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The Deacon's War Add On - Optional Misc. Mods
   
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Description
Optional Mods for The Deacon's War Core Collection .

These are gameplay, difficulty, and other misc. mods that I add or remove based on my mod list or set up for various campaigns. In a general sense they work with the core collection without too much configuration. Check the compatibility notes for SO:CI before enabling anything here.

In general because there are millions of possible mod configurations I cannot guarantee anything so use at your own risk.
Items (97)
Melee Lost Headshots
Created by Alex Nares
This mod enables melee abilities to count as a Lost "Headshot". When getting a Lost kill with melee, your soldier will have their action refunded. --- Supported Abilities --- Rend Arc Wave Sword Slash SPARK Strike Andromedon Punch Normal attacks from melee...
Metal Over Flesh Redux
Created by RealityMachina
No will drain. No fears. No mercy for ADVENT. Adds in Proving Ground projects that upgrade your SPARKs, because sometimes the best way to solve a Chosen problem is via 2 tons of badass. Also adds a utility slot to SPARKs, though they carry the restriction ...
[WotC] Infirmaria Ex Mortis
Created by Dare
Background Tygen found something in Dr. Vahlen notes - which for a long time he couldn't understand, not even grasp the importance a little bit. Vahlen planned to improve XCom soldiers with gene therapy using a substance called Meld. But as any Meld has be...
[WotC] No More PsiAmps
Created by ObelixDk
-- No More PsiAmps -- -- Mod by Team CreativeXenos -- -- Animations, Photoshop and SDK : Super awesome totally not fat just big boned: ObelixDk -- -- Coding : Musashi -- -- Additional coding : Ginger -- -- Mod preview and testing : MrShadowCX-- Special tha...
Augmentations
Created by Musashi
You never asked for this. This mods lets you research and apply augmentations to your soldiers. After you research Hybrid Materials a new category called 'Cybernetics' will be unlocked. Once researched you can build Cybernetic upgrades in the proving groun...
Mark Zero Augments
Created by RealityMachina
Because XCOM needs something more affordable in the early days. Details Provides 4 seperate "Mark Zero" augs available from the start (partially using the look of the EW prosthetics), buildable for 25 supplies in Engineering: Augmented Eyes - provides +5 a...
[WOTC] Augments Status Display
Created by RustyDios
What does this mod do? This mod is a small addition to Augmentations that uses a newer hook in the CHL to change the status display for units in need of an Augment. The status text should also tell you what body part needs an augment. It also has some new ...
Mission Mania [WOTC]
Created by Alex Nares
Increases the frequency of random Tactical Missions by 2x. Can't get enough tactical missions? Mission fanatics rejoice! This mod makes more tactical missions appear (on average) every 4 days or so (instead of the default 8 days). So we can spend less time...
[WOTC] Normalize Loot
Created by NightNinja54
Commander, we have a number of autopsies to be completed from the wide variety of forces you have fought in combat. -Tygan Normalize loot for Modded Enemies This mod aims to allow users to engage new modded enemies tactically, while maintaining expected XC...
[WOTC] Heavy Elemental Alchemical Throwers
Created by RustyDios
What is this? This is an expansion of the basic game Heavy Flamethrower. It adds 3 new types of heavy weapon and replaces the base game flamthrower. So all 4 base elemental types: fire, acid, poison and cryo/frost. With a basic and advanced version ... 8 w...
Enemy Level Ratings [WOTC]
Created by Alex Nares
Enemies will now display a "Level" rating next to their name in combat. This rating is purely cosmetic and does not affect a unit's actual power level - but rather, it should "reflect" their power level. (the giant red arrows are not included... I just add...
WOTC Use My Class
Created by krj12 (Ken)
NOTE: This is a straight recompile of the original "Use My Class" mod. I received no compile errors, so at this time no changes have been made. Original mod can be found here: http://steamproxy.net/sharedfiles/filedetails/?id=684929720 Several users re...
Augments: WOTC Codex Begone
Created by Spart117MC
What is this mod? This mod removes the Codex augment cosmetic options from Augments: WOTC Prosthetics. Features: Removes Codex augment options Built in functionality for Augments: Cross-Faction Mod Directory: ...\steamapps\workshop\content\268500\136525785...
