Space Engineers

Space Engineers

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Description
personal archive, not intended for public use
Items (77)
✺ Vortex Laser Hand Weapons
Created by Palpatine
A full rework of Vanilla hand weapons, including 30+ custom particle effects, damage rebalance and operational reworking, gore effects on player shots, light ragdoll physics. -- I had to do something to arm my players against the threat of suit-based AI En...
(MES) Lost Settlements
Created by Nostrodamos
This mod adds a selection of buildings and groups of buildings that spawn on a planet with a wasteland style theme to them. All the grids are custom built and although this is a small mod, it has both hostile and neutral grids to give some variety in explo...
AAECS - Advanced Automatic Elevator Control Script
Created by Viruz
AAECS - Advanced Automatic Elevator Control Script 1.6.0 Changes: 23/04/2023 (1.6.0): Added the option to make custom formatted LCD signs rather than the default template. Check the guide for more details. Added the option to disable doors forcibly close/o...
ACI-Rival
Created by Templar
This is a faction mod which utilises modded weapons for its encounters and MES for behaviours. There are no scripts used to create behaviours outside of the dependencies. The original ship designs are creations from K_medlocks Ares Combat Industries collec...
ACS Assertive Bunkers
Created by Pav
ACS Assertive Bunkers adds additional bases to further expand the life and challenge in your world. This mod currently include underground bases for planets, and will progressively increase in challenge as your threat increases inline with other ACS bases....
Additional Hand Weapons
Created by Valikai
This mod adds 3 new hand weapons to the game: RV-3 Pistol, VC-14 Carbine, and BR-16 Rifle. The RV-3 Pistol is a basic weapon with decent accuracy at close range. Its ammo does less damage overall than higher caliber rounds. It can be crafted from the Survi...
AI Defenders - Combat Engineer Turrets - T1-4
Created by Skallabjorn
This is an audio repaired verion of this mod by Nukeguard ( with permission, issue was they were silent ). NOTE BECAUSE OF THE AUDIO SCRIPT on the CLIENT SIDE this mod will not port to Xbox. https://steamproxy.net/sharedfiles/filedetails/?id=1128599025...
Ai Enabled Vanilla npcs
Created by Ryukki
This mod makes it so the default npcs Wolves and Spiders run off of Ai enabled which works way better than the standard Ai. This only features the TWO species in the entire solar system Wolves and Spiders no modded npcs will be added. Just add this to the ...
AI enabled robot skins
Created by Chipstix213
Play as a robot. This mod contains the robot models from AI enabled as playable characters....
AiEnabled v1.8
Created by jTurp
https://i.imgur.com/fVVaDCS.gif v1.8.22 published May 14, 2024 Please refer to the changelog for patch notes. Check the Discussions for details on items commonly asked about https://i.imgur.com/cdhLXnQ.png AiEnabled is a total NPC inclusion mod that aims t...
AirTraffic Space-Edition
Created by Galvek
Description This mod adds cargo ships that appear in Space only. Included Ships made by Meridius_IX / Lucas Transport Courier Supply Transport Sky Factory Mobile Drilling Platform Instinct - Atmospheric Frigate Guest Ships I'd like to give a huge thank you...
Alien animals
Created by Chipstix213
https://i.imgur.com/fVVaDCS.gif https://i.imgur.com/cdhLXnQ.png The alien planet now can have something other than spiders! don't let your guard down the spiders come out at night and will attack anything that moves. Not even your grids are safe on this ho...
Ancient Astronauts
Created by Bačiulis
Intro This is a scenario mod that adds an end-goal to the game as well as reason to explore planets and interact with NPCs. Enigmatic ancient temples were discovered on planets in star system which are rumored to posses advanced alien artifacts. Players go...
Animation Engine
Created by Math
This a scripting language for SE that allows modders to create block animations with relative ease, no C# knowledge required. This is not a mod, its more of a framework for modders If you run into any bugs or missing features please request them on the dis...
Ares at War
Created by CaptainArthur
Ares at War is a scenario/sandbox world designed to enhance the SE survival experience by addressing key issues such as the game being empty, limited exploration between planets, and lack of a real challenge. The scenario features a complete ore distributi...
Assertive Combat Systems
Created by Splitsie
Assertive Combat Systems brings life and challenge to your world. This mod includes cargoships and bases for planets, moons and space. It will progressively increase in challenge as you grow in threat. So, how does it work? - cargoships will spawn in the l...
