Space Engineers

Space Engineers

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Mods I use
Items (101)
(DX11)RCS Thruster
Created by Darth Biomech
Description: A Reaction Control System designed to careful and gentle maneuvring in docks or near other space ships to ensure safe docking or landing. + Ultracompact: place it ANYWHERE you want! + No block damage from flame - Thrust is very weak, ~20 less ...
AQD - LCD Image Extension
Created by enenra
Current version: 1.2b Please refer to the changelog for patch notes. https://i.imgur.com/cdhLXnQ.png This is a small extension to the available LCD images in Space Engineers. The aim is to add a couple of fairly general images as the vanilla game is fairly...
AWG WeaponCore Pack - (v205)
Created by AWG
Donate with PayPal to say thank you, or subscribe with Patreon to support me! Contact me on Discord at AWG#7910 for discussion of commissions ($5 USD and up) https://imgur.com/CohvxR6.png https://imgur.com/2QcL51C.png --------------------------------------...
Aerodynamic Control Surfaces
Created by DraygoKorvan
Aerodynamic Control Surfaces Fly planes through the atmosphere with no gyroscopes. Strongly recommend use of the Aerodynamic Physics mod in conjunction with this one: http://steamproxy.net/sharedfiles/filedetails/?id=571920453 Mod introduces Aerodynami...
Aerodynamic Physics
Created by DraygoKorvan
Adds lift profiles to all grids in the game. Adds deadly reentry to the game. Adds wind to the game. Physics simulation includes, drag forces, deflection forces, lift, differential lift, ground effect. Ground effect will calculate based on altitude from vo...
Aerodynamic Wings - blocks for planet atmosphere
Created by Digi
This mod adds 3 wing blocks for small ships. They're all slightly different wing variations, a straight, a slightly angled and a more angled one, all of which are 5 blocks wide, 1 block tall and 1 to 3 blocks in length. These blocks apply lift when moved a...
Imber Corporation
Created by Meridius_IX / Lucas
Meridius_IX has retired from modding. Click Here for more details. Introduction Imber Corporation adds several NPC Grid Encounters to your game. This includes Space and Planetary Cargo Ships, Random Encounters, and Planetary Installations. Encounter Inform...
Assault Weapons Pack (June 28th Micro-Update)
Created by Harbinger Ace
Gatling guns and missile launchers are weapons of a bygone age. Their firepower is bleak, and their combat rigidity forces any adopting vessel to inherit crippling design flaws. Countless engineers like yourself and I require effective weapons to fight and...
(Retired) Assertive Bunkers
Created by Splitsie
This mode has been replaced by the new ACS version and is now considered retired. There will be no further updates or bugfixing for this mod as you should now be using the ACS version found here. https://steamproxy.net/sharedfiles/filedetails/?id=24731...
Assertive Combat Systems
Created by Splitsie
Assertive Combat Systems brings life and challenge to your world. This mod includes cargoships and bases for planets, moons and space. It will progressively increase in challenge as you grow in threat. So, how does it work? - cargoships will spawn in the l...
(Retired) Assertive Installations
Created by Splitsie
This is now included as part of the Assertive Combat Systems mod and is considered retired, I will not be attempting any updates bugfixing or troubleshooting as you should be using the newer mod found here https://steamproxy.net/sharedfiles/filedetails...
Battle Cannon and Turrets (DX11)
Created by Rider
>>Auto Cannon Turrets<<< "300mm" Auto Cannon 1x1x1 ReloadTime: 4 sec "2x300mm" Auto Cannon 3x1x3 ReloadTime: 6 sec "3x300mm" Auto Cannon 5x1x5 ReloadTime: 8 sec "300mm" Side Cannon 1x1x1 (Smallship 2x2x2) "900mm" Auto Cannon 5x2x5 ReloadTime: 8 sec "2x900m...
Battle cannons and turrets WC
Created by OB
https://i.imgur.com/fVVaDCS.gif Please rate this mod if you like the content! The Successor of BCAT -> SOBST Warfare Systems (Link) With the recent introduction of weaponcore I decided to revive a few of the turrets and cannons from the battle cannons and ...
