Total War: WARHAMMER II

Total War: WARHAMMER II

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Description
Compilation of my favorite mods
Items (249)
Always Strikes First
Created by Bastilean
This little mod adds an interpretation of Always Strikes First passive ability from the table top Warhammer Fantasy battle. I say interpretation because there is no initiative in Warhammer Total War. Units strike and units with high initiative don't tend t...
Ancestral Grudge
Created by Bastilean
This very simple quality of life mod updates the Ancestral Grudge for all your major grudging needs whether it's Thane, Lord or Runesmith grudges. Please see the attached photos for details. Belegar Campaign Mods: Reinforced Citadel Halkenhaf: Son of Valay...
Armour Does Not Fatigue
Created by Bastilean
This mod removes the armour debuff when units get tired. Not much to add. FYI, armor debuffs by -10% when tired and -25% when exhausted without this mod. Note: No in game pictures because this debuff is not visually shown on the unit cards or in game user ...
Assassins Hideout
Created by Bastilean
This is an extremely simple mod to provide access to Eshin Sorcerers earlier in the campaign. Eshin Sorcerers were moved to tier 3. Tier 3 were renamed Hidden Lair. Tier 2 were renamed Assassin's Hideout. This is where we recruit assassins. Den of Secrets ...
Beast Land (S&F)
Created by Bastilean
This little mod vignette provides access to the Bastiladon and Carnosaur earlier in the campaign. New building added to the Lizardmen Beasts building chain called Beast Land (tier 2). Feral Bastiladon was moved to Beast Land (tier 2). Bastiladon Solar Engi...
Blessed Trebuchet Repairs (S&F)
Created by Bastilean
This mod provides good splash damage for the blessed ordinance to 'blow thine enemies to tiny bits, in thy mercy,' without harming thine own virtuous men-at-arms. These changes only impact the explosion. The improved explosion is safe for your troops. The ...
Bloodwrack Medusae Rework
Created by Bastilean
Want to ride in her magical chariot? Just don't look her directly in the eyes. This mod makes the Bloodwrack Medusae, RoR and Shrine more reliable and short ranged like the lore intends. Her explosions do not hurt friendlies, so she doesn't accidentally ki...
Boar Penz
Created by Bastilean
This is an extremely simple mod to provide access to Boar Boyz earlier in the campaign. Boar Stys were moved to Tier 2. Thus Boar Boyz are now Tier 2. Boar Penz were moved to Tier 3. Thus Boar Boy Big'uns are now Tier 3. Thus Boar Boy Chariots are now Tier...
Boss' Shack
Created by Bastilean
This is a simple mod that makes Goblin Big Boss recruitment cap increase slightly earlier, adds an additional capacity, and adds a recruitment rank bonus to Black Orc Big Bosses later in the campaign. Boss' Shack (tier 3) additional recruitment cap for Gob...
Brawlin' Groundz
Created by Bastilean
This is a simple mod that allows the recruitment of Night Goblins slightly earlier and Nasty Skulkers slightly later in the campaign. In addition, the buildings for Skarsnik were made available earlier since there are no orcs within. Night Goblins were mov...
Cave of Flying Horrors
Created by Bastilean
This very simple mod moves the Roosting Trees and the Cave of Flying Horrors buildings slightly closer to the beginning of the campaign for slightly earlier Deck Dropper recruitment. Roosting Trees moved to Tier 2. Cost 2000g. Build time 2 turns. Cave of F...
Cemetery Building
Created by Bastilean
This is a very simple mod that moves the Skeletons with spears earlier into the campaign. Brought back the Cemetery of the cemetery building chain. Moved Skeletons with Spears to the Cemetery (tier 1). This mod was made with the help of Cryswar's Building ...
Chaos Troll Lair
Created by Bastilean
This very simple mod adds a new recruitment building called Troll Land allowing for slightly earlier recruitment of Chaos Trolls. Troll Lands (tier 2) recruits Chaos Trolls. Troll Lair (tier 3) recruits Armoured Chaos Trolls. Troll Lair standard Chaos Trol...
Clan Barracks
Created by Bastilean
This is a simple mod that moves the Thane earlier in the campaign. Thane to the Clan Barracks (tier 2). Thane recruitment cap +1 at the Mustering Hall (tier 3). Thane recruitment cap +2 at the Hall of Oaths (tier 4). Thane recruitment rank +4 at the Hall o...
Dark Elf Harbour
Created by Bastilean
This is a very simple mod that removes the Black Ark Corsair (handbow) from the early game port and adds the Black Ark Corsair (dual weapon) to the mid game port. Black Ark Corsair (handbows) removed from Dark Elf Landing buiding (Tier 1). Black Ark Corsai...
Deep Passageways
Created by Bastilean
Skarsnik's buildings do not recruit orcs until you reach Karak Eight Peaks. The Deep Passageways building has been improved to make Eight Peaks a sparkling jewel worth the taking and a more meaningful fulcrum in Skarsnik's Waaagh! All Skarsnik's Boar Sty a...
Dragon's Lair
Created by Bastilean
This is an extremely simple mod to provide access to Dragon Princes earlier in campaign and to push the apex predators Star Dragons back later into the campaign. Dragon Princes were moved to tier 4 Dragon's Lair. Sun Dragons remained in the tier 4 Dragon's...
Dread Manse
Created by Bastilean
This is an extremely simple mod to provide access to Cold Ones at a more appropriate time in the Dark Elf campaign: The Dread Manse tier was reduced for the recruitment of Cold One Knights and Cold One Chariots from tier 4 to tier 3. The Palace of Dread Kn...
Drinking Hall
Created by Bastilean
This mod updates the drinking and public gathering building chains and special location buildings to add population growth. This is particularly beneficial to provinces with very few settlements and/or poor base population growth. Includes all faction's ma...
Earlier Major Settlement Active Slots
Created by Bastilean
This little mod vignette packs a pretty significant punch if you are starting at a major settlement rather than a capital. You know how nice it is to get 2 active slots at tier 1 and 4 active slots at tier 2 at your capital? And you know why don't 8 slot m...
Empire Gunsmith
Created by Bastilean
This is an extremely simple mod to provide access to the Great Cannon and HellBlaster Volley Gun slightly earlier in the campaign. The Great Cannon was moved to the Gunsmith (tier 3). The Hellblaster Volley Gun was moved to the Foundry (tier 4). This mod w...
Farmers' Market
Created by Bastilean
This simple mod adds income to many of the growth buildings across factions, including pastures and wine resources. Bretonnians receive more growth and casualty replenishment instead thanks to how their buildings are structured and the fluff behind the hos...
Forbidden Library
Created by Bastilean
Forbidden magic is now closer to your finger tips. This is a very simple mod that moves the Forbidden Library and the Mortis engine earlier into the campaign. Forbidden Library was moved to tier 3. Gold produced reduce to 100g. The Necromancer's Tower was ...
Full Plate Armour
Created by Bastilean
"Full plate and packing steel!" This very simple quality of life mod improves the full plate armour skill value for Dawi Lords. This mod affects the Dwarf Lord, Grombrindal, Belegar, Thorgrim and Ungrim. Please see the attached photo for details. Added ski...
Gotrek's Heroic Fortitude Debug
Created by Bastilean
Bastilean's OCD debug of Gotrek Gurnisson's Heroic Fortitude passive ability. Ok, so first thing I want to point out is that this is a tiny debug mod. It's not a big flavor flave, so don't get too excited. Gotrek is for all intents and purposes completely ...
Gromril Forge
Created by Bastilean
This is a very simple mod. The forge now provides rank bonuses for armoured dwarf melee troops. Armoury: Rank +1 Miners, Warriors, and Long Beards. Gromril Forge: Rank +2 Miners, Warriors, and Long Beards. Runeforge: Rank +3 Miners, Warriors, and Long Bear...
Halkenhaf: Son of Valaya
Created by Bastilean
This is a very small quality of life mod for the Belegar campaign. This mod removes troop training and public order from Belegar's ancestor Halkenhaf Stonebeard's skill tree and adds Troop Replenishment and Settlement Growth instead. Keep in mind, King Lun...
Heart of Da Underway
Created by Bastilean
This simple mod adds the Heart of Da Underway building to Greenskins special buildings in Karak Eight Peaks. This mod also updates the Grand Underway Junction building for Dwarfs and the Pillar-City Hub for Skaven. Unlike the Karak Eight Peaks building cha...
Ice Troll Lair
Created by Bastilean
This little mod vignette updates the Norsca building chains to make trolls and giant available slightly earlier in the campaign. This mod also add recruitment buffs to each of the norscan heroes. Finally, the mod adds a army battle speed debuff for enemies...
Leadership Check (S&F)
Created by Bastilean
God doesn't play dice... but you can! Ever play a game of Warhammer table top that you should have won, but the dice rolled against you? Ever had a game of table top Warhammer you should have lost but the dice rolled in your favor? I bet either of those sc...
