds more cycles type to the biosculpter: Current new cycles : Beauty cycle Increases a pawn beauty : Staggeringly ugly > Ugly > Nothing > Pretty > Beautiful Aging cycle Increases a pawn age by 1 (default, can be modified in settings) Creepy br...
Radioisotope Thermoelectric Generator
Created by AOBA
For a long time in the rimworld, colonists always thinking, they can use uranium building cryosleep to save lives or ammunition for Autocannons... But besides? Uranium is not widely using in our colony life... "then why can't we generate electricity using ...
CyberNet
Created by K
Body parts that fail when the internet goes out! An expansion for GlitterNet Load after GlitterNet! Confused? Check out the GlitterNet Quick Guide (CyberNet guide at the bottom) or try the K's Mods Discord CyberNet adds even more GlitterNet connected devic...
Guard for me - What the hack compabilitity
Created by Taranchuk
Taranchuk: This mod is a commission from Thanderhall, coded by me and uploaded to the Workshop at his request. Description from Thanderhall: This mod aims to extend the 4 functions added from "Guards For Me" to Hacked Mechanoids from "What the hack?!". If ...
Altered Carbon: Ultratech Unleashed
Created by Helixien
https://i.imgur.com/bVhysiO.png https://i.imgur.com/lMvcJSM.png https://i.imgur.com/IKjHkEj.png A detailed record of all changes can be found in the “Changelog” tab. Please check there Current mod version: 5.0.1-Bancroft-rev3 Supports Rimworld version: 1.4...
What the hack?!
Created by roolo
What better way is there to take revenge on mechanoids than to hack them, and use them as your own combat slaves? What the Hack!? adds a large amount of balanced mid-to end-game content involving hacking and upgrading mechanoids, world quests, crafting an ...
WTH Expanded : Core [1.3]
Created by ggfirst
https://i.imgur.com/D8gK1j7.gif https://i.imgur.com/zS9R4uV.png This mod is an full commissioned extension mod of the wonderful Roolo creation, What the hack?!, which enables hacking and upgrading mechanoids. Among other features, this mod introduces new m...
Mechadroids
Created by Neronix17
Mechanoid pawns, also known as Mechadroids. They're a humanoid mechanoid that behave mostly the same as pawns aside from being genderless and having an energy need instead of food and rest. If you have Biotech they are crafted at the large mech gestator (a...
[KIR]Extra Mechanoid Units and Equipment
Created by Kirby
NOW ALSO SUPPORTS FOR 1.2!! Sooo you fought Centipedes, Scythers, Lancers and Pikemen. But you felt like it's not enough variety or is just boring to have the same mechs over and over? What if you wanted the a mech with a ranged weapon with deadly melee or...
Giddy-up! Mechanoids
Created by roolo
If it's possible to hack mechanoids with the What the Hack!? mod, why limit yourself to riding animals if you can ride deadly machines to battle. And why limit yourself to letting humans ride if you can let mechanoids ride animals, or other mechanoids! Thi...
Xana's Mechanoids
Created by MrKociak
Adds mechanoids inspired by monsters from that one French anime. I made it mostly just to try making sprites for pawns, and ho boy do I need more practice. Requires Vanilla Expanded Framework to work (plus Vanilla Weapons Expanded - lasers if you want the ...
[JGH] Mechanoid Bench 2
Created by jeonggihun
https://i.imgur.com/tE28cZ7.gif Mechanoid Bench2 Dismantle the mechanoid, and use the mechanoid components to make improved things - Safe to add from a save game When defeating a mechanoid, we only get a few pieces of steel. but, now, if you dismantle the ...
Save Our Ship 2 - What The Hack Compatibility Patch
Created by Kentington
Compatibility patch for Save Our Ship 2 and What The Hack. The following changes are made to SoS2 content: -Shuttlecraft are not considered mechanoids for the purposes of What The Hack. This prevents WTH from interfering with fueling and drafting them. Be ...
More Mechanoids
Created by Orion
Adds 5 new vanilla style Mechanoid types. A mechanical threat has risen! Are you tired of shooting Scythers and Centipedes? This mod extends the Mechanoid arsenal for more variation and new challenges! Featuring 5 new menacing unit types: - Crawler - Skull...
Save Our Ship 2
Created by Kentington
https://i.imgur.com/fEkUafu.png Save Our Ship 2 is an unofficial expansion for RimWorld. Build a liveable spaceship and continue your colonists' stories in orbit - engaging in ship-to-ship combat with pirates, searching derelicts for treasure, and perhaps ...
Ambition of the Cosmic: True Pinnacle of Creation
Created by explodoboy
Ambition of the Cosmic The base mod. You MUST have this installed and enabled for SNS AOTC: TPOC to work. This mod does not add any new researches, you just have to research the Pinnacle of Creation technology to access Gen4. Ko-Fi If you want to be highly...
Ambition of the Cosmic
Created by explodoboy
psa: AOTC is save-game-compatible. According to a commenter, if you're using the D9 Framework, you have to load it AFTER AOTC. LINK: The official Discord server. My Discord server is sure to be the first to get sneak-peaks AND direct polls from me whenever...
Save Our Ship 2 Meme Addon
Created by UrDay2Die
Meme addon for Save Our Ship 2 --- Current features --- Custom Meme for spacer with a beautiful icon made by DianaWinters - Techist Style (of course) - 2 Roles : Research and Production - Nutrient Paste Precept Available - Small Spaces Precept Available Cu...
Craft Tornado Generator
Created by Vitmax
Adds Research and recipes for Tornado Generator. Lore: Tornado Generator is vanilla weapon, but can't be craft... "An ancient control unit for a network of weather-control satellites. This device has had certain failsafes bypassed; it is capable of causing...
Self Lit Hydroponics
Created by Aidan
Features Makes the Hydroponics Basin light itself so you no longer need to use Sun Lamps. The Hydroponics Lights will turn off during the plant resting period. While the lights are off the Hydroponics Basin will require 70W by default (same as Vanilla). Wh...
Tiny Comms Console
Created by Grandyy
1x1 comms console...
Expanded Roofing
Created by Kiame Vivacity
1.4 - https://steamproxy.net/sharedfiles/filedetails/?edit=true&id=2879451927 Adds customizable roofing, with transparent greenhouse roofing and photovoltaic solar roofing. Reworked from Vendan's original idea. A direct port of the Github version made ...