Better Edges
Created by Eikester
Better Edges This small Mod changes the Block Edges to be less intrusive and removing the ugly gap between Edges on Small Grids making them consistent with the Large Grid Edges ...
CORPS-OF-ENGINEERS W4STED-BOT Spawner
Created by Skallabjorn
This is the **OFFICIAL** release of the Corps of Engineers W4stedSpace Bot Spawner. ( its been hiding in plain site for some months on the workshop but with no huzzah or adverting and I have been sooo itching to official release it ) Written / merged toget...
Color Replacer Blocks - V2
Created by Meridius_IX / Lucas
Meridius_IX has retired from modding. Click Here for more details. Introduction This is a total rewrite of the Color Replacer Blocks mod. Instead of using 2 or more color replacer blocks to initiate a change, this rewrite allows for much more flexible cont...
Conveyor Air Vent - full sized block (and slope!)
Created by Digi
This mod adds 2 air vent blocks, one full-sized block with lots of conveyor ports and a sloped one with 2 conveyor ports. Useful for in-wall air vents. Has large/station and small ship variations too, all 1x1x1 sizes. Survival ready (construction models, c...
Corruption PvE Combat
Created by Meridius_IX / Lucas
Meridius_IX has retired from modding. Click Here for more details. Introduction This mod adds several new pirate drones to provide a more challenging Player vs Environment (PvE) experience. Many of the drones included make use of custom behaviors, making t...
Easy NPC Takeovers [Retired]
Created by Meridius_IX / Lucas
Meridius_IX has retired from modding. Click Here for more details. This mod is now retired. Check out the successor to this mod, Hostile Takeover by Thraxus! Introduction Capturing NPC grids can be an exercise in frustration - having to grind down all the ...
Epstein Drive Thruster
Created by Palatinus
Work in progress Epstein Drive v1.1 News: v1.1 - Added missing Thruster component to the thrusters. Now it resembles more the 'hybrid thruster style'. - Made flame longer ONLY VISUAL CHANGE Info: This thruster is a combination of the Hydrogen and Ion thrus...
Eyes Just Got Clear (1.186 Drugs Are Bad Mkay Update)
Created by Dr. Novikov
Hello, it's me, your savior. In the previous episode my heroic efforts saved humankind from the bacterial conjuctivitis pandemia which was caused by aliens who hacked every LCD in the galaxy and made human vision blurry (because of eyes filled with pus). T...
Fancy Status Displays [discontinued]
Created by Coffee
New version here: https://steamproxy.net/sharedfiles/filedetails/?id=2353784231 We made a a thing! And the thing is a script, not a mod. It must not appear in any modlist. Just subscribe as a client, and load it into a programmable block in game. Confi...
Fast Cargo Ship Spawn Rate
Created by Meridius_IX / Lucas
Description This mod changes how often Cargo Ship Events will trigger near the player. Specifications - First Spawning (Game Start): 5 min (Default: 5 min) - Minimum Spawn Time: 5 min (Default: 13 min) - Maximum Spawn Time: 10 min (Default: 17 min) Compati...
Faster Cargo Ship Spawn Rate
Created by Meridius_IX / Lucas
Description This mod changes how often Cargo Ship Events will trigger near the player. Specifications - First Spawning (Game Start): 5 min (Default: 5 min) - Minimum Spawn Time: 2 min (Default: 13 min) - Maximum Spawn Time: 5 min (Default: 17 min) Compatib...
Floor Plan Script Mk1
Created by Alysius
This script draws the Floor Plan Layout of your ship to a Text Panel. It is customizable with zooming, panning and manipulation of ship layout. Now drawn with Monospace Font. This is a Vanilla Script. NO MODS are required. For the Manual Refresh version of...
Hollow Planet Clean-Up
Created by Meridius_IX / Lucas
Meridius_IX has retired from modding. Click Here for more details. Description This mod will perform a clean-up of any grid that falls beneath the planet surface. Clean-up Specifications - If a grid is past 1/3 of the distance from the surface to the plane...
HoverEngine
Created by Takeshi
First: please leave feedback, its frustrating to get nothing back (thumb up). This Mod contains hover engines for large and small grid. The behavior is the same for Planets and Moons (environment has to support atmo thrusters). Two Military Blocks + two Ci...