Necroserpent Building
Created by Bastilean
This tiny mod makes necropolis knights with Halberds available slightly earlier in the campaign. Necropolis Knights (Halberds) recruit from the Necroserpent Building (tier 4). Necropolis Knights (Halberds) recruitment cap 1 from the Necroserpent Building. ...
Norsca Terrain Effects Bugfix
Created by Bastilean
This simple mod corrects a couple of units missing strider and corrects the terrain cards for the Norsca forces with strider when looking at forest effects. Skin Wolf Werekin attribute: strider Werekin - no longer has incorrect terrain cards for forests Ic...
Pastures of Skymark
Created by Bastilean
This little mod adds the recruitment of the Great Stag Knights slightly earlier in the campaign. In addition, many of the Wood Elf buildings received parity in various recruitment buffs. Pastures of Skymark (tier 4) allows the recruitment of Great Stag Kni...
Pegasus Aerie
Created by Bastilean
This little mod vignette provides access to Pegasus Knights earlier in the campaign. Pegasus Knights were moved to tier 3. Tier 3 description changed to the Pegasus Aerie. Royal Pegasus Knights were moved to tier 4. Tier 4 description changed to the Royal ...
Pillar of Skulls
Created by Bastilean
This simple mod moves Chaos Knights (lances) slightly earlier into the campaign. Chaos Knights moved to Palanquin of Trophies (tier 4). Pillar of Skulls produces 400g. Pillar of Skulls produces 12% research. Exalted Heroes recruitment rank +4. Chaos Warrio...
Pox Cauldron
Created by Bastilean
This is an extremely simple mod to provide access to Plague Monks and Censer Bearers earlier in the campaign. Pox Cauldron was moved to Tier 2. Pestilent Nave was moved to Tier 3. Plague Abbey was moved to tier 4. Plague Priest was moved to Pestilence Naiv...
Ransacked Dwarfen Vaults
Created by Bastilean
This simple mod updates the Karak Eight Peaks building chain for Queek Headtaker by providing symmetrical and asymmetrical benefit parity such as: infantry recruitment benefits, leadership benefits and a unique army capstone benefit for completing the buil...
Ratsbane
Created by Bastilean
This little mod adds a Ratsbane skill to Belegar Ironhammer. It's just like Orcsbane, but for rats! Art by govy9807 Belegar Campaign Mods: Reinforced Citadel Halkenhaf: Son of Valaya Ancestral Grudge Ratsbane Not much else to say about this little mod vign...
Reinforced Citadel
Created by Bastilean
The Reinforced Citadel building chain has been improved to make Karak Eight Peaks the sparkling jewel worth recovering that it is as the nexus in Belegar Ironhammer's quest for restoration. Reinforced Citadel provides +2 obedience. Reinforced Citadel provi...
Shadow Walkers True Hybrid
Created by Bastilean
In service to the Shadow King, This mod greatly enhances the hybrid nature of the Shadow Walkers to be good melee combatants as well as good archers. They are armed quite nicely in vanilla to do melee combat; however, their numbers are so thin that they do...
Siege Workshop
Created by Bastilean
This extremely simple mod provides access to Blessed Trebuchets earlier in the campaign. Blessed Trebuchets were moved to tier 3 with the Siege Workshop building. Blessed Trebuchets now require construction of the Grail Chapel in addition to the Siege Work...
Silver Horn of Vengeance
Created by Bastilean
This simple mod improves the Silver Horn of Vegeance by changing the ability from an active to a passive. Now you don't have a tiny window in which to press your active or lose it's value for the entire fight. It also adds a touch of speed to maybe run dow...
Simplified Terrain Effects
Created by Bastilean
This simple terrain mod removes extraneous terrain MA, MD and Accuracy buffs attributed to being in the woods or the water. Forest Stalker no longer gives more accurate arrows from tree cover. Forest Strider no longer makes axes swing harder because trees....
Sisters of Slaughter Rework - Dance of Death
Created by Bastilean
This is a rework of the Sisters of Slaughter (Sisters) unit. The primary focus of this rework was reintroducing the Sisters' Dance of Death ability from Table Top (TT). See the image above for a full description of the table top rules. Reduced the MD of th...
Spirit Well
Created by Bastilean
Release nightmares upon your foes. This is a very simple mod that moves the Spirit Well and the Font of Nightmares buildings slightly earlier into the campaign. The Spirit Well was moved to tier 3. Cost now 7,500g. The Font of Nightmares was moved to tier ...
Temples of the Old Ones (S&F)
Created by Bastilean
This is a simple mod to improve Lizardmen buildings such as the Temple and the Star Chamber. There were also a number of improvements the horde Star Chamber. This mod has been updated for the Silence and the Fury. Photos above are not up to date. Temple Gu...
Temple of Asuryan
Created by Bastilean
This is an extremely simple mod to provide access to Phoenix Guard and Flamespyre Phoenix earlier in the campaign. Phoenix Guard were moved to tier 4. Flamespyre Phoenix were moved to tier 3. This mod was made with the help of Cryswar's Building Mod Guide ...
Tomb Gods' Blessings
Created by Bastilean
This mod adds the Legendary Lord starting units to the level 10 Kemri Gods' blessing skill each lord receives. Settra +1 capacity War Sphinx Khatep +1 capacity Hero Titan Khalida +2 Necropolis Knights and +2 Sepulchral Stalkers Arkhan +2 Tomb Scorpions Art...
Tomb of First Mates
Created by Bastilean
This very simple building mod moves the Tomb of First Mates and the Admiral's Mausoleum slightly closer to the beginning of the campaign for slightly earlier Depth Guard recruitment. Ye formidable vampire captain has been moved slightly later in the campai...
Training Field
Created by Bastilean
This is an extremely simple mod to provide access to the Shielded Spearmen and Empire Captain earlier in the campaign. Also, this mod merges the Royal Academy Building into the barracks building chain. Spearmen (shields) were moved to the Training Field (t...
Vampire Crypts
Created by Bastilean
This is a very simple mod that moves Blood Knights slightly earlier into the campaign. This mod also adds a couple vampire heroes to garrison your town from the Vampire Keep as well. Blood Knights moved to the Vampire Crypts (tier 4). Vampire (death) garri...
Weapons Dump
Created by Bastilean
This is an extremely simple mod to provide access to Poisoned Wind Globadiers and Death Globadiers earlier in the campaign. Poisoned Wind Globadiers were moved to Weapons Dump (tier 2). Death Globadiers were moved to Weapons Burrow (tier 3). Poisoned Wind ...
Wizard's Tower
Created by Bastilean
This is an extremely simple mod to provide access to the Luminark earlier in the campaign and to update the Altdorf Conclave of Battle Wizards, so that it doesn't sound redundant with generic Conclave of Battle Wizards. Wizard's Tower was moved to tier 4. ...
Wounds (S&F)
Created by Bastilean
This simple mod adds the 'wounds' ability shown in the Warhammer 3 release trailer to single entity units. Now, you can try it out and experience the suffering and make your enemies suffer in your next campaign or modded battle. It's a very simple mod that...
Cataph's Kraka Drak: the Norse Dwarfs 2.0
Created by Cataph
WH3 version here. ==Chatty blog post about latest changes!== Try it with our Closer to Tabletop overhaul!|| Here we go again. Another roster expansion, new techs, characters, skills, just like with the Southern Realms, but with less plumes and more beards....
Cataph's Southern Realms (TEB) 2.0
Created by Cataph
- WH3 port. Latest blog posts: - Visual Updates!. - NEW UNITS! Thanks to ChaosRobie, Tortoise Tanks and their fancy ROR version! You know Da Vinci’s tank? Yeah, SURPRISE! with extra wack. ||Try it with our Closer to Tabletop overhaul!|| Southern Realms is ...
CLEARER UNIT CARD UI [V2]
Created by AtticNote
Other Versions • CLEARER UNIT CARD UI Summary • Hides all the frames on unit cards • Keeps the coloured semicircles for renowned and blessed units • Hover: a v-shaped dark gradient • Selection: black upward arrow at the bottom ✅This mod is purely cosmetic....
Dwarf heroes
Created by Ghildo
this mod add 4 heroes for all dwarfs faction 2 are variation of thane heroes 2 are rangers heroes recluitable from ranger bulding...
Loading Screen Quotes
Created by Crynsos
http://i.imgur.com/fVVaDCS.gif Do you miss the quotes from both legendary characters and common folk during your loading screens? Do you feel that the tutorials displayed each time are preaching to the choir? Then use this mod to get all of these lovely qu...
Markus Wulfhart - warm weather reskin
Created by Snek
This is a purely cosmetic reskin of Markus Wulfhart to correct for a totally petty thing that bothered me as soon as Hunter and the Beast came out which is Wulfhart wearing the heavy fur of a Middenland hunter (which he obviously is in lore) even while on ...
Mixu's Legendary Lords 1
Created by Mixu
This mod adds new characters to Empire, Bretonnia, Dwarfs, Wood Elves. Characters will still be spawned without the unlocker, so you will only need the unlocker if you wish to start as them. Characters added: Empire/Kislev Alberich Haupt-Anderssen, Stirlan...