Camera Panning - rotate camera view (+reset 1st person character view)
Created by Digi
This mod enables players to change the direction camera while viewing it. Works for any camera block, modded or vanilla. How to use in game When you view a camera the mod will tell you the controls as a HUD notification. Simply hold the LookAround key (def...
Bot_spawner
Created by Chipstix213
List of available Bot types Robots Drone_Bot Boss_Bot Police_Bot Target_Dummy Humonoids Space_Skeleton Space_Zombie Ghost_Bot Animals RoboDog DO NOT USE THIS MOD IS FOR DEPENDENCY NOT FOR USE Please go to AiEnabled for the correct mod. This workshop item c...
Cockpits Re-Animated... Again
Created by Krynoc
Animated Cockpits are back from the dead! This mod adds animations and effects to the vanilla cockpits of Space Engineers. Now when you jump in the seat you will see the canopy or door close behind you, and open again with some effects when you exit. This ...
Cooperative NPC Takeover
Created by nevcairiel
Getting frustrated by taking over NPC grids, one block at a time? Look no further! Cooperative NPC Takeover allows you to capture grids with ease - once you fought past the defenses and are on board, in any case! The challenge of capturing an enemy ship sh...
Corruption PvE Combat
Created by Meridius_IX / Lucas
Meridius_IX has retired from modding. Click Here for more details. Introduction This mod adds several new pirate drones to provide a more challenging Player vs Environment (PvE) experience. Many of the drones included make use of custom behaviors, making t...
Crew Enabled
Created by Patrick
https://i.imgur.com/fVVaDCS.gif Populates NPC Vessels and Stations This adds a crew of robots and astronauts to all NPC ships. This works with vanilla cargo ships NPC mods (including MES), and the economy ships and stations. Featured in Reclamation Project...
CULT Remains
Created by Solnakar
The CULT Some know them as Worshipers of Light, but most call them simply the CULT. They come, they conquer and after some time they dissapear, leaving their automated installations and ships behind. Drones patrol star systems even when their masters are l...
Earthlike animals
Created by Chipstix213
https://i.imgur.com/fVVaDCS.gif https://i.imgur.com/cdhLXnQ.png This mod Spawns Medieval Engineers deer, horse, sheep & cow NPC's requires spiders & wolves to be enabled. for MES Creature Spawner use this mod instead MES EarthLike Animals https://i.imgur.c...
Eat. Drink. Sleep. Repeat!
Created by Bačiulis
Intro Three new stat mechanics are added to the game: Water, Food and Sleep. To restore food and water stats you have to use consumable items, like Clang Kola and Cosmic Coffee. 5 new consumable items are added: Emergency Ration, Water, Beer and two kinds ...
Energy Ammo Generators (Warfare+Hand Weapons+VFX Update)
Created by DontFollowOrders
I updated https://steamproxy.net/sharedfiles/filedetails/?id=1522363193 for Warfare guns and hand weapons, as well as some new VFX for using the ammo Ammo is also not nerfed anymore, so basically no reason to use vanilla ammo. I strongly believe that a...
Escape Pod
Created by woody32ethan
I humbly present an escape pod. Amazing right, so inventive of me. ======= Info: 1 battery 1 cryo pod 1 connector 1 parachute 3 mag plates Materials for large grid survival kit and solar panel ======= Was designed and intended for a build event from a disc...
Imber Corporation
Created by Meridius_IX / Lucas
Meridius_IX has retired from modding. Click Here for more details. Introduction Imber Corporation adds several NPC Grid Encounters to your game. This includes Space and Planetary Cargo Ships, Random Encounters, and Planetary Installations. Encounter Inform...
Independent Contractors
Created by Meridius_IX / Lucas
Meridius_IX has retired from modding. Click Here for more details. Introduction Independent Contractors adds several NPC Grid Encounters to your game. This includes Space and Planetary Cargo Ships, and Planetary Installations. Encounter Information This ta...
Infestation Enabled
Created by Patrick
https://i.imgur.com/fVVaDCS.gif Populates NPC Vessels and Stations with a Spider Infestation This adds a spider infestation to random NPC ships. This is compatible with vanilla cargo ships, and all NPC mods (including MES). Complete User Guide Bugs, Sugges...
Kagumi Space Whale [no mods | no dlc | no scrips ]
Created by Errix
Look at that! A Kagumi space whale crosses your path. This rare species was discovered in 2230 by a space telescope that was pointed at the Rim Sector Gaya for research purposes. Still little is known about these amazing creatures of the depths of space. A...
