RimWorld

RimWorld

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Items (216)
Allow Tool
Created by Symbolic
A set of tools to make your life on the Rim a bit easier. Easily forbid and unforbid items, select similar things, have things hauled urgently and affect the entire map with powerful new tool extensions. Allow Tool can be safely added to existing games. No...
Ammunition Patch : Rim of Madness - Bones
Created by slapMYmarsupial
Last updated 4/20/20 If Rim of Madness - Bones is loaded with Ammunition : Then adds bone to ingredients option for primitive ammo. Also lowered ammo weights based on discussion thread in Ammunition...
Android tiers HellDrone-Extension
Created by Helldrone
Content made by Helldrone/me and was put together by Atlas, without him this would not be possible. Thanks to Bennington, Hohen! and now TWICE TO KILLATHON WOOOO THIS MOD IS SUBJECT TO CHANGE. Adds Several items into the game as requested by donator Helldr...
Android Tiers Unfeeling Patch
Created by NECEROS
The unfeeling trait (given to androids with the "Remove self will" operation) is changed so androids are unfeeling, not completely neutered in thought and capability. Unfeeling changes: Global workspeed penalty removed Learning speed changed from -100% to ...
Android Tiers++ Expansion
Created by aRandomKiwi
https://i.imgur.com/TEBxhcE.jpg https://i.imgur.com/NosON0p.jpg WORKS WITH SAVES ===================>NOTICE<=================== The 1.1 update of this mod is directly integrated into the Android Tiers mod, this workshop remain for compatibility reason for ...
[Obsolete] AnimalCollabProj
Created by Xen
Adds over fifty animals into the game for every biome and environment! From Ice Sheets to Extreme Deserts, bring your game to life with some more critters! You can find us on Ludeon Forums and Steam with more information and fun extras! Special thanks to L...
Apparello 2
Created by Shinzy
Tons of new clothing, complete with stat bonuses and whatnot! Important notes -If you're using CE, please make sure Apparello is anywhere below/after CE in the load order -When adding the mod to already started colony remember to check and edit your Appare...
Animals Logic
Created by ignis
Adds animal-related quality-of-life enhanсements. Features More info about production for pawn info window (milk/eggs/wool/reproduction) Explosive animals do not explode if anesthetized, so they can be safely slaughered using "euthanize by cut" bill (requi...
Architect Icons
Created by marcin212
Architect Icons adds visual cues to the Arrchitect Tab. No more random clicking to find stuff! If a mod isn't supported, a placeholder icon is used. You can suggest icon support for specific mods. In the future, there might be an API for mod authors to inc...
Beast Man Tribes
Created by Hey my team rules!
No one knows if it was ancient pirates who crash landed and grew animal heads, or if it was the animals there that evolved human bodies. When the first colonists arrived at the newly terraformed jungles, they were dumbfounded at the sight of humans with th...
Better ModMismatch Window
Created by 정구지
this mod will fix vanila's uncomfortable Mod Mismatch Window to github style. added mod will be indicated with green color. removed mod will be indicated with red color. + yellow means the version has changed. this mod doesn't need specific load order. saf...
Better Vanilla Masking
Created by Owlchemist
This is a small mod which simply enables masking on some vanilla buildings. As it turns out, the masks were already there, they just weren't being used. This was probably because many of the masks were just a few pixels off here and there and never got fix...
Better Workbench Management
Created by falconne
NOTE: Most of what this mod did has now been integrated into vanilla. This version just adds in the features that have not been included in vanilla. The mod description below and the screenshots will be updated soon to reflect the new, cut down mod. This m...
Boots and Stuff
Created by Techmago
Simple mod that adds boots and gloves to Rimworld. Tired of having your colonists wearing expensive hyperwave cloths, and walking around barefoot? Squirrels keep biting off you fingers? Protect yourself! #Features ==== Footwear: Sandals: Sandals will give ...
Avoid Friendly Fire
Created by falconne
This mod has performance issues with lots of pawns. Unfortunately I don't have time to improve it, but the code is on Github if anyone can help. Colonists with the option enabled will not take a shot if the projectile's path could hit a friendly or neutral...
Brrr and Phew
Created by Pelador
Overview Colony AI to help avoid negative effects of hypothermia, heatstroke, toxic buildup and cabin fever. Details The vanilla game reacts to hypothermia and heatstroke only when a colonist reaches the initial injury stage or severe aspect of those condi...
CleaningArea
Created by Hatti
In vanilla, the whole homearea will get cleaned up except if you restrict your pawn to a specific area. With CleaningArea you are able to set a specific area that will get cleaned up. This mod works with multiple colonies. You can set the cleaning area for...
Common Sense
Created by avil
Allows your pawns to act smarter. Look up mod settings to know more. Features - (optional) pawns are encouraged to fulfill their need of outdoors by seeking recreation outdoors; - (optional) pawns are encouraged to take account of potential mood in drug po...
Craftsmanship
Created by YodaDoge
Pawns with shared passions will exchange their knowledge. Pawns will often chat about skills they both are passionate in. The less skilled pawn will then gain experience in that field. If the difference is high they will chat more often and will gain more ...
Custom Mote Maker
Created by muyahoya
What is this mod? Simple mod When you select a pawn, the pawn responds! Emoticon changes according to mood. Future plans Add more emoticons Update note 2019-03-01 fixed an error when selecting an animal 2019-03-03 fixed an error when selecting a pawn that ...
Cyber Fauna 1.4
Created by DaLLaN
I'll be back as soon as Tynan stops deceiving fans of the game and starts updating the game. Previously, each update to the game introduced new mechanics, such as mood, drugs, and a global map. Now Ludeon is releasing paid mods costing $30 for the unoptimi...
Death Rattle
Created by The Word-Mule
This mod makes it so that people will no longer instantly die when their vital capacities reach zero. If one of your colonists has their liver destroyed by a charge lance, for instance, they will become severely ill and you will have a short window to get ...
Death Rattle - Comatose
Created by Proximo
This addon to Death Rattle contains new featurs and compatibelity patches for Death Rattle. It requires the installation of Death Rattle as base and extends/changes some functionality as documented below. Created for: - Death Rattle ( https://steamcommunit...
Dinosauria
Created by spincrus
ANNOUNCEMENT (19 September 2022) A brand new DINOSAUR mod has been released! Brought to you by the awesome people over at Biomes!, lead by my good friend Draegon1993, a new mod by the name of Biomes! Prehistoric has been released. Click here for Biomes! Pr...
Don't Block Door
Created by tikubonn
Overview this MOD fixes a pandemic that has plagued many a world on the Rim: doors being wedged open. whether it's prisoners escaping, invaders rushing in, or temperature leaking out, unwanted open doors have led to disasters in many colonies. my MOD preve...
Drug Response
Created by Pelador
Overview Drug response is a QoL tool that allows you to configure AI tools for your colonists to respond to pain and various maladies or conditions. Details The mod is explained with the following PDF: Drugs response notes PDF Note the features added in th...
Dubs Bad Hygiene
Created by Dubwise
Adds a sewage system, toilets, bathing, hygiene related needs and mood effects, central heating, water, irrigation, fertilizer, air conditioning, hot tubs, kitchen sinks, you name it!. Includes Lite mode. Multiplayer ready WIKI Take me to the wiki Works wi...
Dubs Mint Minimap
Created by Dubwise
Adds a minimap, with some options, doesn't hurt fps, ping tool for multiplayer. Multiplayer ready Click the minimap button in the bottom right control gorup, or set a keybind to open https://i.imgur.com/elEt2m1.png https://i.imgur.com/5Szqiqo.png Discord f...