Hydrogen Engine Fuel Tank
Created by IanDLive
Straight from the Prophets of Rage Community... We are proud to release as a stand-alone mod the Hydrogen Engine Fuel Tank for small grids. The fuel tank is designed so that it can sit underneath the hydrogen engine to make a single functional block, just ...
InfoGraphx
Created by SwiftyTheFox
InfoGraphX is a script (not mod) that can be run in a programmable block to show data of your grid in an appealing way on all supporting surfaces like displays or cockpits. Breaking News: The latest Economy Update reduced the amount of sprites send to a co...
LAMP | Launch A Missile Program (for WHAM)
Created by Whiplash141
LAMP | Launch A Missile Program "I love LAMP." - Satisfied user   Description LAMP is a fire control program for my homing missile script, WHAM. It allows you to fire guided Player Made Weapons (PMWs) at targets. You may be asking: "Why is it called LAMP?"...
Long Range Sensors // Make It Great Again
Created by OffTheGridCG
Just updated some of the code to make it work again....
MA Fighter Gunner Cockpit
Created by AutoMcDonough
FGC for short. Cockpit for gunner, fits behind Fighter Cockpit and matches style. Compatible with rearth's Advanced Combat Systems mod. https://steamproxy.net/workshop/filedetails/?id=1372153381 If ACS mod is active, this cockpit will control all turre...
MA Navball
Created by AutoMcDonough
We are proud to present the Navball. It's similar in function to the one you all know and love from KSP, space simulators, perhaps even your time actually being an astronaut. If you don't have such familiarity, don't fret. There are countless tutorial vide...
MA PocketGear
Created by AutoMcDonough
This is a folding landing gear (based on rotor block). Large grid and small grid. "L" Variant is 2x the size, better for larger ships. UPDATED 7.31.18 Added a magnet (ranged locking gear) Re-added the locking pads! Pads automatically are placed onto pocket...
MA Stackable Wind Turbine
Created by AutoMcDonough
Functionally identical to the vanilla wind turbine, but stackable! Includes a 15 meter long pole, and a light lantern. The light lantern is to spread low-intensity light over a very large area. Some info on how the turbines work: They scan horizontally to ...
MA WeaponCore Weapons
Created by AutoMcDonough
A variety of energy and ballistic weapons This mod runs on the Weaponcore framework, as such it is a required item. Since this mod has it linked as required, your game will load weaponcore automatically (no need to add it separately). This also means gamep...
Mexpex Warfare Industries v1.1.7
Created by PhoenixTheSage
An official Mexpex approved rebalance & collection! Welcome to Mexpex Warfare Industries! Your end-all be-all of fine battleship weaponry! Now with muzzle flashes, new sounds, REAL anti-missile, and a flak turret! v1.1.7 now compatible with 1.190+ | Change...
Midspace's Large Ship Speed 400 mod
Created by Screaming Angels
Sets the maximum Large ship speed is set to 400 m/s. * This does not affect Small ship speeds. * It is skybox friendly and works with any Skybox, includes ones that already have their own speed. Mix-and-match ship speeds. Pick a Small ship speed mod, and P...
Midspace's Small Ship Speed 500 mod
Created by Screaming Angels
Sets the maximum Small ship speed is set to 500 m/s. * This does not affect Large ship speeds. * It is skybox friendly and works with any Skybox, includes ones that already have their own speed. Mix-and-match ship speeds. Pick a Small ship speed mod, and P...
Modular Encounters Systems
Created by Meridius_IX / Lucas
Meridius_IX has retired from modding. Click Here for more details. What is Modular Encounters Systems? This mod was designed to be a flexible framework that will handle nearly all spawning of NPC grids in your game world. It also includes a behavior system...
More NPC Encounters V6 - Rival Ai (Now with NPCs for Water Mod)
Created by superhappyalien
DS/MP Server and Single player Harder Surival of More Encounters Multi-player and Coop designed and recommend to get the best of this mod Tips: Do not Put all you Eggs in one basket spread out your Base and ships over the solar system. ***Features*** 1 Spa...