Pierce's Better Sieges
Created by piercebuster
Better Sieges incorporates several changes in both the campaign and battle to make sieges more dynamic, exciting, and more fun. I mean, if you're into that sort of thing. Summary Towers have less range at lower levels, wider firing arcs, and less HP. Walls...
Oldhammer / We'z Speshul - Proppa Stone Trolls
Created by Urgat
Alternative model and textures for the stone trolls, based on Games Workshop classic stone troll miniatures, built from the regular model and texture made by Creative Assembly, because I just couldn't stomach a simple reskin for my favourite troll unit. En...
Quivers for Warhammer 2 Alternate
Created by Merwanor
Greetings fellow Total War players, I am pleased to give you my second compilation mod for Warhammer 2 and it is a an alternate version of my previous compilation of all my Quiver mods. The only difference is the model used for the High Elf units. CA somet...
The Cow Trebuchet
Created by Phillus
Stinky and rotten cattle on your farm? Can't do anything against that? No more! Send your beloved animals against the enemy in one last proud moment of their lives. Features: - the almighty Cow Trebuchet for campaign & multiplayer Compatibility: - should b...
Varied Monsters Compilation
Created by Decomposed
DESCRIPTION This is a compilation mod that adds colour variations to the following monsters and beasts in the game: DARK ELVES 3 variations to Kharibdyss 6 variations to War Hydras --> Varied Hydras HIGH ELVES 2 variations to Flamespyre Phoenix 2 variation...
!custom_damsels.pack
Created by Brun3125
Bretonnian damsel gets her own skin for each magic Lore. Some diversity in each magic lore models and unit card....
"Morr" War Altars
Created by ChaosRobie
"Low-hanging fruit" This mod adds in three new units to the game: War Altar of Morr, War Altar of Ulric, and War Altar of Myrmidia. Description The War Altar of Morr has a undead-debuffing aura and three casts of of the spell "Doom and Darkness". The War A...
A Blackbriar Topiary (Ranged Treemen and Dryads)
Created by ChaosRobie
This mod adds in ranged Treemen and Dryads for the Wood Elves and Avelorn. Description Bowtreemen have a ranged attack, less armour, leadership, and melee attack compared to regular Treemen. Their projectiles are explosive. There is also a RoR version, the...
Actual Working Resized Chaos Steeds (It Just Works)
Created by ChaosRobie
This mod enlarges Chaos Steeds, for Chaos Knights, Chaos Chariots, and Hero/Lord mounts. There are no visual bugs, it just works. Description Chaos Steeds have been enlarged by 50%, making them about the size of a Wood Elf Great Stag. This makes them match...
AI Declares War on Each Other More Updated
Created by Jolc3r
UPDATE: Now compatible with the Mod Configuration Tool 2.0! If you don't use it, mod will use default values. If you do, you can now access a new menu entry for MCT where you can change the values. Bear in mind that the upper bound for the random number MU...
AI General II: Spectator Mode Advanced
Created by Decomposed
http://imgur.com/bWEJE7U.png Warning: This mod is not compatible with Spectator Mode II. You will have to choose one or the other. Fully supports Vandy's Mod Configuration Tool! AI General for A Total War Saga: TROY here! http://i.imgur.com/uWU3h0A.png Ini...
Alberic: Lord of the Seas - Updated!
Created by sm0kin
Updated for "Total War: WARHAMMER II – The Hammers & Herdstones". https://i.imgur.com/fVVaDCS.gif Improved and up-to-date version of Willemsen's Alberic: Lord of the seas mod. This mod attaches the horde-ship mechanic to Alberic. For more information check...
Allies Return Land: Anyndel Reupload [Beta]
Created by Groove Wizard
Anyndel Reupload As of Sep 21, 2020, Anyndel the modder has retired either temporarily or permanently and has put their load of workshop mods to the public for anyone who would like to go through and grab them. This is a reupload/update/rewrite of Anyndel'...
Alternate Unit Cards for dilaguna's Sharkmen of Sartosa
Created by Jomix7
Just some alternate unit cards for the units added in dilaguna's Sharkmen of Sartosa mod. Compatible with both of HashutChampion's submods. Suggestions and ideas are appreciated. Original mod found here: https://steamproxy.net/sharedfiles/filedetails/?...
Animals for Wood Elves
Created by Calm&NormalTime
Pleased to present my first mod. After playing clan moulder I felt the forces of nature could do with a bit more beast variety. Screenshots taken using a reshader called Velowar's Preset Features Replaces the flying building with a 5 tier animal building. ...
Bretonnian Questing Beasts
Created by Xoudad
"Many of my fellows would say that the Pegasus is the grandest mount that any knight could ever aspire to. They speak of the Pegasi's grace, beauty and speed, extolling these as the greatest virtues to be had in any beast. But the only virtue I see in spee...
Empire Master Engineers II
Created by ChaosRobie
This is a continuation of ZombieFlander's Empire Master Engineer mod. That mod has been retired. Emperor Magnus the Pious famously said that three things make the Empire great: faith, steel, and gunpowder. In the Total War: Warhammer games, the Empire has ...
Goblin Spear Chukkas
Created by Sythropo
Mork is pleased This mod adds the Goblin Spear Chukka unit to the Greenskins roster. Description Goblin Spear Chukkas are t2 artillery, recruited at the Goblin Toolbox. They are buffed through techs and skills along with the Goblin Rock Lobba. Compatibilit...
Grom the Paunch, Dismounted
Created by ChaosRobie
"Mein Warboss.... I can walk!" This mod adds in a dismounted version of Grom the Paunch. Description There's not too much to say, it's a "mount" that is available to Grom at level 20. While dismounted he has less armour and speed but gets more melee defens...
Long Drong's Slayer Pirates
Created by ChaosRobie
"Arrrrrrrrr" This mod adds a Regiment of Renown, Long Drong's Slayer Pirates. This mod was created as part of the C&C Modding Den's Mod Jam 2020 Extraordinaire. Description Long Drong's Slayer Pirates is a Regiment of Renown available to the Dwarfs and Sar...
Lothern Skycutter
Created by ChaosRobie
This mod adds in Lothern Skycutters for the High Elves. Description The Skycutter is a single-entity flying unit with fire-while-moving ranged attacks. The miniature bolt-thrower actually works! It's also got a few archers on it's deck, providing even more...
Mammoth Skull Giant
Created by ChaosRobie
"Enjoy while relevant" This mod adds in a non-canon Regiment of Renown for Norsca, the Mammoth Skull Giant. Description It's a Norscan Giant with a Mammoth skull on its head. It has increased armor compared to the regular Norscan Giant. Yes, this was made ...
Preyton
Created by ChaosRobie
"Something clever, but also related to the mod, like a film or television reference. Yep, put it right at the top. And make sure you put it in quotes." This mod adds in Preytons for the Beastmen. Description A Preyton is an anti-large, single-entity flying...
Sea Dragons
Created by ChaosRobie
This mod adds in Sea Dragons and Helldrakes for the Dark Elves. This mod were created as part of the Modding Den's Mod Jam 2021. Description Sea Dragons are single-entity monsters and they can't fly like other dragons. They have a "Briney Breath" attack th...
Skaven War Litters
Created by ChaosRobie
"Move me close-closer, I want to hit-hit them with my sword-sword!" This mod adds in War Litter mounts for Tretch Craventail, Queek Headtaker, Chieftains, and Warlords. Description You get War Litters at level 10, making them the cheapest Skaven mount. The...
Tomb Barque
Created by ChaosRobie
"If it ain't Barque, don't fix it" This mod adds a Tomb Barque unit and Tomb Barque mount to the Tomb Kings. Description Tomb Barques are recruitable at tier 3 ports for all Tomb King factions. They have two auras, one provides a ward save to all nearby un...
Unique Steam Tanks III
Created by ChaosRobie
This is a continuation of ZombieFlander's Unique Steam Tanks II mod. That mod has been retired. Steam Tanks. Those glorious machines belching smoke and ramming through the hordes of filthy heretics, blasting out cannonballs and scalding steam. But have you...
Wood Elves Meadow Chariot
Created by Sythropo
Description Adds a ranged chariot for the Wood Elves. Created for Mod Jam 2021. Meadow Chariots are skirmish chariots, recruited at the t3 WE Calvary building. Compatibility SFO --> Submod by jomix7: https://steamproxy.net/sharedfiles/filedetails/?id=2...
Skeleton Dwarfs
Created by ChaosRobie
This mod adds in Skeleton Dwarfs for the Vampire Counts. Description Skeleton Dwarfs are armour-piercing undead units, with the same leadership, attack, defense, and armour as the regular skeleton units. They also have a small magical resistance. Skeleton ...
Shieldbearers and Oath Stone Bearers
Created by ChaosRobie
"Beer, bearers, Battlestar Galactica" This mod adds Shieldbearers and Oath Stone Bearers, both are mounts for the Dwarfs. Description Shieldbearers are a mount for Dwarf Lords, including Belegar. They gain increased health, but give up their shield... beca...