Dubs Break Mod
Created by Dubwise
Changes how mental breaks are triggered, e.g. for an extreme break a pawn has to have at least 1 extreme -20 thought, rather than a few small niggles. This is just a micro mod I don't like the way that a pawn can go on a murder spree just because they slep...
Dubs Skylights
Created by Dubwise
Simple skylight you can install into roofs to let in sunlight. Grow plants under sunlight indoors, also allows trees to be grown indoors. Build Indoor gardens where colonists can do outdoors activities by making a 100 cell room with at least 50 cells cover...
Dynamic Diplomacy
Created by NilchEi
This mod allows NPC faction to interact with each other without any player input. These events operate on independent timer and do not affect frequency of other events. It is also possible to enable/disable any event added by this mod to better fit player'...
ED-Embrasures
Created by Jaxxa
Version: 5.0.0 Links to all my mods including non steam versions available at: https://github.com/jaxxa/JaxxaRimworldReleaseCollection/blob/master/README.md Adds embrasures for that can be shot through, while blocking passage, giving your colonists an adva...
Engraved Walls
Created by LetterShapedGlyphs
(Last update: 07/26/2021) Engrave walls like in Dwarf Fortress! Current Features: Engraved walls count as art, and have all the benefits associated with that. Pawn's Artistic ability affects their quality. Their quality affects their beauty. They get rando...
Expanded Roofing
Created by CrunchyDuck
Adds customizable roofing, with transparent greenhouse roofing and photovoltaic solar roofing. Reworked from Vendan's original idea. A direct port of the Github version made by AaronCRobinson. I take no credit for anything made in this mod. Works on 0.19.0...
Extended Turrets
Created by Kilroy
Adds new security turrets to RimWorld as well has a host of new researh choices needed to construct the turrets. New textures are added and each turret has its own attributes. These turrets are meant to fight off the larger groups of raiders that appear la...
Fertile Fields Dub's Hygiene Compat
Created by dninemfive
Now integrated into Jamaican Castle's 1.1 update for Fertile Fields! A small compatibility patch between Fertile Fields and Dub's Bad Hygiene which lets you process the latter's fecal sludge and biosolids into the former's raw compost and fertilizer, respe...
FishIndustry
Created by Rikiki
This mod adds several fish-related resources, buildings and activities. See the forum thread for content/changelog. https://ludeon.com/forums/index.php?topic=13172.msg133445#msg133445 FishIndustry There is so much water in this world and you always dreamt ...
Fluffy Breakdowns
Created by Fluffy
Replaces random breakdowns with a maintenance requirement. https://headers.karel-kroeze.nl/title/Features.pngBuildings using components will now gradually deteriorate. The odds of a breakdown happening (and requiring replacement components), is directly li...
Fuse Plus
Created by NECEROS
Adds a few extra tiers to the RT Fuse mod, by Ratyzs. These circuit breakers are expensive to research and construct. Intended for late game. Industrial Circuit Breaker: Protects from 30,000 Kw electrical discharge Glitterworld City Circuit Breaker: Protec...
Genetic Rim [DEPRECATED]
Created by Sarg Bjornson
IMPORTANT: Genetic Rim is now deprecated. All the mod's content, plus that found on the old "patches" is now part of Vanilla Genetics Expanded, https://steamproxy.net/sharedfiles/filedetails/?id=2801160906 This will be left here for those who want to p...
GeneticRim Dinosauria Patch [DEPRECATED]
Created by Sarg Bjornson
IMPORTANT: Genetic Rim is now deprecated. All the mod's content, plus that found on the old "patches" is now part of Vanilla Genetics Expanded, https://steamproxy.net/sharedfiles/filedetails/?id=2801160906 This will be left here for those who want to p...
GeneticRim Megafauna Patch [DEPRECATED]
Created by Sarg Bjornson
IMPORTANT: Genetic Rim is now deprecated. All the mod's content, plus that found on the old "patches" is now part of Vanilla Genetics Expanded, https://steamproxy.net/sharedfiles/filedetails/?id=2801160906 This will be left here for those who want to p...
Giddy-Up! Add-on: Animal Saddles
Created by Sarg Bjornson
https://i.imgur.com/rLaa7So.png Adds saddle graphics to mountable vanilla animals. Features This is an add-on mod for the Giddy-Up! mod that adds visual saddles to any mounts used by either the player or its enemies. These saddles are just eye candy, and d...
Giddy-up! Battle Mounts
Created by roolo
Giddy-up! Let your pawns charge into battle with mounts! Depends on Giddy-up Core and Hugslib This mod is part of the Giddy-up! Series. It focuses on mounting with the purpose of battling. Mounting can only be done with drafted pawns. Other mods in the ser...
Giddy-up! Caravan
Created by roolo
Let your colonists ride to far lands on elephants, muffalos, llamas or any other animal, modded or not! Changelog, manual download and older releases Dependencies This mod depends on Giddy up! Core, and Hugslib. Load order should be: Hugslib -> Giddy-up! C...
Giddy-up! Core
Created by roolo
The core files for the Giddy-up! series. Does not add anything on its own but the other mods in the series depend on it. The purpose of this series is to add mounting in as many aspects of the game as possible. Each mod released in the series will focus on...
Giddy-up! Ride and Roll
Created by roolo
Giddy-up! Let colonists Ride to their destination and Roll. "Hey Stein, can you go mine some steel? We're running out." "But Banastra, the only deposit is on the other side of the map! Why don't you do it?" "Well, I'm incapable of mining, you know that. Wh...
Glitter Tech Classic
Created by Sam_
About The original Glitter Tech mod, now with new art and features bringing it up to 1.5 standard. This mod adds a number of advanced buildings, items and resources to extend gameplay and difficulty beyond what the game already offers. It is recomended tha...
Gloomy Vanilla Overhaul
Created by zyMex
http://i.imgur.com/fVVaDCS.gif REQUIRED MOD: Gloomy Furniture This mod is originally made by Owlchemist i take no credit for the original mod! Owlchemist's original mod Gloomy Vanilla is a lightweight version compared to this mod, and since that mod author...
GloomyFurniture
Created by NukaFrog
Old Style Furuniture Pack Feature - Variety of Furniture - Fence - Old style walls and Ventilated wall - Fireplace and a Lamp ( using Wood ) - WineRack - JukeBox ( It play country song basically.) - Wooden floor Jukebox is available through exotic merchant...
Grand Rivers Reborn
Created by Meltup
Expanding the might of Rimword's waterways once again. This mod is ideological continuation of Grand Rivers for Rimworld 1.0-1.4 that makes rivers larger and more significant: N/N Vanilla Grand Rivers Grand Rivers Reborn Huge river width 30 30 30* Large ri...
Harvest Organs Post Mortem
Created by Smuffle
Harvest Organs Post Mortem (HOPM) is now available in 1.5. NB! The A Dog Said patch is no longer needed as per 3.0 it is merged with the main mod. Supported Languages: - Simplified Chinese - French - Brazilian Portuguese - Russian - Spanish Note that the m...
High quality textures
Created by AUTOMATIC
ABOUT Improves visual quality of textures for other mods. Rimworld enables compression for mods' textures, and there's no option to alter this in base game. On my machine, compression makes some textures look horrifying at some zoom levels. This mod disabl...
Hospitality
Created by Orion
Allows you to host, entertain and recruit visitors. Excellent video explanation on YouTube. Description Have you been wondering what the point of visiting factions is? Look no further, this mod is the answer. - Convince visitors to join your faction! - Inc...