Elerium Core Crafting
Created by Janah
Just like it says on the tin, adds the ability to craft new Elerium Cores in the Proving Grounds, costs are adjustable in the XCOMEleriumCoreCrafting .ini file in the mod directory (Steam\steamapps\workshop\content\268500\624830395\Config). Unlocks with th...
Fixed scrollbar (row-based scroll speed) - Wotc
Created by Toxic Frog
Makes scrolling lists much easier : - When pointer is on the list : each mousewheel notch scrolls by one row. - When pointer is on the scrollbar itself : each mousewheel notch scrolls by one page. (Alternativly you can click on the tiny scrollbar's up/down...
Psionics Overhaul - Expanded Psionics
Created by Kyuubicle
Changes the basic Psion tree to use one with abilities from Iridar and BStar's psi-perk mods. Also includes the Ability config changes Bstar made in the Expanded Psionics RPGO plugin (it's no longer required now)....
XCOM Psionics Overhaul V3
Created by Kyuubicle
==== Bringing back psions, XCOM 1 style. No longer do you train psionic operatives as rookies - upon building a psi lab, any of your operatives can test positive for psionic potential and learn psionic abilities. Please Note: This is the most recent, and c...
[WOTC] Commander Avatar Restoration
Created by Deadput
Before I start, massive props and thanks to Vortex who was the one who made the skin work and for that I can not thank them enough for being able to upload this. Mod Information: So this mod restores the original Commander Avatar skin that was meant to be ...
Configurable Pod Sizes
Created by Kvalyr
Configurable Pod Sizes by Kvalyr NOTE: Load the game as far as the main menu once after installing the mod, quit; then relaunch the game. This will ensure it works. A future version will fix this. === FAQ === Q: What are pods? A: Pods are the 'groups' of e...
[WOTC] YAF1 Autopsy Required Extension
Created by RustyDios
What is this ? This mod is an extension to RoboJumpers Yet Another F1 that changes the mechanics behind the screens new information. This mod locks the detailed information behind specific conditions - mainly autopsies - meaning until you have researched t...
[WotC] Research Rework
Created by Lago
Features Research Rework adds a new resource to XCOM 2's teching system, the Insight. Every time you complete an alien autopsy, you also gain an Insight into the alien's technology and physiology. Main tree techs like Magnetic Weapons and Powered Armor now...
[WotC] A Better ADVENT: Customisable ADVENT Skirmisher
Created by Lago
Features This mod gives the ADVENT Skirmisher from DerBK's A Better ADVENT a new look. It'll also now visually upgrade through each tier: the Advanced Skirmisher will wear plated armour and the Elite Skirmisher will wear powered armour. This mod also expos...
[WOTC] Chosen Covert Custom Rank Requirements
Created by RedDobe
Allows you to change the required soldier ranks for completing the chosen stronghold covert actions. The purpose of this mod is to keep the Chosen around longer, instead of being just mid-game bosses. However, you can change the minimum ranks to whatever y...
[WoTC] Pathfinder Items
Created by Claus
This mod adds new items for Xcom, a new ammo type, a new vest, a new proximity mine and 2 new items that provide buffs to the soldier using them. WHAT IS IN THIS MOD: Proximity Stun Mine. Terror Rounds. Ultralight Vest. Smart Scanner and Smart Scanner Mk2....
[WOTC] Psionic Implants
Created by RustyDios
Team PEXM presents; Psionics Ex Implantia What is it? This mod is a near copy of ObelixDK's No More Psi Amps with a few differences. Made with permission from ObelixDK. Changes: The major differences are as follows; A NEW 'psi amp' has been created as a 'P...
[WOTC] Fire in the Hole
Created by Hotl3looded
OVERVIEW This mod adds a single GTS Perk, named Fire in the Hole, that unlocks a grenade slot for all units. It also adds an option to restrict all grenades to the grenade slot. This means grenades won't show in the utility slot anymore. This option is dis...
[WotC] Jammerware's Architect Class (BETA)
Created by Jammer
This mod adds the Architect class to XCOM 2: War of the Chosen. Architects are mobile but offensively weak and provide utility to their squad by building powerful Spires. BETA ALERT This mod is in public beta testing. I wouldn't have made it public if I th...
