Total War: WARHAMMER II

Total War: WARHAMMER II

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Items (149)
"Morr" War Altars
Created by ChaosRobie
"Low-hanging fruit" This mod adds in three new units to the game: War Altar of Morr, War Altar of Ulric, and War Altar of Myrmidia. Description The War Altar of Morr has a undead-debuffing aura and three casts of of the spell "Doom and Darkness". The War A...
"Morr" War Altars - SFO
Created by Maal
A patch to adjust ChaosRobie's "Morr" War Altars for SFO. Simple numbers adjustment, moved the Ulric's Altar to the Ulric temple chain. Feel free to give feedback....
(SFO Grimhammer Standalone Submod) Merwyrms and More
Created by HashutChampion
This is a Merwyrms and More Standalone Submod for SFO Grimhammer Standalone means it doesn't need original Mod , soo you don't need the original to enabled Credit and Attribution Creative Assembly created the Amanar model and textures. Further modelling, t...
(SFO Submod) Animals for Wood Elves
Created by HashutChampion
This is basicially SFO Submod for Animals for Wood Elves ------- Thanks to Calm for allowing me making this Submod Thanks to Venris and his Team for SFO Grimhammer Thanks to Flamboyant for Advices and teachings and thanks to Modding Den for assets on Origi...
123!!_!!_nanu_skaven_tweaks-patch.pack
这个是 nanu_skaven_tweaks 模组的补丁 解决战斗中无法使用技能的问题 This is the patch for the nanu_skaven_tweaks module Solve problems that skills cannot be used in combat 原来MOD链接 https://steamproxy.net/sharedfiles/filedetails/?id=2314208594 !!注意MOD的顺序!! ...
AI Tweaks - No Anti-Player
Created by Jadawin
TWW2 is no longer getting patches or DLC, so my mods are also considered final and will not receive any more updates. Therefore I disabled comments on all of them to avoid constantly getting notifications for the same dumb questions that have been answered...
Animals for Wood Elves
Created by Calm&NormalTime
Pleased to present my first mod. After playing clan moulder I felt the forces of nature could do with a bit more beast variety. Screenshots taken using a reshader called Velowar's Preset Features Replaces the flying building with a 5 tier animal building. ...
Arc's Azhag Episode VI: Return of da Boyz
Created by Arcrier
Just a simple mod that gives the Crown of Sorcery (Azhag's item) a bound spell that will summon some zombie orcs. I saw a reddit post asking about such a mod, so I made one. Their stats are somewhere between Orc Boyz and Zombies (closer to zombies), albeit...
Arkhan the Black: Expanded (SFO Submod: Beastmen)
Created by Stephen
Current Version: 2.4.2 https://i.imgur.com/fVVaDCS.gif This mod makes changes to Arkhan's faction by giving him access to The Lore of Vampires & the Raise Dead Mechanic. It also adds additional units with unique unit cards, over 20 new technologies and acc...
Arkhan the Black: Expanded (Vanilla: Beastmen)
Created by Stephen
Current Version: 2.4 https://i.imgur.com/LFVPVJp.gif https://i.imgur.com/fVVaDCS.gif This mod makes changes to Arkhan's faction by giving him access to The Lore of Vampires & the Raise Dead Mechanic. It also adds additional units with unique unit cards, ov...
Automatic Arcane Conduit
Created by nopunctuation
Automatically uses 'Arcane Conduit'. Compatible with SFO, and anything that does not edit the 'Arcane Conduit' ability....
Battle Chants
Created by Boo!
                                                     https://i.imgur.com/p7Fv1Z6.gif                                              Support me by rating this mod up!https://i.imgur.com/8EuvwxC.png Battle Chants is a lightweight mod that simply adds battle ch...
Belisarians Rise of Dragons [Updated for Silent & Furious ]
Created by Belisarian
Important: Without Mixu unlocker and my "Belisarians vfx effects" mod it will not work. SFO compatilibity patch here https://steamproxy.net/sharedfiles/filedetails/?id=2148865793 Reporting For Duty compatilibity patch https://steamproxy.net/sharedf...