NPC Defense Shields Provider
Created by Meridius_IX / Lucas
Meridius_IX has retired from modding. Click Here for more details. Description This mod adds Defense Shields to nearly all NPC Grids spawned through the Modular Encounters Spawner! How it Works The mod works by scanning each grid before it spawns, and if i...
NPC Programming Extender
Created by Meridius_IX / Lucas
Meridius_IX has retired from modding. Click Here for more details. Description This mod adds several new custom methods that NPC owned drones can use to expand their functionality. This includes the ability to assign itself to a custom faction, get all nea...
NPC Weapon Upgrades
Created by Meridius_IX / Lucas
Meridius_IX has retired from modding. Click Here for more details. Introduction The aim of this mod is to increase the challenge in your PvE worlds by turning your advantages against you. This mod will randomize the weapon loadout of NPC grids, and can eve...
Nanite Control Facility v2.2(10) - Automated Construction
Created by nukeguard
Nanite Construction System V2.2! Automated floating object cleanup, mining, welding, and grinding. So you're free to do other things! ==================================================== Guide for Nanites - https://steamproxy.net/sharedfiles/filedetail...
OKI Grand Weapons Bundle
Created by Okim
State of the mod! The current version is very outdated and is no longer supported, so please use one of the reuploads provided below! Seff's fixed reupload Please use this much more up to date variant of the pack fixed and maintained by Seff: : https://ste...
Orbital Autopilot and Map
Created by Renener
This script allows you to keep a ship in orbit around a planet and render an orbital map. Instructions: You ship will need a few components for this script to do its job. The most important is a ship controller. This can be either a remote control or a coc...
Ore Detector+ (2020)
Created by Kaiechi
NEW: configurable version is up and can be found here https://steamproxy.net/sharedfiles/filedetails/?id=2179708071 Ore detector ranges Small ship: 50m -> 700m Large ship: 150m -> 1000m Ranges increased to better align with the changes to how ores spaw...
Orks: The Great WAAAGH!
Created by Meridius_IX / Lucas
Meridius_IX has retired from modding. Click Here for more details. Description Orks: The Great WAAAGH! is a PvE mod that adds very hostile encounters to your game world. Encounter Information This table provides information about what to expect with the en...
Paragon Industries - Countermeasures
Created by Wortho
"Countermeasures deployed, missiles took the bait!" https://i.imgur.com/fVVaDCS.gif Join the Paragon Industries discord to help me discuss new weapon ideas, see new tech, and more! https://discord.gg/DmuVTEf Support me on Patreon during these trying times ...
Perpetually Perturbed Pirates
Created by Meridius_IX / Lucas
Meridius_IX has retired from modding. Click Here for more details. Description This mod will force all players reputation with the Space Pirate Faction (SPRT) to always be hostile. If at any time a player's reputation with the pirates is higher than -600, ...
Power Graphs
Created by Remaarn
This programmable block script uses LCDs to display power statistics over time as graphs. This script is not currently under active development. New features are unlikely to be added however it will still be updated with fixes if any Space Engineers update...
Radio Detection and Ranging (Radar)
Created by Kamikaze
This mod allows the user to detect grids within the broadcast range of the radar. (Meaning, if you can see them, they can see you!). There are currently two modes in which this radar can be in. Passive and Active. First, I wanted to make sure everyone know...
RB - Compact Weapon System 2.0
Created by Ravenbolt
Description: NOW WITH SMALL GRID FIXED VARIANTS! This is my new project, the R.C.W.S. or Ravenbolt Compact Weapon System. A series of compact turrets and weapons. I based it on the RCWS (Remote Control Weapons Station/System). It is a WORK IN PROGRESS. Fix...
Rdav's AI Autominer Script
Created by Rdav
Rdav's AI-Autominer Script allows any player to convert any vessel to a fully automatic mining ship capable of automatic resource gathering and drop off. With fully kitted out software capable of easily being set up in survival worlds without having to blu...
Rdav's Guided Missile Script
Created by Rdav
My new guided missile script is designed for the everyman out there, easy to use with exceptionally effective guidance (same as the AIM-9 sidewinder) With a bare minimum setup and designed and optimised for multiplayer engagements, I'm hoping to make missi...