Alien Side Goals
Created by HoneyTheYellowBear
You didn't think the Avatar Project was the only thing the Aliens were working on, did you? You must start a new campaign for this mod to take effect. This mod adds a new strategy element to the game, side goals the Aliens will try to complete in order to ...
[WOTC] Energy Shield Overhaul
Created by NotSoLoneWolf
CHANGES Replaces the hitpoints of energy shields with immunity to the next attack that hits. In gameplay terms, this means every point of damage you spend to hit a shielded enemy is a wasted point of damage. You'll want to use pistols, grenades, or other l...
Necromancer Class - WOTC
Created by Ekscom
A Necromancer! The demonstration of Psionics by X-Com agents during the first alien invasion has convinced some people that supernatural abilities do exist. This resulted in renewed faith in the ancient magical studies of Earth. With the combination of anc...
No Shadow Chamber Preview
Created by DerBK
-- No Shadow Chamber Preview -- -- Mod by DerBK -- This mod gives all enemies the ability to hide from the Shadow Chamber preview, preserving the mystery and excitement of encounters. Why you should do something silly like that? What do i know, just fulfil...
[WotC] Reload Rework (Reload Ends The Turn)
Created by Lago
This mod makes reloading end the turn unless you have the Marauder ability. I'm a big fan of Reload Ends Turn by Charmed, which makes reloading a tactical decision instead of something you always do if you're not moving. However, that has the side effect o...
Plot Gated Chosen Missions
Created by RealityMachina
Locks the Chosen missions behind the plot. Specifically: Revealing the Strongholds requires that either you have killed a Codex, or that you have completed the Black Site. Unlocking the Stronghold Missions proper, requires either killing the damaged Avatar...
[WOTC] Gremlin Target Protocol
Created by RustyDios
What is this? This mod grants an upgraded version of Combat Protocol to any Soldier that has Combat Protocol AND Scanning Protocol. The new Target Protocol functions the same way as Combat Protocol but also adds a holo-target style affect that helps boost ...
[WotC] UI - Colored Ammo Bar
Created by ∑3245
-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-. DESCRIPTION -.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-. Normally, to figure out what ammo a soldier has, you'd have to hover over the weapon icon to see what ammo type is equipped. With ...
WOTC Nice Mission Debriefing
Created by atamize
A follow-up to Mission Award Variety, Nice Mission Debriefing for War of the Chosen shows extended stats and awards for your soldiers at the end of a mission. FEATURES Stats Kills, Damage Dealt, Shot Accuracy, Overwatch Accuracy, Tiles Moved, Loot picked u...
Quicker Start
Created by xylthixlm
A replacement for the Quick Start mod that skips the first mission and jumps you directly to the post-mission briefing. No time in the skyranger waiting for things to load, no weird palettes. You get corpses, loot, and xp exactly as if you had done Gatecra...
Landed UFOs From Day 1 WOTC
Created by ADVENT Avenger
Supply Raids can be UFO landings, whether you completed the Avenger Defense mission or not. The base game requires you complete the Avenger Defense mission before encountering ANY landed UFOs. -= OVERRIDES =- This mod overrides the CreateSupplyRaid functio...
Upcoming Events [WotC]
Created by Rilne
Upcoming Events in Hours updated for WotC. This is a rough update of Upcoming Events in Hours for War of The Chosen. Above a threshold of hours set in XComEventHours.ini (default 48), days will be listed (rounded up). Below, the number of hours left is lis...
[WOTC] Hours Instead of Days
Created by -bg-
Adds mission remaining times on the sites list at the bottom of the geoscape. Also displays scan time remaining in hours below a certain threshold. (Default is 48 hours, configurable in XComGame.ini) You should also change MissionAboutToExpireHours for XCo...
Robo-Squad Size Enhanced
Created by GrudgeBRINGER
Compatibility with . Replaces . -------------------------------------------------------------------------- Added Advanced Options. (Use at your own risk!) -------------------------------------------------------------------------- Features: • Adds 2 upgrade...
Recruit Multiple Heroes From All
Created by RealityMachina
Actually gain your second (or more) faction hero from all factions. Context: the vanilla check for the extra faction hero reward has the requirement that the faction that offers it must be the first faction you met. This means if you met the Reapers first,...