MES - Earthlike animals
Created by Chipstix213
https://i.imgur.com/fVVaDCS.gif https://i.imgur.com/cdhLXnQ.png This mod Spawns Medieval Engineers deer, horse, sheep & cow NPC's for the non scripted version for daily needs use this mod instead EarthLike Animals https://i.imgur.com/5nbiNLV.png These Bots...
MES Wreckage
Created by TheFinalEvent97
Mod features 668 different grids such as small drones, crashed ships, damaged outposts and rotating ring space stations. 99% of grids are damaged in some way, from light rocket damage to being pratically ripped in half. Designed for a salvage style of game...
MES Lost Colony Encounters + Frostbite
Created by Bačiulis
Buildings and bunkers from Lost Colony scenario will spawn on grass type terrain in planets that has grass. Rusted buildings from Lost Colony scenario will spawn on sand. Buildings from Frostbite scenario will spawn in Snow terrain (but not on Ice). Mod re...
Modular Encounters Systems
Created by Meridius_IX / Lucas
Meridius_IX has retired from modding. Click Here for more details. What is Modular Encounters Systems? This mod was designed to be a flexible framework that will handle nearly all spawning of NPC grids in your game world. It also includes a behavior system...
NorthWind Weapons
This is the start of what I hope will be a large weapon pack powered by WeaponCore, very much still a WIP. First batch of weapons are a selection of Railguns, 3 turrets and 3 fixed weapons. All railguns feature recoil force and animations, penetration, shr...
NPC Programming Extender
Created by Meridius_IX / Lucas
Meridius_IX has retired from modding. Click Here for more details. Description This mod adds several new custom methods that NPC owned drones can use to expand their functionality. This includes the ability to assign itself to a custom faction, get all nea...
Parallax Concepts
Created by Meridius_IX / Lucas
Meridius_IX has retired from modding. Click Here for more details. Introduction Parallax Concepts adds several NPC Grid Encounters to your game. This includes Space and Planetary Cargo Ships, and Planetary Installations. Encounter Information This table pr...
Perpetually Perturbed Pirates
Created by Meridius_IX / Lucas
Meridius_IX has retired from modding. Click Here for more details. Description This mod will force all players reputation with the Space Pirate Faction (SPRT) to always be hostile. If at any time a player's reputation with the pirates is higher than -600, ...
Planet Creature Spawner
Created by Meridius_IX / Lucas
Meridius_IX has retired from modding. Click Here for more details. Introduction This mod is an add-on for the Modular Encounters Spawner that expands its spawning ability to be able to handle Creatures/Bots such as Spiders and Wolves. Using the features in...
Plant and Cook
Created by Bačiulis
Intro Planter and Kitchen blocks are made functional and allows to grow and cook food respectively. Bar counter blocks are made functional as containers for consumables and food products. Wheat, Soya, Vegetables, Apple, Mushroom and Herb farm blocks are ad...
Populated Worlds Ai Enabled NPCs
Created by Ryukki
Check "Changed notes" for information on newly added stuff. For Creature Encounters : https://steamproxy.net/sharedfiles/filedetails/?id=2747715235 =Important= > > > Enable jetpack npcs to fly by typing this ingame in chat "botai EnemyFlight true" < < ...
Populated Worlds Creatures Ai Enabled NPCs
Created by Ryukki
=Important= ADMIN CONTROL FOR NPCS: https://github.com/MeridiusIX/Modular-Encounters-Systems/wiki/Admin-&-Configuration:-Creatures If you got npcs in your safezone. Make sure to setup your safezone to kick out SPRT and SPID. Keen sets this off by default. ...
Pravda Heavy Industries
Created by Meridius_IX / Lucas
Meridius_IX has retired from modding. Click Here for more details. Introduction Pravda Heavy Industries adds several large grid encounters as Space Cargo Ships. These encounters may appear neutral initially, however they will quickly become hostile if appr...
Pressurize Your Room!
Created by Bačiulis
These blocks now require pressurized environment to be functional: Vanilla blocks: Medical Room Bed Toilet (all variants) Plant and Cook mod: Kitchen Custom Kitchen Wheat Farm Herb Grower Apple Farm Soya Farm Vegetable Grower Some other blocks can be enabl...
Robot Raider Pods
Created by Meridius_IX / Lucas
Meridius_IX has retired from modding. Click Here for more details. Description This mod adds NPC Drop pods that will spawn on planets. When a pod is spawned, it will attempt to land near a player. Upon successful landing, it will deploy 4 robot raiders tha...
Reavers: Terror of the Verse
Created by Meridius_IX / Lucas
Meridius_IX has retired from modding. Click Here for more details. Description Reavers is a PvE mod that adds hostile encounters to your game world. Encounter Information This table provides information about what to expect with the encounters in this mod....
