RimWorld

RimWorld

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Items (242)
4M Mehni's Misc Modifications [1.2-1.3]
Created by Mehni
Adds various settings to customise your RimWorld experience. Chockful with the best QoL tweaks imaginable. v0.1.1.8 Current features include: - Bugfixes for vanilla issues The game gives up on sending you manhunter packs once you reach a certain size. No m...
Call of Cthulhu - Straitjackets
Created by Ryoma
Adds straitjackets that disable mental breaks on colonists to prevent them from hurting themselves or others. When equipped: Global Work Speed -98% Manipulation 0% Move Speed -70% Mental Break Threshold Boosted 95% chance of disabling mental break Availabl...
Xenohumans - Gen-spliced Xenos on the Rim
Created by Albion
This mod adds 4 new Xenohuman races to your game. They can randomly appear as your starting colonists or later during the game as members of the vanilla factions. This mod is CE compatible! Savegame compatible! You can add this mod to an existing savegame....
Advanced Shield Belts
Created by dninemfive
Adds three new shield belts, the Quick-Recharge Shield Belt, the Heavy Shield Belt, and the Ranged Shield Belt. As their names imply, the first recharges more quickly, the second has a higher max charge, and the last one allows the wearer to use ranged wea...
Additional Joy Objects Classic
Created by dninemfive
1.1 update available here! Mod originally by Cupro, updated to B19 1.0 by dninemfive with permission. This mod adds new objects and activities that bring joy to colonists: board games, arcades, paintings, bookcases, medicine, and more! Non-Steam download a...
Achtung!
Created by Brrainz
❗️ Command your colonists like a boss! Pronounced like “A - tung” where “” is like the beginning sound of the superhero name “Hulk”. ❗️ The Achtung! mod enhances how you control RimWorld. You will get more control on how to position your colonists and how ...
Allow Tool
Created by Symbolic
A set of tools to make your life on the Rim a bit easier. Easily forbid and unforbid items, select similar things, have things hauled urgently and affect the entire map with powerful new tool extensions. Allow Tool can be safely added to existing games. No...
Alpha Biomes
Created by Sarg Bjornson
https://i.imgur.com/rLaa7So.png Updated: 21/10/22 Adds multiple unique new biomes to Rimworld. Features Adds 12 new diverse biomes to your Rimworlds. The mod has been designed with the Alpha Animals mod in mind, although it is not a requirement. https://i....
Alpha Animals
Created by Sarg Bjornson
Getting an error that bricks your game at the start? The latest update needed the load order to change, and Alpha Animals needs to load AFTER both VFE Insectoids 2 and VRE Insectors https://i.imgur.com/rLaa7So.png Adds multiple unique new animals to Rimwor...
Area Unlocker
Created by Fluffy
Removes the (arbitrary) limit to the number of areas you can create, change area colours. https://headers.karel-kroeze.nl/title/Notes.png While this completely removes the limit on the number of areas you can create, the area selection widget in other part...
Blueprints
Created by Fluffy
Blueprints allow the quick construction of repetitive rooms/areas. https://headers.karel-kroeze.nl/title/Features.png Create blueprint Use the 'Create' designator to drag over an area with existing constructions. Floors, walls and furniture will all be des...
Blood Pack
Created by muyahoya
My first C # mode. This mode adds a blood pack. Blood from settlers and prisoners can be collected and administered to the emergency rim. Briefly, you can treat bleeding with a blood pack. There may be bugs. Sorry I'm not good at English. Language: English...
Apparello 2
Created by Shinzy
Tons of new clothing, complete with stat bonuses and whatnot! Important notes -If you're using CE, please make sure Apparello is anywhere below/after CE in the load order -When adding the mod to already started colony remember to check and edit your Appare...
Animated Marshes [1.4]
Created by Stoic Saltine
Summary Marshes undulate in the same way regular water does. Rainforests feel wet now. Aesthetic preference....
Animals Logic
Created by ignis
Adds animal-related quality-of-life enhanсements. Features More info about production for pawn info window (milk/eggs/wool/reproduction) Explosive animals do not explode if anesthetized, so they can be safely slaughered using "euthanize by cut" bill (requi...
[Obsolete] AnimalCollabProj
Created by Xen
Adds over fifty animals into the game for every biome and environment! From Ice Sheets to Extreme Deserts, bring your game to life with some more critters! You can find us on Ludeon Forums and Steam with more information and fun extras! Special thanks to L...
Animal Tab
Created by Fluffy
Adds extra functionality to the Animals tab https://headers.karel-kroeze.nl/title/Important.png Does not require a new save game. Can safely be enabled/disabled in ongoing saves. https://headers.karel-kroeze.nl/title/Notes.png First released back in A12 (o...
Better Infestations 1.4
Created by Machine
This mod changes almost everything about infestations, the way they produce and insect behavior. Features: Infestations can start in most biomes, almost anywhere. The only exception is icelands. The bugs like warmer, rocky areas, preferably dark caves. If ...
Better Workbench Management
Created by falconne
NOTE: Most of what this mod did has now been integrated into vanilla. This version just adds in the features that have not been included in vanilla. The mod description below and the screenshots will be updated soon to reflect the new, cut down mod. This m...
Build From Inventory
Created by Uuugggg
Construction will use things in your colonist or pack animal's inventory. Your own inventory is used first, then any resources as normal - and then if there's nothing available anywhere, other people's inventory will be used. --- This is perhaps the most u...
Better Pawn Control
Created by VouLT
A RimWorld mod that allows to set colonists and animals to outfits, areas, drugs, food in one single action. Setup different policies and switch at will. Tutorial -> https://www.youtube.com/watch?v=aKhFCkFcaGU If you like my mod and feel like contributing,...
Better Vanilla Masking
Created by Owlchemist
This is a small mod which simply enables masking on some vanilla buildings. As it turns out, the masks were already there, they just weren't being used. This was probably because many of the masks were just a few pixels off here and there and never got fix...
Blighted Alert
Created by Vaniat
Add an alert while blighted plants are existed on map. The alert will target all the plants was blighted, You should cut them out as soon as you could to prevent the blighted spread to more plants. Languages: English Chinese Korean - vokania Polish - ran S...
Camera+
Created by Brrainz
You want more zoom and different paning? This little mod enhances the in-game camera so you can zoom in much more than usual. Perfect for this one great screenshot or for showing your viewers all the details while streaming. INCOMPATIBILITIES Some mods mes...
Ceiling Light [1.0]
Created by charles
Simply adds a ceiling light. Updated copy of the B18 mod found at: https://steamproxy.net/sharedfiles/filedetails/?id=1342150438 All credit goes to the original creator: https://steamproxy.net/profiles/76561198064725258...
Careful Raids
Created by Brrainz
More careful raiders - Can you handle them? This mod makes raiders avoid places where one of them died. The memory will hold on for a while and then vanish. This makes it much harder to fool them into traps or killboxes so if you think the current vanilla ...
Colony Leadership
Created by Golden Retriever
I DID NOT MAKE THIS MOD: All credit goes to Nandonalt. **Updated for Rimworld 1.1** Rimworld 1.0 release can be downloaded from github https://github.com/DonaldM164/ColonyLeadership/releases/tag/1.1.2 Colony Leadership Mod! Elect specialized leaders with i...
Colony Manager
Created by Fluffy
Colony Manager allows you to make colonists do the more tedious parts of managing a colony, making sure you're never out of vital resources again*. https://headers.karel-kroeze.nl/title/Important.png Requires a new save game. Adds a worktype, which is stor...
Color Coded Mood Bar
Created by semTex.
Please note that the original mod has since been updated and can be found here: Original Mod: https://steamproxy.net/sharedfiles/filedetails/?id=1136819681 Better Version: https://steamproxy.net/sharedfiles/filedetails/?id=2006605356 This version w...
Conduit Deconstruct
Created by TheWireLord
This mod was designed to help those players, like myself, that find it annoying to have to delete a single power conduit at a time. With this mod you will be able to not only view your entire power grid (like the blue lines that show up only when using the...