Reavers: Terror of the Verse
Created by Meridius_IX / Lucas
Meridius_IX has retired from modding. Click Here for more details. Description Reavers is a PvE mod that adds hostile encounters to your game world. Encounter Information This table provides information about what to expect with the encounters in this mod....
Independent Contractors
Created by Meridius_IX / Lucas
Meridius_IX has retired from modding. Click Here for more details. Introduction Independent Contractors adds several NPC Grid Encounters to your game. This includes Space and Planetary Cargo Ships, and Planetary Installations. Encounter Information This ta...
Remove all automatic jetpack activation
Created by vorgonian
This mod will remove all automatic jetpack activation that are currently in the game. The jetpack wil NOT be removed, just the automatic activation. - Activation from leaving gravity fields is removed. - Activation from air pressure forces is removed, but ...
Revived Large Ship Railguns (With penetration and shield damage!)
Created by Whiplash141
Get small grid railguns HERE! Main logic of code has been converted to a framework that is included as a dependency. Any changes I make to the framework will propagate to any other mods that also use it! Config location has moved slighly! Sorry for any inc...
[Obsolete] RivalAI
Created by Meridius_IX / Lucas
This mod is now Obsolete. Please use Modular Encounters Systems instead....
Slow Cargo Ship Spawn Rate
Created by Meridius_IX / Lucas
Description This mod changes how often Cargo Ship Events will trigger near the player. Specifications - First Spawning (Game Start): 15 min (Default: 5 min) - Minimum Spawn Time: 30 min (Default: 13 min) - Maximum Spawn Time: 60 min (Default: 17 min) Compa...
Slower Cargo Ship Spawn Rate
Created by Meridius_IX / Lucas
Description This mod changes how often Cargo Ship Events will trigger near the player. Specifications - First Spawning (Game Start): 30 min (Default: 5 min) - Minimum Spawn Time: 60 min (Default: 13 min) - Maximum Spawn Time: 90 min (Default: 17 min) Compa...
Small Ship Railguns
Created by Whiplash141
Description This is a small ship railgun that uses my Railgun Weapon Framework. You can find a large grid version here. Railgun rounds have a damage pool of 5000 points and will penetrate through blocks until that pool is expended. 5000 damage equates to: ...
Smart Turrets 2 [Obsolete]
Created by Zelious
A complete rewrite of my Smart Turrets mod, Smart Turrets 2 is a turret AI overall that give you an excessive amount of control over exactly what your turrets are shooting at. So What EXACTLY Does It Do… Smart Turrets 2 add a plethora of new controls to al...
SmartRotors: Solar
Created by AutoMcDonough
SmartRotors, rotors with built-in functionality for ease of use. This is the solar variant, it automatically tracks the sun. Other variants to follow later, currently planned are VTOL and PMW. Isn’t this the same effect as running a script on rotors? Yes. ...
Space Just Got Real (1.188 Update 4)
Created by Dr. Novikov
Mod ID for easier copy/paste: 1136188499 Update 4 for 1.188 1. Thanks to Darian Stephens, <ShadowCascadeZOffset> is now set to the default value of 40000 as a temporary to fix the shadow problem. I hope, though, that the developers will fix the rendering s...
Spug's Easy Auto-Docking 2
Created by Spug
Overview With a single button to dock, this script will land your ship reliably, while you sit outside on the sun deck sipping a gin and tonic. But don't relax for long, as your ship will be landed in no time. Easily setup your ship/drone to glide effortle...
Suppress Vanilla Cargo Ships
Created by Meridius_IX / Lucas
Meridius_IX has retired from modding. Click Here for more details. Description This mod will attempt to suppress the appearance of Vanilla Cargo Ship Encounters. It sets their spawning frequency to 0.001 (the default values are usually between 1-5), so it'...
Suppress Vanilla Encounters
Created by Meridius_IX / Lucas
Meridius_IX has retired from modding. Click Here for more details. Description This mod will remove all vanilla Random Encounters (mayday signals, etc) from the Spawning Roster in MES. If another mod adds the vanilla encounters back however, this mod will ...
Parallax Concepts
Created by Meridius_IX / Lucas
Meridius_IX has retired from modding. Click Here for more details. Introduction Parallax Concepts adds several NPC Grid Encounters to your game. This includes Space and Planetary Cargo Ships, and Planetary Installations. Encounter Information This table pr...