Chemstill
Description: Simplified mobile refinery, good for survival situations and outposts. Uses wood as fuel and takes longer to produce Chemfuel but it's mobility is a plus. I made this mod mostly because I found it silly that you can make a chemfueled generator...
Blight Popper
Created by blues
Check out the new and upgraded mod: Anti-Blight and Firefoam Dispensers Hey all, This mod adds a building similar to the firefoam popper, but it's for blights instead of fires. In the blue corner, presenting... Blight Popper! It requires 25 Steel, 1 Herbal...
[SRTS Expanded] Planes and Bombs
Created by Asierus24
https://i.imgur.com/EEVrGqY.gif Remember to rate!, this will make the mod reach more people! Updated for 1.5, JUST UPDATE TO THE NEW SRTS EXPANDED MOD: https://steamproxy.net/workshop/filedetails/?id=2878587061 ****only works on 1.4 and 1.5, ignore the...
Egg Incubator
Created by Mlie
https://i.imgur.com/iCj5o7O.png Incubators for fertilized eggs. Keeps the eggs the right temperature and can optionally speed up incubation-time. Primitive incubator, passive-cooling research Industrial incubator, electricity-research There is a mod-option...
Primary Generators
Created by Ollie_Greenhorn
Updated and rebalanced for 1.4 I removed the lite title, this is now the primary version of this mod. I made everything way less expensive (including research cost which was MUCH too high) and give more power, with the main drawback being construction now ...
Cyberpunk
Created by tachi
This one took me awhile, but i'm proud to present you all with my latest port! I ported over the original mod Cyber Punk By Darque! I plan on porting over the factions mod that goes along with this next! So stay tuned! I've ported over the Factions addon a...
Infused Color Crystals for Star Wars Fully-Functional Lightsabers (Continued)
Created by ShadowDragon8685
This mod simply adds Infused color crystals that have a damage bonus like the Red synthetic crystals, in the other crystal colors that may be made at a smelter. Infused color crystals have the same stats as the Red Synthetic Crystal (a damage bonus), and t...
AutoClean Floors (ever everclean)
Created by captinjoehenry
-- Update to a mod I've long kept running for my personally use. Should be functional in 1.1 as well. All credit to the original author The AutoClean Floors are always clean, you'll don't have to worry about cleanliness again. General • Add: AutoClean Floo...
Rimsec Android Tiers Retexture
Created by Mr. Mauer (Mollari)
This mod is a tribute to the Rimsec Security and Android Tiers mod. A simple retexture for Rimsec Security. Defender and Enforcer will use customized T1 Android Tier skins. Sentinel will use the M7 skin. Full credits for the android tiers textures and many...
Mechanoids Extraordinaire
Created by Spino
---------------------------------------------------------------------------- Version: 1.3.3 ---------------------------------------------------------------------------- Description: Ever thought having only 2 types of mechanoids was kinda... on the boring ...
Chemfuel powered Portable Generator
Created by Siete
Adds a small portable generator fuelled by chemfuel. Due its small size, it's less efficient and needs to be refueled more often than an average sized one. Ideal for works outside the colony or outposts....
[FSF] Improved Vanometric Power Cells
Created by FrozenSnowFox
Description This is a simple mod that doubles Vanometric Power Cells power output changing it from 1000W to 2000W. With this your rare hard to find power cell can power a small outpost. This mod supports the Royalty DLC. If you have it installed it will do...
Reuse Pods [DEPRECATED]
Created by Colonial
Reuse Pods - finally build the satellite colonies of your dreams without pouring endless steel and components into pod construction! Reuse Pods is a simple mod that adds the pod funnel. This spacer-tech building will automatically scoop up inbound pods and...
Bill Doors' Combat Enhancers
Created by 3HST有限公司
This mod adds two powerful combat enhancing drugs with severe after-effects. Both drugs are unlocked via a 1500-point research "Quixote production" that requires"go-juice production" https://i.imgur.com/kC8lByZ.png Quixote is a combat enhancer that gives i...
Persona Bond Forge
Created by Chefboyjc
Persona Bond Forge, adds a new workbench equipped with advanced tools for bonding and fusing weapons with persona cores in order to create your own Persona Weapons. https://i.imgur.com/CHiw5Az.png Quick how to create Persona weapons with this mod: 1) Resea...
Archotech Droids (Continued)
Created by Coldzero
"Archotech droids!" - Seti v1.4.0.2 (Not that this number means anything :D) Not going to lie, I really liked the idea of having end stage droids that **** up people's day when they think they can raid my colony. Pity Neceros-dono isn't updating and patchi...
More Utility Packs
Created by Flankmaster
About Underwhelmed by the absurdly overspecialized utility items in RimWorld? When was the last time you built a jump pack or smokepop belt on purpose, anyway? More Utility Packs adds a variety of vanilla-friendly 'general-purpose' utility items for indust...
Royal Arsenal - Buildable Aerodrones
Created by Bucko
Royal Arsenal: https://steamproxy.net/sharedfiles/filedetails/?id=2562074169 Buildable unmanned aerial vehicles designed by the Empire. Aquire a techprint first, then after researching, you can build both military aerodrones and utility cargodrones. Ne...
Royal Arsenal: Extra Permits
Created by Bucko
Description Adds some new options for royal permits. The Royal Arsenal core mod is only required for one of the new permits, and this mod works with or without it. Royal Arsenal Core https://steamproxy.net/sharedfiles/filedetails/?id=2562074169 New Att...
Craftable Psylink Neuroformers
Created by Dragon
Brief Overview Have you ever wanted some sweet Psionic powers while simultaneously telling the Empire to shove it and not wait around for quests to pop up? Well now you can! This is a super simple mod that adds the ability to craft Psylink Neuroformers (fo...
Ben Lubar's Android Tiers Patches
Created by Ben Lubar
A collection of small patches for Android Tiers and related mods. XML Patches (always active): - Surrogate androids can be researched as soon as T1 androids are unlocked. Research that comes off of SX androids has been modified to have additional requireme...
X
Created by jeonggihun
☞ Android Tiers Reforged ☜...
Semi Random Research
Created by Captain Muscles
https://i.imgur.com/Mi8ecQv.gif Semi Random Research gives the player three random research options to choose from. Settings allow the player to reroll the options if desired, to increase or decrease the number of research projects, and to automatically se...