The Advisor
Created by ChaosRobie
This mod adds the Advisor as an Empire unit for custom battles. For use in campaign I would check out this mod by Thanos_Ball. Description The Advisor can cast from the lore of shadow and he can summon his White "Raven" for a short time. Credit and Attribu...
Battle Standard Bearer
Created by Venris
WITH POWER OF MAGIC, SALT AND PEPPR WE BRING YOU Battle Standard Bearer 🔹 The what? This mod adds custom officers with fully custom standards. All standards you see are custom made, not copy pasta from wiki pages etc. Each faction have many variants and pa...
Moulder's Menagerie (Stormfiends, Chimærats, and More)
Created by ChaosRobie
This mod adds in Chimaerats, Aberrations, Armoured Rat Ogres, Giant Rats, Burrowing Behemoths, and Stormfiends for the Skaven. Chimaerats were created as part of the C&C Modding Den's Mod Jam 2020 Extraordinaire. Description Chimaerats are anti-infantry si...
Animated Banner for Repanse
Created by Marthenil
Gives Repanse an animated banner, a centerpiece of her character in the lore. Purely cosmetic, does not affect combat balance. Compatible with anything that doesn't edit Repanse's stats, or her variantmeshdefinition. Due to game limitations it will not ani...
Vlad von Carstein Restored
Created by Marthenil
Restores Vlad von Carstein's face. Please report any issues you may find. Compatible with anything that doesn't remodel Vlad. Specifically, anything that doesn't edit: vmp_ch_vlad.variantmeshdefinition or the actual model itself. Vlad texture mods are comp...
Vlad von Carstein's Sword Redone
Created by Marthenil
Remodels Bloodrinker, Vlad's sword I was not really liking the toothpick Vlad uses as a sword in the vanilla game. So, I made this instead. It's as close to the tabletop model as I can get (longer blade and grip, while maintaining the guard). Please report...
Brighter Borders
Created by Decomposed
A small graphical mod to make the borders on the map brighter and more distinct. I don't really like how they appear "washed out" in the vanilla game, so hopefully this will fix it a bit. I based this on one of my favourite mods called Improved Border Colo...
Beautiful Khalida
Created by The Rogue Roman
https://i.imgur.com/p7Fv1Z6.gif Description High Queen Khalida Neferher of Lybaras, rejuvenated. Which, despite her decayed appearance in tabletop, is more true to the army book: Khalida was embalmed and placed in a seated position within a specially made ...
Better Behaved Allies (Updated)
Created by DrunkFlamingo
This is a quick script mod which prevents your allies from declaring war on your Vassal States. That's literally it. If they want your vassals, they will have to declare war on you. If you find any bugs install a script logger and show me, you know the dea...
Better Camera Mod
Created by kam2150
Hello, Famous mod from Warhammer 1 is back! This simple mod allows both closer and further camera heights, more suitable for better screenshots for better view of the battlefield. Press "K" to turn off UI for more cinematic view, Press "N" in order to zoom...
Better Campaign Camera
Created by kam2150
Hello, This simple mod allows both closer and further camera heights and makes changes to camera angle. Now you can really admire campaign map before switching to tactical view or take a better look at landscapes and character on zoom. Check attached pictu...
Better Trade (WH2/ME)
Created by Zarkis
This mod increases the amount of exportable goods in relation to the number of regions your trade partner owns while reducing the price of commodities to keep the original balance of the game intact. With enough trade partners you may actually export all y...
Better Unit Cards for Chaos Dwarfs
Created by ss7877
Short Description We think, that Chaos Dwarfs is one of the best faction mods and we hope, Better Unit Cards for Chaos Dwarfs will make your experience with it even better. MiniFAQ - Why can't I see the new unit cards? This mod should be above Chaos Dwarfs...
Black Ark Fleetmaster [Updated]
Created by Xoudad
It takes decades of hard-bitten villainy to earn (or usurp) command of a mighty Black Ark and its attendant fleet. Little wonder is it that Black Ark Fleetmasters are among the most intemperate and ruthless of their race, and must always have one eye on th...
Building Progression Icons II
Created by Spartan VI
Building icons reflect their building chain's upgrade progression! Includes all factions from TW:WARHAMMER 1 and 2 + DLC. Mod Features: Building icons now reflect building upgrade progression. Every faction's buildings are modded and fit the original art s...
Better Vanilla Rank Icons
Created by Seik
Ever sick of not knowing whether the experience rank of a unit is 1-3 or 7-9?! This mod is for you. This mod replaces the first 3 experience rank icons with a darker, more copper like color. No more irritation between experience rank 1-3 (copper) and 7-9 (...
Campaign Day\Night Cycle
Created by Mazisky
This is a lighting rework for the campaign map which introduce a Day\Night cycle along with colors and fog adjustements. What it does: -The Campaign Map now has a Day\Night cycle. -Nights last around 5 minutes, Days last 8 minutes. -The duration has its ow...
Cataph and Vandy's: Return of the Lichemaster 1.2 [update TBD]
Created by Cataph
This mod is based on a story that, like many in Warhammer, is about passion, honour, hope and faith in the ultimate greater go- hold up, wrong script. This is a mod about a murderous magical hobo that only wishes personal power. That is, Heinrich Kemmler. ...
Cataph's Southern Realms (TEB) 2.0 assets
Created by Cataph
Heavy duty pack for the main TEB mod. Required to use it, on pain of spooky invisible models. This allows me to update the main mod in a timely manner, instead of having to wait until my challenged update bandwidth can tackle hundreds of MBs. NOTE: this pa...
Community Bug Fix
Created by Celtik
Mod Version 2.3.8 This mod is a compilation of several verified bug fixes provided by modders. There are now so many fixes that it's impossible to list them all here in the mod description! From now on I'll provide a link to the patch notes on Trello so yo...
Cataph's High Elf Sea Patrol
Created by Cataph
Warhammer3 port There are all kinds of scoundrels and, worse, Druchii in the sea these days. And what does the Asur fleet do about it? Nothing! Today the High Elf fleet says get off my lawn! Ocean. Whatever. This pack introduces ship-building (hybrid horde...
Cataph's Less Rebel Rebels [updated for Silence]
Created by Cataph
While I was working at the dynamic caps for Boyz will be Boyz, I felt the urgency of changing some things with the rebel unit pools. I mean, it's bound to raise an eyebrow or two if you can't recruit more than one dragon but the neighbourhood rise up again...
Campaign Forestry - Nature Overhaul for Campaign map
Created by Mazisky
Alternative Lite Version avaiable (better fps) I highly recommend this alternative version. It uses vanilla models but still looks a lot better and it has no performance loss. (click on the picture below) https://i.ibb.co/hg7HhhB/download.jpg INTRODUCTION ...
Chaos Winter Corruption
Created by Pythax
With the long awaited announcement of Warhammer Totalwar 3 and the immense hype surrounding it (Seriously, KISLEV !!) I could think of no better time to release a mod that I have had in the works for some time now! https://i.imgur.com/fVVaDCS.gif Greetings...
Charming Portholes (Lords & Heroes Portraits)
Created by Mazisky
INTRODUCTION This mod is the Heroes and Lords version of our "Charming Portholes" mod (which was for Units). You can use each of them as a separate mod, but if you want all units and characters in the game then use both. -More than 300 characters portraits...
Charming Portholes (Unit Portraits)
Created by Mazisky
INTRODUCTION This mod replaces the vanilla low res 2d portraits in battles with carefully crafted ones. It required a lot of work but at the end we think it was worth it. -More than 400 unit portraits have been recreated: this includes every unit for each ...
Equal Auto Resolve
Created by Getto Gecko
Removes the penalties for the player(s) and bonuses fpr the AI, so that AR between player vs AI is equal to AI vs AI and player vs player. Doesn't change balancing between units/roles. Skill Point Mod for TWW2: http://steamproxy.net/sharedfiles/filedet...
Confederation Options
Created by Groove Wizard
Welcome! This is a Mod Configuration Tool submod - meaning without it, it does nothing. Features This mod gives the player the option to alter how Confederations function during the campaign, with four options - NO TWEAK: Do nothing at all FREE CONFED: Any...
Unique Faction Currencies
Created by Müsliriegel
Summary Changes the icons of several Factions from the generic treasury icons to something more loreful. Skaven: Warpstone Tokens Lizardmen: Ancient Artifacts Greenskins: Teef Wood Elves: Gifts of the Forest Tomb Kings: Souls Norsca: Plunder Vampire Coast:...
Deployable Obstacles (Including Stakes)
Created by ChaosRobie
"Sharpen 'em, bury 'em, stick 'em in the ground" This mod gives peasant bowmen a special ability allowing them to place sharpened stakes down on the ground. Under-the-hood it's a summoning ability. The stake "units" that are created are unable to move or t...
Depth Guard Unit Increase
Created by Dillinius Sandar
If you are like me and feel as though the Depth Guard are woefully inadequate at being elite infantry due to their horrible survivability, this mod should help in making them more suitable yet not going overboard. This mod specifically gives the Depth Guar...