HugsLib
Created by Symbolic
This is a library that provides shared functionality for other mods. For best results, make sure that HugsLib comes right after Core in your mod load order. Also includes the Log Publisher: press Ctrl+F12 to upload your Rimworld logs and get a link to easi...
Humanoid Alien Races
Created by erdelf
https://imgur.com/eQZ72Ib.png A framework for the creation of new alien races in Rimworld If you ever thought that the racial diversity in rimworld is... not that diverse and you want to change that, you came to the right place. This framework allows to ea...
I Clearly Have Enough! - 1.0
Created by ChippedChap
Legacy 1.0 Version For now, please use the updated version by Mlie here: https://steamproxy.net/sharedfiles/filedetails/?id=2023661266 I plan to only make my own version if I add any new features - I'm grateful for any unofficial maintenance and I will...
Impassable Chest-deep Water
Created by InterplanetaryGoat
Updated to 1.1 and changed move speed from 6% to 15% Very simple mod that makes makes chest-deep water impassable, and reduces the walk speed of shallow water. Makes rivers strategically useful (and natural ford's actually fords). Please comment any issues...
Interaction Bubbles
Created by Jaxe
Wouldn't it be great if you could read character interactions? Well you can, in the social log... or with Interaction Bubbles Shows bubbles when characters perform a social interaction with the text that would normally only be found in the log. This allows...
Jabbamonkey's Graphic Overhaul (OLD VERSION)
Created by Jabbamonkey
DISCONTINUED This mod has been discontinued. It still works for 1.2 ... but I have put it aside to work on a hires version of this mod. Get the NEW & IMPROVED mod here: Jabbamonkey's HIRES Graphic Overhaul DESCRIPTION Lores graphic replacements for many it...
Mechanoids Extraordinaire
Created by Spino
---------------------------------------------------------------------------- Version: 1.3.3 ---------------------------------------------------------------------------- Description: Ever thought having only 2 types of mechanoids was kinda... on the boring ...
[Abandoned] Medical System Expansion
Created by Oreno
This mod is no longer maintained. Check out MSE from another modder as a replacement. Not Just Another Prostheses Mod. An expansion of vanilla medical system and how they work. Adds full featured prosthesis that uses vanilla standard and integration with a...
Medical Training
Updated for 1.4 Should also work for 1.3, 1.2, 1.1 and 1.0 Adds a new workstation: Dissect human corpses (any state) to train medicine skill. Corpses will be destroyed in the process. The workbench is now movable/minifiable. Balancing Issue As much as I ag...
Megafauna
Created by Spino
New in v1.5: Now includes options to prevent any specific animal from spawning, change the commonality multiplier of the spawns of Megafauna animals (make 'em rarer or much more common), and even the option to disable vanilla animals spawns altogether, if ...
Melee Weapons Extended
Created by Iridinite
Note: There are no plans to update this mod for 1.1, because the new weapons in vanilla largely supersede the ones this mod adds. The purpose was always to add new melee options growing alongside the other progression in the tech tree, and that need seems ...
MendAndRecycle
Created by Charlotte
This mod adds the Mending Table and recycling recipes to the tailoring benches to the game so you can repair or recycle your items. Features Completely repair the durability on weapons and armor. Increase the speed of repairing with Tool Cabinets. All the ...
Mining Priority
Created by Uuugggg
Prioritizes mining to the rarest metal first; unskilled miners only work rocks. --- "Hey! A plasteel meteorite dropped! Let's go mine that valuable ore!" "Okay, I'll put it on the list of things to do, after we finish tunneling the next few rooms" "And min...
Mod Manager
Created by Fluffy
Juggle your mods like a pro! https://headers.karel-kroeze.nl/title/Features.png A cleaner, better Mod management screen. separate lists for available and active modscreate and delete local copies of steam modscreate and load mod list backupsload mod list f...
More Faction Interaction
Created by Mehni
Adds more interaction with and between factions, bringing the world to life. Meaningful faction relations - Build up trust and factions will reward you - Cement relations by inter-faction marriages - Help factions recover from various setbacks - Factions m...
More Filters
Created by Jaxe
Check out my more recent mod Filter Manager which has a more customizable way of handling filters. More Filters This mod adds several new filters to item lists to make it easier to customize your stockpiles and bills. Currently, the following filters can b...
More Mechanoids
Created by Orion
Adds 5 new vanilla style Mechanoid types. A mechanical threat has risen! Are you tired of shooting Scythers and Centipedes? This mod extends the Mechanoid arsenal for more variation and new challenges! Featuring 5 new menacing unit types: - Crawler - Skull...
More Vanilla Turrets - Turret Extensions Patch
Created by XeoNovaDan
Direct download from Dropbox. Compatibility Requires Turret Extensions and More Vanilla Turrets. Save-compatible. Incompatible with Combat Extended, but that mod has yet to be updated to Beta 19. There are no other known incompatibilities. If you find any ...
More Vanilla Turrets 1.0
Created by Laarryy1234
Uptaded version can be found here https://steamproxy.net/sharedfiles/filedetails/?id=2009766414 V1.1 and V1.2 1.3 version https://steamproxy.net/sharedfiles/filedetails/?id=2583529720 Version: 1.91 A little mod that adds eight carefully balanced tu...
[Abandoned] MSE - Prosthetic Combat
Created by Oreno
This mod is no longer maintained. Check out MSE - Prosthetic Combat from another modder as a replacement. Not Just Another Combat Prostheses Expansion. An expansion of vanilla combat prosthesis with exclusive weaponized prosthetic and MSE integration. http...
[Abandoned] MSE - Real Organism
Created by Oreno
This mod is no longer maintained. Because there is no other modder take interest in this mod, I will update it in the near future. This MSE version of Real Organism is abandoned and I'll make a standalone version of it. Not Just Another Body Parts Mod. An ...
OnlineCity
Created by Aantt
Current version 0.04.80a (2023.07.21) Due Steam Workshop problems with updating some of RimWorld mods, if you having a problems with launch mod you should force it verifying the files! Or download latest version from our Discord https://discord.gg/j67P8u7 ...
Opened Doors Don't Block Light
Created by mlph
Light can pass through the opened doors. This mod uses Harmony. It can be added to existing save data. Removing this mod outputs error, but it seems no problems. NOTICE As This mod does frequent lighting update(a update per 5 ticks(1/12 second)), it may ca...
Pawnmorpher
Created by Yap
Updated for 1.5. https://imgur.com/xycuX9r.jpg Ever wanted to be a mad scientist with a stocked shelf of various mutagens to unleash upon the world? Or perhaps a cheery farmer with a large herd of barnyard livestock...wait, did that sheep just talk? With P...
PawnTargetFix
Created by fed1s
Pawns now prefer to shoot at closest target. Pawns now change target automatically to closest foe more often. Ваши пешки стреляют по дальним целям, и категорически не хотят переключаться автоматически на ближних?? Хватит это терпеть! С этим модом пешки буд...
Pick Up And Haul
Created by Mehni
"Greatest hauling mod ever" - Chicken Plucker Colonists will gather stuff in their inventory, then haul it all to a stockpile. This hauling mod will greatly increase hauling efficiency, because pawns can now carry more than one gun or t-shirt. Those smart ...
Pharmacist
Created by Fluffy
Not all injuries are equal; pharmacist prescribes the right medicine for the job. https://headers.karel-kroeze.nl/title/Important.png Does not require a new save game Can safely be enabled in an ongoing save-game, disabling will cause a one-time error mess...