Backup Power
Created by Fluffy
add control units to generators to automatically switch them on and off when needed https://headers.karel-kroeze.nl/title/Features.pngAdds generator control boxes, which will automatically turn the generators they are attached to on and off depending on cu...
RT Fuse
Created by Ratysz
Researchable (RT Mods research tab) electric fuses to mitigate short circuits. When placed anywhere on a power network, each fuse will safely discharge up to three of network's batteries, mitigating or preventing the explosion. Does not require a new colon...
Artifacts Expanded
Created by Carnagion
It's rare to come across an artifact or powerful item in RimWorld, and even then, there's not much variety, severely limiting strategies and situations when they could be used. With that in mind, this mod adds 9 new limited-use items that are relatively ba...
Utility Columns
Created by NEPH
To improve your halls and rooms! Adds several types of utility column. All columns hold up the roof, beware of possible roof collapse when moving. Orbital Trade Column Acts like an Orbital Trade Beacon, and lights the area, perfect for warehouses. Sun Colu...
Adjustable Archonexus Quest Continued
Created by Praedon
** NOTE: Please feel free to rate this addon. It helps others know if it's useful or not! Thanks! ** Allows user to adjust parameters of Archonexus quest on the mod settings. This is continued from NilchEi with permission. Allows you to set how many coloni...
Better Infestations 1.4
Created by Machine
This mod changes almost everything about infestations, the way they produce and insect behavior. Features: Infestations can start in most biomes, almost anywhere. The only exception is icelands. The bugs like warmer, rocky areas, preferably dark caves. If ...
More Archotech Garbage [Discontinued, maybe still functional, wouldn't bet on that tho]
Created by MrKociak
This mod is not being worked on anymore, but feel free to share any feedback as it might be useful in the sequel/remake/whatever... Also it's kinda outdated, stuff might lag or load slowly The 1.4 version was sloppily made by removing whatever's not workin...
Misc. Robots
Created by Haplo_X1
This mod adds some robots to buy from traders: - Haulingbot A small drone to help you hauling stuff around - Cleaningbot A small robot to help keeping your home clean The source code for all Miscellaneous mods can be found on my GitHub: https://github.com/...
Misc. MAI
Created by Haplo_X1
*** You must load Miscellaneous CORE first for this to work without errors! *** -Mobile AI (Mai) MAI is a researchable and buildable mobile artificial intelligence. You need to research the basics, how an AI is programmed and how to build a mobile body for...
MiningCo. Alert speaker
Created by Rikiki
This mod adds the MiningCo. alert speaker. See the forum thread for content/changelog. https://ludeon.com/forums/index.php?topic=14711.msg153941#msg153941...
Holo Fauna
Created by Carnagion
If you want cool-looking pets that require no food or sleep, are nearly invincible, and also look cool, then this mod is for you. Holo Fauna adds holographic counterparts of every single animal in the game, because why not? Update (5 July 2021): - Holo Fau...
Autoponics
Created by Colonial
Autoponics - Automatic Hydroponics https://imgur.com/4kHKxeV.gif Autoponics adds an advanced hydroponics basin that automatically sows and harvests its crop. Warning: this mod is deprecated and will not support Rimworld versions >1.4. Details: The automati...
RT Solar Flare Shield
Created by Ratysz
Researchable (RT Mods research tab) magnetic shield to protect colony electronics from EMI and solar flares. The device heats up considerably while engaged, so plan accordingly! Does not require a new colony to add or remove (might throw a one-time error)....
Fuse Plus
Created by NECEROS
Adds a few extra tiers to the RT Fuse mod, by Ratyzs. These circuit breakers are expensive to research and construct. Intended for late game. Industrial Circuit Breaker: Protects from 30,000 Kw electrical discharge Glitterworld City Circuit Breaker: Protec...
Camping Stuff
Created by Alias
Original mod by Nandonalt Do your colonists really just need a home away from home: like that time the trade caravan got ambushed by a surprisingly useful pirate/ tribute/ organ holder/ future arm chair, or that time that the offsite miners decided that th...
Glowpods
Created by Forsakenabyss
Makes Glowpods last forever and added a variant called Growpods that acts as a sunlamp they can now be crafted in Crafting spots and Butcher Table for 35 jelly after learning the research GrowPods, Tribal starts with this knowledge. Added Wooden Hives a ba...
X
Created by jeonggihun
This mod is no longer updated. Thankfully, Scorpio has decided to take over this mod. ▼ Biotechnology - Fork ...
Dubs Bad Hygiene Lite
Created by Dubwise
Adds toilets, bathing and hygiene-related needs and mood effects. Lite version of my Bad Hygiene mod Adds hygiene and bladder needs to pawns. Standalone version of the lite mode available in the full mod Bad Hygiene No plumbing or sewage and water manageme...
Roomba
Created by TheGoofyOne
Roomba texture for the Autocleaner Replaces the texture for the Autocleaner to a Roomba. That's all. :) Requires Autocleaner loaded prior but it's a coded dependency so, no worries. ...
Preemptive Strike (Fork)
Created by Lt. Bob
This a fan updated continuation of Dr.Carl's original mod, with all credit for the idea and original implementation going to him. I have only taken over development of the mod since the RimWorld update to v1.1. Original mod can be found here: - https://ste...
Android Conversion
Created by dekeche
Android Conversion; Convert your existing organic colonists into new androids, and add new upgrades to your old ones! Converting an organic colonist into and android does not change their race, instead it applies the "Android" Health effect from the Androi...
Genetically Engineered Plants 1.1+
Created by battlemage64
Adds four new lore-friendly plants, including: -Artiveg: An extremely delicate, genetically engineered plant that will only grow in highly fertile environments but has an excellent nutrition output. Widely used by urbworlds to feed their staggering populat...
You will die!
Created by Albion
You Will Die! This mod is aimed at providing a challenge for highly modded games. It is NOT a balanced experience! Raids by highly equipped glitterworld raiders and orbital bombardment will threaten your colony. Events will start 1-2 years into the colony ...
Short Circuit Blues
Created by blues
A mod about short circuits. Better served with RT Fuse and/or Power Logic. Compatibility Can be added to a save, can be removed from it. - On removal, if you have buildings from this mod (on-wall fuses for RT mod) it will throw some errors. After a save wi...
The eyes I never asked for
https://i.imgur.com/U5g8xHC.gif A simple retexturing mod that changes the vanilla bionic eye implant to Adam Jensen's augmented sunglasses of the Deus Ex series....
