RimWorld

RimWorld

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[Abandoned] Medical System Expansion
   
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Mod, 1.0
File Size
Posted
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2.757 MB
22 May, 2019 @ 2:43pm
11 Aug, 2019 @ 1:17am
26 Change Notes ( view )

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[Abandoned] Medical System Expansion

Description
This mod is no longer maintained. Check out MSE from another modder as a replacement.

Not Just Another Prostheses Mod. An expansion of vanilla medical system and how they work. Adds full featured prosthesis that uses vanilla standard and integration with another mod.


  • Fixed vanilla bug where installed basic or simple prosthetic parts can naturally heal. Now you don't get your installed hook hand naturally healed.

  • Installed prosthesis can keep its child parts. In vanilla or other mod, if you install prosthesis part like peg leg then you lost its foot and toe.
  • Exclusive body part system framework and it's modules. This allows you to install prosthetic modules on installed prosthesis.
Note that above two main features only work on bionic and archotech prosthesis. It's not make sense to me if basic and simple body parts can have this features.

[imgur.com]

In vanilla and other mod, added prosthesis part also lower pawn total health by a substantial margin. The more child's part it have then the more pawn health decreasing.

Bonus HP in this image is from integration with EBF mod.
[imgur.com]
  • New organ transplant rejection, prosthesis limb and bone adaptation system, and implant complication. Some of this is never done by another mod.
This mod not really that OP. Raider chance to spawn with prostheses parts and implants now higher and also have same feature.
  • Exclusive implant system framework. Prosthesis part that support this can install implant on installed prosthesis part. of course there's a limit of how many implant can be installed on installed prosthesis part.

All Other Features
  • New research projects.
  • 2 new workbenches.
  • About 50+ new prostheses parts and implants.
  • Balancing vanilla prostheses body parts and implants.
  • Adds prostheses parts and implants to trader and raider.
  • Vanilla organs can be harvested and transplanted.
  • Harvested organs can rot and decay.
  • Now all bones can be destroyed by damage or attack.
  • And many other features.



This mod only contains prosthetic for each body part of vanilla pawn have, some specialized prosthesis, and variety of implants. This mod also contains modules for prosthetic parts. This prosthetic then divided to vanilla prosthetic tech tiers.

This mod doesn't contains unnecessary prosthesis and doesn't add non-vanilla prosthetic tech tier.









































Items Spreadsheet[docs.google.com]

Github[github.com]

Ludeon Forums[ludeon.com]



Combat extended : Fully supported.

Elite Bionics Framework : Added bonus HP to MSE prosthesis. Simple +1 HP, Bionic +3 HP, and Archotech +5 HP.

NightVision : Added night vision ability to bionic and archotech eye.



The Birds and the Bees
- Reproductive organs transplantation and rejection.
- Added archotech reproductive organs.

Android tiers
- Added part system feature to High Prostheses and Cybernetic Prostheses.
Android tiers HellDrone-Extension
- Added part system feature to Robotic Plasma Claw and Robotic Power Claw.

Compatible (put MSE below this mod)
- Archotech Expanded
- Archotech Expanded Prosthetics
- Expanded Prosthetics and Organ Engineering
- Rah's Bionics and Surgery Expansion
- Rah's Bionics and Surgery Expansion - Hardcore Edition
- Vanilla Bionics Expansion


  • Adds specialized prosthesis, implants, and prosthetic modules.
  • Adds Disease (maybe new add-on).
  • Adds animal prosthesis, implants, and modules (new add-on).
  • Adds the new way of mutation and evolution of body parts (new add-on).
  • Adds new unique prosthesis tier (new add-on).
  • Integration with another mod.
If you have new prosthesis idea, feel free to tell it in "New Ideas Suggestion". I'll decide it to add it or not. This not limited to prosthesis and this also include mod balance if you have some suggestion about it. Also if you have error or weird issue after install this mod please tell it at "Bug Report".

As much as possible this mod use xpath or harmony to patch game or any other mod so i can use it with my 300+ mod modlist.



Thanks to Andreas Pardeike for its Harmony. Used to alter vanilla code.
Thanks to Marnador for font.
Popular Discussions View All (3)
47
19 Sep, 2023 @ 11:22am
PINNED: Bug Report
Oreno
15
27 Nov, 2019 @ 8:16am
PINNED: New Ideas Suggestion
Oreno
345 Comments
Valenforth 3 Oct, 2020 @ 2:09pm 
whats MSE?
ThelianTech 3 Apr, 2020 @ 10:49pm 
FOr anyone wanting a 1.1 Version there is a new team of modders that have unofficially updated the mod to 1.1 https://steamproxy.net/sharedfiles/filedetails/?id=2006968859&tscn=1585941667
Dakon 20 Mar, 2020 @ 4:57am 
Great mod but it would be great if you could update to 1.1.
Max Lyu 9 Mar, 2020 @ 8:08pm 
holy thanks a lot, i have long been looking for this mod
NerdCuddles 9 Mar, 2020 @ 9:12am 
Can you add some integration with Facial Stuff? There's a bit of glitchyness
Demopan 8 Mar, 2020 @ 1:32pm 
Is this coming for 1.1?
9bananas 2 Mar, 2020 @ 12:16pm 
@Iloki : archotech expanded adds advanced archotech legs and arms which give an OP af +400% body part efficiency as well as the archotech brain melder, none of which aren't included in MSE
Fidel Castro 29 Feb, 2020 @ 5:24pm 
Is this compatible or interacts in any way with death rattle ?
lloki 21 Feb, 2020 @ 3:34am 
Ok, so I really like this mod and frankly I prefer it over the others. I have a question regarding Archotech Expanded - it is said that it's compatibile. But since this mod already adds Archotech parts, is there really a point to use Archotech Expanded along?

@DrHosinho I'm playing with this mod and Diseases overhauled without any problem:)
DrHosinho 10 Feb, 2020 @ 12:00pm 
As a med student I love this mod! Is it competible with diseases overhauled?