Dindi's Ghostly Goblins & Galleons
Created by Dindi
Yer best start believ'n ghost storiez yer git, yer 'n wun Description This mod was made for the C&C modding discords mod jam, representing team Goof! This mod adds 2 new units, Ghostly Goblin Gitz, melee ghost goblins, and the Ghostly Goblin Galleon, a lar...
Hellebron's Death Night Appearance (Should work)
Created by Mixu
Should work again! This mod changes Hellebron's appearance in the campaign depending on her death night mechanic, so during the death night she will look young with red glowing eyes (inspired by official artwork) and when her powers starts to drain she wil...
Dragon Mage of Caledor
Created by Xoudad
The first known Dragon Mage was Caelith Fireheart. Born in the last year of Aethis the Poet's reign, Caelith was little more than a child in the eyes of the High Elves when he claimed one of the famed Sunstaffs from the Caves of Dreaming and awoke the Sun ...
Druchii variations - The Thousand Maws [Updated]
Created by Xoudad
"There are not enough words in your simple tongue to express our hatred for them, Human. Killers, despoilers, slavers and thieves we name them, but not one of these oft-earned titles begins to describe the depths of their depravity. They have neither mercy...
Dwarf Master Engineer Faction Colour Fix
Created by krillkongen
Quick fix that applies faction colours to the Master Engineer Hero....
Elon's Greybeard's Prospectors - Faction Overhaul (Updated)
Created by Elon
A new Karak has been established in the Southlands and it is up to you to shape their leader and the direction the Karak takes. Will you alienate your fellow Dawi with forbidden research or respect traditions? Updated for Silence&Fury - Fixed a bug that pr...
Eagle Mount for Handmaiden
Created by Taste of Capitalism
level 12, Eagle Mount stats and cost based on Princess part of compliation https://steamproxy.net/sharedfiles/filedetails/?id=2161445314&searchtext=...
Empire Galloper Guns
Created by ChaosRobie
Description This mod adds Galloper guns to all Empire factions. Galloper Guns start the battle in a mobile, limbered state and can be unlimbered through a unit ability, which transform them into a smaller version of the Great Cannon. You are un-able to re-...
Empire Reskin Lorefriendly
Created by Adopotato
Introduction Hey guys, hope you enjoy this mod. Ive tried to keep it lorefriendly as much as possible, and also not to stray too far from the vanilla aesthetic :) this is my third empire reskin, hopefully my last as i am very satisfied with this one :) Lor...
ER: Kislev Reborn
Created by Decomposed
https://i.imgur.com/ZjzA0RL.png Welcome to Expanded Roster: Kislev Reborn. This ambitious project aims to complete and expand the official Kislev lore while taking some liberties and artistic licence in the process. We have created tons of content includin...
Knights of the White Wolf (+ Teutogen Guard)
Created by Survaldor
"Ulric give me the fangs of the wolf, Ulric give me the claws of the wolf, Ulric give me the coat of the wolf, And I will show your enemies the mercy of the wolf." - Ulrican Prayer. The Order of the Knights of the White Wolf, or White Wolves as they are mo...
Find Idle Units
Created by paperpancake
This mod gives you two ways to find idle units: Press a hotkey to pan to and select the next idle unit. Press a hotkey of your choice to ping all idle units and highlight their unit cards. This will stay on until you press the hotkey again, so if a unit be...
Execute (useless) Lords & Heroes
Created by sm0kin
Updated for "Total War: WARHAMMER II – The Hammers & Herdstones". https://i.imgur.com/fVVaDCS.gif This mod adds ui elements that allow the player to "execute" (useless) lords and heroes - even if they are immortal! Why? The longer you play a campaign the m...
Exotic Manticores
Created by Thom
*Updated for Rakarth, Gives his manticore a unique appearance* This mod was made as a part of the January 2021 Modding Jam; an event held every once in a while at Da Modding Den on Discord The Mod This Mod adds 4 new unique exotic manticores for the dark e...
Expanded Roster - Chaos Dwarfs
Created by Decomposed
http://i.imgur.com/HE5eef1.png DESCRIPTION This mod aims to complete and expand the official 5th/6th edition Chaos Dwarfs army book by adding loreful units while taking some liberties and artistic licence in the process. I tried to choose the best units ba...
Generic Hand of the Shadow Crown
Created by Advice
Description This mod creates a generic version of the Hand of the Shadow Crown hero spawned by Alith Anar's special rite. This hero is fully functional on the campaign map, and in battle, and uses official unique voice acting. On the campaign map, this her...
Mixu's Unlocker
Created by Mixu
If you don't see DLC content, try redownloading the mod, deactivate submods and use the latest KMM for fuck sake. This mod is a startpos mod that makes pretty much all factions playable and adds custom slot templates everywhere, allowing stuff like landmar...
Pegasus for Damsel
Created by frozentreasher
This mod adds pegasus mount option for damsel. Mount available at lvl 16. I used vanilla royal pegasus....
Fixed Upkeep Mod
Created by Ginjabeard
Sets Supply Lines Mechanic Upkeep to 1% Easy 2% Normal 3% Hard 4% Very Hard 5% Legendary for each additional army created. These were the previous settings in the first Total War: Warhammer....
GCCM2: Custom Assets
Created by Frodo45127
What is this? This is a compilation that includes: 50 buildings restored from TW:W1 that CA only included partially in TW:W2. Collection of custom decals made by Maruka. 5 custom buildings by Frodo45127 (those flammenwerfer gates are one of them). 64 Kisle...
Mixu's Legendary Lords 2
Created by Mixu
This mod adds new characters to various different races. Faction Leaders: High Elves Belannaer the Wise, Saphery Korhil, Chrace Lizardmen Lord Huinitenuchli, Xlanhuapec Tetto'eko, Tlaxtlan Dark Elves Tullaris Dreadbringer, Scourge of Khaine * Unless you're...
Lizardmen Colour Variation
Created by Adopotato
Greetings! Today I bring you a much needed mod for the lizard men faction! This mod simply adds extra coloured variants to most of the units in the lizardmen roster. Giving them a more individual look but staying true to the lore friendly colours. Acquirin...
GCCM: Main mod
Created by Maruka
BEFORE COMPLAINING IT DOESN'T WORK, PICK THE GOLDEN BOI AND ATTACK EITHER GRIMHOLD OR KARAK HIRN. What´s this? This is GCCM, or "Grand Campaign Custom Maps". It's a mod that brings custom maps to the campaign, with the goal of increasing visual and gamepla...
Oh Captain My Captain
Created by John Austin
You know those heroes in every garrison - the ones that don't come with a single ability? This mod gives them all the abilities that are rightfully theirs. Warlock Engineers get Doomrockets, Necromancers get Master of the Dead, Tomb Princes get Tombstrike,...
GCCM: Unique Faction Capitals
Created by Maruka
Update2020-07-09 SMall update to make the mod compatible with our Tiny Little Cities mod. Settlement growth & unique look This mod adds unique settlement skins for the faction capitals, which change and grow based on the settlement level Each settlement le...
Lords of Change
Created by Frosty
This mod adds Sarthorael and Azrik, Tzeentch's demonic Lords of Change, as recruitable legendary lords in your Warriors of Chaos campaign. They become available after the Chaos Separatists have been defeated (Or earlier! See the customization section). htt...
GRASS Restoration - Less Pop-In (BETA)
Created by Mazisky
IMPORTANT: Read the description! This is really odd: I was playing Warhammer 1 for testing purposes and I noticed to my surprise that the game has a better grass rendering than Warhammer 2, with little to none pop-in. So I simply ported the grass models to...
Wood Elf Enchanted Arrows upgradable units
Created by Drakyrie
In the wood elf 8th edition army book, the glade guard, glade rider and deepwood scouts had access to 6 different enchanted arrows, three of which are currently represented in the base game but not for all three units. This mod extends the starfire, hagban...
Wood Elf Upgradable Arrows Add-on
Created by Drakyrie
This mod requires you have my Wood Elf Enchanted Arrows upgradable units mod enabled ( https://steamproxy.net/sharedfiles/filedetails/?id=2325988584 ) or it will not work! This provides the 6 enchanted arrows from that mod to Warhawk Riders and Waywatc...
You're a Wizard Garri-son
Created by John Austin
Why are garrison mages terrible? They're standing in defence of their homes, but they only learned 1 spell! This mod makes it so that if you build the higher levels of a spellcaster building, the garrison mage learns more spells. They also get their Lore's...
Wildwood Rangers animation fix
Created by gongoozler
Have u ever played Kerillian's Glaive in VT 2? In both game and TT, glavies were wielding like great axes. In TWW1, Wildwood Rangers were using human's 2nd sword animation, so I just gave them White Lions' animation. Now, these cool boys could wielding it ...
Vanguard+Snipe for Markus Wulfhart
Created by LostInSpace
Adds Vanguard deployment and the snipe trait to Markus Wulfhart....