Craftsmanship
Created by YodaDoge
Pawns with shared passions will exchange their knowledge. Pawns will often chat about skills they both are passionate in. The less skilled pawn will then gain experience in that field. If the difference is high they will chat more often and will gain more ...
CuproPanda's Drinks
Created by dismarzero
This is the updated version of Cupro's Drink mod. 1.4 Changes Removed Universal Fermenter coding. -If you load Processor Framework coding you get an alcohol crafting. Please refer to it's page for instructions: Processor Framework 1.3 Using the new UF at: ...
Cybernetic Organism and Neural Network
Created by Trunken
Use the new version located here https://i.ibb.co/QQdCqdX/Changelog.png Version 1.0: Release (Medical Expansion) + Android Support Version 1.1: Bionics for all Body parts + Eyeball Collection + Berserker Chip with Mental State https://i.ibb.co/Yhvkjvq/Clea...
Cybernetic Warfare and Special Weapons
Created by Trunken
Version 1.0: Release (Special Weapons) Version 1.1: Power Fist with Knockback, Pummel and Stun added (XND mechanics) Version 1.2: Combat Extended Patch included (CE Ready) Version 1.3: Equipment requirements: Cyberware (CONN) or servo-motors (Power Armor) ...
Days Matter [1.0]
Created by WiseClock
Required Mod: HugsLib What does this mod do? Days Matter allows you to add and remove memorial days. The colonists will start party accordingly. Installataion You can install and enable this mod at any time. Uninstallation You can disable and uninstall thi...
Dead Can Serve(OUTDATED)
Created by CaptainSnafu
IMPROTANT : If you are a 1.1 player , please use this version : https://steamproxy.net/sharedfiles/filedetails/?id=2018891555 I am not currently maintaining this mod, i have quit playing Rim World :( ===================================== They born to l...
Deconstruct Return Fix
Created by dninemfive
Integrated into D9 Framework for 1.1+. The base game has a bug where the maximum number of drops for a given resource cost when deconstructing a building is one less than the actual cost, which is all well and good except when you have buildings which need...
Defensive Positions
Created by Symbolic
Allows your colonists to remember their position during base defense. You can send off your colonists to their positions with a single click. Also provides keys to quickly create and select groups of colonists for easier control in battle. Contains Basic a...
Dinosauria
Created by spincrus
ANNOUNCEMENT (19 September 2022) A brand new DINOSAUR mod has been released! Brought to you by the awesome people over at Biomes!, lead by my good friend Draegon1993, a new mod by the name of Biomes! Prehistoric has been released. Click here for Biomes! Pr...
Dismiss Trader
Created by Mehni
Trader dismissal. Get rid of loitering traders that have overstayed their welcome with the click of a button. Send away traders to make them leave. Traders lagging your game? With this mod you can: - Dismiss traders - Send away traders - Make traders leave...
Doors Expanded
Created by Ryoma
Door expansion pack for RimWorld. Adds new types and sizes of doors. Barky Mod Showcase Video: https://www.youtube.com/watch?v=gyV1zy6bRFo Originally included: Doors (1x2) - Double sized doors. Doors (1x3) - Triple sized doors. Curtains (Tribal) -Fragile, ...
Dual Wield
Created by roolo
Pistols are boring? Not when you dual wield them like Lara Croft! This mod allows your colonists to dual wield any weapon you allow in the mod options, including weapons added by other mods. Dual wielding does come with accuracy and firing rate penalties w...
Easy Speedup
Created by fyarn
Simple-to-activate 4x speed with GUI icon or keyboard key '4'. No dev mode required! Download Github (with Source): https://github.com/fyarn/EasySpeedup Direct: https://github.com/fyarn/EasySpeedup/archive/master.zip Steam: https://steamproxy.net/share...
Electric Stonecutting Table
Created by Cocaine™
This mod adds an electrically powered version of the stone cutting table that works at 175% of normal vanilla speed. Power shortages will knock your stonecutting speed down below the unpowered bench. Requires research so the normal stone cutting table won'...
Everybody Gets One
Created by Uuugggg
Set a bill to craft things until there's one for each member of the colony. When someone joins, the bill target count automatically increases. Features - "One per colonist + X" : Set it "+2" to keep two *extra* hats around, "-2" for hats for everyone but t...
Expanded Roofing
Created by CrunchyDuck
Adds customizable roofing, with transparent greenhouse roofing and photovoltaic solar roofing. Reworked from Vendan's original idea. A direct port of the Github version made by AaronCRobinson. I take no credit for anything made in this mod. Works on 0.19.0...
Export Agency
Created by erdelf
You ever get tired of setting up bills, outfits, storage settings etc. every new game ? Well then this mod is for you here. Export for Bills (including medical operations) and Storage Settings DrugPolicies and Outfits are now shared among every Save. Textu...
Faction Blender
Created by SineSwiper
About Are you annoyed that you downloaded all of these different races and animal mods, but they come with some boring homogeneous faction to show them off? Wouldn't it be more realistic if there were a faction that brought these races together? Faction Bl...
Fixable Mood Debuffs Alert
Created by fyarn
Fixable Mood Debuffs Alert Description: This mod alerts you whenever your colonists are getting easily fixable mood debuffs such as wanting to sleep together or wanting to master their bonded pets. Updates Feb 24 2020 1.1 Compatibility Update Oct 17 2018 1...
Faction Discovery (ended)
Created by Orion
Out of commission I've taken this mod out of commission. This means there will be no further updates. However, I have integrated the code with Vanilla Expanded Framework and improved it significantly. So if you still need the functionality, use that mod in...
Five Second Rule
Created by Uuugggg
Deteriorated food/items that don't become worse with low HP also don't sell for less. Now, this is crudely done by setting their HP to full if placed safely: under an indoor roof or on a shelf. But their HP literally affects nothing other than market value...
Floor Lights
Created by Temeez
Now with color picker and dark light: Floor Lights 2 Lights (lamps) that are integrated into the ground. These lamps used to have their power cable hidden underground, but various rim-rodents kept eating them so the cable placement had to be revisited. It ...
Fluffy Breakdowns
Created by Fluffy
Replaces random breakdowns with a maintenance requirement. https://headers.karel-kroeze.nl/title/Features.pngBuildings using components will now gradually deteriorate. The odds of a breakdown happening (and requiring replacement components), is directly li...
Follow Me
Created by Fluffy
Gives the camera tracking capabilities. https://headers.karel-kroeze.nl/title/Features.pngPress the 'Home' key (default, can be changed with in-game keybinding settings) while any colonist, enemy, animal or item is selected, and the camera will follow them...
Galaxy Life
Created by witchyspoon
AFTER 10 YEARS OF MODDING, I HAVE NOW STOPPED, THIS (1.5) WAS THE LAST UPDATE Take care everyone, xxx spoon Ludeon Forum Link ...
Gear Up And Go
Created by Uuugggg
Adds a button to draft, swap gear, then go to the target location --- "A Raid! Is it time for battle!" "Suit up!" "Okay I've got my armor vest, I'm going to go plant some corn" "I've already got armor so I'm still mining" "GET OVER HERE NOW" "But I haven't...
Genetic Rim [DEPRECATED]
Created by Sarg Bjornson
IMPORTANT: Genetic Rim is now deprecated. All the mod's content, plus that found on the old "patches" is now part of Vanilla Genetics Expanded, https://steamproxy.net/sharedfiles/filedetails/?id=2801160906 This will be left here for those who want to p...
GeneticRim Dinosauria Patch [DEPRECATED]
Created by Sarg Bjornson
IMPORTANT: Genetic Rim is now deprecated. All the mod's content, plus that found on the old "patches" is now part of Vanilla Genetics Expanded, https://steamproxy.net/sharedfiles/filedetails/?id=2801160906 This will be left here for those who want to p...
GeneticRim Megafauna Patch [DEPRECATED]
Created by Sarg Bjornson
IMPORTANT: Genetic Rim is now deprecated. All the mod's content, plus that found on the old "patches" is now part of Vanilla Genetics Expanded, https://steamproxy.net/sharedfiles/filedetails/?id=2801160906 This will be left here for those who want to p...