Preemptive Strike
Created by Dr.Carl
If you like my mod, plz give me a https://i.imgur.com/88t2TNq.png and https://i.imgur.com/A4BLLQM.png! This is really important to me! http://i.imgur.com/6cyCp2A.png -------------------------------------------------------------------------------- Mod Name:...
Prosthetic Combat Framework
Created by Oreno
For now, this mod is not classified as abandoned until a better modder makes an overhaul code or a different version with more features. Maybe in the future, I'll update it if not abandoned. Check out the ported version of PCF from another modder as a repl...
Psychology
Created by The Word-Mule
Doesn't require a new save! Mod options available! B19 version: https://steamproxy.net/sharedfiles/filedetails/?id=1499800980 All versions 1.1 and onward: https://steamproxy.net/sharedfiles/filedetails/?id=2016263135 "This is the absolute best mod ...
Questionable Ethics Enhanced
Created by KongMD
Questionable Ethics Enhanced (QEE) is a content mod that adds cloning and pawn manipulation features to Rimworld. See the Change Notes tab in Steam Workshop or the Github repository for info on the latest updates. Features Grow organs in vats! Clone animal...
Realistic Human Sounds
Created by LimitedS
Now Updated for the full release of Rimworld! Are you annoyed by the fact of Pawns being unable to express themselves when they're getting shot or stabbed? Worry no longer! introducing A Mod that adds pain and death sounds to most pawns. Now Your battles w...
Realistic Rooms
Created by Dragon Fist Ent
Lowers the required room sizes to better match realistic sizes of a house. This is also for those who like smaller packed bases. This mod was sugested by Gwazi Magnum. Note: For anyone curious it does work with the new Multiplayer Mod You can now pick up t...
Reasonable Components
Created by Fonic the Fedgefog
This alters the recipe for making Components and Advance Components by reducing cost and work as well as adding new 5,10,25,50 and 100 bulk recipes for regular components and 5,10,25 bulk recipes for advanced components. The required resources scale with r...
Recipe icons
Created by AUTOMATIC
1.1 ABOUT For 1.1, this mod adds: - tooltips with recipe information - icons in thing filters - icons for some surgery icons - support for complex items with Cutout shader. See the picture for reference. Note: boxes for body parts are from my other mod, Bi...
ResearchPal
Created by Charlotte
1.3 UPDATE PLEASE USE THE FORK https://steamproxy.net/sharedfiles/filedetails/?id=2351393394 Smooth painless research This is a fork of ResearchTree by Fluffy. Main difference is when the tree is generated and the tree layout. The tree is generated whe...
Rim of Madness - Bones
Created by KingSihv
Build stuff out of bone! When butchering animals, you will now also receive some bone material. These bones can then be used to build anything that could normally be stuffed out of wood. This includes walls, doors, furniture, workbenches, weapons, and some...
Dubs Rimatomics
Created by Dubwise
Nuclear power | Energy weapons | Nuclear weapons WORKS WITH SAVES WORKS WITH MULTIPLAYER WIKI Take me to the wiki Rimatomics adds nuclear power and energy weapons, and a custom research system guides you step by step through most of the features, with a fe...
Alpha Bees
Created by Sarg Bjornson
https://i.imgur.com/rLaa7So.png Updated 13/10/22! Breed bees to generate all kinds of resources! Features - Beekeeping: find wild bees in all biomes, build beehouses to put them to work! A single beehouse won't do much, so prepare to build a few. Are you i...
RimBees - Genetic Rim Patch [DEPRECATED]
Created by Sarg Bjornson
IMPORTANT: Genetic Rim is now deprecated. All the mod's content, plus that found on the old "patches" is now part of Vanilla Genetics Expanded, https://steamproxy.net/sharedfiles/filedetails/?id=2801160906 This will be left here for those who want to p...
Rimefeller
Created by Dubwise
Drill for oil, process into chemfuel, plastic, composites, napalm Works with existing saves. Rimefeller adds: Drilling for crude oil with shallow and deep reservoir layers. Cracking crude into chemfuel which is stored in tanks and distributed to hoppers an...
RimPy Mod Manager Database
Created by Paladin
https://i.imgur.com/esTPMeZ.png This is a database for RimPy Mod Manager. You need to download an app to actually use all of it benefits (check Download section below). Database contains latest information about mods and latest versions of community made a...
RT Fuse
Created by Ratysz
Researchable (RT Mods research tab) electric fuses to mitigate short circuits. When placed anywhere on a power network, each fuse will safely discharge up to three of network's batteries, mitigating or preventing the explosion. Does not require a new colon...
RunAndGun
Created by roolo
Your colonists can never be a true Rambo if they cannot gun while they are running. Therefore, this mod adds a mode that, when enabled, allows drafted colonists and NPC pawns to shoot while moving at the cost of an accuracy and movement penalty . These pen...
RWMS
Created by shakeyourbunny
This is the RimWorld ModSorter (RWMS), a Python script for sorting RimWorld mods. Version 0.95.1, > 3329 known mods. Description and Features This Python script sorts your ModConfigs.xml (RimWorld mod configuration) for better loading time putting the depe...
RWMS-Mod
Created by shakeyourbunny
This is the RimWorld ModSorter (RWMS), a Python script for sorting RimWorld mods. Version 0.95.1, > 3329 known mods. Main Mod version is found on https://bitbucket.org/shakeyourbunny/rwms/. Description and Features This Python script sorts your ModConfigs....
RWMSDB
Created by shakeyourbunny
This is the database for RWMS (RimWorld ModSorter). Alone in itself it does nothing and will be reused in a (future) version of RWMS itself. RWMS itself is a Python script for sorting RimWorld mods which can be found on https://bitbucket.org/shakeyourbunny...
Save Our Ship 2
Created by Kentington
https://i.imgur.com/fEkUafu.png Save Our Ship 2 is an unofficial expansion for RimWorld. Build a liveable spaceship and continue your colonists' stories in orbit - engaging in ship-to-ship combat with pirates, searching derelicts for treasure, and perhaps ...
[DEPRECATED] Save Our Ship 2 - Dub's Bad Hygiene Compatibility Patch
Created by Kentington
Use Dub's native compatibility feature instead....
Save Our Ship 2 - Rimatomics Compatibility Patch
Created by Kentington
Compatibility patch for Save Our Ship 2 and Rimatomics. The following changes are made to SoS2 content: -Ship capacitor arrays can act as PPCs and power Rimatomics energy weapons. -Railguns mounted on ships can target any world tile. Blast your foes from o...
Save Our Ship 2 - What The Hack Compatibility Patch
Created by Kentington
Compatibility patch for Save Our Ship 2 and What The Hack. The following changes are made to SoS2 content: -Shuttlecraft are not considered mechanoids for the purposes of What The Hack. This prevents WTH from interfering with fueling and drafting them. Be ...
SF Materials Rebalanced
Created by StarlightSovereign
★·.·´¯`·.·★ What it does ★·.·´¯`·.·★ This mod overhauls the Materials in Rimworld to be more intuitive. This does not mean they are necessarily "realistic". It means they adhere better to layman's expectations of the materials. So if you are a structural e...
SF Grim Reality
Created by StarlightSovereign
★·.·´¯`·.·★ What it does ★·.·´¯`·.·★ Rimworld is a rough, brutal game where a colony of people are doing whatever it takes to survive. Yeah it's rough, and sometimes it sucks, but at the end of the day, there are two kinds of people: Survivors, and hats. T...