Belisarians vfx effects
Created by Belisarian
Package with custom vfx for my mods. Does not need update every patch, it will work....
Bregonne Faction Overhaul - New playable Bretonnia Faction
Created by Ubermorgen
This overhaul aims to provide a unique experience for Bretonnia players. Being a newly founded colony, Bregonne depends on the support of the other Bretonnian Dukedoms. Increase your favour with different Dukes to receive stronger supply units and strength...
Bregonne Faction Overhaul [SFO Submod]
Created by Ubermorgen
SFO Submod for my Bregonne Faction Overhaul mod. Please refer to the original mod for more information, screenshots etc. Requires Mixu's Unlocker or Crynsos' Faction Unlocker to be able to play as Bregonne. As i don't play much with SFO myself, i am not to...
Cataph's Dragon Mages of Caledor - SFO - Last Kiss
Created by Ero-sennin
An updated version of Flamboyant Schemer61's SFO patch for Cataph's Dragon Mages of Caledor Thanks to Flamboyant for the original submod, as well as Cataph for Cataph's Dragon Mages of Caledor, and Venris and the SFO team for SFO...
Cataph's Dragon Mages of Caledor [updated for Silence]
Created by Cataph
OH OH OH! We begin our adventure on WH2 modding - that is not porting stuff already done for WH1, I mean - by adding a new Hero for the High Elves, as per title. The Dragon Mages are princes of Caledor that are known not for original names, but for a pre-d...
Cataph's Kraka Drak: the Norse Dwarfs 2.0
Created by Cataph
WH3 version here. ==Chatty blog post about latest changes!== Try it with our Closer to Tabletop overhaul!|| Here we go again. Another roster expansion, new techs, characters, skills, just like with the Southern Realms, but with less plumes and more beards....
Cataph's Southern Realms (TEB) 2.0
Created by Cataph
- WH3 port. Latest blog posts: - Visual Updates!. - NEW UNITS! Thanks to ChaosRobie, Tortoise Tanks and their fancy ROR version! You know Da Vinci’s tank? Yeah, SURPRISE! with extra wack. ||Try it with our Closer to Tabletop overhaul!|| Southern Realms is ...
Cataph's Southern Realms (TEB) 2.0 assets
Created by Cataph
Heavy duty pack for the main TEB mod. Required to use it, on pain of spooky invisible models. This allows me to update the main mod in a timely manner, instead of having to wait until my challenged update bandwidth can tackle hundreds of MBs. NOTE: this pa...
CBE | Cinematic Battle Effects - Version 3.8
Created by Railgun
Status: Updated for 1.12.0 CA Build. Version 3.8 (2021/08/09) changelog ----------------------------- Steam ID : 1226038468 Introduction : I regularly search how to improve the graphical aspect of my games, I love to give more depth with a consistent and r...
CBE | Cinematic Battle Effects 3.8+ Proper Effects Addon (SFO)
Created by Railgun
Status: Updated for SFO: Grimhammer II - The Last Kiss (2.4), Requiere Cinematic Battle Effects 3.8 or higher Version 1.92 (2022/02/17) changelog ----------------------------- Steam ID : 2365891347 Description : This is the SFO : Grimhammer II compatible v...
Change Starting Settlement
Created by prop joe
Allows you to start the campaign from any settlement of your choice: when you start a new campaign the mod adds a button (see first screenshot) that allows you to click on any settlement on the map, it then gives you ownership and teleports your lords and ...
Clan Ferrik - Faction Overhaul
Created by Thom
*Mixu’s Unlocker is required to play as Clan Ferrik in Campaign Mod Overview This is an overhaul for Clan Ferrik, a skaven clan focused on blacksmithing and enslaving dwarfs as a skilled workforce. This mod gives Clan Ferrik a new Legendary Lord, new units...