Giddy-up! Battle Mounts
Created by roolo
Giddy-up! Let your pawns charge into battle with mounts! Depends on Giddy-up Core and Hugslib This mod is part of the Giddy-up! Series. It focuses on mounting with the purpose of battling. Mounting can only be done with drafted pawns. Other mods in the ser...
Giddy-up! Caravan
Created by roolo
Let your colonists ride to far lands on elephants, muffalos, llamas or any other animal, modded or not! Changelog, manual download and older releases Dependencies This mod depends on Giddy up! Core, and Hugslib. Load order should be: Hugslib -> Giddy-up! C...
Giddy-up! Core
Created by roolo
The core files for the Giddy-up! series. Does not add anything on its own but the other mods in the series depend on it. The purpose of this series is to add mounting in as many aspects of the game as possible. Each mod released in the series will focus on...
Giddy-up! Mechanoids
Created by roolo
If it's possible to hack mechanoids with the What the Hack!? mod, why limit yourself to riding animals if you can ride deadly machines to battle. And why limit yourself to letting humans ride if you can let mechanoids ride animals, or other mechanoids! Thi...
Giddy-up! Ride and Roll
Created by roolo
Giddy-up! Let colonists Ride to their destination and Roll. "Hey Stein, can you go mine some steel? We're running out." "But Banastra, the only deposit is on the other side of the map! Why don't you do it?" "Well, I'm incapable of mining, you know that. Wh...
Glitter Tech Classic
Created by Sam_
About The original Glitter Tech mod, now with new art and features bringing it up to 1.5 standard. This mod adds a number of advanced buildings, items and resources to extend gameplay and difficulty beyond what the game already offers. It is recomended tha...
Go Explore!
Created by Albion
Go Explore! - A new event mod This mod provides new events and exciting opportunities for exploration. Go explore ancient cities and try to capture a space ship. New Events Lost City An ancient city got somehow destroyed. You can travel there and loot reso...
Hardworking animals 1.4
Created by DaLLaN
I'll be back as soon as Tynan stops deceiving fans of the game and starts updating the game. Previously, each update to the game introduced new mechanics, such as mood, drugs, and a global map. Now Ludeon is releasing paid mods costing $30 for the unoptimi...
Herd Migration Revival
Created by CrunchyDuck
Herd Migration Revival Returns Herd Migrations back to all base game biomes! If you too find it strange that only the worst possible living spots can have migrations, then you've found the solution - a super high tech mod that I've spent most of my life wo...
Higher Power
Created by leion247
Adds leveled up power sources for power hog bases. Once Advanced Power is researched, all LV2 power sources can be created. Generators and Costs: Battery LV2 Health - 150 Energy Storage - 1200 Charging Efficiency - 70% Cost - 140 Steel and 4 Components Che...
Hospitality
Created by Orion
Allows you to host, entertain and recruit visitors. Excellent video explanation on YouTube. Description Have you been wondering what the point of visiting factions is? Look no further, this mod is the answer. - Convince visitors to join your faction! - Inc...
HugsLib
Created by Symbolic
This is a library that provides shared functionality for other mods. For best results, make sure that HugsLib comes right after Core in your mod load order. Also includes the Log Publisher: press Ctrl+F12 to upload your Rimworld logs and get a link to easi...
Humanoid Alien Races
Created by erdelf
https://imgur.com/eQZ72Ib.png A framework for the creation of new alien races in Rimworld If you ever thought that the racial diversity in rimworld is... not that diverse and you want to change that, you came to the right place. This framework allows to ea...
Inspiration
Created by NitroDev
Inspiration aims to make colonists skills level up a bit faster by giving the moments of inspiration. INSPIRATION SHOULD WORK WITH OLD SAVES. New events: - Inspiring dream: A colonist had an inspiring dream and was given 200 xp to a random skill that has a...
Misc. Weapon Repair
Created by Haplo_X1
Are your best weapons always in an awful condition, with no way to repair them? Do you have multiple less quality weapons of the same kind just laying around, doing nothing for you? Rejoice, now you can use spare parts from your low quality weapons of the ...
Mechanoids Extraordinaire
Created by Spino
---------------------------------------------------------------------------- Version: 1.3.3 ---------------------------------------------------------------------------- Description: Ever thought having only 2 types of mechanoids was kinda... on the boring ...
MineItAll - unofficial
Created by Velc[JP]
- Click on a visible ore and you will mine the whole vein - Strip mining tool to mine a grid - Mine brush tool (use q and e to modify brush sizing) Original MOD http://steamproxy.net/sharedfiles/filedetails/?id=821866381 -------------------------------...
Misc. Incidents
Created by Haplo_X1
*** You must load Miscellaneous CORE first for this to work without errors! *** - Artefact Your colonist stumbles over an ancient artefact. What might happen if you activate it? - Crashed escape capsule An escape capsule of unknown design crashed nearby. D...
Misc. Training
Created by Haplo_X1
This adds some training facilities: - Shooting Target Train up your shooting ability. - Martial Arts Dummy Train your martial arts ability. - Archery Target Your colonists like to shoot some arrows for joy. This variant comes WITH a training task! For the ...
Job Splitter
Created by Fuglypump
Splits apart many of the categories in the work tab to allow the creation of more specialized colonist roles. Job Splitter With this mod you can assign colonists to perform smaller aspects of the vanilla job types which allows for better colony management....
JecsTools
Created by Ryoma
Adds modding components to RimWorld: vehicles, spell casting, weapon slots, oversized weapons, and more! ;;;;; PUT THIS MOD ABOVE OTHER DEPENDANT MODS ;;;;; Example Mod Load Order Core HugsLib JecsTools Star Wars Call of Cthulhu ;;;;;;;;;;;;;;;;;;;;;;;;;;;...
Incident Person Stat
Created by Vaniat
Add more details of person's stats on the following incidents window: wanderer join chased refugee incapacitated refugee quest prisoner rescue quest Languages: Spanish of Latin America by CANALETA Credits: Kiame Vivacity for the original code. RicoFox233 f...
Industrial Age - Objects and Furniture
Created by Ryoma
Adds new furniture and appliances to your game from the time period of the late 1800's and early 1900s themed after the industrial era. Adds the following objects: Refrigerator - Stores meals and freezes them. Telegraph- Lets colonists use a communicator a...
Industrial Rollers - Conveyor belts & Automation
Created by historic
Industrial Rollers 2.0 - Free your haulers! Add Conveyor belts & Automation systems to your colony! Does not require a new save game | New mod structures are added to Industrial tab! Forum post: previous version links, update log, bug report and discussion...
Just Ignore Me Passing
Created by Brrainz
"Excuse me. I need to pass here where you work. Please keep working on whatever you work on right now. Thank you!" This small mod makes it so that construction isn't any longer interrupted by pawns passing through the blueprint/unfinished thing that is und...
Industrialisation
Created by TrashedDT
Adds some heavy industries to the game. Original Developers: eatKenny, duduluu Current Developer: TrashedDT Translators: Drakuv (Italian), TeiXeR (German) Compatible with existing save and other mods, enjoy it. How to build a deep mine: 1. Buy a 'skydrille...
Kenshi Apparel Pack
Apparel from the game Kenshi. Currently contains: - 31 headgears - 9 armors These items are balanced to be roughly comparable to similar vanilla hats and helmets. Cloth, straw, and wooden items can be crafted at a crafting spot or tailor bench, while metal...
Kill For Me
Created by aRandomKiwi
https://i.imgur.com/OPlXBLl.png https://i.imgur.com/m9uR3Lr.png Teach your animals to kill enemies in packs Unlike vanilla release animal training, you do not risk life of colonists, get full controls over your packs movements (and therefore the ability to...
Level Up!
Created by krafs
Get notified when colonists level up Usage You will automatically get notified whenever a colonist levels up. Configuration is available in the mod settings. Languages - English - Spanish - Simplified Chinese - French - German - Brazilian Portugese - Russi...
List Everything [1.3] (Now Ctrl-F in 1.4)
Created by Uuugggg
List and Alert about things on the map with custom search filters. (for 1.4 See Ctrl-F) Obsolete This mod is obsolete with 1.4, replaced with these: Ctrl-F and Custom Alerts. The search functionality of this mod has been made into a framework for other mod...