Share The Load [Obsolete 1.5]
Created by Uuugggg
Obsolete in 1.5: Minor features will be found in the TD Enhancement Pack What 1.5 has that Share the Load did ☑️Share The Load tracks what is needed and doesn't deliver too much. ☑️Option to deliver even if there's not enough to finish the building What 1....
Show Draftees Weapon
Created by El Targhetto
This mod is obsolete as of the 1.4 update, which includes this functionality in the base game. :) Final Update As of the 1.4 update the base game has added a similar feature making this mod redundant. This mod will not be updated for version 1.4, but it wi...
Simple Chains: Leather
Created by Owlchemist
Aimed for players desiring more challenge in their resource production, this mod introduces a leather processing chain. In order to get leather, your pawns will need to boil up tanning liquor and soak their freshly acquired raw hides and pelts in it for a ...
Simple Chains: Leather Additional Patch
Created by slapMYmarsupial
Last update 4/20/20 Owlchemist did an incredible job on the leather overhaul system Simple Chains: Leather which addresses all the base game leathers plus leathers found within many other mods. Where Owlchemist left off, I've expanded compatibility to addi...
Simple Chains: Steel
Created by Owlchemist
Compacted steel? In my mountain? I don't think so! Return to the basics of production chain antics with this iron to steel mod. Used in conjunction with a coal mod listed below, your pawns will now have to work double hard to start building up their steel ...
Simple Chains: Lumber
Created by Owlchemist
This is a pro-difficulty mod designed for people looking for a bit more challenge in their RimWorld experience. With it tree will drop raw logs which will need to be cut into lumber and then dried in order to be truly useful. Features Raw logs: Trees now d...
Simple sidearms
Created by PeteTimesSix
With the invention of pockets comes the idea of bringing EVEN MORE WEAPONS. Because your snipers are getting really tired of getting shanked. See forum thread for details. https://ludeon.com/forums/index.php?topic=32497.0 Non-steam version and old releases...
Simply More Bridges
Created by Lanilor
New bridges types for heavy structure support and building in deep water! A simple mod that adds more briges types on top of the wood bridges that rimworld core provides. Heavy briges work the same way as wood ones, but also provide support for heavy stuct...
Simply More Melee
Created by CHЯLIE?
Did you know that there are only SEVEN melee weapons in vanilla rimworld? That's a criminally low amount! Muh weapon diversity! >:( Introducing Simply More Melee! Does what it says on the tin! Simply More Melee is a mod meant to diversify and expand upon t...
(Moved) Slightly More Realistic Wool Production
Created by CrunchyDuck
woah hello sorry for breaking all your games But anyway, Oken, my companion in most of my old RimWorld modding had taken it upon himself to do my job and maintain it. Momentarily it will be up on the workshop. For now, it can be accessed here. (Slightly Mo...
Smokeleaf Industry Reborn
Created by Bishop
Version: This mod is compatible with RimWorld versions 1.0, and 1.1. Description: Smokeleaf Industry Reborn is a mod that adds various new drugs, foods, medicines, building materials and more all based around smokeleaf cultivation and processing. All items...
Snap Out!
Created by Weil
https://i.imgur.com/TUwekIZ.png https://i.imgur.com/cMzeQ7d.png 19/10/22 - 1.4 update 5/8/21 - Simplified Chinese translation 10/7/21 - 1.3 update 9/1/21 - Italian translation; Remove hit counter; Remove Harmony dependency 1/10/20 - Update formula; Revamp ...
Sometimes Raids Go Wrong
Created by RemingtonRyder
Ever wished that a raid would just go horribly wrong? This mod allows storytellers to add a random and sometimes hilarious twist to a raid. For example, perhaps the raiders walk in and meteorites strike the ground nearby. Or a pack of manhunting animals wa...
Sparkling Worlds - Full Mod
Created by Albion
Sparkling Worlds - Glittertech on the Rim The main features of this mod is to increase the ability to craft advanced Glittertech items and introduce some new advanced weapons, items and buildings from Glitterworlds without breaking the game or deviating to...
Technology Blueprints
Created by LOLKAT_KOMRAD_94
Technology Blueprints Version 1.0.5 Always load Technology Blueprints after any mod that adds, changes or removes Research Projects, including Research Tree and ResearchPal. Description: This mod adds Technology Blueprints to the game. Discover the secrets...
Tech Advancing
Created by GHXX
This mod advances the Tech-level of the colony once certain conditions are met. Even including rules that can be customized. Also allows you to: • Scale the cost of all techs • Scale the cost of techs that are above your techlevel • Apply a discount for te...
Therapy
Created by Orion
This mod allows you to let skilled colonists perform therapy on others to remove negative memories. Description Distressed colonists will lie on the couch in their free time and available therapists will come to councel them. This will make bad memories go...
Thick Armor
Created by Uuugggg
Multi-layer armor applies its armor value for each layer it occupies. How effective this is can be configured in the settings. Recommend ~50% and reduce armor penetration --- In vanilla, Armor is applied to an attack for each layer of apparel separately. M...
[1.0] Vanilla Factions Expanded - Core
Created by XeoNovaDan
IMPORTANT For 1.1 onwards, Vanilla Factions Expanded - Core is now being maintained by Oskar Potocki: https://steamproxy.net/workshop/filedetails/?id=2023507013 https://i.imgur.com/p7Fv1Z6.gif https://i.imgur.com/nTY7k3k.png 1.1.3 (06/09/2019): Added i...
Vanilla Fishing Expanded
Created by Sarg Bjornson
https://i.imgur.com/m7knAau.png https://i.imgur.com/7RT09LK.png Vanilla Fishing Expanded is a first module in a brand new mod series “Vanilla Cuisine Expanded” from the Vanilla Expanded team. With such an important mechanic missing from the base game, Oska...
Vanilla Furniture Expanded
Created by Oskar Potocki
https://i.imgur.com/Ljrc02E.png https://i.imgur.com/fzZxGm1.png Check change notes. https://i.imgur.com/Sigu6gu.png I have always found vanilla furniture to be lacking in depth and quantity. After researching Complex Furniture, the research tree for furnit...
Vanilla Furniture Expanded - Medical Module
Created by Oskar Potocki
https://i.imgur.com/Ljrc02E.png https://i.imgur.com/fzZxGm1.png 1.1.1 (21/02/2020): 1.1 version of this mod is no longer dependant on VFE-Core 1.1.0 (20/02/2020): This mod is now 1.1 compatible. 1.0.0a (05/05/2019): Fixed several bugs. 1.0.0 (20/04/2019): ...
Vanilla Furniture Expanded - Production
Created by Oskar Potocki
https://i.imgur.com/p7Fv1Z6.gif https://i.imgur.com/m7knAau.png https://i.imgur.com/Ljrc02E.png https://i.imgur.com/fzZxGm1.png 1.1.0 (24/02/2020): We are now 1.1 compatible. 1.0.2 (05/10/2019): Now compatible with Dubs: Hygiene. Also, fixed the linkables ...
Vanilla Furniture Expanded - Security
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/Ljrc02E.png Before we begin, a massive thank you to my team. You all have been super inspiring, and your ideas and feedback are bringing these mods extra depth. Trunken, XeoNovaDan, thank you. https://i.i...
Vanilla Weapons Retextured
Created by Luizi
Improves all vanilla weapons by giving them a more defined aesthetic. Every weapon has been redrawn and redesigned to be more realistic and cleaner, the pictures are done in high resolution so they work perfectly with zoom mods like Camera+ Includes - Auto...