Target Lead Indicator [Obsolete]
Created by Zelious
This mod adds target lead indicators to the HUD. They work with any weapon and any other HUD mod! A Little Example: https://i.imgur.com/r5kVk2s.gif Tell Me More... In all cockpits you will now find 4 new setting. A switch to enable or disable target indica...
Text HUD API
Created by DraygoKorvan
Allows modders to add text to the players screen. This mod must be loaded along side any other mod that uses it. Graphics update note: Post-Processing causes all HUD API text to be dark and blurry unless it uses the PostPP blendtype. Common Issue: If the m...
Transparent LCD Panels Extended Pack(DLC Only)
Created by SEModder4
---------------------------------------------------------------------------------------------------------------------- Transparent LCD Panels Extended Pack(DLC Only) THIS MOD REQUIRES: DECORATIVE PACK 2/II --------------------------------------------------...
VCZ Multifloor Cargo Elevator
Created by Vicizlat
VCZ Multifloor Cargo Elevator is a bigger elevator than my Multifloor Elevator. It can be used to transport grids, players and floating objects. Key features: + Remote Control Script for operation from another grid (like a vehicle approaching the elevator)...
VCZ Multifloor Elevator
Created by Vicizlat
Here is what the VCZ Multifloor Elevator includes: + Up to 9 floors per elevator (of course can be as little as 2). + Up to 200 blocks total height of the elevator (including the bottom and top floors). + Modular construction (so you can build an elevator ...
Vanilla Planet Crashed Ground Encounters
Created by superhappyalien
Vanilla Crashed Planet Ground Encounters This mod has more Damaged Ships Then the other Mod here http://steamproxy.net/sharedfiles/filedetails/?id=1139262497 Not All ships are damaged Mostly just the large Ships and a few small ships This mod adds Vani...
WHAM | Whip's Homing Advanced Missile Script
Created by Whiplash141
WHAM | Whip's Homing Advanced Missile Script   Description WHAM is an advanced homing missile script that supports a variety of features. It is quite configurable offering users options to customize things from the launch staging to the navigation constant...
Wave Spawner (Space)
Created by Meridius_IX / Lucas
Meridius_IX has retired from modding. Click Here for more details. Introduction This mod is an Add-On for the Modular Encounters Spawner that enables a new spawn mode called the Wave Spawner. How It Works The Wave Spawner sets a random timer that goes off ...
WeaponCore - Replace Vanilla Weapons
Created by nukeguard
This mod replaces all keen weapons so they function with Weapon Core by DarkStar. You must have WeaponCore in your world as this mod depends on WeaponCore A big thanks to Ash Like Snow for the work on the new warfare 2 additions! Weapon Core by DarkStar, n...
Weather Be Nicer
Created by Darkmist
Adds clear weather to every planet that has weather effects configured (modded ones too) with a 50% chance. I find the new weather effects exciting, but most of them are very harsh and too frequent. This mod reduces the frequency of any weather effects by ...
Whip's Railgun Weapon Framework
Created by Whiplash141
Description This is a framework that mods can use to extend the functionality of the Revived Large Ship Railguns and Small Ship Railguns to other modded weapons. A full guide will be out eventually once I finish testing and ironing out bugs when I stop pro...
Whip's Subgrid Thruster Manager
Created by Whiplash141
Formerly Named "Whip's Rotor Thruster Manager"   Update Added custom data configuration. You no longer need to open the code and change variables! Added cute little animated running screens :D   Description Howdy! This script allows you to control thruster...
[Fixed] rearth's Advanced Combat Systems
Created by rearth
This Mod adds several new Blocks and Mechanics to the game. When manually aiming with a single Turret, all other turrets on the grid will also try to target the point you are currently targeting, allowing you to carefully attack specific points with the fi...
[Mexpex] MWI - Homing Weaponry (24)
Created by Mexpex
MWI - Homing Weaponry https://imgur.com/4LsjcYn.gif This mod was made using Darkstars WeaponCore (required mod) Blocks Included: Weapon Description Grid Range M-12 Swarmer Fires a swarm of smaller missiles with low damage. S 2,000m M-2 Destroyer Launcher F...
