Space Engineers

Space Engineers

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WeaponCore - Replace Vanilla Weapons
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Type: Mod
Mod category: Block, Script, Modpack
File Size
Posted
Updated
8.814 MB
7 Dec, 2019 @ 8:07pm
15 Oct, 2024 @ 5:44pm
68 Change Notes ( view )

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WeaponCore - Replace Vanilla Weapons

In 1 collection by nukeguard
Ntech Mods Weapons - Weapon Core
7 items
Description
This mod replaces all keen weapons so they function with Weapon Core by DarkStar. You must have WeaponCore in your world as this mod depends on WeaponCore

A big thanks to Ash Like Snow for the work on the new warfare 2 additions!

Weapon Core by DarkStar, now maintained by Ash Like Snow

*For fixed weapons you must add them to a group for all to fire, and then you can add the 'current title to shoot' to toolbar

Please post links to logs in discussion

New Ranges to better align with other weaponcore weapons ranges:
Interior Turret
400m
Gatling Turret
1500m
Gatling Turret Reskin
1500m
Missile Turret
2500m
Missile Turret Reskin
2500m
MIssile Launchers
2500m
Auto Cannons
2500m
Assault Cannons
3000m
Artillery Guns
3500m
Large Railgun
5000m
Small Railgun
3500m
Large Searchlight
600m
Small Searchlight
400m

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If you have creative tools, use any terminal, invulnerable, or any of the admin tools on, WC turrets will not attack you the character.
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If you can, go to my discord and post links or problems in the #bug-problems channel, otherwise do the above.

Popular Discussions View All (1)
179
1
22 Nov, 2024 @ 3:07pm
Bug & Crash Reporting
nukeguard
952 Comments
MomBasti 26 Dec, 2024 @ 8:46am 
I use the mod on my server. I use the Torch Launcher as server software. In the console I get the error message “Block-pair MyObjectBuilder_LargeMissileTurret/SmallMissileTurretReskin MyObjectBuilder_LargeMissileTurret/LargeMissileTurretReskin is not in the same block-variant group”.
nukeguard  [author] 10 Dec, 2024 @ 2:39pm 
have to edit ammo range
nukeguard  [author] 10 Dec, 2024 @ 2:33pm 
No, this is not required, this just extends the ranges and changes rockets to guided missiles.

Many mod authors have moved on and do not maintain their mods anymore.
ServTechnic 10 Dec, 2024 @ 6:51am 
I want to change the firing range of the weapons from this mod.
nukeguard  [author] 9 Dec, 2024 @ 3:10pm 
you want to make the ranges longer?
Abisius 9 Dec, 2024 @ 4:59am 
@TheDave
wc itself has nowadays a integrated basic replacer which just makes the vanila weapons wc compatible but doesnt change any ranges or add more advanced stuff.

the replacers from the olden days are today a way to get these higher functionalities on vanilla weapons, an example would be making the rocket launchers fire guided munitions instead of dumpfire ones, or increase theyre ranges without needing to do a deep dive into the worldspecific cfg and alter stuff there everytime a world is made or saved under a new name.
TheDave 9 Dec, 2024 @ 4:15am 
is this needed with weapon core 2.5?
ServTechnic 8 Dec, 2024 @ 12:35pm 
In which files can I change the firing range string of each weapon block?
JohnJ44 8 Dec, 2024 @ 12:00pm 
Feels like it, the errors almost always reference coresystems and a sound issue in regards to the 25mm nato gattiling sound. And the crashes happen when npcs spawn in and get into range of myself. I am hoping the author can figure it out and fix it since Cythlon stopped updating his SW weapons & energy shields mod a long time ago.
JohnJ44 8 Dec, 2024 @ 11:57am 
Modern Star Wars Weapon Pack v.0.70 [WeaponCore]

https://steamproxy.net/sharedfiles/filedetails/?id=3162229787