Wall Light
Created by Murmur
https://i.imgur.com/glxD5rt.png As of update 1.5, Rimworld now contains wall lamps that serve the same purpose that this mod served for many, many years. So, what does this do now? Adds wall sun lamps. Lets you configure the vanilla wall lamps (and the add...
What the hack?!
Created by roolo
What better way is there to take revenge on mechanoids than to hack them, and use them as your own combat slaves? What the Hack!? adds a large amount of balanced mid-to end-game content involving hacking and upgrading mechanoids, world quests, crafting an ...
Where is my weapon?[1.0-1.4]
Created by tammybee
Human re-equip the weapon that equiped before downed when recovering from downed (or fully healing). 気絶から回復した(または怪我が完治した)際、気絶前に持っていた武器を装備しなおそうとします。 B19 version : https://steamproxy.net/sharedfiles/filedetails/?id=1238308608 Language - English - Japanes...
While You're Up [1.0]
Created by kevlou
"So long Bob, I'm heading back home for some food!" "OK Jim. Hey, while you're heading over there, mind hauling some of this wood we chopped?" "Can't do it Bob, I'm cooking now. More important than hauling." "But Jim, you're literally walking from the fore...
Work Tab
Created by Fluffy
Provides a vastly more customizable work tab. https://headers.karel-kroeze.nl/title/Important.png Work Tab completely takes over job priorities from the vanilla game. In order to support core functionalities and other mods, it intercepts calls to get/set p...
Xenobionic Patcher
Created by SineSwiper
About This patcher mod looks through most of the surgery operations, and matches your modded surgeries (like new bionics) with your modded races and animals. In other words, if you have a bionic expansion mod like FSF's Vanilla Bionics Expansion, EPOE, or ...
Xeva's Rimhair
Created by Orion
Adds more tribal hair styles. Non-Steam version You can download it from my Patreon page here. Support the cause If you enjoy my mods, please consider supporting me: http://ufo2.site44.com/become_a_patron_button.png...
[1.3] Advanced Animal Frameworks 3.95
Created by WalkingProblem
This is the core framework that allows animals to carry weapons, do various work and for special autonomous animal-like vehicles. Does not add content on its own. It will power all the Walking Problem "animal mods" like Minions, Smurfs, RimSlaves, Trading ...
[1.0] Android Resurrection Kit - Unofficial Android Tiers addon
Repair androids via craftable kits. Android Tiers by Atlas and associated mods required. Introduces 3 special, somewhat expensive kits: B-Tier Repair Kit, Resurrects T1 androids A-Tier Repair Kit, Resurrects T1 and T2 androids S-Tier Repair Kit, Resurrects...
Android tiers
Created by Atlas
DEPRECATED 1.3+ Discontinued beyond 1.3: See Killathon's Reintroduction for 1.3+ : HERE Or search: "Mechanical Humanlikes" https://i.imgur.com/plbocrQ.png REQUIRES HUMANOID ALIEN RACES & HARMONY Order: Harmony - Core - Humanoid alien races - Android Tiers ...
[1.1] Android tiers - Gynoids [DEFUNCT]
Created by Veronika Holmes
Updated version by Winterbloom: https://steamproxy.net/sharedfiles/filedetails/?id=2566107206 Adds a chance for T1-T5 androids to spawn with a feminine shaped chassis. This is an add-on mod for Android Tiers by Atlas. You'll need to load this mod after...
Materials+
Created by Atlas
This mod aims to expand on the current sets of materials in rimworld, adding a range of new resources and research that range from basic masonry construction materaisl to plastic textiles such as kevlar. Non Steam Download: https://drive.google.com/open?id...
[1.0, 1.1] RimCuisine 2 Core
Created by Crustypeanut
Updated for 1.1! Does not include eventual balance pass or functionality with the new Royalty DLC.. yet. RimCuisine 2 for 1.0 Welcome to RimCuisine 2! This mod is focused on adding new crops and food types for your pawns to enjoy while they suffer horribly...
[1.0] RimCuisine 2 Meals and Munchies Expansion
Created by Crustypeanut
RimCuisine 2: Meals and Munchies Expansion for 1.0 Welcome to RimCuisine 2: Meals and Munchies! This expansion mod is focused on expanding your colony’s repertoire of snacks, foods, and meals for your pawns to gorge themselves on! -------------------------...
RimCuisine 2: NERFED Drugs and Drinks
Created by TheGoofyOne
RimCuisine 2: NERFED Drugs and Drinks. Completely safe to add and remove with any other mods. No core files overwritten. Utilizes xpath patching. Load this mod after Rim Cuisine 2.0. This mod is to make caffiene items, cigarettes, cigars, and alcoholic ite...
[1.0] RimCuisine 2: Bottling and Booze Expansion
Created by Crustypeanut
RimCuisine 2: Bottling and Booze Expansion for 1.0 Welcome to RimCuisine 2: Bottling and Booze! This mod is all about alcohol. Well, also non-alcoholic beverages but who cares about those?! With 19 new alcohol types and a variety of recipes ranging from vo...
[1.0] RimCuisine 2: Smokes and Shrooms Expansion
Created by Crustypeanut
RimCuisine 2: Smokes and Shrooms Expansion for 1.0 Welcome to RimCuisine 2: Smokes and Shrooms! This expansion mod adds a variety of new drugs for your pawns to ultimately binge on to your frustration! It also adds two new crops and a number of new techs! ...
[1.3] Wild Animal Sex + Behaviors V6.2
Created by WalkingProblem
LET THERE BE SEX!!! A mini-mod for those players who (like me), prefer the wild animals to behave normally - and actually mate in the wild. Have fun! 【 WARNING 】 IF YOU DONT WANT BOOMRATS TO OVERLOAD YOUR MAP YOU NEED ONE OF THESE MODS: If you want boomers...
[FSF] Better Spike Traps
Created by FrozenSnowFox
Description Spike traps have become less viable due to their high resource cost and their inability to be placed near each other. This mod removes the distance limitation and reduces the trap cost from 45 materials to 15. While a bit cheap early on I think...
[FSF] Encounter Map Resources
Created by FrozenSnowFox
Description This mod changes the encounter map spawning settings to enable resources to spawn again. Now you can setup temporary mining camps again at resource nodes and pick up a small amount of resources on the way back home with caravans. This mod is in...
[FSF] Filth Vanishes With Rain And Time
Created by FrozenSnowFox
Description This mod patches all filth defs so they wash away with rain/snow. It also patches all filth defs that have a disappearsInDays duration of 15 or higher. What does this mean? It means every type of filth in the game and every type of filth added ...
[JPT] Fertile Fields Makeover
Created by jptrrs
https://i.imgur.com/p7Fv1Z6.gif Everybody loves Rainbeau's Fertile Fields... but only for what's inside! I thought it deserved better looks, so that's what I did. This is a recoloring and retexture of its resources. I didn't touch the buildings or the UI, ...
[KV] Path Avoid
Created by Kiame Vivacity
Path Avoid allows you to "nudge" the pathfinding system for your pawns, to make them prefer and avoid different areas. Use it to make your pawns follow pathways in your base, or avoid passing through a freezer to get to the other side! Avoidance won't prev...
[RF] Fertile Fields [1.0]
Created by Claire Burgdorf
"Fertile Fields" is a terraforming mod that lets you fertilize and plow your soil, create farmland on solid rock so you can grow crops in inhospitable environs or inside of mountains, and eventually even restructure the landscape. Create raw compost with f...