(WOTC) Utility Slot Sidearms Extended
Created by PZ
Want a sword on your sniper? A pistol on your ranger? A gremlin on your grenadier? You know how it works by now. This is a recompliation of Utility Slot Sidearms Extended for WOTC. The only modifications are appending "WOTC" to the name, adding support for...
Dont Unequip
Created by Musashi
This small mod prevents that your soldier getting unequipped when getting assignend to a covert ops or when wounded. The game makes a rather bad job on requipping your soldiers after so if you are like me and prefer your soldiers keeping their gear this mo...
[WOTC] Commander+
Created by Phizz
An updated version of the Commander+ difficulty for War of the Chosen. Based on the original mod by Sykic. Aims to make the strategic layer play like Commander difficulty while having the tactical layer play like Legend. These parts of the game are set to ...
High Ground Gives Defense (WotC)
Created by CastledCard
Gives units lower than the target they're shooting at a -10 aim penalty. I haven't tried it myself, but it sounds like it's not compatible with EU Aim Roll. https://i.imgur.com/fVVaDCS.gif/...
[WOTC] Chimera Squad: Torque Squadmate
Created by Mr Danger Dude
Everyone's Favourite Viper cop, Torque, is now playable in XCOM 2! Features Torque herself in XCOM 2 A custom class designed for her, loosely based of her CS class, with some creative liberty's, of course. Featuring 26 unique abilities, with most scaling t...
Interrogation And Recruitment
Created by Mr Danger Dude
Missed the old EU/EW Interrogation system? Want a fairly immersive way to gain Intel from foes? Or do you just want to be able to capture (And potentially recruit) (mostly) all enemies you encounter? Well, this might be the mod for you! This mod acts as mo...
[WOTC] More Utility Items (v1.2.2)
Created by Max
This mod adds utility items in the vein of what Enemy Unknown had, which is basically equippable stat buffs for your soldier's utility slots to add build variety. I suggest taking something that gives you more than one utility slot early on, something like...
WotC Microstim Implants
Created by Musashi
Adds Microstim Implant Items After researching Advent Mec Autopsy you are able to build Microstim Implant for 100 supplies. Microstim Implant count as vests and grant +3 mobility, +10 dodge and the ability to jump on buildings. Credits ObelixDK for the cus...
[WOTC] Stances
Created by Kittah Khan
This mod adds Stance abilities to your organic soldiers: Rush 0 AP to enter 1 AP to leave -5 will/turn +50% mobility +50% detection radius -10 aim -10 hacking -10 psi offense Focus 0 AP to enter 1 AP to leave -4 will/turn +20 aim +20 crit chance +20 psi of...
[WOTC] Rusty's Armour Category Tweaks
Created by RustyDios
What is this? This mod is a combination of Advanced Armours For WOTC Factions and All Armors For All Soldiers (AKA TLP Looks For All) . So this mod allows for more fine control over what class can wear what armor type. This mod basically combines the split...
Interrogation and Recruitment Add-on: Vipers
Created by Mr Danger Dude
A semi-simple add-on to the Interrogation And Recruitment mod that adds additional Viper captives and Interrogations from various mods, In addition to new recruitment projects allowing you to recruit them by making them Viper Soldiers from Allies Unknown R...
[WotC] Armory Camera Tweak
Created by ∑3245
This mod simply makes some tweaks to the camera in the armory, making larger characters fit better without blocking the UI as much. This mod is only useful if you have large characters like the SPARKS or some of the large aliens if you have a playable alie...
[WotC] Ayy Lmao 2: /xcg/ Boogaloo
Created by Galdiuz
Link to vanilla version. ======================================== THIS MOD CONTAINS PROFANITIES, IMMATURE JOKES, AND DANK MEMES. PROCEED AT OWN RISK. ======================================== This mod translates the in-game text with different, possibly unf...
[WOTC] Enhanced Ragdoll Physics and FX
First Things First, TURN OFF ZIP MODE, it will cut out many changes/ make changes from my mod seem janky, do not complain about a visual bug if you have that on This is the WOTC version of Edited Ragdoll Physics and Effects, this mod makes collisions accur...
[WOTC] Templar Meditation
Created by RustyDios
What Is This ? This mod pulls the 'Meditation' ability from the Caster Gauntlets and grants it to normal Templar Shard Gauntlets. Made with permission from the original author. Why ? This is to avoid the mod conflict with Supreme Focus from the other abili...