Lockable Doors Ex
Created by Dazz Aephiex
I long stopped playing rimworld myself and probably won't update any of these. Source code is included in the mod file and anyone can update and reupload without asking me for permissions. This mod will stay up for v1.0. ===================================...
Mad Skills
Created by Ratysz
A collection of tweaks (found in Options -> Mod Settings -> Mad Skills) to change or turn off skill degradation and learning saturation. Does not require a new colony to add, tune, or remove. Preview image by Shinzy. Available tweaks: Decay multiplier: val...
Medical Tab
Created by Fluffy
Adds a comprehensive medical overview tab, showing your colonists' health at a glance. https://headers.karel-kroeze.nl/title/Important.pngDoes not require a new save game Can safely be enabled/disabled in ongoing saves. https://headers.karel-kroeze.nl/titl...
Master of Cooking
Created by leafzxg
Leafzxg's series Mod about BULK cooking & crafting ! The most complete & The most extensive coverage ! Support 1.0 & 1.1 & 1.2 & 1.3 ! Improve the efficiency of your base on the premise of keeping the game balance ! Master of Crafting :Make goods in bulk! ...
Master of Crafting
Created by leafzxg
Leafzxg's series Mod about BULK cooking & crafting ! The most complete & The most extensive coverage ! Support 1.0 & 1.1 & 1.2 & 1.3 ! Improve the efficiency of your base on the premise of keeping the game balance ! Master of Cooking :Make foods in bulk! L...
Meals On Wheels
Created by Uuugggg
Colonists grab meals from animals, or each other, if needed - if there is nothing else available. --- "I'm so hungry, but there is no food" "You dumbass there's food on the muffalo" "... muffalos scare me." --- Note that 1.3 did add "Food from animals" But...
Medieval Times
Created by Vindar
Version 1.0.2059 -- Please (Rate Up) if you like this mod -- Medieval Times operates as a game expansion, filling out early game / Tribal era content as Medieval era items, weapons, armour and buildings. This mod also adds 2 new types of Medieval factions ...
Megafauna
Created by Spino
New in v1.5: Now includes options to prevent any specific animal from spawning, change the commonality multiplier of the spawns of Megafauna animals (make 'em rarer or much more common), and even the option to disable vanilla animals spawns altogether, if ...
Mercenaries For Me
Created by aRandomKiwi
https://i.imgur.com/TEBxhcE.jpg https://i.imgur.com/w46hQrt.png WORKS WITH SAVES (Need Faction discovery mod) Hire and rent mercenaries (in modern/futurist or medieval way). All Guard duties and stuff are now available on the Guards For Me mod. Hired merce...
Minecarts - Get Haul'n Update
Created by Compilatron
Move stuff from A to B with minecarts! Currently an early build, I hope to add more features and improvements later. -- HOW TO USE -- Minecarts are buildings which can be built from the "rails" tab of your architecture menu. Minecarts need rails to functio...
Mining Priority
Created by Uuugggg
Prioritizes mining to the rarest metal first; unskilled miners only work rocks. --- "Hey! A plasteel meteorite dropped! Let's go mine that valuable ore!" "Okay, I'll put it on the list of things to do, after we finish tunneling the next few rooms" "And min...
Misc. Bees'n'Honey
Created by Haplo_X1
This mod adds the option to build beehives where you can harvest your very own honey. You need to research 'beekeeping'. Once done you can look out for wild beehives where you can find queen bees waiting to be transferred to your own beehive. With your bee...
Misc. MAI
Created by Haplo_X1
*** You must load Miscellaneous CORE first for this to work without errors! *** -Mobile AI (Mai) MAI is a researchable and buildable mobile artificial intelligence. You need to research the basics, how an AI is programmed and how to build a mobile body for...
Misc. Robots
Created by Haplo_X1
This mod adds some robots to buy from traders: - Haulingbot A small drone to help you hauling stuff around - Cleaningbot A small robot to help keeping your home clean The source code for all Miscellaneous mods can be found on my GitHub: https://github.com/...
Miscellaneous 'CORE'
Created by Haplo_X1
*** This mod contains various core functions for other Miscellaneous parts. *** *** It must be loaded before the other parts! *** The following video shows all that Miscellaneous can add to your game: Miscellaneous Showcase by Soapie Plays It also comes wi...
Mod Manager
Created by Fluffy
Juggle your mods like a pro! https://headers.karel-kroeze.nl/title/Features.png A cleaner, better Mod management screen. separate lists for available and active modscreate and delete local copies of steam modscreate and load mod list backupsload mod list f...
ModCheck
Created by nightinggale
Toolkit for xml modders. Adds 13 new patch operations. Eliminate the need for patchmods. Patch according to presence, order or version of mods. Reorder xml elements, write patching results and test results to the log. Allow faster patching (shorter startup...
More Faction Interaction
Created by Mehni
Adds more interaction with and between factions, bringing the world to life. Meaningful faction relations - Build up trust and factions will reward you - Cement relations by inter-faction marriages - Help factions recover from various setbacks - Factions m...
More Lances
Created by battlemage64
Adds several new psychic lances to the game. All can be bought from exotic traders, and all are one-use-only on a single target. -"Taming lance," a lance that tames an animal. They come in different sizes, with different costs and uses. -"Brainwashing lanc...
More Mechanoids
Created by Orion
Adds 5 new vanilla style Mechanoid types. A mechanical threat has risen! Are you tired of shooting Scythers and Centipedes? This mod extends the Mechanoid arsenal for more variation and new challenges! Featuring 5 new menacing unit types: - Crawler - Skull...
More Pack Animals
Created by BOXrsxx
More animals can carry belongings while traveling. Including rhinoceroses, bears, big cats, pigs, cows, megasloths, thrumbos, ibexes, elks, caribous, wild boars, wargs, wolfs and so on....
More Practical Traits
Created by BOXrsxx
This mod was made to commemorate Gaoshi. ( Gaoshi is a character in the game, not a real person. ) version: 1314 compatibility: 1.0, 1.1, 1.3, Royalty, Ideology Introduction The mod adds some practical traits to the game. Different colors indicate the stre...
More Shelves
Created by daavko
What it does This mod adds 3 new variants of shelves: A small 1x1 shelf A wider 3x1 shelf A very wide 4x1 shelf All shelves behave the same as a vanilla shelf, except they have no default storage settings. Requirements None. Compatibility This mod is compa...
Mortar Accuracy
Created by Hob Took
Q: How is this different from vanilla Rimworld mortar accuracy? A: Vanilla mortar accuracy is only modified by shooting skill. This mod adds more features and options, shown in the list below Description A collection of options to make mortars more/less ac...
Numbers
Created by Mehni
Adds a customizable general overview tab, allowing you to see any stats on all your colonists or prisoners in a single window. Quickly compare colonists to see who your best doctor is, or to assign gear optimally. Features - Customizable overview tab, disp...
Nutrient Paste Rebalanced [1.0]
Created by Karma
UPDATE: Here's the link to the updated version managed by Teseng (Only includes small dispenser): https://steamproxy.net/sharedfiles/filedetails/?id=2043801820 Our new Nutrient Paste, now with taste modifiers! Also if you call us right now, we will pro...
Pawn Badge
Created by rangelreale
UPDATE: new updates will be made by Saucy_Pigeon now, install this other mod to keep getting fixes: https://steamproxy.net/sharedfiles/filedetails/?id=2112663412 This mod will not be updated anymore. Allows adding up to 2 informative badges to the colo...
Pharmacist
Created by Fluffy
Not all injuries are equal; pharmacist prescribes the right medicine for the job. https://headers.karel-kroeze.nl/title/Important.png Does not require a new save game Can safely be enabled in an ongoing save-game, disabling will cause a one-time error mess...
Pick Up And Haul
Created by Mehni
"Greatest hauling mod ever" - Chicken Plucker Colonists will gather stuff in their inventory, then haul it all to a stockpile. This hauling mod will greatly increase hauling efficiency, because pawns can now carry more than one gun or t-shirt. Those smart ...