[RF] Pawns are Capable! [1.0]
Created by Claire Burgdorf
Tired of pawns who refuse to do certain types of work, even when their own lives and the survival of the colony depend on it? This mod changes the way in which the game handles "incapabilities." On the pawns' character tabs, you'll see that the "Incapable ...
[RF] Rumor Has It.... [1.0]
Created by Claire Burgdorf
Have you ever wondered why your pawns don't talk about each other? Did no one wonder about sending that shifty cannibal Alex to bury the dead? How come Ray likes the abrasive psychopath who beat up her friend, just because she's never been insulted directl...
[SYR] Doormats
Created by Syrchalis
Doormats - with a twist https://i.imgur.com/s8csNp7.png Doormats adds leather and cloth doormats to prevent colonists to carry filth into buildings. They are powerful at keeping filth in check but need to be cleaned regularly and pawns need a moment to cle...
[SYR] Set Up Camp
Created by Syrchalis
Set up camp, once again! https://i.imgur.com/s8csNp7.png For all your caravan managing needs, you can now set up camp anywhere. This let's you travel to hunt, forage and mine without having to 'settle' every time. https://i.imgur.com/eiAAg6q.png Settings: ...
[SYR] Terrain
Created by Syrchalis
Changes texture of gravel, soil and rich soil to include patches of green and be more distinctive. https://i.imgur.com/s8csNp7.png This makes it much easier to differentiate the terrain types, particularly Gravel and Rich Soil, while also adding green patc...
[v1.0]-LinkableDoors
Created by Steardliy
Beta 19 version -rim-B19-LinkableDoors Beta 18 version -rim-B18-LinkableDoors Alpha 17 version -rim-A17-LinkableDoors ------------------------------------------------------------------------------- Description A mod which combines the graphics of adjacent ...
[XND] Survival Tools
Created by XeoNovaDan
Direct download from GitHub (source) Multilingual Support 中文 - fatestartnight Compatibility Should be safely addable to existing savegames, though do note that you will need to make tools for all of your colonists if this is the case since they won't work ...
[XND] TE Turret Expansion
Created by XeoNovaDan
Translations 日本語 - Proxyer Overview TE Turret Expansion is a vanilla-friendly turret mod that uses the extended turret framework from Turret Extensions, which gives each added turret various unique characteristics compared to other turret mods (e.g. limite...
[XND] Turret Extensions 1.1
Created by XeoNovaDan
RimWorld Version 1.2 The 1.2 version of Turret Extensions, Turret Extensions - Continuum, is now being maintained by Netrve, please find the workshop page here - https://steamproxy.net/sharedfiles/filedetails/?id=2201064941 Netrve's fork also has an op...
[XND] Visible Pants
Created by XeoNovaDan
Translations 日本語 - Proxyer Overview A very small mod that makes it so that pants are finally visible on your colonists, that pesky group of visitors which eat all of your food supplies, and that horde of angry pirates who want nothing more than to kill off...
Alien Faces Expanded - Update
Created by SebSeb
I have neither the time nor the interest updating this for 1.1. I'm leaving it as is for anyone still playing 1.0 This is a quick update of the Alien Faces Expanded to make it work again. It's for 1.0 Original modpage here To be sure it works with other Al...
Animal Food Restrictions
Created by Jaxe
Unlocks food restrictions for animals which can be changed in the health tab. This mod does not provide any GUI to modify animal restrictions so a mod like RimHUD is needed to actually set the restrictions. Anything else? https://i.imgur.com/dBYgX93.png ht...
Avali Continued [1.1] DEPRECATED
Created by Ksisa
NO LONGER SUPPORTED This mod is no longer supported and I have no plans to update it in the future. This mod WILL CRASH your game for any version except 1.1. If you want to take up the reigns, the source code is on GitHub down below. Otherwise, I suggest R...
Avali Tweaks
Created by eagle0600
This mod tweaks a variety of things from the Avali mod. Things this mod is currently responsible for: • Adds regular-sized mass cooking recipes when mass cooking is installed (the base mod already adds all the small and Avali recipes. • Buffs nanofibre to ...
Call of Cthulhu - Elder Things
Created by Ryoma
Adds a new playable race: The Elder Things. Adds a new scenario for The Elder Things. Adds a new faction limited to frozen regions. The Elder Things, escaping the Shoggoth rebellion, took to sailing through space to escape their own creations. Now they pop...
(OUTDATED) Call of Cthulhu - Elder Things Tweak
Created by Cruril
Check out the updated version (not updated by me): https://steamproxy.net/sharedfiles/filedetails/?id=2479085870 Allows Elder Thing race to use other weapons besides Elder Thing Laser Gun. Increases lifespan by 10-fold. Credit to Jecrell for the origin...
Boats
Created by Smash Phil
Note: I'm not maintaining this mod anymore, it's being reworked into a generic vehicle mod (air, land, sea). Don't ask about it here, if you want info on the mod, drop by the discord. I post updates regularly. https://i.imgur.com/QMEtdN7.png This mod adds ...
Cut plants before building[1.0-1.4]
Created by tammybee
If there is the plant that need to be cut on planned construction site or planned installation site or roof area, The MOD will designate to cut the plant. You can toggle auto felling designation mode by new play settings icon button or shortcut key(Default...
Easy Speedup
Created by fyarn
Simple-to-activate 4x speed with GUI icon or keyboard key '4'. No dev mode required! Download Github (with Source): https://github.com/fyarn/EasySpeedup Direct: https://github.com/fyarn/EasySpeedup/archive/master.zip Steam: https://steamproxy.net/share...
Everybody Gets One
Created by Uuugggg
Set a bill to craft things until there's one for each member of the colony. When someone joins, the bill target count automatically increases. Features - "One per colonist + X" : Set it "+2" to keep two *extra* hats around, "-2" for hats for everyone but t...
Facial Stuff 1.1
Created by Killface
FS 1.3 version status Aftrer initially updating the core components to 1.3, I've noticed that many good mods came out (while I was busy with other things), which make most functionality of FS obsolete. Thus I'm not working on FS any longer. Current status ...
Faction Blender
Created by SineSwiper
About Are you annoyed that you downloaded all of these different races and animal mods, but they come with some boring homogeneous faction to show them off? Wouldn't it be more realistic if there were a faction that brought these races together? Faction Bl...
Filthy Orc Invasion
Created by Hokum
Requires Humanoid Alien Races 2.0 in order to play. From lands unknown, this mod introduces the ruthless orc clans to RimWorld. Bonuses to orcs: - 30% more HP - 30% increased mining and construction speed - 25% natural blunt and sharp armor ratting - 150% ...
Gloomy Face mk2
Created by Gloomylynx
replace face & Narrow head texture adjusted to average type update 2019-09-25 -suppresses the reduction in the hairstyle width of narrow type heads. -Narrow head texture adjusted to average type -add male face update 2020-02-25 -update for rimworld 1.1...
Gloomy Vanilla (old)
Created by Owlchemist
This mod has been succeeded by Gloomy Vanilla Overhaul. Go get it! This is fan-made modification patch for the GloomyFurniture mod. I read there was some interest from the community for a vanilla asset replacement in the Gloomy mod art style, so I decided ...
GeneticRim Cosmic Horrors Patch [DEPRECATED]
Created by Sarg Bjornson
IMPORTANT: Genetic Rim is now deprecated. All the mod's content, plus that found on the old "patches" is now part of Vanilla Genetics Expanded, https://steamproxy.net/sharedfiles/filedetails/?id=2801160906 This will be left here for those who want to p...