Rotate skybox with the Sun
Created by Digi
This simple mod makes it seem like you are the one rotating with the planets, instead of the sun rotating around you like it actually does, by simply rotating the skybox (starfield) with the sun. At very low sun rotation speeds (1h per day or longer) it is...
Scope Framework
Created by Klime
Framework for sniper scopes. This mod is for weapon modders who want to add scopes to their hand weapons. https://i.imgur.com/zszv6tH.png Get your own high performance SE server from ServerBlend! (Sponsored) Features - Full MP support (DS included) - Smoot...
Rust Mechanics
Created by Bačiulis
Blocks will slowly rust over time while in atmosphere of configured planets. All blocks that is not covered by other blocks or airtight spaces in all directions will be affected by rust. By default Earth, Alien, Pertam and Venus (that is any modded planet ...
Small Spiders
Created by Chipstix213
https://i.imgur.com/fVVaDCS.gif https://i.imgur.com/cdhLXnQ.png This mod Spawns Smaller Sabaroids that are even more dangerous than the regular ones! just remember to keep the doors shut! to be used in conjunction with other bot mods like Alien Animals req...
Star System Generator
Created by Patrick
https://i.imgur.com/fVVaDCS.gif Randomly Create Entire Star Systems This tool creates random star systems for your game. I find having to manually place modded planets in my game takes a lot of the fun out of the discovery of the star system, and no matter...
Survival Reborn: Spacewalk
Created by Paradox Reborn
A survival-oriented overhaul of character movement, suit resources, and the jetpack. Also serves as a balanced anti-hydroman mod for PVP. Survival Reborn: Spacewalk While Keen has given us a nice physics sandbox to play with, survival gameplay lacks a cert...
Text HUD API
Created by DraygoKorvan
Allows modders to add text to the players screen. This mod must be loaded along side any other mod that uses it. Graphics update note: Post-Processing causes all HUD API text to be dark and blurry unless it uses the PostPP blendtype. Common Issue: If the m...
The Grenade Mod
Created by jTurp
Last updated May 6, 2023 Introduction The Mk 2 grenade is a fragmentation hand grenade used by the U.S. armed forces during World War II and in later conflicts including the Vietnam War. It was manufactured with grooves in the cast iron, which gives it the...
Trade Operators Coalition
Created by Meridius_IX / Lucas
Meridius_IX has retired from modding. Click Here for more details. Introduction Trade Operators Coalition adds several Economy-Driven Neutral NPC Grid Encounters to your game. This includes Space and Planetary Cargo Ships, and Planetary Installations. Enco...
Type 42 Heavy Anti-Equipment Magnetic Railgun-WeaponCore
Created by 污风
2023.12.17 :Fixed bug where reloading weapons consumed 2 magazines New Update: Thanks to Klime's help, it now supports the SCOPE framework. You can right-click to use the scope or Ctrl+ Right-click to use the simple sights. While in Scope mode, CapsLock ca...
Water Mod
Created by Jakaria
The mod adds water that you can build boats with. There is audio, splashing, bubbles, waves, fish, and much better simulation performance compared to older water mods. This mod has support for Draygo's Aerodynamics Mod, it is not required but with it you c...
Wolfenray's Wolves & Sabiroids (One Love)
Created by wolfenray73
Hey, are you tired of your pets standing around doing nothing but being annoying? Maybe your Sabiroids jump in and out of the dirt making noise for no good reason. Did you try and get them patched up, only to cannibalize the crap out of themselves? Then th...
[BHW] Better Hand Weapons
Created by JenfX
Vanilla replacement This mod adds new balance to vanilla rifles (+ little AS increasement to pistols and launchers) Designations: ANS - Accuracy with no scope AS - Accuracy while scoping ROF - Rate of fire All comparisons below based on default values Auto...
[MES] Insurgent Freedom Militia
Created by MrPākehā
This is a vanilla spawner for the Modular Encounter Systems. Ships built by Luvstruckmango IFM Collection Mod made by Pakeha. We made the Featured page!! Massive thank you to everyone We now have a DISCORD server Gamers Garden You can get faster responses ...
[Mexpex] MWI - Homing Weaponry (24)
Created by Mexpex
MWI - Homing Weaponry https://imgur.com/4LsjcYn.gif This mod was made using Darkstars WeaponCore (required mod) Blocks Included: Weapon Description Grid Range M-12 Swarmer Fires a swarm of smaller missiles with low damage. S 2,000m M-2 Destroyer Launcher F...