Plasteel Surgery
Created by Neon1028
*** NOTE: This mod is out of date as of 1.1 *** Mlie being the awesome person they are has made an update that can be found here: https://steamproxy.net/sharedfiles/filedetails/?id=2018276375 In a world with space travel, cryo freezing, and hats why sh...
Polarisbloc - Core LAB
Created by Vaniat
"We are committed to the good life of humanoid." -- Polarisbloc. The preview plan is for reference only. Medicines: Combined antibiotic:A combination of several antibiotic combinations can cure most of the disease.(like flu,muscle parasites,infection,sleep...
Polarisbloc - Mechenemy
Created by Vaniat
Only Factions: Advanced Mechanoids:A Mechanoid interstellar marine with highly advanced technology. They have been waiting in rimworld for a long time trying to find a weakness in human defensive forces to invade. Chaser Armada(Removed in 1.3):It is human'...
Polarisbloc - Security Force
Created by Vaniat
Requirement: Polarisbloc - Core LAB It is a friendly faction. The security forces belonging to the Polarisbloc provide security support for the Polarisbloc. At the same time, it is also ordered by Polarisbloc to carry out the untold task.They are usually f...
Polarisbloc - Storyteller incidents pack
Created by Vaniat
This mod adds 3 storytellers and 7 incidents. Storytells:「Wild AI」Vanya ,「Beserker」No.13 and 「Boffin」Gloria. Incidents: Trade ship crash - A trader ship crashed into your map with all storaged things. Trade ship crash quest - A trader ship chashed nearby y...
Power++
Created by aRandomKiwi
https://i.imgur.com/OPlXBLl.png https://i.imgur.com/1uTdL63.png WORKS WITH SAVES A wireless power mod : Trade power (buy and sell) with factions, share wirelessly power between your colonies and all other maps (caravan, quest, deeprim...), connect electric...
PowerSwitch
Created by Haplo_X1
This mod adds additional functions to the vanilla power switch. Here you have various research topics available, which will improve the functionality of the switch. You can research the upgrade for a motion detector, an enemy detector and for a timer. Note...
PriorityClean
Created by fyarn
This mod for Rimworld adds cleaning sterile tiles as a specific work type. Can specify cleaning sterile tiles or various tiles that boost cleanliness before other tiles. Keep the important areas clean! Mod Compatibility Notes - If used with Hatti's Cleanin...
Project Fallout v1.8b (Weapon Texture Overhaul)
Adds weapons, armor, consumables, creatures, and more from the Fallout seires of video games. My current plans are to include every possible weapon, creature, consumable, and anything else from the Fallout series that I can manage to get working in the Rim...
Psychology
Created by The Word-Mule
Doesn't require a new save! Mod options available! B19 version: https://steamproxy.net/sharedfiles/filedetails/?id=1499800980 All versions 1.1 and onward: https://steamproxy.net/sharedfiles/filedetails/?id=2016263135 "This is the absolute best mod ...
QualityBuilder
Created by Hatti
With QualityBuilder all buildings that have quality (beds, tables etc) will only be build by the best builder to ensure the best outgoing quality. Every other constructor will be able to bring in the materials, but only the best one will build it. If you k...
Questionable Ethics Enhanced
Created by KongMD
Questionable Ethics Enhanced (QEE) is a content mod that adds cloning and pawn manipulation features to Rimworld. See the Change Notes tab in Steam Workshop or the Github repository for info on the latest updates. Features Grow organs in vats! Clone animal...
Range Finder
Created by Brrainz
Constantly checking the shooting range of your colonists/turrets? RangeFinder makes it easy. Just select one or more colonists or turrets and press the hotkey (SHIFT by default). When you quickly press the key twice the range will stay visible until you pr...
RazzleDazzle! (1.0)
Created by Bar0th
For those players who want a little more song and dance in the lives of their colonies! This mod introduces a range of performing arts: Theatre: Colonists can write (Artistic) and perform plays (Social), which are written at sculpting benches. Music: Music...
Realistic Rooms
Created by Dragon Fist Ent
Lowers the required room sizes to better match realistic sizes of a house. This is also for those who like smaller packed bases. This mod was sugested by Gwazi Magnum. Note: For anyone curious it does work with the new Multiplayer Mod You can now pick up t...
Recipe icons
Created by AUTOMATIC
1.1 ABOUT For 1.1, this mod adds: - tooltips with recipe information - icons in thing filters - icons for some surgery icons - support for complex items with Cutout shader. See the picture for reference. Note: boxes for body parts are from my other mod, Bi...
Regenerator Nanohive
Created by Dazz Aephiex
I long stopped playing rimworld myself and probably won't update any of these. Source code is included in the mod file and anyone can update and reupload without asking me for permissions. This mod will stay up for v1.0. ===================================...
Relations Tab
Created by Fluffy
Replaces the faction tab with a relations tab. The relations tab shows, in a very graphical way, relations between your colonists and with other factions. https://headers.karel-kroeze.nl/title/Notes.pngIn games with many faction mods or a lot of colonists,...
Replace Stuff
Created by Uuugggg
Place buildings anywhere, on top of existing things, and the game will handle it - Replace the stuff that the building is made from ( replace a wooden wall with slate wall ) - Upgrade things: like doors to autodoors, beds to bigger beds, workbenches to the...
Replimat
Created by sumghai
Replimat adds a Star Trek-style distributed food replicator system, capable of efficiently feeding colonists with high quality meals. No cooks or stoves required! Developed in collaboration with Dubwise. https://raw.githubusercontent.com/sumghai/RimWorldSt...
Research Tree
Created by Fluffy
A better research tree. https://banners.karel-kroeze.nl/title/Features.png - automatically generated to maximize readability*. - shows research projects, buildings, plants and recipes unlocked by each research project. - projects can be queued, and colonis...
Reverse Commands
Created by Brrainz
Reverses the context menu so you can select something to interact with, followed by an action and the colonist that should execute that action. No need to select colonists first and much less scrolling through the map. FEEDBACK The Comments section is disa...
Reworked Temperature Extreme Events [1.3]
Created by Stoic Saltine
Summary In the base game, heat waves and cold snaps apply the same temperature offset every time they occur. A heat wave will always increase the map's temperature by 17C, and a cold snap will always decrease the map's temperature by 20C. This mod makes he...
Rim of Madness - Arachnophobia
Created by Ryoma
Adds spiders to RimWorld. Save game compatible. Tameable. Spawn rate settings available in the Mod Settings menu. A Dog Said Patch (Bionic Spiders) : Now Available http://steamproxy.net/sharedfiles/filedetails/?id=1123112225 Available in: English / Deu...
Rim of Madness - Bones
Created by KingSihv
Build stuff out of bone! When butchering animals, you will now also receive some bone material. These bones can then be used to build anything that could normally be stuffed out of wood. This includes walls, doors, furniture, workbenches, weapons, and some...
RimCities
Created by Cabbage
Overview RimCities is an attempt to create an interesting and unique end-game challenge for RimWorld players. This mod adds randomly generated cities to the world map, which are similar to other settlements but are far more difficult to attack. Pirate-cont...
RIMkea
Created by witchyspoon
AFTER 10 YEARS OF MODDING, I HAVE NOW STOPPED, THIS (1.5) WAS THE LAST UPDATE Take care everyone, xxx spoon Welcome to RIMkea! UNbore your Colony with RIMkea, TODAY! Included furniture lines: Millenium Line, RUSTIKA, Cozy Rugs Collection and Flea market Fu...
RimOverhaul
Created by FunkyShit
RimOverhaul - global expansion The main task of mod is to diversify and liven up the game world. Give the player an incentive to travel, interact with the world. Adds a lot of new events, quest NPCs, a system of dialogues, many new unique items and a mecha...
RimQuest
Created by Ryoma
Adds quest givers to trader groups and caravans. This mod exists for those of us who feel that RimWorld could use a little more direction from time to time, and a good quest is just what we need! https://i.imgur.com/xPCXgr9.jpg When a trader or caravan arr...
Rimsenal - Core
*READ FIRST: Rimsenal is compatible with CE(Thank you N7Huntsman!) you damn illiterate monkies. And don't ask me about conflicts with CE. https://c.tenor.com/Is0ELiJnoU0AAAAi/buymeacoffee-button.gif https://i.imgur.com/sFTiWyR.png Don't you think the numbe...