[WOTC] Powerful Breakthroughs
Created by Hotl3looded
OVERVIEW This mod adds three new powerful Breakthroughs to unlock the effects of the following Resistance Cards: Armed to the Teeth*, Inside Knowledge and Integrated Warfare. *This one was removed from the WOTC expansion so this mod adds its effect back in...
[WOTC] Sell Heavy Weapons
Created by Udaya
Every item in the game, whether it be a weapon, an armor, or a utility item, has a price. The only thing that keeps XCOM from selling their entire stock to the Black Market is this set of restrictions: the item must have a marketable value above 0, cannot ...
Emissive Faction Augments
Created by MrCloista
This mod features Emissive Augments for the 3 Faction Soldiers, as originally featured for X-Com soldiers in my Modular X-Com Hero Suits mod. As with that mod, all of the Emissive glows feature an Emissive Flow. Each Faction's Augments are in their own Fac...
More Consistent Damage [WOTC]
Created by Alex Nares
Weapons lose -25% of their Damage, but gain +25% Aim. Don't like it when your soldiers miss their shots? This mod is for you! This mod is an alternative to Dani's mod "Reliable Damage" (which was never updated for WOTC). The main idea is, normally soldiers...
Unrestricted Customization - Wotc
Created by Toxic Frog
This mod is no longer maintained, for newer version, see RustyDios' UC Redux Features - Allows to set any voice for any soldier. - Allows to use any body parts for any gender/armor/tech-level/character-type (including thoses added by mods). - Allows to use...
Better Debug Camera (Unofficial WOTC Version)
Created by The Hammer
I am kinda new to modding games like XCOM 2, just a side note. Basically, this mod is an unofficial update from an older and outdated version that doesn't work with the expansion, this mod fixes that issue. For those who don't know, this mod makes it possi...
Fulton Rewards
Created by RealityMachina
Gain rewards from fultoning stunned enemy units. This is an add on to what Extract Corpses does: this does not make any alteration to what the fulton does. Specific rewards for capturing specific categories are: Advent - 50% for some intel, 25% for an eler...
[WOTC] Automated Loadout Manager
Created by Iridar
This mod is clunky, I suggest switching to non-automated Loadout Manager. TL;DR This mod automatically equips last used items when you add a soldier to Squad Select screen, even if you click "Unequip Barracks". FEATURES When you start a mission or remove a...
[WOTC] Proficiency Reaper HUD Plugin
Created by Veehementia
DESCRIPTION Hello there! I absolutely love Shiremct's Proficiency Class Plugin: Reaper mod, but I always lamented the loss of the Reaper's dedicated Shadow UI, post processing effect, and dedicated Concealment animations. So I went and made this mod, aimin...
[WOTC] Randomized Gatecrasher Loadouts
Created by Iridar
Randomizes utility items carried by Rookies and Faction Heroes on the Gatecrasher - first mission of the campaign. By default, they will receive either a Frag Grenade, a Flashbang, a Medikit or a Smoke Grenade. Loadouts are chosen completely at random, so ...
[WOTC] Show All Class Counts
Created by Iridar
Displays how many soldiers of each class do you have at the top of the Armory interface, including rookies, faction hero classes and SPARKs. Number of soldiers of classes that can be trained in Guerilla Tactics School (GTS) is always displayed, even if tha...
A Better Campaign
Created by DerBK
-- A Better Campaign -- -- Plugin for A Better ADVENT -- -- Mod by DerBK -- ____________________ Requires XCOM2 version: War of the Chosen Requires DLC: none Requires other mods: A Better ADVENT:WotC ____________________ FAQ, General Info and Troubleshooti...
[WOTC] Execution
Created by Udaya
This mod allows soldiers to execute incapacitated enemy units. Execute is an ability that costs one action point and doesn't end the turn. By default, only unconscious and bleeding out units are considered "incapacitated." However, you can change this defi...
[WOTC] Nonlethal Combat
Created by FearTheBunnies
About This Mod Ever wondered why you can't just smack an enemy upside the head with the butt of your weapon and knock them out? Well... now you can, with TWO new abilities: Stunning Strike and Stay Down. Stunning Strike is a melee attack that attempts to s...