Fort's Firefighter gadget
Created by Fortified_home
Adds Equipment of Firefighter. Flamethrower, or Fire extinguisher does not include, reckon use extinguisher in Vanilla Weapon Expanded or just extinguisher mod. Note that every Firefighter apparel have just visual difference. NPC faction won't wear firefig...
Androids Expanded: Firefighter Drone
Created by Jellypowered
I have stepped away from Modding and doubt i'll return. I unlisted my mods but after several comments i'll just leave them public and post this notice. Y'all are free to continue the work, just credit the original creator. My github is public and has most ...
Brain Implants and More (implants)!
Created by jonny02
Brain Implants and More (implants)! adds new implants, mostly for the brain, but not just limited to that! :D The implants have not one, not two, but THREE tiers, each one more powerful than the last! Recommend using a new Savegame! EPOE compatible Chipset...
[Retired] Armoured Heating Plus Power
Created by cucumpear
Some heating and cooling solutions and a bit of power gen. Adds an armoured vent, two armoured coolers, two advanced heaters, a large chemfuel generator and two chemfuel recipes. The armoured vent is available without research, the other heaters and cooler...
Crash Landing
Created by Katavrik
This mod is no longer maintained since the new and more active modder emerged. You should use his version of mod for now: https://steamproxy.net/sharedfiles/filedetails/?id=2289694750&searchtext=crash+landing My interest in rimworld modding is very low...
Sparkling Worlds Addon - More Events - Standalone Addon
Created by Albion
This is intended as an optional add-on for the Sparkling Worlds Core Mod but also works on it's own as a stand-alone. This is incompatible with the Sparkling Worlds Full Mod! The Sparkling Worlds Full Mod contains all features including this one. The main ...
Advanced Moisture Pump
Created by ISOREX
https://i.imgur.com/1uS1raO.png Bigger, better, faster, heavier and stronger. This advanced moisture pump solves all the problems you had with the vanilla one. No more waiting for years to remove just a bit of marshland. https://i.imgur.com/ZbN5vMW.png htt...
Autocleaner
Created by AUTOMATIC
ABOUT Adds Autocleaner, an autonomous robotic vacuum cleaner to the game. The robot will clean home area (or whatever else area you assign in the Schedule tab) without human intervention, and can charge from anywhere near a power grid. If damaged, stops cl...
Pocket Dimensions
Created by Captain Muscles
https://i.imgur.com/Mi8ecQv.gif Ever wanted a secret place that was only for you? What if you could carry it around in your pocket to pull out and climb in whenever you want? Pocket Dimensions is a mod for Rimworld that allows you to create a map contained...
SRTS Landing Zone for SOS2
Created by MrGlasses
Adds a new hull for Save Our Ship 2 called Hangar Plating. This hull will create a breathable, roofless environment that keeps the room at a steady 21C (70F for us 'MERICANS) while powered. Why? Because SRTS Ships cannot take off in an area with a roof bui...
Invisible Conduit
Created by NECEROS
Invisible Conduits. That's it. No more wires everywhere. Also removes the tiny cords that snap between devices and the power line. This is just a reupload originally made by zzz. All I did was change the code into 1.1, and remove some of the bloat from old...
Cybernetic Warfare and Special Weapons (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of Trunken and Luizis mod https://steamproxy.net/sharedfiles/filedetails/?id=1811369911 - CE-patch moved into the main CE-mod instead Regarding the weapons not recognized as hunting-weapons: To count as a hunting-...
Stuff Off, GlitterTech
Created by Profligate
https://imgur.com/2jskVne.png Sets the commonality of Gear stuffed with Alpha and Betapoly to zero and reduces the commonality of Titanium. No more will your colony be raided by knights wearing invincible armour, or dealing hundreds of DPS. Now has mod set...
SS Bigger Batteries
Created by zyMex
I have updated both this and fuse to coplapse into 1 item in power. for a more clean rimworld! right click to see all sizes =) This mod IS included in Project RimFactory no need for have them twice =) Just updated to 1.1 till Spdskatr come back. Please see...
Extrematorium Etc.
Created by Holgast
Adds three buildings, all of which are around 4× faster than the vanilla version: Extrematorium An extreme crematorium. Very fast; which is great for cleaning out those stockpiles. Compared to a regular crematorium, the Extrematorium is: - Buildable from m...
Destroy Anything
Created by NECEROS
Destroy anything in the crematorium (except weapons, apparel, and buildings that are minified) Seriously. So like... be careful. Sorry, but I'm no longer maintaining my mods. Maybe in the future Please note 99% of my mods are MIT licensed, meaning you can ...
Liquid Tanks
Add liquid tanks for Dubs Bad Hydiene. The tanks will be in a group and require separate research. The liquid tanks will works like the water tower. The medium liquid tank capacity is 10 000 liters. The large liquid tank capacity is 30 000 liters. The tech...
NeuTech Advanced Medical Pod
Created by Neufusion
Description Using the latest medical technology from NeuTech, including Negative-Pressure Wound Therapy and Robotically-Assisted Treatment, the Advanced Medical Pod improves postoperative recovery, treatment of injury/illness, accelerates immunity, and red...
Transport Cargo Pod [Abandoned]
Created by Jellypowered
So this mod builds upon the idea of the stock transport pods, but makes it universally more useful. It is fueled by Chemfuel in case you were wondering. Tips * If you can not find your cargo pod,check your pawn inventory * Remember: Purchased cargo goes to...
Beam me up, Scotty - a lazy retexture
Created by MrKociak
A simple retexture for Beam me up, Scotty. I didn't really put too much effort into it, just did the bare minimum to make it look acceptable when used along other mods that I use. But hey, I have nothing to lose, I might upload it for those 5 weirdos that ...
[1.3] Starship Troopers Arachnids Ver6.3
Created by WalkingProblem
Another fan-service mod based on yet another cult-favorite movie/novel: Starship Troopers! This mod, introduce the main antagonist: the Arachnid, or affectionately known as "Bugs" by the soldiers in the film, into the RimWorld. Now you can build an outpost...
ZARS Thermo
Created by dracoix 🐉
ZARS Thermo Powered Survival Additions Need heat or cold? Need power? Need sunlight for plants? ZARS Thermo solves all three. A perfect solution for Sea Ice, Ice Sheet, and Extreme Deserts when using ZARS mid-game. This mod is standalone and does not requi...