Rimsenal - Augmented Vanilla Pack
https://c.tenor.com/Is0ELiJnoU0AAAAi/buymeacoffee-button.gif https://i.imgur.com/C2czHK9.png Look, I'm proud of being a person of good taste. What I mean is, I don’t want to touch those boorish alien Kill-O-Matic guns of megacorps. If you're a real rim pio...
Rimsenal - Federation Faction Pack
https://c.tenor.com/Is0ELiJnoU0AAAAi/buymeacoffee-button.gif https://i.imgur.com/obqF8l2.png Rimsenal: Federation Faction Pack Adds a new hostile faction, the federation peacekeeper corps. They are twisted and corrupt remnants of the once-great interstella...
Rimsenal - Feral Faction Pack
https://c.tenor.com/Is0ELiJnoU0AAAAi/buymeacoffee-button.gif Rimsenal: Feral Faction Pack https://i.imgur.com/KslQ3Vt.png You have to give up a lot when you're pushed to the limit. Then how much should people give up if their civilization collapses? Look a...
Rimsenal - Hair pack
https://c.tenor.com/Is0ELiJnoU0AAAAi/buymeacoffee-button.gif "Well, well, even we were in distress in this rimworld, that's not mean we can't spruce ourselves up. Isn't it?" Adds more hairstyles for your pawns....
Rimsenal - Security Pack
https://c.tenor.com/Is0ELiJnoU0AAAAi/buymeacoffee-button.gif https://i.imgur.com/kkJ8Qoq.png You know, it's not a convenient environment to live in this remote world. Hordes of wild savages, damned space pirates, crazy killer bugs, aaaand Mecanoids, yes, t...
Rimsenal - Storytellers Pack
This mod adds three new storytellers, Accipiter Accidental, Sereniz Sadistic, and Hildegarde Heroic. https://i.imgur.com/yxJyiW1.png "Guys, party time is over. It's time to face the real story." Sora "Accipiter" Min, a press agent of Yeonhwa Precision has ...
RimSide Recycling
Created by pgames-food
The main idea for this mod is to introduce elements of Recycling and Re-usability to the game, where some easier research allows unwanted Trash or Junk items to be dismantled and smelted down, or re-used with further research to make a profit....all while ...
Rimworld Search Agency
Created by Killface
This Mod allows you to search by name in various filters: + Storage tab + Bill tab + Outfit tab Original A12 version by meonester. Initial update for A13–A17 by Killface. Mod menu, rewrites for Harmony and massive improvements by DoctorVanGogh Includes Hau...
RimWriter - Books, Scrolls, Tablets, and Libraries
Created by Ryoma
Add tablets, books, scrolls, libraries, and more to your RimWorld playthroughs. RimWriter is a mod that adds a lot of content focused on writing to supplement the standard vanilla RimWorld playthrough such as: -Items * Stone Tablets * Leather Scrolls * Jou...
Roof Support
Created by Match
Updated to 1.5 This mod will allow you to build patios, covered walkways, or massive rooms without collapsing the ceiling. These supports do not impede movement, nor provide cover. Don't forget to use the build roof command. Also, a safe radius will be sho...
Room Food
Created by Uuugggg
Prefer to get food from the dining room. "A dining room" is defined as "room with a table". Colonists will get food from the nearest room with a table, before checking elsewhere. This includes lower quality food and nutrient paste dispensers even if there ...
RT Fuse
Created by Ratysz
Researchable (RT Mods research tab) electric fuses to mitigate short circuits. When placed anywhere on a power network, each fuse will safely discharge up to three of network's batteries, mitigating or preventing the explosion. Does not require a new colon...
RT Power Switch
Created by Ratysz
A new researchable (RT Mods research tab) function for the power switch: when enabled, a new settings tab will become available on the power switch, allowing precise configuration of how should the switch react to changes in stored energy levels in an adja...
RT Solar Flare Shield
Created by Ratysz
Researchable (RT Mods research tab) magnetic shield to protect colony electronics from EMI and solar flares. The device heats up considerably while engaged, so plan accordingly! Does not require a new colony to add or remove (might throw a one-time error)....
RunAndGun
Created by roolo
Your colonists can never be a true Rambo if they cannot gun while they are running. Therefore, this mod adds a mode that, when enabled, allows drafted colonists and NPC pawns to shoot while moving at the cost of an accuracy and movement penalty . These pen...
SameSpot
Created by Brrainz
This neat little mod allows multiple colonists to be drafted at the same location. Perfect to put two or more colonists into the same door or move them around when the enemies starts pushing back with grenades. It also allows you to simply drag your drafte...
Search and Destroy
Created by roolo
Tired of pawns lounging about during the heat of the battle after their first kill? Or got an easy raid and don't want to micromanage everything? Toggle Search and Destroy to let the AI take control over your pawns while you sit back and enjoy the slaughte...
SF [1.0] Orbital Trader Transponder
Created by Mehni
Tired of waiting for a damn orbital trader to show up? Forgot to edit your scenario to make them appear every couple of days/quadrums, and didn't want to resort to dev mode? We have the solution for you. A new-fandangled artifact that calls an orbital trad...
SF [v1.0] Priority Treatment
Created by Shotgunfrenzy
All DoctorTend operations are set to Emergency so that Pawns will prioritise tending to wounds first (including infections/diseases) It is reccomended that you set your best doctor to priority one (1) for this to function correctly ------------------------...
Share The Load [Obsolete 1.5]
Created by Uuugggg
Obsolete in 1.5: Minor features will be found in the TD Enhancement Pack What 1.5 has that Share the Load did ☑️Share The Load tracks what is needed and doesn't deliver too much. ☑️Option to deliver even if there's not enough to finish the building What 1....
[Retired] Shear Those Corpses Vanilla
Created by cucumpear
This mod has been retired, please use Animals Logic instead, it has a baked in wool harvesting system (check the mod options!). Ever wondered why you can't shear shearable animals before you butcher them? Well, now you can! When you butcher an adult wooly ...
Simple sidearms
Created by PeteTimesSix
With the invention of pockets comes the idea of bringing EVEN MORE WEAPONS. Because your snipers are getting really tired of getting shanked. See forum thread for details. https://ludeon.com/forums/index.php?topic=32497.0 Non-steam version and old releases...
Skilled Stonecutting
Created by PinoChemicali
Makes stonecutting give crafting skill increases (again). Also makes more skilled crafters create blocks more quickly. In earlier versions of RImworld, stonecutting chunks into blocks gave pawns increases in their crafting skill. As of B18, it gives no ski...
Smart Medicine
Created by Uuugggg
Some smart choices and options when using medicine --- "Alright, that raider base was tough, but we killed them all and we can recover here for a day" "I'm going to rest until healed" "I will patch up that wound for you" "Good thing we brought medicine on ...
Smoked meat
Created by dismarzero
This is a very old mod that has been taken care of by many authors. I seen that it has not received an update in a version or two and have to decided to keep it alive. I will add it to my collection of the Vegetable garden and keep it up to date. ~Dismar C...
Startup impact
Created by AUTOMATIC
ABOUT Measures how long it takes for mods to load. Use the button in main menu to view statistics. It's only possible to measure C# constructor timings for mods that are below this mod in load order, so this mod should as close to the top of load order as ...
Stockpile Ranking
Created by Uuugggg
" "Makes stockpiles better" " - Mehni --- Stockpiles prefer certain items, but if none are available, allows others. --- Set multiple ranked filters for stockpiles, to prefer some items over others. Only the highest ranked items will be put in the stockpil...
Storyteller hair
Created by sakama
I wanted them to experience them as well. The side and back are imaginary. It does not have any factions set. Therefore NPC does not use this hairstyle. Caution: Please do not redistribute this MOD. Remodeling is freely possible. ----- 現在1.0以前のバージョンと256*25...
Stuffed Floors
Created by Fluffy
Allows building floors out of stuff*. https://headers.karel-kroeze.nl/title/Important.png You can safely add this mod to you save games, but you can not remove it from save games. (If you really must do this, you'll have to remove all built stuffed floors ...