Skaven Mounts for Warlock Engineers
Created by Energy Venom
This mod adds the doomflayer as well as the doomwheel to the warlock engineer. Both are unlocked at the same level as the master engineer, levels 7 and 15 respectively. The warlock engineer also has been given the brass orb ability. Known bugs: Models on t...
True Masters
Created by Pythax
This is a re-skin that replaces and introduces 3 unique model varients for the Dark Elf Master hero. https://i.imgur.com/fVVaDCS.gif Greetings fellow Warhammer and Totalwar fans alike! After having recently read and delved into the Warhammer Fantasy lore r...
Imperial Banner (Submod)
Created by Xoudad
Hello there, this mod adds the Imperial Banner to Ludwig Schwarzhelm model, as a submod to my Swords of the Empire mod (which is required). This mod is the work of 3 modders : Marthenil for the 3D model and animation, variation of his Animated Banner for R...
Loreful names for Marienburg [Works, too lazy to figure out a way to update it]
Created by Mixu
This mod changes the names for all lords and heroes for Marienburg, because in lore they usually have names from Dutch and don't use the same german names that everyone else in the Empire uses. Compatible with pretty much everything. Numbers: ? 51 Forename...
Marienburg Land Ships (Version 6.0)
Created by ChaosRobie
No Land Destroyers, Land Cruisers, or Land Aircraft Carriers.... yet. This mod adds the "Marienburg" Class Land Battle Ship into the game! Description Land Ships are basically single entity chariots, keep the vehicle moving (and shooting) or you'll lose it...
Merwyrms and More
Created by ChaosRobie
"One Wyrm, Two Wyrm, Red Wyrm, Blue Wyrm" This mod adds in Merwyrms, Pagowyrms, and Sciowyrms for the High Elf and Dark Elf factions. It also adds in an Undead Amanar mount for the Vampire Coast factions, available after the completion of their final battl...
Mixu's Mousillon
Created by Mixu
This mod adds new legendary lords, heroes, units, techs, skills and bunch of other stuff for Mousillon. Features: Added Mallobaude and his gang. Removed access to all vanilla RoR's from Mousillon. Removed access to Vargheists, Hexwraiths, Black Coach and T...
Mixu's Campaign Supplement
Created by Mixu
I won't be updating this mod anymore I'm hoping to include some of the ideas or possibly units from this mods into the main mod at some point, for example Cult of Taal stuff for Talabecland and possibly some wood elves for Nordland, small things like that....
Mixu's Chaos Wight
Created by Mixu
This mod was originally part of my mousillon mod, it adds a Chaos Wight hero to Vampire Counts. Now with new and better looking models and slightly changed skill trees. You can recruit them only if you occupy a settlement from northern part of the map, you...
Make Tomb Skeletons Talk Again (version 2)
Created by Cataph
Version 1 used to fix the higher-class TK units to use the whole egyptianish chatter. Version 2 now makes non-ROR skeleton Archers, Spearmen and Warriors to go "hhh" on-click, but still use the whole chatter on-command. Lore reasoning: Most nehekharan warr...
Mixu's VFX Pack
Created by Mixu
Hi, this here is a movie mod that will add new vfx things to my mods. I would recommended to use this with my mods, without it some of the vfx things in my mods may not work as intended. You don't need to have all of my mods enabled if you want to use this...
Reloading
Created by Marthenil
--Update 23 Jul. Added new animations for units using hu1_empire_sword_and_pistol --Update 08 Oct. Added a new animation for the Dwarf Thunderers! --Update 25 Sep. Added a new animation for the Gunnery Wight! Adds reloading animations to the following unit...
True Necrarchs (Lore-Friendly Version)
Created by Pythax
This is the Lore-Friendly version of the texture and model overhaul mod that I've been working on ever since the Bloodline DLC was released. I just released a new Blood Dragon re-model, check it out here : https://steamproxy.net/sharedfiles/filedetails...
The Endless - ModJam [Updated]
Created by Xoudad
She told him how the Endless were given to the Iron Fortress as babes, taken as a sort of tithe from each of the highborn families in Naggarond. The witches received training by Morathi herself, while the warriors were taught by a highborn named “Lord Nuar...
True Blood Dragons
Created by Pythax
This is the next installment in my line of texture and model overhaul mods that aim to edit and improve the new Bloodline Lords from the recently released Bloodlines DLC pack. This version edits the new Blood Dragon Lords. Be sure to check out my Necrarch ...
Steam Tank Mounts
Created by ChaosRobie
"Drive me closer I want to hit them with my sword" This mod adds in Steam Tanks as mounts. Description Boris Todbringer and any General of the Empire can get a steam tank as a mount at level 20. Steam tank mounts have both their steam turret and passenger ...
Guardian of the Realm (Updated for The Silence and the Fury)
Created by DrunkFlamingo
Gives the Green Knight a chance of appearing during settlement defences. This chance is based on chivalry if the Bretonnian is human, or upon how many Bretonnians remain if they are the AI. Thanks also to norse for making the other half of the mod. COMPATI...
Sceolan Legendary Lord
Created by shawmuscle
How To Recruit Start campaign as sisters of twilight, find Sceolan in the lords menu. (Is save game compatible) Sceolan Lore Sceolan of the Hooked Blade is the oldest and most cunning of the Wood Elf warriors. He fights on foot and will usually lead warrio...
Grombrindal's Rune Helm of Zhufbar
Created by depressed cat
Inspired by older renditions of Grombrindal (ALSO KNOWN AS THE WHITE DWARF), I've decided to put the rune helm back on his head. On top of that, I edited his eyes a little so that they do not look apart. Compatibility info: Grombrindal's UI pictures, model...
Hungry Blood Knights
Created by Jolc3r
Gives Blood Knights and Vargheists The Hunger. Also gives it to Kastellans from Expanded Vampire Counts. Not compatible with overhauls....
Nitz' Improved Loading Screen Artwork
Created by Nitz
https://i.imgur.com/AWAzFS3.png This mod replaces the default loading screens backgrounds with way more epic and lore friendly artwork from the Warhammer series. Most backgrounds are taken directly from the game's official artwork. Support the mod! http://...
Kislev Building icons
Created by Garuk Seln
Adds icons for different tiers of buildings for the Kislev Reborn mod. Buildings that are unchanged are already covered by the excellent building icon progression mod here; https://steamproxy.net/sharedfiles/filedetails/?id=1161902443&searchtext=buildi...
Hydra Species
Created by JvJ
The Hydras: "Hydra are made malleable by the mutating power of Chaos. In addition, the Druchii have owned Hydra for countless years, creating new subspecies through the arts of crossbreeding and the casting of dark incantations." This Mod currently adds 3 ...
Less Blood, Less Gore! - II
Created by bigsur
This is a TWW-II version of the same mod for the TWW-I. ( http://steamproxy.net/sharedfiles/filedetails/?id=715878344) This version only changes the amount of of blood seen on the units. From now the battle doesn`t appear to be a bloody comics-like mes...
Lokhir Fellheart's Mask Weights Fix
Created by depressed cat
The weights for Lokhir's mask were tied to his neck before. Which means that whenever he had moved his head, the mask's tentacles bent and moved weird (despite the mask being metal). That was likely done by CA to prevent much of clipping. The mod should be...
OvN Lost Factions
Created by Team OvN
https://i.imgur.com/dZmevQt.png https://i.imgur.com/H3NWa3O.png This mod adds new and interesting races to the campaign map and are playable with Mixu's Unlocker (Which is a required mod). This is available in both the Mortal Empires and Vortex campaigns. ...
Painted Campaign Map
Created by Mazisky
MORTAL EMPIRES ONLY. IMPORTANT: This version is only for the ENGLISH language: versions for other languages will be found below. If you want additional languages, write in the comments. GERMAN Language: https://steamproxy.net/sharedfiles/filedetails/?i...
Rakarth: Unique Manticore
Created by Thom
This is a stand alone version of the unique manticore for Rakarth added in my exotic manticores mod, it gives Rakarth's Manticore a unique appearance to match him. Check out the main mod here: https://steamproxy.net/sharedfiles/filedetails/?id=23785883...
Lord´s Norsca Champions Berserkers
Created by lord_khorne
These Mod adds a new unit to the norsca faction: Champion Berserkers I made these unit for one simple reason.... Envy!! The moment i saw the Fantasic chosen berserks jumping at the charge of @guvenoren... i said... i need to do something like that for my n...
Jungle Swarms for Lizardmen
Created by Meh
More Snakes? More Snakes! This mod aims to better implement the slithering residents of Lustria's jungle floor. What does it do exactly? Adds a new harass unit to the Lizardmen roster. Available to all factions from the Exotic Animals resource chain and fr...
Lore Names: Kislev Submod [Working with the S&F DLC]
Created by NordenBear
https://i.imgur.com/v7ScdfJ.png Hello there! Welcome to our Lore Names submod for the new amazing Kislev Reborn mod! In case unsure what the Kislev Reborn mod are, it's linked in the list of needed mods to the right ----> This mod is aimed at improving the...