Gradient Hair
Created by AUTOMATIC
ABOUT Adds gradient hair to the game. Mod hairs are supported. On pictures are hairs from SS Lovely Hair Style mod. All new pawns (as well as existing when you enable mod for the first time) have a chance to get gradient hair, which is by default 25% for w...
Industrial Age - Objects and Furniture
Created by Ryoma
Adds new furniture and appliances to your game from the time period of the late 1800's and early 1900s themed after the industrial era. Adds the following objects: Refrigerator - Stores meals and freezes them. Telegraph- Lets colonists use a communicator a...
Infused
Created by Charlotte
A unique way to make unique items for your special colonists: Randomly enchants equipment. Features Varying infusions for everyone All weapons and apparels have a chance to get infused. They will have its own label, various stat buffs and color coded overl...
JecsTools
Created by Ryoma
Adds modding components to RimWorld: vehicles, spell casting, weapon slots, oversized weapons, and more! ;;;;; PUT THIS MOD ABOVE OTHER DEPENDANT MODS ;;;;; Example Mod Load Order Core HugsLib JecsTools Star Wars Call of Cthulhu ;;;;;;;;;;;;;;;;;;;;;;;;;;;...
Job Splitter
Created by Fuglypump
Splits apart many of the categories in the work tab to allow the creation of more specialized colonist roles. Job Splitter With this mod you can assign colonists to perform smaller aspects of the vanilla job types which allows for better colony management....
Meals On Wheels
Created by Uuugggg
Colonists grab meals from animals, or each other, if needed - if there is nothing else available. --- "I'm so hungry, but there is no food" "You dumbass there's food on the muffalo" "... muffalos scare me." --- Note that 1.3 did add "Food from animals" But...
ModCheck
Created by nightinggale
Toolkit for xml modders. Adds 13 new patch operations. Eliminate the need for patchmods. Patch according to presence, order or version of mods. Reorder xml elements, write patching results and test results to the log. Allow faster patching (shorter startup...
More Vanilla Biomes
Created by Zylleon
https://i.imgur.com/HvMpaYn.png More Vanilla Biomes adds more variety to your environment without overhauling the game. Includes TEN new vanilla-friendly biomes. Glacial Shield: Where the glacier meets the tundra, this area is icy, rocky, and cold almost y...
Pawn Education (1.1)
Created by Gay Poots
A mod that allows pawns to educate each other. Description A mod that allows pawns to educate each other. The higher the passion for the subject, the higher the odds of discussion and the more experience is shared. When the teacher has skill level 20, some...
Pawn Rules - Food policies and more
Created by Jaxe
Tired of feeding your prisoners Lavish Meals? Need your animal handlers to stop bonding with livestock? Want a colonist to avoid getting a new lover? Have a worker on construction duty but shouldn't be building artistic furniture? Pawn Rules is a mod that ...
Prepare Landing
Created by neitsa
PrepareLanding is a mod that allows players to carefully choose their landing site before actually starting their colony. Choosing a landing site can be done by applying and using different set of filters, resulting in an unique combination of tiles, which...
RimHUD
Created by Jaxe
RimHUD is a UI mod that displays detailed information about a selected character or creature. The HUD display is integrated into the inspect pane which can be resized to fit the additional information. Alternatively, the HUD can display a separate floating...
RimEVE (Music Pack)
Created by [ Rizno . 雨 ]
RimEVE adds over 4 hours (45 tracks) of new music for RimWorld taken from the space exploration game EVE Online. All of the music used in this mod was composed by Jón Hallur Haraldsson of CCP Games. Music Genre: Ambient Sci-Fi After many hours within RimWo...
Reinforced Walls
Created by NECEROS
Adds expensive heavy reinforced walls with exceptional hit points that resist explosive damage (unlike typical walls.) Additionally, you get an embrasure version of the heavy reinforced wall (you can shoot through it, but not walk through it) providing 65%...
RimWriter - Books, Scrolls, Tablets, and Libraries
Created by Ryoma
Add tablets, books, scrolls, libraries, and more to your RimWorld playthroughs. RimWriter is a mod that adds a lot of content focused on writing to supplement the standard vanilla RimWorld playthrough such as: -Items * Stone Tablets * Leather Scrolls * Jou...
RimThemes
Created by aRandomKiwi
https://i.imgur.com/OPlXBLl.png https://i.imgur.com/Gczai0t.png Themes engine for RimWorld. Modify all game UI, make RimWorld look as you are or as you want. Fully customizable (custom fonts and many other things can be Disabled in mod settings ! ) Please ...
Safely Hidden Away
Created by Uuugggg
Bases that are in remote locations don't get raided as often. Travel time to islands is determined by nearest coast, plus a few days. Caravans/visitors also don't visit as often. High wealth can cancel out the delay though. Configurable delay times. Check ...
Statue Of Colonist Alien Race Patch
Created by tammybee
You can now make Humanoid Alien Races 2.0 race's statues. Required - Statue Of Colonist (2019/08/27-) - Humanoid Alien Races 2.0 Operability Confirmed - NewRatkinPlus - Kurin, The Three Tailed Fox - Dragonian Race - Rabbie The Moonrabbit Language - English...
Weapon Tech 1.0
Created by Janson
Weapon Tech 1.1 https://i.imgur.com/4Q2trao.png Weapon Tech replaces and expands the vanilla weapon research, with a larger emphasis on chronological progression. This means starting with smoothbore muzzle-loaders, and finishing with state-of-the-art gauss...
ZARS Tribalism
Created by dracoix 🐉
ZARS Tribalism: Tribal Essentials Pack ORIGINAL AUTHORS: RimRue , Rainbeau Flambe STATUS: Highly Unstable This is an official 1.2 update of Tribal Reborn B19 Based on RimRue's "Tribal Essentials" mod from A17 and Rainbeau Flambe from B18. All original cred...
[1.0 - 1.5] Real Vanilla Gun Names
Created by Snowi
This Mod changes all traditional gun names to their real life counterparts. Also, the Mod enhances the ingame descriptions with more immersive fluff-text. The changed guns are: Assault rifle -> M16A2 Bolt-action rifle -> Lee-Enfield Chain shotgun -> Saiga-...
[RF] Tribal Raiders [1.0]
Created by Claire Burgdorf
This mod adds a new "tribal raider" faction. Like pirates, tribal raiders raid you just because they can, and cannot be appeased with silver or by releasing prisoners. Be forewarned, worlds which include tribal raider factions can be quite hostile to newco...
[WD] Partially-Passable Wind Turbines (Obsolete)
Created by Wemd
Attention: wind turbines are completely passable now, so this mod is useful for versions 1.2 and earlier only! Description: A tiny, but very useful patch. Changes only one string making wind turbines partially-passable. How it works: each construction in t...
[XND] Proper Shotguns
Created by XeoNovaDan
Overview Pump shotguns and chain shotguns will fire 6 pellets simultaneously, rather than one single shot. This also isn't like other similar mods in the sense that shotguns with this will fire buckshots properly, rather than technically fire one pellet af...
Statue of Animal[1.0-1.4]
Created by tammybee
Add statue of animal that can be created on sculptor's table. The design of the statue is randomly determined from animals or presets at the completion of creation(can edit it). This MOD is powered by Harmony Patch Library. Description Add "statue of anima...
Statue of Colonist
Created by tammybee
Add statue of colonist that can be created on sculptor's table. The design of the statue is randomly determined from colonists or presets at the completion of creation(can edit it). This MOD is powered by Harmony Patch Library. If you want to make a statue...