Subsurface Conduit (OBSOLETE)
Created by Murmur
This mod has been discontinued. As of Rimworld v1.5 it is no longer necessary....
TD Enhancement Pack
Created by Uuugggg
A whole bunch of UI enhancements or tiny improvements. Most things can be toggled on/off in settings. Features that only add a little UI or don't really change how the game works will default on, but features that change how something works will default of...
The Birds and the Bees
Created by Fluffy
Adds reproductive organs to the animals, and then you, raiders and time can take them away again. Does NOT require a new save game Should be fine to use with any other mod that adds animals, races, relations, or anything else. However, you can’t remove the...
Therapy
Created by Orion
This mod allows you to let skilled colonists perform therapy on others to remove negative memories. Description Distressed colonists will lie on the couch in their free time and available therapists will come to councel them. This will make bad memories go...
Use Bedrolls
Created by Uuugggg
Bedrolls are used from the inventory (ie when on a caravan) When a pawn needs to rest but can't find a bed, he'll place a bedroll from his inventory (he can find an uninstalled bed on the ground, or in some other inventory) Bedrolls are picked back up afte...
Use Your Gun!
Created by Knight
An experimental option for automatic targeting has been added. Please be aware that it may cause some issues and might not work as well as manually making a pawn shoot. This can be enabled in the settings. Report any problems here. Rimworld Currently suppo...
[1.3] Vanilla Animals Expanded — Arid Shrubland
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/Ljrc02E.png https://i.imgur.com/sflqvkj.png 1.0.1 (30/10/2019): Altered Hippo and Giraffe to give 15% less meat and leather. 1.0.0 (17/08/2019): Release https://i.imgur.com/JoDUyvp.png A giraffe is probab...
(1.0) Vanilla Animals Expanded — Livestock
Created by Oskar Potocki
This mod is now obsolete with RimWorld 1.1. I have negotiated a deal with Tynan Sylvester and added this mod to the vanilla game. https://i.imgur.com/m7knAau.png https://i.imgur.com/7hO1WUb.png 1.2.4 (08/12/2019): Nerfed Yak wool. 1.2.1a (26/07/2019): Inte...
Vanilla Furniture Expanded
Created by Oskar Potocki
https://i.imgur.com/Ljrc02E.png https://i.imgur.com/fzZxGm1.png Check change notes. https://i.imgur.com/Sigu6gu.png I have always found vanilla furniture to be lacking in depth and quantity. After researching Complex Furniture, the research tree for furnit...
Vanilla Furniture Expanded - Medical Module
Created by Oskar Potocki
https://i.imgur.com/Ljrc02E.png https://i.imgur.com/fzZxGm1.png 1.1.1 (21/02/2020): 1.1 version of this mod is no longer dependant on VFE-Core 1.1.0 (20/02/2020): This mod is now 1.1 compatible. 1.0.0a (05/05/2019): Fixed several bugs. 1.0.0 (20/04/2019): ...
Westerado
Created by Vanlande
https://i.imgur.com/NJgZUDK.png Westerado is designed around vanilla-extension, specifically adding more mid-game weapons, apparel, items and functionality. All done in the already existing western theme in Rimworld. Features 33+ New western-themed weapons...
[CP] Rimmu-Nation - Clothing
Created by Chicken Plucker
It's time to dress for the occassion. https://i.imgur.com/ylsBJS0.gif Want to run around in camo and tacticool outfits? You need some military grade surplus equipment to protect your troops? Rimmu-Nation is having a BLOWOUT SALE! DPM, DCU, M81, Multicam, t...
[SYR] Terrain
Created by Syrchalis
Changes texture of gravel, soil and rich soil to include patches of green and be more distinctive. https://i.imgur.com/s8csNp7.png This makes it much easier to differentiate the terrain types, particularly Gravel and Rich Soil, while also adding green patc...
[SYR] Set Up Camp
Created by Syrchalis
Set up camp, once again! https://i.imgur.com/s8csNp7.png For all your caravan managing needs, you can now set up camp anywhere. This let's you travel to hunt, forage and mine without having to 'settle' every time. https://i.imgur.com/eiAAg6q.png Settings: ...
[SYR] Prosthetic Icons
Created by Syrchalis
Adds icons for prosthetics and implants. Better version by AUTOMATIC: https://steamproxy.net/sharedfiles/filedetails/?id=1677616980 https://i.imgur.com/DlPRI86.png Also adds a special texture for stacks of implants in case you have a mod that allows yo...
[SYR] Metallic Batteries
Created by Syrchalis
Adds batteries made of different metals with different stats https://i.imgur.com/s8csNp7.png Seven batteries are added, each requiring different materials and providing different benefits. Some of them are locked behind additional research. The uranium bat...
[SYR] Marbled Marble
Created by Syrchalis
Makes marble marbely https://i.imgur.com/s8csNp7.png It's a purely visual thing. Does not work for things made out of marble stone blocks, except walls. https://i.imgur.com/x3y72Eg.png Savegames: Adding: Safe Removing: Safe Incompatibilities: Any mod that ...
[SYR] Light Radius
Created by Syrchalis
Adds dynamic light radii to light sources https://i.imgur.com/s8csNp7.png When selecting lights or when placing lights Light Radius shows an indicator which area will be considered "Lit". https://i.imgur.com/eiAAg6q.png Settings: Show inner light radius ->...
[SYR] Harvest Yield
Created by Syrchalis
Reworks plant harvest yield and animal gather yield https://i.imgur.com/s8csNp7.png Changes mechanics of plant harvest yield and animal gather yield to work similar to mining yield. Quickly edit caps for all yield-related stats in the mod settings. https://...
[SYR] Glowing Healroot
Created by Syrchalis
Gives harvestable healroot a different texture and makes healroot glow https://i.imgur.com/s8csNp7.png Changes texture of harvestable healroot and adds a glow to all healroot. https://i.imgur.com/BHPtNVt.png Use Rocketman with this, because each healroot w...
[SYR] Doormats
Created by Syrchalis
Doormats - with a twist https://i.imgur.com/s8csNp7.png Doormats adds leather and cloth doormats to prevent colonists to carry filth into buildings. They are powerful at keeping filth in check but need to be cleaned regularly and pawns need a moment to cle...
[SYR] Bullet Casings
Created by Syrchalis
Adds bullet casings, which fly out of weapons when fired (visuals!). https://i.imgur.com/s8csNp7.png Bullet Casings adds the appearance of ammo being used by throwing empty casings out of weapons when they are fired. There is variants for charge weapons an...
[SS]King's slaves
Created by LingLuo
The space slave trade group faction. Those notorious slave trade groups own large slave trade ships, they are worse than pirates. They control a number of slaves to plunder other's space ship and base. They loot properties and people after they break throu...
[sd] round tables
Created by sulusdacor
not doing anymore updates for any rimworld mods, please feel free to update and upload the mods on steam, i dont mind. "round tables" tired of living on the edge? want things to go round? this will (most definitly not) be the solution^^ - adds three round ...
[sd] pillows and beanbags
Created by sulusdacor
not doing anymore updates for any rimworld mods, please feel free to update and upload the mods on steam, i dont mind. "Of pillows and beanbags" ... could be the title of an epic tale, which might take place in your colony. or just a mod that adds these to...
[sd] nopower comms console
Created by sulusdacor
not doing anymore updates for any rimworld mods. "no power comms console" "well technicly you're using animals to power your stuff" - adds 1 message table (comms console) - adds 1 bird cage (needs food to feed him, powers comms console literaly) - adds 2 t...
[sd] medicaddons
Created by sulusdacor
not doing anymore updates for any rimworld mods, please feel free to update and upload the mods on steam, i dont mind. "medicaddons" "This is your medical area? It looks a bit ... empty." "Don't worry just lay down and we will start with the operation" ......
[sd] goodnight
Created by sulusdacor
not doing anymore updates for any rimworld mods, please feel free to update and upload the mods on steam, i dont mind. "goodnight" Your colony got the booze, but lacks places to snooze, fear not =) - adds some additional beds - all beds can be used like th...