Lords of the Night - Konrad & Sylvanian Levy
Created by Xoudad
"Awake O Dead, for there can be no rest for ye beneath the earth. Let the splintered bones burrow from the grave pall. Let cold fingers grip time-worn blades, and unseeing eyes survey the fields of slaughter. For your time has come once more. And the dead ...
Mixu's Tabletop Lords
Created by Mixu
This mod adds various new lords and heroes that have been missing from the vanilla game. Lords & Heroes added Chaos Shaggoth Champion, lord - Limited recruitment; build a tier 2 dragon ogre building and you'll get one Shaggoth Champion Wood Elves Shadowdan...
Oldhammer - Shard Dragon
Created by Urgat
The shard dragon is a loreful unit from the Monstrous Arcanum book. In ages past, the dwarfs managed to control a few of these beasts with runic collars. Nowadays, only the most potent wizard may bind them to their will... unless they're lucky and find one...
Provincial Roads
Created by Dresden
This mod makes it so that road buildings affect armies in the province, not just the one region. A few different factions (dark elves, lizardmen, others) have road buildings that increase movement range for your armies in a region. This mod changes it to a...
Skaven Legendary Lord Mounts
Created by Quetzalcoatl
This mod adds mounts to Skaven legendary lords. It works for both custom battle and campaign Queek Headtaker: + Bonebreaker Lord Skrolk: + Screaming Bell + Plague Furnace Please let me know in the comments if there are any bugs that require fixing, i will ...
Valten, Herald of Sigmar
Created by Xoudad
"Forged from the other world, six treasures shall he posses....Upon his head the crown shall see all, and open eyes will prove woe to mortal kind. Then shall he ride unto the World...Then will the World know that the last war has begun" —Part of the Prophe...
Legendary Lord Respec (Updated for Prophet&Warlock)
Created by DrunkFlamingo
This mod is updated to the current patch. Features This mod allows you to reassign the skill points of all lords when you receive them through confederation. Compatibility Besides this, mod should be 100% compatible with all other mods, and does not requir...
Minotaurs - Marks of Chaos [Updated]
Created by Xoudad
These marks often affect the Minotaur's appearance. Bloodbulls or Khornebulls have a reddish hide and skin, with heavy brass sheathing their horns. Plaguebulls, who serve Nurgle, are bloated with distended abdomens filled with wriggling maggots and have hi...
Men at arms reskin! Lorefriendly!
Created by Adopotato
Greetings! im proud to present a lorefriendly reskin of the bretonnian lower class units. Giving your peasants are more squishy look! it is a well known fact that the peasants had to provide their own gear when fighting for their lords, hence the reason wh...
No More Light beams: Definitive Edition
Created by WillAitch
This mod might only work on the new launcher! It relies on a new method enabled by the second generation launcher for WH. Removes light beams from characters. What makes this one different from extant mods that do the same? This one will never become outda...
More Mortal Legendary Lords for TWW2
Created by Thursdaythe12th
Wound recovery time is 20 turns rather than 5. Updated for Prophet & Warlock. Description was nuked for some reason. Updated for Hunter & Beast! Updated for Shadow & Blade! ...
Questing Vows
Created by DrunkFlamingo
This mod should be considered a tentative beta. It hit a fair number of technical roadblocks along the way, but this version is stable and should provide a fun test drive of the features before I have to slightly change them for the coming patch :) Feature...
Seasons of Warhammer: Autumn
Created by Chapter Serf
Description: This mod redoes a number of textures to give the vast majority of the Warhammer world a fall-like texture. Inspired by the snowy chaos mod and an old Game Boy Color game I played as a lad, I bring you this mod. All it does is give the world a ...
OvN - Chaos Dwarfs (Requires Decos Expanded Roster Mod)
Created by Team OvN
The Dawi-Zharr are an industrious, dark-souled and merciless warrior race of Daemonsmiths, slavers and brutal killers that dominate the dark and cheerless landscape of the Dark Lands. At the centre of the Dark Lands lies a region filled with innumerable bl...
Unit testing map pack
Created by RomoR
This is a map pack I've made to go along with my "Pick any unit for Lord for battle testing" mod so it's easier to test unit matchups. For now there are 9 maps but in the future I´ll add more types. Most of these maps are going to be boring flat green fiel...
Thematic UI For New World Factions
Created by GunKing
This mod brings WH2 races up to par with WH1 races faction specific UI elements, seen in the pre/post battle screens as well as the background of screens in the campaign. Before the WH2 factions got black backgrounds and generic stone borders, now there is...
OldHammer: Proppa Elf-Biter, Grom's Axe
Created by Urgat
Some bit of Warhammer Trivia: This is a lore-accurate version of Elf-Biter, Grom's axe. Which doesn't mean that CA's version isn't lore accurate, non non non. They both are lore-accurate. Elf-Biter looks different depending on the source. CA elected to bas...
Partly-canon mod series. Sharkmen of Sartosa (DISCONTINUED)
Created by dilaguna
I suggest you try to indulge in a new unit, exclusively for Sartosa for now ... The greatest of Stromfels’ servants is the legendary beast known to pirates as Daagon, sire of all the Megaladon. These beasts are a seldom seen gigantic breed of shark, ruthle...
Pick any unit for Lord for battle testing
Created by RomoR
Updated for the Silence and the Fury So this is the same mod has the one I made for WH1, it lets you pick any single unit as your general for custom battles so you can test freely without any lord interfering with the battle. All moral buff/debuffs related...
Realistic Fog of War
Created by Mazisky
INTRODUCTION This mod replaces the look of the fog of war, which I find a bit distracting and confusing, expecially when looking at the global map. It uses a cleaner mist for a better overall look. Gameplay does not change, the mist will still hide the unc...
Somber Dark Elves
Created by The Rogue Roman
https://i.imgur.com/p7Fv1Z6.gif https://i.imgur.com/T5l3DuP.jpg Description The Dark Elves are now dressed in armor as black as their hearts. For most units, metal armor is now gold and charcoal-black. Most fabric is also black, except for subtle color acc...
Leafy Wood Elves
Created by The Rogue Roman
https://i.imgur.com/p7Fv1Z6.gif Description This mod is inspired by the best Wood Elf artwork, and makes them more aesthetically consistent while fixing a few graphical bugs. The Wood Elves now have bright gold accents in their armor and wear more leaves t...
Skip Intro Logos
Created by DaTroll
Last Update: 2021.07.14 Launches the game straight to the main menu. Skips the intro logos (SEGA, Creative Assembly) and the opening cinematic. Feel free to contact me if you have any questions or want to report bugs....
Swords of the Emperor
Created by Xoudad
"There is much wrong in the way that the Empire runs itself, Bloch. Many who rule do not deserve to. Many who are ruled could make a better fist of it. You’re a fighting man. You’ve seen armies commanded by fools and good men led into ruin by them. But the...
The Ubersreik 5 All In One (legendary heroes for Reikland)
Created by 99Kingcarl
Oi! We're the bloody Ubersreik five! The legendary Ubersreik 5 from the Vermintide games are now available as legendary heroes for the Reikland in one mod pack. They can be recruited in the Red Moon Inn, the Landmark in Ubersreik and have their own, custom...
Vampire Counts White Icon Fix
Created by Carnage for Khaine
Vampire Counts Binding Circle Building Chain White Square Icon and Icon Misplace Fix When using Landmark of the old world mods(and maybe with some other vc related mods), Binding Circle Building Chain of Vampire Counts may be misplaced and become a white s...
Settlement Panel Landscape
Created by Mazisky
This is a very simple graphical\UI mod that enables the landscapes images on Settlement panels, which are obscured in vanilla, and you'll probably never noticed. Now the work of good artists is not wasted anymore. Compatible with everything. N.D. Around th...
Bugman's Rangers (Great Weapons) Vanilla Version
Created by The real 4
Updated for the Prophet and the Warlock and the Doomsayer Update Dryrain reskin version: https://steamproxy.net/sharedfiles/filedetails/?id=1570659061 OVERVIEW Small mod that adds Bugman's Rangers with Great Weapons to the Dwarfs in custom battle and c...
All Slann Lores
Created by Neurotoxin
This is part of my Lizardmen Tweaks and Improvements mod; https://steamproxy.net/sharedfiles/filedetails/?id=2547778430 - so no need to subscribe to this if you're already subbed to that. You can now recruit Slann of Beasts, Death, Metal, Shadows and H...
Better Markers
Created by Daavy
About This mod changes the colors of the unit markers, it is even possible to choose between 3 colors. How to use After installing the mod, if you don't like the green color on the unit markers, you can go to.. Main Menu > Options > Game Settings > Better ...
Character Recruitment Pool Refresh
Created by Spooky
A simple mod that decreases the amount of time it takes for your character pool to refresh. All heroes will be refreshed every 1 to 4 turns. It can sometimes be really frustrating to wait 20 turns before you find the character you want. This decreases that...
Dawi Thunder
Created by Snek
This mod adds 7 gunpowder units to the Dwarf roster. These units are named based on units from outdated lore, but converted to be savagely destructive ranged units Compatibility submod for Hammer of Grungni Compatibility submod for Unit Formations Compatib...
