Space Engineers

Space Engineers

Fast Cargo Ship Spawn Rate
8 Comments
Narg 14 Mar, 2022 @ 1:38pm 
currently broken
the zigginator 14 Mar, 2020 @ 10:45am 
if this is the only mod that we want, do we also need the modular encounters or not?
Meridius_IX / Lucas  [author] 30 Nov, 2019 @ 10:28am 
It should
WARLORD2306 30 Nov, 2019 @ 8:41am 
does this still work?
MX Duke 2 May, 2019 @ 6:18am 
I'm curious about load order as well.
dontstoplivin 19 May, 2018 @ 4:40pm 
I cannot get this to work with my Corruption/Reavers combo save. It's definitely making the Corruption spawn more but the world is not spawning any Reavers at all. It is spawning a lot of vanilla cargo ships though. This was put onto a pre-existing world that already had the Corruption and Reavers on normally. I am also running the Suppressed Vanilla Cargo Ships and Suppressed Vanilla Encounters. Is there a certain load order this needs? I already know from previous experience that I have to load the Suppression mods before the Corruption and Reavers, that why I ask about load order. Thx.
Meridius_IX / Lucas  [author] 12 Dec, 2017 @ 11:47am 
@johnny - This mod reduces the time between spawning events, making cargo ship events appear more often. The argentavis is technically a cargo ship event, but the ship itself has a pirate AI. So this will make them appear a little more often, but onyl because all other cargo ship events are sped up.
Jaeger 12 Dec, 2017 @ 11:42am 
does this increase the spawn rate for argentavis pirate raiders? I would like to buff them for my main game. they dont appear enough or attack enough