Temperature Control Unit
Created by Murmur
A combination cooler/heater that goes over a wall. Set a temperature and the Temperature Control Unit will do its best to keep the room that temperature, no matter if it is hotter or colder. It will automatically switch to heating or cooling mode depending...
Human Sensor
Created by Hatena
Are you bothered by the power consumption of your colony? This mod can reduce power consumption much more effortlessly than a vanilla power switch. You should turn it off when you're not using it!! A motion sensor feature will be installed in all buildings...
Human Power Generator Mod
Created by FlashPoint55
This Generator produce 500W per manpower. pawns can also do exercise together. (increase pawn's melee stat!) Generator's output = 500 * user's Moving stat(in health) new worktype is added. 'Cycle'. this work's worktype is Cycle. Cycling is simple labor, so...
Enhanced Battery
Created by NukaFrog
Enhanced Battery Mod provides Five more available Batteries and three additional Research. Each battery has its own characteristics and is designed vanilla Friendly. Feature - Add New Research - Add New Batteries Prototype ChargeBack Battery: Provides ener...
CleaningStation
Created by NavySeal
Requires Hugslib to be loaded before this mod! This is my first mod using C# so it might contain bugs, altough unlikely since the amount of actual code is very small. Adds a CleaningStation to the game which automatically cleans its surroundings in a 5 cel...
Antimatter Annihilation
Created by Epicguru
Adds many high tech items, weapons and materials to the game. Adds many items, weapons, defences, utility buildings, and a new powerful faction that all revolve around Antimatter technology. If you are getting lag spikes or issues relating to pathfinding, ...
Cryogenic Generator I
Created by Damjdu
Adds a powerful ultra-tech cryogenic power generator on any ground. I made this mod mostly for me (in mind that I play SOS2). Changes to the Original Mod: An alternative to the original version, which allows to build it normally and not only on smoothable ...
Regenerator Nanohive
Created by Rearden
Thanks to Dazz Aephiex for giving blanket permissions to update this. Original 1.0 version is here: https://steamproxy.net/sharedfiles/filedetails/?id=1308973776 This version is known to work in 1.0, 1.1, 1.2, 1.3, 1.4, and 1.5 Adds a new security buil...
Core A.I. Research
Created by dekeche
Core A.I. Research – An A.I. is not simply created, it is grown! The premise – A.I. cores are one of the rarest resources in the game, and they tend to be used for some rather esoteric technologies in various mods. As such, a heavily modded game requires a...
Mechanite Forge
Created by Trinity
Exploring mechanites beyond just Luciferum. Use the Mechanite Forge and start crafting your own! Even let your colonists ascend to greater heights with Seraphium like the angels. *Bastion is a drug which let your colonists stand their ground better by repe...
Misc. Robots++
Created by Honshitsu
VetearnXT have abadoned this mod Updated for game version 1.4 By VeteranXT R++ Robots? Y u no Robots++ also!? More Robots!!! More Better!!! Contains multi-talented robots to serve your colony. It also adds a research tab, materials, and a new Robotics work...
MiscRobots WorkTab support
Created by EgotisticalElf
Misc Robots Worktab integration. Set priorities and work. This, of course, requires Misc Robots Steam. Includes patches for Misc Robots++ Steam. Includes patches for Misc. Craftable Robots here and its addon here. Includes support for Fluffy's WorkTab Stea...
Trees Grow Indoors
Created by Ceto
Allows you to grow trees under a roof....
VLT OP ranged shield
Created by VêhêLTê
add a very powerful shield belt to protect your CEO -mostly invincible against ranged attacks -deflect fire and thermal damage -protect him from the heat and the cold -add a good armor resistance against melee -still offer protection when the energetic fie...
Android Tiers - Faster neutroamine from capsules
Created by Abbysssal
Reduces the amount of work needed to make neutroamine from chemical capsules from 2000t to 1000t (34s to 17s), makes the crafting speed based on the drug synthesis speed instead of general labor speed and crafting increases the crafter's Intellectual skill...
Cryogenic Generator II
Created by Damjdu
Adds a powerful ultra-tech cryogenic power generator on any ground. I made this mod mostly for me (in mind that I play SOS2). Original Mod and standard Generator: Link: Cryogenic Generator ===>If you use this Mod I recommend: Terraform Rimworld Link: Cryog...
Bionic icons
Created by AUTOMATIC
ABOUT Changes the graphic for body part boxes and adds icons depending on what's inside. I recommend also using my other mod, High quality textures for better visual quality. MOD COMPATIBILITY In addition to vanilla, Bionic icons has built-in icons for the...
Polarisbloc - Core LAB
Created by Vaniat
"We are committed to the good life of humanoid." -- Polarisbloc. The preview plan is for reference only. Medicines: Combined antibiotic:A combination of several antibiotic combinations can cure most of the disease.(like flu,muscle parasites,infection,sleep...
No Power Wires
Created by Weil
A simple mod to hide the little power connection wires (the wires that go from conduit to each individual object that uses electricity). They look a bit ugly. If you want to see them you can just open the power build category. Before making this, I used ED...
Quality Bionics
Created by Rebel_Rabbit
thanks the actions of the incredible ilyvion, a 1.5 version of the mod has been released and will be maintained further at the following link, please go ahead and show some love there, as without him i dont know when it would have been updated. https://ste...
Save Our Ship 2 - Traitors Beyond Counting Pack - UP FOR ADOPTION
Created by Bullet Magnet
ADOPTION: I am no longer able to keep my mods updated on Rimworld due to shifting real world priorities. This mod is looking to be re-homed with someone who will be able to continue supporting it. If you volunteer, I will turn over the files to you. My onl...
[RWY]Advanced Mechanoid Warfare
Created by Ravvy
//Starting pre-recorded message... Please stand by.... This is commander $(^%$$#@@? of o5%#2!?., task force. Total control have been lost of :2@%)(^&x central core.It's trying ^*&#U*^(*)b3! control...!%@^*B7u@!? and is $@^m54!((.,! spreading... %&8$!?.x,7t...
Lost Technology 2
Created by YAYO
Difference from 1 Periodically, quests will be created to obtain Techprint. Overview This mod is simple but offers a completely different gameplay. Choose 'lost technology' in the scenario All research starts locked. Every research requires a techprint. Th...