[WOTC] Rebuild Soldier
Created by TeslaRage
Overview This mod provides you with a new soldier slot in either GTS or Training Center that allows you to reclass your soldier. On every campaign, sometimes I am rewarded with a soldier with great stats (thanks to PBNCE) but the soldier was assigned a les...
[WOTC] Iridar's Cosmetic Rank Replacer
Created by Iridar
This mod replaces rank names and rank icons for XCOM soldiers. DEFAULT BEHAVIOR By default, the mod replaces rank names and rank icons for XCOM soldiers and faction heros - each faction gets their own set, thematic and immersive. If you have any officers, ...
[WOTC] Sniper Defense Fix
Created by RedDobe
Tired of how is easy it is to cheese the enemy AI when you have a concealed unit and sniper combo? Tired of units running right back to the same spot in the open where they were just shot or teammate was killed? Well, so am I! This mod attempts to resolve ...
[WOTC] Loot Mind Control
Created by -bg-
Fix a bug where killing a mind controlled alien don't reward you with loot (both corpse and timed loot), also fix the same bug when you end a mission with an alien still under the effect of mind control. This also fix a bug where loots carried by non aveng...
[WOTC Only] Move End Interrupt Fix
Created by -bg-
Fix a behaviour where if a unit with a move end ability is unable to use the ability midway through the movement, it gets the action points refunded, this fix makes it so the unit will continue the movement path and whiff the ability in the end while still...
[WOTC] Request Evac
Created by Boundir
Description The ability to place the evac zone has been modified. No longer will you be able to place the evac zone wherever you want. No longer will it appear immediately either. You will now request an evac, then Firebrand will place the evac zone when s...
[WOTC] Mechatronic Warfare: Total SPARK Overhaul
Created by NotSoLoneWolf
MECHATRONIC WARFARE: TOTAL SPARK OVERHAUL MW is a total overhaul to the SPARK class and everything involving it. MW has three primary objectives: turn the SPARK into a unit that feels and plays uniquely from the other classes, make SPARKs economically viab...
[WOTC] Spectral Zombie Warning Signs
Created by FearTheBunnies
About This Mod Very simple mod that patches in a little bit of helper text for the Chosen Warlock's Spectral Zombies. Originally, when they prime for self-destruct they just glow at you. Now, when they prime for self-destruct, they will be flagged as being...
[WOTC] Unrestricted Customization Redux
Created by RustyDios
What is this ? This is a copy of ToxicFrog's miraculous Original Unrestricted Customization Mod . Made with permission from ToxicFrog. This version is 90% the same as the original, except I added some code by Jeb from the originals comments section. This e...
[WOTC] Iridar's Appearance Manager
Created by Iridar
Adds new functionality to Character Pool and new interface to manage units' appearance, as well as an automated Uniform Manager. For a brief overview of the mod's functions, check the introduction video above, or click the link below for an in-depth explan...
[WOTC] Fixed Sniper Hotkeys
Created by Veehementia
DESCRIPTION Hello there. This is a WOTC port of ADVENT Avenger's Fixed Sniper Hotkeys mod, fixing the incompatibilities with Evac All of the original mod. For those who care, this works by using OnPostTemplateCreated. Should be compatible with anything, as...
[WOTC] LOS Preview Ability
Created by -bg-
Adds an ability to all soldiers to preview LOS range by tiles, even beyond movement range. This lets you measure LOS edge more easily and provides LOS indicator against allied units and civilians. Now also have an ability to preview the movement range of e...
Delayed Force Increase
Created by MrCloista
Delays the increase in ADVENT's Force Level. Rookie/Vet/Commander = 15 days up from 10.5 Legendary = 22 days up from 15. There is a 1 day variance enabled at all difficulties for a little unpredictability. This is designed to be used with other mods that e...
Operation Parallels - The Doom Slayer Mod
Created by RealityMachina
"Commander, we're getting a transmission from the Templars, it concerns an informant of theirs who says he has an extremely high priority mission for us..." Operation Parallels is basically two mini mods combined into one. First: the actual Operation itsel...
[WOTC] Stukov's War - Ammunition Pack
Created by Stukov81-T.TV
#NotAModder About me I am a streamer who has created a lot of custom crazyness for XCOM 2 using the tools other modders have created. Be sure to catch my stream on Twitch! Stukov-81 Twitch Channel About This Mod This Mod introduces several new kind of Ammu...
