Space Engineers

Space Engineers

149 ratings
Fast Cargo Ship Spawn Rate
   
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Type: Mod
Mod category: Other
File Size
Posted
Updated
292.583 KB
21 Mar, 2017 @ 12:32pm
27 Mar, 2017 @ 4:33pm
2 Change Notes ( view )

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Fast Cargo Ship Spawn Rate

Description
Description

This mod changes how often Cargo Ship Events will trigger near the player.


Specifications

- First Spawning (Game Start): 5 min (Default: 5 min)
- Minimum Spawn Time: 5 min (Default: 13 min)
- Maximum Spawn Time: 10 min (Default: 17 min)


Compatibility

This mod is not compatible with the following mods from the Modular Encounters Collection:

- Slower Cargo Ship Spawn Rate
- Slow Cargo Ship Spawn Rate
- Faster Cargo Ship Spawn Rate

Using this mod in combination with the mods listed above may prevent it from working properly.


Modular Encounters Collection Links

Click Here For The General FAQ About The Mods I Curate.[gist.github.com]
Click Here For My Rules Regarding Mod Republishing.[gist.github.com]
Click Here For The Modular Encounters Admin and Modders Guide.[gist.github.com]
Click Here To Join The Modular Encounters Collection Discord Server.[discord.gg]
Click Here If You'd Like To Support My Work On Patreon.[www.patreon.com]
8 Comments
Narg 14 Mar, 2022 @ 1:38pm 
currently broken
the zigginator 14 Mar, 2020 @ 10:45am 
if this is the only mod that we want, do we also need the modular encounters or not?
Meridius_IX / Lucas  [author] 30 Nov, 2019 @ 10:28am 
It should
WARLORD2306 30 Nov, 2019 @ 8:41am 
does this still work?
MX Duke 2 May, 2019 @ 6:18am 
I'm curious about load order as well.
dontstoplivin 19 May, 2018 @ 4:40pm 
I cannot get this to work with my Corruption/Reavers combo save. It's definitely making the Corruption spawn more but the world is not spawning any Reavers at all. It is spawning a lot of vanilla cargo ships though. This was put onto a pre-existing world that already had the Corruption and Reavers on normally. I am also running the Suppressed Vanilla Cargo Ships and Suppressed Vanilla Encounters. Is there a certain load order this needs? I already know from previous experience that I have to load the Suppression mods before the Corruption and Reavers, that why I ask about load order. Thx.
Meridius_IX / Lucas  [author] 12 Dec, 2017 @ 11:47am 
@johnny - This mod reduces the time between spawning events, making cargo ship events appear more often. The argentavis is technically a cargo ship event, but the ship itself has a pirate AI. So this will make them appear a little more often, but onyl because all other cargo ship events are sped up.
Jaeger 12 Dec, 2017 @ 11:42am 
does this increase the spawn rate for argentavis pirate raiders? I would like to buff them for my main game. they dont appear enough or attack enough