Space Engineers

Space Engineers

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[Mexpex] MWI - Weapon Collection 1 [WeaponCore](21)
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Type: Mod
Mod category: Block, Script, Modpack
File Size
Posted
Updated
737.561 MB
24 Nov, 2019 @ 12:48pm
1 Jan, 2022 @ 5:00pm
41 Change Notes ( view )

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[Mexpex] MWI - Weapon Collection 1 [WeaponCore](21)

Description
[Mexpex] MWI 1.0 - WeaponCore Edition



A classic reworked to work to support Darkstars WeaponCore

Used WeaponCore Features
  • New Turret AI and targeting system
  • Projectile Visuals
  • Block pentration (im looking at you coil gun)
  • Damage Multipliers vs Large/small grid and armor types
  • Performance!

This mod should at this moment be seen as a test mod. It was put together to test the WeaponCore and to let people try out the WeaponCore on a larger scale so bring out your ships and see if you feel a difference.
It contains the same weapons that you find in "Mexpex Warfare Industries v1.1.7".


Hopefully in the future this pack will be way smaller and only have the required files to run WeaponCore and be an optional addon for the old MWI pack, Working on it...

---Disclaimer---

  • Might need balancing
  • Might contains bug with more than 3 legs
  • Tweaks might be needed here and there

Known Issues


    FAQ
    • I have a bug/crash, what to do?
      - Leave a description of what happend and leave a copy of log from SE and/or WeaponCore. WeaponCore log is found in: AppData\Roaming\SpaceEngineers\Storage\1918681825.sbm_WeaponCore
    • I want pcu/rebalance cost etc
      - Use the ModAdjuster [github.com] for sbc edits
    • Rebalancing
      - Use the server rebalancing options that WC provides


    ----NOTES----

    NO REUPLOADS ALLOWED
    This workshop item cannot be redistributed without explicit permission. This item is not authorized for posting on Steam, except under the Steam account named Mexpex.
    Workshop Guidelines



    ----------------------------------------------------------
    Donate to Mexpex [www.paypal.com]
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    Support Darkstar (Patreon) [www.patreon.com]
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    Popular Discussions View All (15)
    13
    3 Aug, 2021 @ 4:50pm
    Crash to desktop error with progression active:
    Rysten
    8
    1 Jun, 2021 @ 10:03pm
    Battleship Cannons wont fire
    Gufo10
    4
    5 Jul @ 2:19pm
    Few weapons not working.
    Gulag
    523 Comments
    RaiderLeader666 19 Aug @ 6:24pm 
    This shit ever gonna get updated?
    buch0802 9 Jun @ 3:59am 
    Ammunition for weapons is in the modules when assembled.
    darkstar48507 5 May @ 2:40pm 
    @Abisius
    yeah i get what you're puttin down now. i started a new world with out the Warfare Industries mod and there arent as many issues
    Abisius 5 May @ 5:50am 
    @darkstar48507
    that would mean that these wepaons that get deleted ar enot wc based and thus will not workl properly, even with unsupportet mode which just tels wc to not delete stuff but doesnt solve the inherent incompatibility betweenn wc based and nonwc weapons
    darkstar48507 4 May @ 11:21pm 
    would there be a conflict between this mod and Warfare Industries? weaponcore doesn't like the Telion Dual / Octa Battery at all unless in unsupported mode these ones disappear
    darkstar48507 27 Apr @ 10:50pm 
    @abisius, someone posted a bug report 2 years ago with my same issue and no response was provided. on top of that the AI blocks dont register any weapons attached to them
    Abisius 22 Apr @ 6:07am 
    @Mexpex
    you might want to take a look at the links inside the moddescription and update them.
    Abisius 22 Apr @ 6:06am 
    @darkstar48507
    it could be a case of file corruption or mod conflict, did you already check for that?
    if you did check for it an have the prob i would suggest providing logs and if a specific setup is needed an example world so that it can be better analised where the problem is.
    darkstar48507 21 Apr @ 9:52pm 
    is this mod dead? looks like it hasnt worked in a couple of years. its giving me a ton of errors "no weapon data for ammo weapon x........missing tag"
    GoddessGaming1520 29 Oct, 2023 @ 4:51pm 
    update?