Clan Ferrik SFO
Created by bainb132
This mod aims to balance the Clan Ferrik mod for SFO. This is an updated version of Devilius' old SFO submod. Changes: Health and balance changes for various units All relevant skills added to the new heroes and lords Caps for some of the more powerful eli...
Clan Grudge-Faction Overhaul-Minor Clans Rising.
Created by stiginge-oy
https://i.imgur.com/3XbSxmd.png This is overhaul of made-up Clan Grudge. It's add new faction of skavens worshipping the Dark Prince, the Prince of Pleasure, the Lord of Excess, the Perfect Prince, Her/His Majesty Slaanesh. Is it Lore accurate you ask? Wel...
Clan Skurvy - Faction Overhaul - Minor Clans Rising (working on WH3 port)
Created by ExplodingLiger
https://i.imgur.com/B4JplZb.png Introducing Clan Skurvy and it's Legendary Lord - Skretch Half-Dead. This faction is range heavy with custom projectile effects on weapons, new heroes, buildings and much more. DIsclaimer! This mod currently only works for M...
Clan Skurvy SFO
Created by bainb132
This is a mod that aims to balance the Clan Skurvy mod by ExplodingLiger for SFO. Changes - Added in caps for the relevant skurvy units and added cap increases to Skretch's horde ship. - Changed various stats and stuff for SFO. - Made a unique ability avai...
Clan Volkn - Faction Overhaul - Minor Clans Rising [updated for TT]
Created by Thom
This is an overhaul mod for Clan Volkn: the volcano rats. It adds new Clan Volkn themed units, new buildings and mechanics to the faction. The new units can be recruited from a new landmark when playing as all skaven factions.In order to play clan Volkn or...
Diplomatic Options - Vassal, Liberate & Confederate (The Silence & The Fury)
Created by FiftyTifty
Original mod: https://steamproxy.net/sharedfiles/filedetails/?id=1155808469 Updated and bugfixed. Now the vassal and liberate options work for all factions, with the old mod having some bugs with Vampire Coast. A possible oversight by CA, was to give s...
Custom Lords Creation for SFO
Created by Vrooktar
This is a version of the Custom Lord Creation mod of Vanishoxyact who deserves all the credit for it: https://steamproxy.net/sharedfiles/filedetails/?id=1354363361 I modified it as well as I could to make it compatible with the new lords and heroes SFO...
Dogs of War Mercenary Camp - Cataph's Southern Realms Sub Mod
Created by twilight
This mod adds Southern Realms Mercenaries(Dogs of War) Camp like Ogre Camp. Just like hiring existing Ogre mercenaries, there is a certain probability that mercenary camp markers will appear when certain conditions are met. If you want Korean translation, ...
Dwarf Juggernaut
Created by ChaosRobie
This mod adds in the Juggernaut, a Steam Tank-like unit for the Dwarfs. Description Kophis had the idea of combining the Dwarf's siege ram and the Empire's Steam Tank into a single unit, this is the result. In campaign Juggernauts are available as a mount ...
Dwarf Juggernaut - SFO
Created by Maal
A patch to adjust ChaosRobie's Dwarf Juggernaut for SFO. It is like a tankier Steam Tank but without a second turret or firing types. Especially frightening when used as a mount by the Master Engineer hero, who buff the juggernaut's ranged attack. Feel fre...
Dwarf Phalanx SFO pack [For DIGS]
Created by zerg93
As you may already know HangedMark's Dwarf Phalanx SFO submod Is currently not working. Since my Dawi Iron Guard SFO required said submod to work It's crashing as well and Is not working as intended. To fix that I made this mod as a new requirement. Unlike...
Dwarf Thunderbarge
Created by ChaosRobie
This mod adds in Thunderbarges for the Dwarfs. Description Thunderbarges are giant, flying, ranged, single-entity units. They're pretty strong, so they are limited by a unit cap. They are recruited from the tier-5 engineering building. The same building up...
