Total War: WARHAMMER II

Total War: WARHAMMER II

504 ratings
Confederation Options
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Tags: mod, Campaign
File Size
Posted
Updated
120.841 KB
28 Nov, 2018 @ 2:40pm
4 Aug, 2021 @ 7:46am
9 Change Notes ( view )

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Confederation Options

Description
Welcome!

This is a Mod Configuration Tool submod - meaning without it, it does nothing.

Features

This mod gives the player the option to alter how Confederations function during the campaign, with four options -

NO TWEAK: Do nothing at all

FREE CONFED: Anyone in this race can confed, player or AI

PLAYER ONLY: Only players can confed in this race

DISABLED: Disables the confederation system entirely for this race

This option can be set for each of the individual races. If no option is selected, it will automatically select "No Tweak", keeping it on vanilla's setting.

There is also an option to apply one of the four options above to every subculture globally, to prevent too much clicking!

Compatibility
As a light script mod that does nothing without MCT enabled, this is compatible with everything that functions. No, I won't make an X/Y/Z submod, that makes no sense.

Love and Thanks
Much love to JerreyRough, who has been maintaining the No AI Confederations Mod for some time, and with his blessing was okay with me making this upgrade! Also, love to Litharion, the original creator of the No AI Confederations Mod and member of the DeI team!

Much love to PrussianWarfare for providing the thumbnail/mod image!

Thanks to the peeps at The Modding Den[discord.gg] for lots of good feedback, early testing, stuff like that. Come join us if you dare!
319 Comments
Lucerne 3 Apr @ 1:18pm 
Doesn't work anymore it seems
AnalyticalFireball 2 Apr @ 10:31am 
Pls?
AnalyticalFireball 10 Dec, 2023 @ 12:17am 
@Groove Wizard
We would love to have the mod in WH3 pls :)))
Cosmic Cat 13 Jun, 2023 @ 4:25pm 
Just dropping a message that it's working great. The faction I forbid to confederate in MCT aren't doing it in-game anymore.
Don't forget to save your settings, after you've configured the mod in MCT.
☠ TRIAL ☠ 11 Nov, 2022 @ 10:44am 
I really hope this mod will be implemented soon in WH III, can't force myself to play without it : P
Algebraist 6 Sep, 2022 @ 12:47pm 
@Groove Wizard
Thanks you for planning to release it for WH3! Really missing this mod because confederations accelerate the game just a bit much for me. Thanks again
Groove Wizard  [author] 30 Aug, 2022 @ 3:28pm 
Yep! I'm going to add this functionality into an incoming mod for WH3.
CleoPatra ✿ 30 Aug, 2022 @ 10:16am 
anychance for a WH3 version of this lovely mod?
gaetan.dealmeida 14 Aug, 2022 @ 6:11am 
Is it possible to confederate Marienburg playing as the Empire with this mod?
Greysuki 6 Jun, 2022 @ 10:08pm 
Not working. Dark elf still confederating.