[D] Techprinting (Continued)
Created by Denneisk
A continuation of Dametri's Techprinting. If the original owner requests, this will be taken down. Note: Not all features have been tested thoroughly, but the general workflow should work (object > convert to techshards > apply techshards > unlock research...
More Crashed Ship Parts
Created by Ataman
For people who haven't had enough dangerous stuff on the rim yet. This mod implements additional mechanoid ship parts coming down on your head. They have the same drop chances as the vanilla ones. Fair warning about the red one: If Randy hates you enough t...
[Save Our Ship 2] No Planet Render
Created by Solid Wires
Simple mod that removes the Save Our Ship 2 planet rendering overtop the vacuum tiles and instead replaces it with the vacuum tile's loaded terrain texture. This mod gives vacuum tiles the space texture that is relatively similar to what is shown on the wo...
Tech Raiding [1.1](continued)
Created by velcroboy333
Original Author: Skoots Original Description: This mod adds new analyzers that can be hooked up to a research bench to unlock unique technologies. The idea is to encourage more raiding and getting players to leave their base by adding unique tech rewards. ...
Androids Expanded (Continued)
Created by Rielle
I add to androids." - Neceros I'm not the original creator of this mod, Neceros is. I'm only modifying and maintaining the mod based on the MIT license. All credit for the ideas, textures, original source code, etc. goes to Neceros; and if they want me to ...
Sleepy's More Permits
Created by Sleepy068
https://i.imgur.com/JDaeY60.png Sleepy's More Permits Modding is easier together, this mod is licensed under CC0 1.0 UNIVERSAL. A simple mod that adds new highly balanced permits to the game to be used by your royals. I love to add content to this game tha...
CryoRegenesis Caskets
Created by .:CHG:. Hope
With this Glittertech, all of your colonists (and pets, and even enemies, if you're so inclined!) can live forever young! CryoRegenesis sarcophagi not only restore your pawns to their youthful vigor, they also cure all age-related infirmities as well as ev...
[FSF] No Empire Trading Permit
Created by FrozenSnowFox
Description This mod removes the need for a trading permit to trade with the empire faction. So you no longer need to dabble in royal titles to trade a few items. This mod is included in FrozenSnowFox Tweaks. Credits Made by FrozenSnowFox The mod icon is f...
More Permits
Created by FC
Adds 8 More Permits to Rimworld. This mod will also make you gain an additional permit point when you reach Praetor, 2 when you reach Baron and 3 aditional Permits when you reach Count. This mod also removes Permit Requirements from existing Permits, as th...
SS Lightning Rod (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of Spdskatrs mod https://steamproxy.net/sharedfiles/filedetails/?id=861583047 - Added a basic rod, unlocked with smithing. Has a 50% chance of attracting lightning, requires no components but does not produce powe...
Spawners and Drones
Created by Alkolyte
Adds purchasable spawners to the game that automatically produce security drones for your colony Recommended for: people who are too attached to their pawns to let anything part of the colony die people who think killboxes are lame and open combat is cool ...
Save Our Ship 2 - Archotech Gift Pool Expanded
Created by ewan
Expands the item pool of uncraftable items that your Archotech Spore chooses from You can finally get your hands on the lucrative Archotech Sculpture! or a legendary eltex skullcap for maximized psychic sensitivity! Includes support for: ------------------...
RimNauts
Created by sindre0830
RimNauts 2 is out 🚀 This mod adds Near-Earth Objects like moons, asteroids and space debris. Everything is visible and animated as an orbit on the world map mode. The moon is a playable biome that you need to discover and travel to using a rocket. Check ou...
Powered floor panel mod
Created by FlashPoint55
It was a waste of time to wander around a large base. so.. Gotta Go Fast! Add panels to make pawns move faster. 2x panel moving speed +4 need 150W 4x panel moving speed +12 need 400W save game compatible. Thanks to 섯섯맨 for nice texture....
More Archotech Implants
Created by SkunkPlaysGames
Adds a new archotech implant and three additional archotech versions of existing implants. Cerebral Turbocharger: archotech brain implant that increases brain efficiency by 25% and increases movement speed by 10%. Neural Recharger: archotech brain implant ...
Advanced Transport Pods (Legacy)
Created by cyano
This version of the mod is deprecated. For a new experience, try out ATP v2: https://steamproxy.net/sharedfiles/filedetails/?id=3205648859 Adds a new pod launcher, and several new versions of the sub-orbital transport pod to the game. Inspired by 42656...
Bug Bombs
Created by SkunkPlaysGames
Adds a new insecticide gas that is relatively harmless to most living organisms but very lethal to insectoids. The damage is determined by the target's Race.FleshType parameter so it is likely friendly with mods that add insect-type critters. This gas can ...
Insulation (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of peladors mod https://steamproxy.net/sharedfiles/filedetails/?id=2000755840 - Added support for Doors Expanded - Added support for Secret Passage Doors - Added support for Open The Windows - Added support for Sa...
ZPH - Industrial Wall Cooler
Created by Higgs
1.5 Updated A 2x2 cooler that is designed to be placed between walls. It cools areas fast, but has a slow heat output. So not suggested as a heater. More Info This is only one item. Preview image is showing the different sides. It's stuffable with anything...
Parallel Power Grid (Parallel Conduits)
Created by Supes
Parallel Power Grid (Parallel Conduits) Description: This allows you to use multiple layer of conduits on the same tile. Additional Info This mod adds Parallel Conduits in Red and Blue. I had planned a green conduit but I was kind of lacking space on the t...
Advanced Shield Belts
Created by dninemfive
Adds three new shield belts, the Quick-Recharge Shield Belt, the Heavy Shield Belt, and the Ranged Shield Belt. As their names imply, the first recharges more quickly, the second has a higher max charge, and the last one allows the wearer to use ranged wea...
Android Robot Bodies 2
Created by Robfal2
Adds robot bodies to ChJees' Androids mod, so they look more like actual robots! Again, this is a sub mod and the only thing I made are the textures, all credit goes to ChJees As 1.2 has just come out, i thought id remake my Android Robot Bodies mod, but b...
Training Console1.2
Created by WexMan
Now it work in 1.2, 1.3 & 1.4 Now your colonists will be able to quickly develop their skills using a special device. This is an update on http://steamproxy.net/sharedfiles/filedetails/?id=1206088045 created by Broken Valkyrie. The original is at http://...
Movable Pumps
Created by ToxicQuokka
(This mod has no requirements) Makes moisture pumps reinstallable/uninstallable. When the pump is moved the area size is reset to one tile. This leads to an easy exploit; if you just keep moving the pump it clears the tile where you install it immediately....