Industrial Overhaul - Deep Ores
Created by Clockwork168
Deep Ore add-on module for the Industrial Overhaul Ore depths range between 100 to 1200 meters, depending on rarity. Ore vein thickness has also been increased to approximately 50m for all ore types. Approximate Depths: Iron, Nickel, Copper, and Silicon: 1...
Industrial Overhaul - Deep Ores + Oil Everywhere
Created by Clockwork168
Ore depths range between 100 to 1200 meters, depending on rarity. Ore vein thickness has also been increased to approximately 50m for all ore types. Combines Oil Everywhere functionality to add Oil Sand to the spawn lists for all vanilla planets and moons....
Industrial Overhaul - Easy Oil Everywhere
Created by Clockwork168
Makes finding ores easier by reducing average distance between veins. Also allows Oil Sand to spawn on all vanilla planets and moons. Ore veins are approximately 4x closer together, and proportionally smaller. Ore distributions remain the same. Load this m...
Industrial Overhaul - Easy Ores
Created by Clockwork168
Makes finding ores easier by reducing average distance between veins. Ore veins are approximately 4x closer together, and proportionally smaller. Ore distributions remain the same. Load this module ABOVE the main mod in the mod menu Do not use with any oth...
Industrial Overhaul - Lock & Load
Created by Clockwork168
The official weapons expansion for IO, released alongside IO v1.5. This module adds a number of new fixed and turreted weapons, which fit the themes and balance of IO. These weapons fire multiple ammunition types and use scripted projectile behaviour; shel...
Industrial Overhaul - Oil Everywhere
Created by Clockwork168
Allows Oil Sand to spawn on all vanilla planets and moons. Load this module ABOVE the main mod in the mod menu Do not combine with other ore-map modifying modules....
Industrial Overhaul - v1.62
Created by Clockwork168
Clockwork Industries presents our most ambitious project yet: the Industrial Overhaul! Production, industry, and progression in vanilla Space Engineers has always seemed incredibly shallow and uninteresting; once you have a refinery and assembler set up, y...
Industrial Overhaul - Water Mod Compatibility
Created by Clockwork168
Compatibility Add-On for Jakaria's Water Mod. Reduces buoyancy of Metal Wheels. Most vehicles using them should no longer float unassisted. Adds Flotation Tanks and Flotation Cells: These blocks are designed as a substitute for Oxygen/Hydrogen Tanks for bu...
Industrial Overhaul and Eat. Drink. Sleep.
Created by ItsTotallyJade!
The Fellowship of Frank is proud to present, IO and Eat. Drink. Sleep. Repeat! NOW WITH TIN CANS!! This mod for mods adds Eat Drink Sleep components to the Industrial Overhaul production facilities without using any of the original mod files. What is chang...
Daily Needs to Industrial Overhaul Merge Plugin ( DNSK )
Created by Skallabjorn
THIS IS NOT THE DNSK MOD ITSELF. Please post any issues your having with DNSK itself on the official BUG REPORTS page on the main mod ( after reading the official guide HERE https://steamproxy.net/sharedfiles/filedetails/?id=1618709569 ) THIS IS THE OF...
Dusty Desert Planet
Created by SlowpokeFarm
Planet mod Inspired by Tatooine with unique terrain and ambience. Surface primarily consists of sands and rocks, oppressed by a scorching climate. The planet has no water or ice, but rich with ores both beneath the surface and in the rocks. Get ice from Mo...
Paint Gun - realistic painting for survival + special creative features
Created by Digi
This mod adds a Paint Gun hand tool giving an easier and more immersive way of coloring and skinning blocks. The biggest benefit is it aims like a hand welder/grinder, you can select blocks in between other blocks. Aim-down-sights even provides an option t...
Moisture Vaporator
Created by SlowpokeFarm
A perfect moisture vaporator for use at dry dusty planets like this one here. Moisture Vaporator on Wookiepedia WHAT IT DOES When turned on it produces ice in small quantities with production rate depending on the atmosphere density. So don't expect it to ...
WCVanilla Replacement - Industrial Overhaul - Lock & Load
Created by Clockwork168
Weaponcore-enabled version of the Lock & Load Module. Load this module ABOVE the main mod in the mod menu Do not combine with the Weaponcore Vanilla Replacer. This mod replaces integrates its own replacer, which is balanced to normal IO values. Features Li...
Tree Oxygen Farm
Created by Kodi4444
It's an oxygen Farm that is 3x5x3 in size and will produce oxygen 15x faster than vanilla. thanks to Digi for helping with the light script...