Stukov's War Medikit Arsenal
Created by Stukov81-T.TV
About Stukov81-T.TV I am a tiny streamer who has created some custom goodies for XCOM 2 using the tools other modders have created. I am sharing some of my ideas thanks to the encouragement of FearTheBunnies Be sure to catch my stream on Twitch! Stukov-81 ...
[WOTC] Stukov's War Augmented Genes
Created by FearTheBunnies
****DEPRECATED: This mod has been folded into Stukov's War Gene Mods and is no longer needed!**** About Stukov81-T.TV Stukov81 is a streamer who has created a lot of custom goodies for XCOM 2 using the tools other modders have created. These are those good...
[WOTC] Stukov's War Gene Mods
Created by FearTheBunnies
About Stukov81-T.TV Stukov81 is a streamer who has created a lot of custom goodies for XCOM 2 using the tools other modders have created. These are those goodies. Be sure to catch his stream on Twitch! Stukov-81 Twitch Channel About This Mod This mod intro...
[WOTC] Stukov's War Perk Pack
Created by FearTheBunnies
About Stukov81-T.TV Stukov81 is a streamer who has created a lot of custom goodies for XCOM 2 using the tools other modders have created. These are those goodies. Be sure to catch his stream on Twitch! Stukov-81 Twitch Channel About This Mod These are uniq...
[WOTC] Custom Hero Class Icon Support
Created by FearTheBunnies
About This Mod This is a simple mod that will display the class icons for non-standard Hero classes instead of the faction's icon. The class icons will show in the promotion screen, soldier list, soldier details, and in the tactical list. NOTE: This mod do...
[WOTC] Epic Leviathan Music
Created by Astral Descend
Replaces the combat music on XCOM2's final mission with a much better "epic boss music" from the Lost Towers mission. Uses the ground floor track for first part and the rooftop track for the avatars part. Requirements Requires WOTC - you are free to rebuil...
Stukovs War: Trinkets Pack
Created by Stukov81-T.TV
#NotAModder About me I am a streamer who has created a lot of custom crazyness for XCOM 2 using the tools other modders have created. Be sure to catch my stream on Twitch! Stukov-81 Twitch Channel About This Mod This Mod introduces several new Trinket-like...
Reduce Research/Build/Heal and Scan Times
Created by Codcat
This mod reduces the time it takes to Research, Build Facilities, Clear Rooms, Heal Soldiers by 90%. Most scanning days are capped at 1. You can edit the XComGameData.ini & XComGameBoard.ini files in the mod to your liking. PS I've added in reduced soldier...
[WOTC] Holographic Scanning
Created by RustyDios
What is this? A simple config edit mod with some provided materials, that changes how scanned units look. It makes units that have been scanned look like the mimic beacon holograms. That's all ... seems lacking? It is lacking. The original 'solid red' look...
[WOTC]LordAbizi's Gremlin & Bit Modules for Modular Sparks
Created by lordabizi
LordAbizi's Gremlin & Bit Modules for Modular Sparks Abstract Introduces three new Modules for h4ilst0rm's fun Modular Sparks mod, that encourage using the Gremlin and Bit for Sparks. Overview This mod adds four more modules for Modular sparks, that take a...
[WOTC] Secondary Tint Bandana
Created by Max
It irked me that there weren't any options in the base game for a secondary tint bandana, so i made one. S'bout it. ------------------------------------------------- FEATURES: -A Secondary Tint enabled version of the base game bandana, available for both s...
Linked collections (12)
My Xcom 2 Mod List
Contains 747 items
In 10 collections by Deacon Ivory
The Deacon's War Core Collection
408 items
The Deacon's War Add On - Additional Enemies, Factions, and SitReps
148 items
The Deacon's War Add-On - Optional Voicepacks and Customizations
154 items
The Deacon's War Add On - Optional Weapon Mods
107 items
The Deacon's War Add On - Optional Difficulty Enhancements
63 items
The Deacon's War Add On - Strategy Overhaul: Covert Infiltration Edition
58 items
The Deacon's War Add On - RPG Overhaul Edition
57 items
The Deacon's War Add On - [WOTC] Proficiency Class Pack Edition
30 items
The Deacon's War Add On - Optional Soldier Classes
64 items
The Deacon's War - Basic Training
107 items