[lmgginspace] Repair bed
Created by lmgginspace
What is this mod about? This mod adds a high-tech bed that combines the functionality of the repair shelf and the advanced bed, both buildings from the "Vanilla Furniture Expanded - Spacer" mod. When a colonist sleeps in this bed, he or she gets a "Good re...
Research Assistants
Created by TheGoofyOne
Version 1.1 Sometimes we need an assistant. I, honestly, would like a personal ball washer. But whatcha gonna do? Adds four research assistants to the MISC menu to assist you in your research. Adds a Tablet to slightly help with research, giving a 10% incr...
Archotech+
Created by Mezz
Update 2021/12/1 Renamed to to reflect a balanced version of the original mod. Look for for overpowered version. Update 2021/11/22 Updated for 1.3! Archotech+ is a revamped version of the mod Archotech+ by Biscuit. Conceived by Biscuit, continued by Mlie, ...
[JWL] Logistics Drone
Created by Jewels
https://i.imgur.com/p7Fv1Z6.gif https://i.imgur.com/2gyT3q6.png https://i.imgur.com/B1FaoPN.png 11/25/2021 - Initial release (Happy Thanksgiving!) https://i.imgur.com/wjEEjzA.png Adds a new type of drone for Androids Expanded. Unlocks with drone printing. ...
SOS2_alpha's More hull corners
Created by Prototype-alpha
Added to the game 1x4 1x5 1x6 Hull Corners Archotech Command Optimize is not supported for now, because I don't know how to This mod should now support custom materials when you have SOS2 Stuffed (untested!)  SOS2 Stuffed ...
Ancient Blueprints
Created by mayonnaise
Allows you to (eventually) build Vault technology through massive amounts of Techprint-locked research. In addition to needing a techprint to research these technologies, you'll also need an Ancient Monitor Bank from a Vault to get started in your research...
Atmospheric Water Collection
Created by OptimusPrimordial
While it's true most societies rely on ground water, regional communities and households around the world look to the sky to fill their glass. It's time for the same to be true on Rimworld. This mod introduces three new options for hydration: The first is ...
[TP]Hover Bionics
Created by TrahsPanda
https://imgur.com/MClTdVy.gif https://imgur.com/Ru7utti.png https://imgur.com/2JhGtUm.png Hover bionics act as a craftable upgrade to vanilla bionics while still not being as strong as archotech parts. https://imgur.com/Rl5VluD.png There are two hover bion...
Glow Pod Drop Jelly when deconstructed
Created by Rixmorld
Makes that you get insect jelly when you deconstruct glow pods If you really loved my mod ,you can support me, buy me a coffee =) ...
RimEngineers
Created by AOBA
wearing their iconic space suit and holding their tools building and maintaining those infrastructures in planetary or space, Space engineers are known as the space pioneers in former human history and founders of the interstellar network Because of their ...
Bill Doors' Useful Junks
Created by 3HST有限公司
Have you ever imagined you can put things inside the ancient racks, lockers and crates instead of dismantling them for nothing? Have you ever died from dehydration while hacking through the vault gates? Have you ever wished the junks can be more than a dec...
Alternative Power Solutions
Created by OptimusPrimordial
One of the corner stones of power generation is boiling water to turn a turbine yet until this moment none of the power mods out there have taken advantage of Dubs Bad Hygiene to make those turbines spin. Well let me be the first. This mod adds four new wa...
Desalination plant
Created by OptimusPrimordial
At present if your colonists need a drink all their water must come from rivers and aquifers but for modern industrial nations that's no longer necessary. As long as you plant your base down next to the ocean you'll have an infinite source of water at your...
Eternal Youth Implant
Created by Netzach Sloth
Eternal Youth Implant Adds an implant that halts aging. Named Archotech Temporal Stasis. It stops biological aging completely, with no way (except debug) to reverse it. If you have Vanilla Factions Expanded - Vikings, then Legends and heroes you find in th...
Biosculpter Pod and Neural Supercharger Resize
Created by Syrus
Description A mod to resize the Biosculpter Pod and Neural Supercharger to more reasonable sizes, considering how many you need of those to fullfill the needs of a colony. If you wish to build all versions at the same time, check out "Biosculpter Pod and N...
Healer Mech Serum Choice
Created by Syrus
Description A mod that lets you choose which health condition to heal when using a Healer Mech Serum. --- The dialog for selecting which health condition to heal opens after the item is used, but the item will only be destroyed if it is actually used to he...
Better SoS2 holograms
Created by White Phantom
About 1.4 update. The mod works fine with SoS Experimental, since they haven't changed the names of holograms, so you can just use this even though it doesn't list 1.4 as compatible. I'm just too lazy to mark it as 1.4 compatible. -------------------------...
Androids Expanded: Transport Drone
Created by Xercaine
What good is a robot if it can't carry all your stuff around for you? Adds an additional transport drone for item transport and caravan traveling, capable of carrying full stacks of items in your colony quickly and efficiently, or lugging heavy travel supp...
Androids Expanded: Assembly Drone
Created by Xercaine
What good is having a robot if it can't create the components for making more robots? Adds an additional assembly drone for crafting and manufacturing, capable of competently assembling gear, weapons and components with increased efficiency. This mod is an...
Oddities: Core Module
Created by Irecreeper
Overview This mod is the "heart" of the Oddities series. It contains shared items and code that are used in most of the Oddities series. It is required for all of the mods in the Oddities series. Oddities: Core Module adds the framework for most Oddities, ...
Oddities: Deployables Module
Created by Irecreeper
Overview The second mod in the Oddities collection, a series of mods that adds a variety of rare items to your Rimworld playthrough. With each item not meant to be found in every playthrough, items from this series will spice up each run and help you craft...
Transport Pod Jammer
Created by Safety Mets
Transport Pod Jammer This mod adds jamming devices that is single-use item. Use it as an item to crash transport pods flying over your colony!! You are free to treat the person in the pod. In addition, the achievement of microelectronics research will enab...
El's Glitterpaths
Created by El
Adds three vanilla-friendly floor tiles that increase movement speed: ugly plasteel Fastpaths; flammable, jelly-infused Biogel paths; and extravagant, high-tech Glitterpaths. - Fastpaths are quick, ugly, cost 2 plasteel, and increase movement speed by 15%....