Westerado Wilderness
Created by Vanlande
https://i.imgur.com/FDJGOjT.png THIS MOD REQUIRES WESTERADO TO WORK! Westerado Wilderness aims to alter biomes to achieve a more western-themed feel to the game, whilst trying to maintain the balance of vanilla Rimworld. Features Makes alteration to biomes...
[sd] floorpaint
Created by sulusdacor
not doing anymore updates for any rimworld mods, please feel free to update and upload the mods on steam, i dont mind. " floorpaint" "simple shapes to make stuff -> totally necessary to not get your colonists killed!!!!!!" - adds 1 research paint - adds it...
[sd] conduit wall
Created by sulusdacor
not doing anymore updates for any rimworld mods, please feel free to update and upload the mods on steam, i dont mind. "conduit wall" adds a conduit wall. haven't found a current mod for this so. nothing new. Details: - linked to vanilla electricity resear...
[sd] chicken nest
Created by sulusdacor
not doing anymore updates for any rimworld mods, please feel free to update and upload the mods on steam, i dont mind. "chicken nest" want to build your chicken coop in style, here is the mod for you ;) - adds a nest for small animals to the game. made out...
[sd] bridges
Created by sulusdacor
not doing anymore updates for any rimworld mods, please feel free to update and upload the mods on steam, i dont mind. "bridges" - adds 3 research projects (bridges, drawbridge, terraforming) - adds 1 linkable woodbridge type (sea + land bridge) - adds 1 l...
[sd] advanced powergeneration
Created by sulusdacor
not doing anymore updates for any rimworld mods, please feel free to update and upload the mods on steam, i dont mind. "advanced powergeneration" a light in every corner, an extra workbench there, maybe another cooking stove - wondering where your power we...
[RF] Rumor Has It.... [1.0]
Created by E-Claire
Have you ever wondered why your pawns don't talk about each other? Did no one wonder about sending that shifty cannibal Alex to bury the dead? How come Ray likes the abrasive psychopath who beat up her friend, just because she's never been insulted directl...
Farmable Neutroamine
Created by nanonator102
Farmable Neutroamine supports versions 1.0 to 1.4! G'day everyone! Have you ever wondered how all these traders are getting their neutroamine? They grow it of course! This mod adds a new plant called neutroaleaf which can be grown both in soil and in hydro...
[PS] Reconditioning Pod
Created by Neon1028
***This mod has not been updated to 1.1 and will not be in the foreseeable future. See comments for details. Apologies for the inconvenience.*** Add, remove, or change traits in game, at the cost of daily upkeep. No trait limit. Now with multiple condition...
[PS] Barber Pod
Created by Neon1028
*** NOTE: This mod is out of date as of 1.1 *** Mlie being the awesome person they are has made an update that can be found here: https://steamproxy.net/sharedfiles/filedetails/?id=2030323343 Have you ever wished your pawns could spend a day at the hai...
[KV] Trading Spot
Created by Kiame Vivacity
1.5 Version: https://steamproxy.net/sharedfiles/filedetails/?id=2874517333 A designated spot for traders to stop at. Trading Spot marker is located in the Architecture menu under Misc This will work in current saves without a problem. To remove the mod...
[KV] RimFridge
Created by Kiame Vivacity
1.5: https://steamproxy.net/sharedfiles/filedetails/?id=2898411376 Adds refrigerated racks to keep food and other perishables cold. Ideal for use in dining rooms, freeing up labor from feeding prisoners, or keeping food on hand for cooks. Floor based R...
[CP] Rimmu-Nation - Weapons
Created by Chicken Plucker
NOTE: This is outdated. Please see the new version: https://steamproxy.net/sharedfiles/filedetails/?id=2563507593 It's time to spread freedom in the outer rim. https://i.imgur.com/3y5fTFk.gif The second ammendment arrives in Rimworld, and it shall not ...
[CP] Retro Joy
Created by Chicken Plucker
"Guys, you understand you don't have to burn this village down right? They were gonna give you this awe- fine whatever." Roll for initiative." https://i.imgur.com/C5iQybL.png Adds the following: - Comfy Boy armchair - Tiny Retro tea table (updated to 1.1 w...
Xeva's Rimhair
Created by Orion
Adds more tribal hair styles. Non-Steam version You can download it from my Patreon page here. Support the cause If you enjoy my mods, please consider supporting me: http://ufo2.site44.com/become_a_patron_button.png...
[CP] Red Horse Furniture (1.0)
Created by Chicken Plucker
Time to start recruiting and begin some operations. https://i.imgur.com/HMRzYFS.png 1.1 version: (Has HESCO walls, buggy FBI removed, textured revamped etc.) https://steamproxy.net/sharedfiles/filedetails/?id=2019227986 From Project: Red Horse, an expa...
Ceramics
Created by N7Huntsman
This mod can also be found on GitHub. Having performance issues? Consider grabbing the Universal Fermenter mod. It changes some functionalities, but also offers performance improvements. About The only comprehensive ceramics and clay mod out there. Ceramic...
[1.0]More tools and weapons [andery]
Created by andery233xj
Added some useful tools and weapons. 1.rusty chopper:A rusty broadsword ,it is not sharp, but it can easily cause infection. 2.Compressed fire extinguishing bomb:A harmless bomb containing a compressed fire extinguishing foam. 3.Military anesthetic gun:The...
[1.4]Long Range Transport Pods - NO LONGER UPDATED
Created by AgentBlac
As I have moved on to game development, I will no longer be supporting this mod for version 1.5 onward. Feel free to continue this mod elsewhere!. Ahoy! Updated to 1.4! Enjoy! And, uh, I'm gonna just leave this intro here cuz tbh... it's gold to me :) Salu...
Work Tab
Created by Fluffy
Provides a vastly more customizable work tab. https://headers.karel-kroeze.nl/title/Important.png Work Tab completely takes over job priorities from the vanilla game. In order to support core functionalities and other mods, it intercepts calls to get/set p...
What Is My Purpose
Created by Uuugggg
See your pawn's target, and click to look at it : "What Is My Purpose?" Any target also shows who is targeting it : "I Am Whose Purpose?" Hold down the mouse on the target to track it. Right click to select all reserved things. --- Ludeon Forum (modpack) :...
What the hack?!
Created by roolo
What better way is there to take revenge on mechanoids than to hack them, and use them as your own combat slaves? What the Hack!? adds a large amount of balanced mid-to end-game content involving hacking and upgrading mechanoids, world quests, crafting an ...
Where is my weapon?[1.0-1.4]
Created by tammybee
Human re-equip the weapon that equiped before downed when recovering from downed (or fully healing). 気絶から回復した(または怪我が完治した)際、気絶前に持っていた武器を装備しなおそうとします。 B19 version : https://steamproxy.net/sharedfiles/filedetails/?id=1238308608 Language - English - Japanes...
Wild Haygrass [1.1]
Created by Stoic Saltine
Summary Adds wild haygrass to the temperate and arid shrubland biomes. Requested By - Hydromancerx Previous Version Downloads - A17 - B18...
DE Surgeries
Created by Proxyer
=== CAUTION === Currently, when used together with "Rah's Bionics and Surgery Expansion" or "Expanded Prosthetics and Organ Engineering", there is no functional problem. However, at the start of the game, a warning error (yellow) indicating "translation du...
Luci heals more!
Created by who_stole_my_name
Mod version v 2.1.7 This mod changes how healing of the permanent wounds by luciferium and by scarless gene works. In vanilla it takes 1 to 2 seasons to heal a permanent injury, whether it is a 1/10 permanent brain injury or 29/30 permanent leg gunshot inj...
RPG Style Inventory
Created by Ashen
READ THIS PLEASE: !!! I (Ashen) take no credit for this mod at all. The original author is Sandy, and I received permission from them to upload this mod to the workshop so more people could see it. So if you're planning on giving any steam point awards, pl...
Small Shelf
Created by Proxyer
Description : Small Shelf Small shelf: works like a normal shelf but has 1x1 size, holds anything Notes on 1.4 and later : 1.4 vanilla add a "small shelf". The differences between vanilla and this mod are as follows. - Nothing is selected by default. - Thi...