Total War: WARHAMMER II

Total War: WARHAMMER II

279 ratings
Empire Galloper Guns
   
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Tags: mod, Units
File Size
Posted
Updated
14.964 MB
14 Mar, 2020 @ 3:26am
14 Jul, 2021 @ 4:47pm
9 Change Notes ( view )

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Empire Galloper Guns

In 1 collection by ChaosRobie
The ChaosRobie Collection
22 items
Description
Description
This mod adds Galloper guns to all Empire factions. Galloper Guns start the battle in a mobile, limbered state and can be unlimbered through a unit ability, which transform them into a smaller version of the Great Cannon. You are un-able to re-limber the cannons, it's an engine constraint.

While I did make the unit, this is the second mod to make use of it, the first being Cataph's Southern Realms, which uses them in a Regiment of Renown "Bronzino's Galloper Guns". I definitely recommend downloading that mod (which is what I made this unit for, how it's "meant" to be experienced) instead of this one. However, for the Empirephiles, this mod is for you.

Related Mods

Credit and Attribution
All modelling, texturing, and animating is my own work. Although it's almost entirely remixed vanilla assets.

Galloper Guns are referenced in Warhammer Armies: Dogs of War 5th Edition.

Contact and Patreon
I'm usually on the C&C Modding Discord[discordapp.com]. You can ask questions there. Also feel free to DM me (ChaosRobie#1489).

And I'll use this space to announce my Patreon[www.patreon.com].

Known and Unsolveable Bug
There's an underflow error in "Units Lost" (will look like a giant number) at the end of battles in the event you unlimbered your Gallopers AND didn't lose any units in the battle.
39 Comments
Big Scruff 12 Sep, 2021 @ 11:07pm 
I hugely enjoy this RoR in Cataph's mod, thank you for your work! Looking forward to using them at large on my next empire campaign!
Vacuity 9 Jun, 2021 @ 8:46am 
I've released a compatibility patch for Unit Caps for All here: https://steamproxy.net/sharedfiles/filedetails/?id=2512085455
lego116 10 May, 2021 @ 6:45pm 
how do i get these in campaign?
ChaosRobie  [author] 3 Dec, 2020 @ 3:33pm 
Updated. No major changes.
Been meaning to circle back to this concept. There are some animation slots that reference limbering and unlimbering.
Mortarch Of Blood 17 Oct, 2020 @ 6:17pm 
What was a joke btw
Mortarch Of Blood 16 Oct, 2020 @ 7:54pm 
ah! You lazy modder :P haha
ChaosRobie  [author] 16 Oct, 2020 @ 7:27pm 
@Neferata
It's a leftover field from Rome II. Doesn't affect anything.
Mortarch Of Blood 16 Oct, 2020 @ 3:48pm 
Was just having a quick nosey at your mod and apparently there's invalid reference in land_units_tables
(Historical Text) wh_main_unit_long_text_emp_galloper_gun

Does that affect its use at all? Not too familiar with that area (or rest lol)
ChaosRobie  [author] 21 May, 2020 @ 4:00pm 
Updated for 1.9.0. No major changes.
Monkey 8 May, 2020 @ 3:05am 
What program did you use to edit the Great Cannon model?