[Mexpex] MWI - Weapon Collection 1 [WeaponCore](21)
Created by Mexpex
MWI 1.0 - WeaponCore Edition A classic reworked to work to support Darkstars WeaponCore Used WeaponCore Features New Turret AI and targeting system Projectile Visuals Block pentration (im looking at you coil gun) Damage Multipliers vs Large/small grid and ...
[Mexpex] MWI - Weapon Collection 2 [WeaponCore] (8)
Created by Mexpex
MWI - Weapon Collection 2 Mexpex Warfare Industries is back with a "new" line up of weapons! This time MWI will supply you and your enemies with energy weapons! Energy weapons in this pack will draw energy from the grid to charge up ammo. Energy weapons in...
midspace Clean Crosshair Camera [EOL]
Created by Screaming Angels
End of Life. No longer receiving updates. Works with all Cameras and Turrets. This contains only a Texture and ModAPI Script. There are no block definitions in this mod. This Mod uses code to replace the Overlay on all Camera and Turrets, including modded ...
rearth NPC's
Created by rearth
This mod adds non-player characters to the game. They can walk around and attack nearby enemies, making space feel much more alive. Update: The NPCs now also work in artificial gravity, now it's time to bring them to your space stations. Multiplayer has no...
Auto-Docking Optional Home Script 2
Created by Spug
Overview This script allows the main script (linked below) to dock onto mobile home ships (for example a mothership). The script is designed to be placed onto the mobile home ship, so that the docking ship can know where to land. Not only will the docking ...
High Tech Solar Arrays
Created by AViegarien
Do you want to go green, but all you see is blue? Are you tired of using boring old polycrystalline silicon solar cells from the late 20th century? Well here at AVTech may have the solution for you! We looked into patents from the 21st century to bring you...
Abandoned Settlements [v2]
Created by Dan
Mining Optional Abandoned Settlements is an expansion for the Modular Encounters mod by MeridiusIX. This mod provides an alternative route to bootstrap your survival start on atmospheric planets. No longer do you need to mine for resources, you can salvage...
MA Pole Parts
Created by AutoMcDonough
The 15m pole from stackable turbines was popular, so here are more pole varieties! Includes: 6 block (15m) pole 3 block (7.5m) pole Pole with mounting for Interior Pillar Pole with beefy side-mount Light lantern to spread indirect light over a huge area Li...
(TEF) Pegasus A Dropship (modless)
Created by Firebird_528
The Pegasus A-class Dropship is an interplanetary small grid support craft designed for troop transport and deployment, while also being able to assist ground forces with fire support. The ship is fully vanilla and survival ready. Author´s Note: Dropships ...
Max's Commercial LCD Pack
Created by Maxyall
To-do list: Ad Astra Industries Arrialis Industries Gen-Tek Mineralogical Gen's Performance Parts and Restorations "B.C.N: British Colonial navy,its motto is "for Queen and colony" Global Dynamics "Ensuring the future" (1x2) IMDC 2.0 Spectrum Tech Agency R...
SDS Operational Script
Created by DEeM0N
https://i.imgur.com/9O0Kj4G.png https://i.imgur.com/WDJCXGM.png https://i.imgur.com/tgWqGRz.png Manufacturer: Space Defence Systems Type: Program script Purpose: Control systems of ships Customization option: Yes Learn complexity: Average https://i.imgur.c...
Tiny Control Seats
Created by Dr. Jaska
Have you ever been annoyed at the lack of small block control seats and the huge size of the existing ones? Fret no more, here's the solution! Contains the following 5 small blocks: - Tiny Control Station (3x4x3 blocks) Same as the big block control statio...
Whip's Auto Door and Airlock Script
Created by Whiplash141
  Description "Sure, I could turn around and close the door like a civilized man. Or I could let a robot do it for me... like a modern man." - Acarii on the virtues of automatic doors This script will close any door once it has been fully open for over 3 s...
[QoL] Mechanical Keybinds
Created by DraygoKorvan
A Quality of Life mod to bring more engineering in Space Engineers. Control your pistons, rotors, and hinges with movement keypresses! Bind mechanical blocks to control keybinds You can bind a mechanical block to the following controls (Default binds in pa...