Moritz's EnergySolutions (Continued)
Created by Zaljerem
Original mod by Moritz https://steamproxy.net/sharedfiles/filedetails/?id=930649376 If the original author requests it, I will remove this update. -- (Changed from original mod: 50 uranium for 50 days of 10000 power. Lowered materials, research cost, c...
Portal
Created by 骸鸾
Finally looted an ancient sanctuary but couldn't get all the loot away? Mined an iron ore resource station outside but had to give up materials because of the load? Two colonies are too far apart to support in time? Then this mod might be what you are look...
[汉化] Advanced Moisture Pump
Created by nike-h
此mod是追加Advanced Moisture Pump中文翻译的mod,须结合本体使用。 mod版本:2021.09.10 如果遇到翻译有什么不恰当的地方、本体有版本更新等,可以在评论区留言,如果我恰好看到并且恰好有时间的话会尽快更新的。 原mod地址:https://steamproxy.net/sharedfiles/filedetails/?id=2274680538 描述(翻译自本体mod) Bigger, better, faster, heavier and stronger. Th...
Battery Charger
Created by tikubonn
Overview This Mod adds stationary battery charger to the game. The station works pretty much like a shelf / locker with the added ability to charge batteries that are stored inside it. As with any other storage, you can deposit any items in them, battery o...
Small Battery
Created by tikubonn
Overview This Mod is very simple. This add a lovely small battery that size, mass and capacity are half of normal one, so maybe its good for carrying on the caravan traveling. You can build new battery with construction after researched "Battery". 持ち運びに便利な...
Waterproof Battery
Created by tikubonn
Overview This Mod is very simple. This Mod add new waterproof batteries into your RimWorld. You can built those with construction after researched "Waterproof Battery". If you installed another Mod of "Small Battery", this Mod add more battery that small w...
Resource Replicator [1.3]
Created by Ins0mniac
===== Wasda's Resource Replicator Missing Items Patch has been integrated and 1.3 is here! An option for human flesh replication, for my fellow cannibal Rimworlders! All art and original code belongs to Rustic Fox, Chicken Plucker, and Wasda, I am simply c...
Item Teleporter
Created by Scorpio
NOTICE IN 1.4 YOU DO NOT NEED TO HAVE DEEP STORAGE 08/10/2023 Update -Hauling interception should be safe to enable now -Bug fixes Special thanks to immortalObject Tired of Hauling items to craft or cook? base planing went wrong and stockpiles are far away...
Rimputers
Created by OptimusPrimordial
Since the first abacus humanity has sought computing devices to make research and development easier, this mod brings a selection of those to the Rim allowing your colony to gain the benefits they brought our forefathers. First up we have the Mechanical Ca...
Operable_Roof
Created by Drilled_Head
2022-05-23 update now you can change OP_roof type. Enter this mod folder, 'Defs' and Roofs.xml <label ~~~~~~~ > is working. <!--label ~~~~~~~ --> is not working. ......................................... A secret base in the mountains, but isn't the airshi...
Tech Traversal
Created by Neronix17
As of RimWorld 1.5, Tech Traversal will now be part of Tweaks Galore, it has been expanded upon and has a bunch of other research tweaks alongside it in that mod. Makes the calculation for current research speed account for 100% completed tech levels. If y...
Patricias Blackhole Industries
Created by Patricia?!
Credit to Ollie_Greenhorn, I used his Primary Generators (lite) mod as a blueprint for this. Also used his textures as a base so thank you for letting giving me permission! (formerly Black-hole Generator) Adds black-hole-themed items to the game The power ...
Manned Maneuvering Unit
Created by Xidon Eye
This mod adds a MMU for faster Spacewalks. It is dependent on { Save Our Ship 2, RimNauts and/or RimNauts 2 } and { Terrain Movement Kit, SwimmingKit and/or Biomes! Islands }. Save Our Ship 2, RimNauts, RimNauts 2 is required for the "EmptySpace" / "OpenSp...
Thumper
Created by VicyX
Adds a Thumper that prevents unwanted infestations in your base. This mod was inspired by the Half-Life Antlion Restrictors NOTICE: This mod is just a personal learning project to teach myself how to make Rimworld mods. ===========Features=========== - 3x3...
Mr Coffee and Mr Radar
Created by Farmer Joe
MR. COFFEE and MR. RADAR from Spaceballs by default Mr.Coffee only exist as decoration piece. but if you got mod that add coffee it will dispense coffee with a cost of coffee bean(depend on the mod loaded) Mr.Radar act as a comm console and joy source(watc...
Save Our Ship 2 - Star Wars Ships
Created by FantasyFan
Final 1.3 Version: https://github.com/FantasyFanGitHub/Rimworld-Star-Wars---Save-our-Ship-2--1.3-Beta This mod adds many ship parts for 26 ships: -Consular-class cruiser -Charger c70 retrofit -CR90 corvette -Sphyrna-class corvette -Republic gozanti-class c...
Firefoam Things
Created by dickmosi
About Firefoam Things adds multiple handy tools to aid your colonists in dealing with unruly fires. Each piece of equipment is designed to excel at a certain task. The firefoam launcher can quickly extinguish small fires at a long distance, whereas the fir...
People Mover
Created by Dune Reference
You ever been walking through the airport and reveled in how fast you can get from place to place on the moving walkways? Maybe you only caught your flight because you were able to get the extra speed boost. Or maybe you were able to make it to the bathroo...
Android Tiers Reforged [LEGACY]
Created by Killathon
Android Tiers Reforged - Standalone LEGACY VERSION This version will now only receive critical bug-fix updates as all future content and development is focused on Mechanical Humanlikes + SkyMind. Android Tiers Reforged is a total rework of Atlas' and ARand...
Bill Doors' Ship Cargo Hold
Created by 3HST有限公司
Grown too attached to something? Want to bring your riches to the promised glitterworld? Don't like to leave your mechanoids behind? This mod adds a cargo hold for vanilla ship so you can bring your belongings with you, with a capacity of 12.5 tons, one ca...
MH: Android Tiers
Created by Killathon
MH: Android Tiers Reforged MH: ATR is the modularized and optimized successor to my Android Tiers Reforged mod, which was itself a total rewrite of Atlas’, and later, aRandomKiwi’s Android Tiers mod with the goal to future-proof and separate thematic eleme...
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In 1 collection by Orpheusly
Rimsential
25 items