Quick Building Upgrade
Created by Cpecific
When you have a lot of settlements, it becomes annoying to constantly hover over desired upgrade building level. As there is no choice between what to upgrade, it does bring a question: why is it not in the base game?...
Save Camera Settings
Created by sm0kin
Updated for "Total War: WARHAMMER II – The Hammers & Herdstones". https://i.imgur.com/fVVaDCS.gif You might be aware of the fact that campaign camera settings are saved to your savegames. Which means you have to choose your prefered campaign camera setting...
SUMMER SUNNY LIGHTING
Created by Mazisky
This mod is for those who don't care about weather, nights and all that stuff and simply want to play with maximum visual clarity. (for example, multiplayer PVP) This changes the lighting in most of the outdoor maps with a Sunny Summer Weather and remove c...
Wargrove of Woe Reborn 4K Drycha/Coeddil/Faction Reskin
Created by GunKing
Reskins all the forest spirits of Drycha's faction, including popular modded units such as ChaosRobie's bow wielding tree folk. NOTE: Required mods are not actually required, but they do enhance things considerably! I played Drycha's faction for the first ...
High Elf Harbour
Created by Bastilean
This little mod adds Sea Guard (shields) to High Elf Harbours (tier 3). This mod wouldn't exist if it wasn't for Cryswar's Guides and assistance provided from folks at the Modding Den. That's all there is to say about this little mod vignette. Hope you Sea...
Martial Prowess (Zen)
Created by Bastilean
This little mod uses leadership instead of health to determine if the High Elves lose their nerve and divine grace. Art by govy9807 Not much else to say about this little mod vignette. Hope you like it! Let me know what you think in the comments below....
Salaried Employees
Created by Bastilean
“Ask not what your country can do for you... Ask what you can do for your country!” - John F. Kennedy This simple mod limits your agents to their base salary. They no longer get to collect over time and per diem for doing their agent actions. We are at war...
Savage Orc Camp
Created by Bastilean
This little mod adds Savage Boar Boyz to tier 2 Savage Orc Camp. This mod wouldn't exist if it wasn't for Cryswar's Guides and assistance provided from folks at the Modding Den. That's all there is to say about this little mod vignette. You savage gitz enj...
Venerable Thane Skills
Created by Bastilean
This simple mod adds six new skills including two new passives and one new ability for the Dwarf Thane. Axes Out Lads (new ability passive) - Avaiable at level 6 They Have Wronged Us! (new ability) - Available at level 14 Kazukan Kazukit Ha! - Available at...
食人魔添加科技和红线
Created by Nemo
给所有的食人魔添加科技和红线:具体如下 蜥蜴人 → 巨蜥 斯卡文鼠人 → 鼠巨魔 高等精灵 → 白狮禁卫 黑暗精灵 → 哈尔冈西刽子手 吸血鬼海盗 → 巨物行尸 古墓王 → 乌沙比特 混沌勇士 → 龙魔 野兽人 → 牛头人 诺斯卡 → 沼栖妖 木精灵 → 树精 巴托尼亚 → 探险 帝国 → 半狮鹫 绿皮 → 巨魔 矮人 → 屠夫 吸血鬼 → 墓穴恶鬼 现在添加了食人魔王国扩展mod 喷铅者和铁胃也能够享受科技和红线加成...
Altdorf Imperial Zoo
Created by prop joe
Adds a creature and beasts collectathon to the Empire. Defeat creatures (or their riders) in battle, or sign military alliances, to gain creatures and beasts you can then exhibit in the zoo. The Altdorf Zoo is actually a thing in the lore and is filled wit...
Animal Keepers
Created by Calm&NormalTime
Features Adds a new hero for Wood Elves: the Animal Keeper Recruited from tier 3 of the animal building (from my animals mod) Tier 4 adds plus 1 cap Required Mods Mixu’s Unlocker Animals for Wood Elves About the Hero All keepers share the same appearance w...
CJ's Campaign Configuration Mod - Requires Mod Configuration Tool
Created by CJ3200
With great power comes great resp.....oh, who am I kidding? You guys are totally gonna use this to cheese the game in all sorts of hilarious ways. This mod allows you to adjust settings for your campaign, for both the player and the AI. Currently implement...
Dwarf Engineer - Ballistics Instructor
Created by A Bear
Adds the skill "Ballistics Instructor" back to the Dwarf Engineer skill tree after it was removed in the most recent DLC....
Clearer instability effect for flesh lab units
Created by DeadFingers
I don't know about you, but my eyes are tired and myopic, so the red overlay over unstable units makes it a bit difficult for me to see at a glance just what in the Nine Circles of Hell Pit I'm selecting during a battle. So I changed it. This mod quite sim...
Dwarf Thunderbarge
Created by ChaosRobie
This mod adds in Thunderbarges for the Dwarfs. Description Thunderbarges are giant, flying, ranged, single-entity units. They're pretty strong, so they are limited by a unit cap. They are recruited from the tier-5 engineering building. The same building up...
Elon's Scurvy Dogs Reskin - No more seafaring Direwolfs
Created by Elon
Ever felt disappointed that Scurvy Dogs were just Direwolfs that somehow got lost and ended up on ships? No more! All paws hoay! This little mod reskins Scurvy Dogs for all Vampire Coast Factions to have their own unique looks. Everything else is unaffecte...
High Resolution UI Improvements
Created by prop joe
Resizes or adjusts the following UI screens: unit recruitment screen diplomacy screen lord/hero recruitment screens lists of equippable items on characters objectives screen enemy and ally army view if there are multiple enemy/ally armies splits the abilit...
Imperial Navy [Updated]
Created by Xoudad
"There are nobles and seamen in the Reikland fleet; but, the seamen are not very noble, and the nobles are certainly no seamen." —Lord Tyrkel Von Hargelfels, Admiral of the Nordland fleet https://i.imgur.com/qnNtjJK.png This mod adds the Empire Navy to the...
Mod Configuration Tool || The Vandy Library
Created by Groove Wizard
This is a reupload of the Mod Configuration Tool, hopefully temporary. Steam Support ticket is in progress, hoping there's a fix for the original mod. It doesn't look likely that Steam has any intent to respond with my issues beyond prewritten replies to t...
Morathi's Starting Medusa
Created by Meh
Adds upkeep reductions to Morathi's 'Dark Manipulator' trait for all Medusa units. Adds a Bloodwrack Medusa to Morathi's starting army. (No units are replaced) (Works in both Eye of the Vortex and Mortal Empires)...
One Button Respec (Updated!)
Created by DrunkFlamingo
Here is a mod that adds a single button to the character UI to fully respec the character's skills. This can only be done once per game per unique character. As far as I know this is a 100% full respec that does not mess with quest skills, innates, traits,...
Restored Faction Intros [Updated for TT]
Created by Mixu
This mod restores those faction intro cutscenes from wh1 that CA "removed" in wh2, available for all factions that have them. Also applies the vortex campaign cutscenes to ME campaign for most factions, few of them don't have it since they don't make that ...
Redmaw - Favoured Hound of Khazrak
Created by JvJ
Description Redmaw; The colossal Chaos Warhound and favoured hound of Khazrak, known for his unrelenting savagery and tracking abilities, once Redmaw has your scent, escape is nigh on impossible. This mod adds Khazrak the One-Eye's old warhound companion R...
Sigmar's Heirs - Textures pack
Created by Xoudad
Eveything is in the title :)...
Spooky's Dark Elf Masters - Female Unit
Created by Spooky
This is a female version of the Dark Elf Master. It includes 3 new variants, and shares the same recruitment pool as the vanilla masters. This is basically just a new master variant, the only difference is the final mount option has changed from a chariot ...
Thorek's Proven Tools skill switch - Seeking Bolt Throwers and Burning Grudge Throwers
Created by Flying Fox
Mod title basically says it all. Instead of having Thorek's skill "Proven Tools" give Rune of Seeking to grudge throwers and Rune of Burning to bolt throwers, this mod is the other way around. I felt it made more sense that way....
Dwarf Unit Variants [requires submods]
Created by Bastilean
This very simple mod makes some quality of life adjustments to the Dwarf units' balance by bringing Dwarf variants in from other timelines in the multiverse. This mod requires the submod Bugman's Rangers (Great Weapons) Vanilla Version and will crash witho...
Masked Mustachio's Unique Henri le Massif
Created by MaskedMustachio
My wife and I are kicking around the idea of playing Bretonnia, but she wants to be Louen and I want to be Repanse. Working on mods for them made me realize how neat Henri le Massif is conceptually, but his in-game model leaves a lot to be desired. He is j...
Parte Legendary Lords - Revived and Kemmler [S&F]
Created by HunterGerhart
Mod Description This mod includes 7 lore-friendly custom legendary lords with unique skills & items. Revived some say by the great lichemaster himself, this is a patched version of Parte Legendary Lords to improve compatibility, for us all to enjoy once mo...