Dwarf Thunderbarge SFO
Created by bainb132
Balances the Dwarf Thunderbarge mod for SFO Changes - Strong vigour and fire resistance added to Thunderbarges - Stats balanced for SFO - Malakai gained maintenance trait (haven't given him any of the SFO generic traits since his skill tree is quite beefy ...
Elon's Greybeard's Prospectors - Faction Overhaul (Updated)
Created by Elon
A new Karak has been established in the Southlands and it is up to you to shape their leader and the direction the Karak takes. Will you alienate your fellow Dawi with forbidden research or respect traditions? Updated for Silence&Fury - Fixed a bug that pr...
Elon's Greybeard's Prospectors - SFO SUBMOD(UPDATED)
Created by Inquisitor233
This mod is based on Viking Blood's SFO SUBMOD: https://steamproxy.net/sharedfiles/filedetails/?id=1904856954(OUTDATED!). I updated it and modified some data of Greybeard's new units. Elon's Greybeard's Prospectors - Faction Overhaul: https://steamcomm...
Enable AutoResolve Quest battles!!
Created by Prince Tyrion
this mod simply makes the auto-resolve button for quests clickable again the button will remain grey with the red tooltip but it is clickable now I tried to change the opacity and remove its tooltip but it seems like somehow another script is overriding it...
ER: Kislev Reborn
Created by Decomposed
https://i.imgur.com/ZjzA0RL.png Welcome to Expanded Roster: Kislev Reborn. This ambitious project aims to complete and expand the official Kislev lore while taking some liberties and artistic licence in the process. We have created tons of content includin...
ER: Kislev Reborn - SFO - Last Kiss
Created by Ero-sennin
An updated version of Flamboyant Schemer61's SFO patch for Kislev Reborn Thanks to Flamboyant for the original submod, as well as the Expanded Roster team for Kislev Reborn, and Venris and the SFO team for SFO...
Expanded Roster - Chaos Dwarfs
Created by Decomposed
http://i.imgur.com/HE5eef1.png DESCRIPTION This mod aims to complete and expand the official 5th/6th edition Chaos Dwarfs army book by adding loreful units while taking some liberties and artistic licence in the process. I tried to choose the best units ba...
Expanded Roster - Greenskins - Goblin Pack
Created by Decomposed
http://imgur.com/wyakUFe.png DESCRIPTION This mod aims to complete and expand the official 8th edition Greenskin army book by adding loreful units while taking some liberties and artistic licence in the process. I tried to choose the best units based on di...
Expanded Roster - Greenskins - Goblin Pack - SFO
Created by Maal
A new upload of Flamboyant Schemer61's patch to adjust Decomposed's Expanded Roster - Greenskins - Goblin Pack for SFO. I am assuming direct control of this patch, as Flamboyant Schemer61 is busy and his honeyed words were too hard to resist. I won't note ...
Expanded Roster - Greenskins - Orc Pack
Created by Decomposed
http://imgur.com/wyakUFe.png DESCRIPTION This mod aims to complete and expand the official 8th edition Greenskin army book by adding loreful units while taking some liberties and artistic licence in the process. I tried to choose the best units based on di...
Expanded Roster - Greenskins - Orc Pack - SFO
Created by Maal
A new upload of Flamboyant Schemer61's patch to adjust Decomposed's Expanded Roster - Greenskins - Orc Pack for SFO. I am assuming direct control of this patch, as Flamboyant Schemer61 is busy and his honeyed words were too hard to resist. I won't note eve...
Expanded Roster - Ogre Kingdoms
Created by Ubermorgen
https://i.imgur.com/kfpUYmg.jpg DESCRIPTION This mod aims to complete and expand the official Ogre lore by adding loreful units while taking some liberties and artistic licence in the process. We tried to choose the best units based on diversity, usefulnes...
Expanded Roster - Ogre Kingdoms compatibility submod for OvN: Lost Factions
Created by Ubermorgen
This submod allows compatibility between Expanded Roster - Ogre Kingdoms and OvN - Lost Factions. - Ogre lords are available to all OvN factions - Ogre names appear for the OvN cultures - OvN's unique Ogre units (Araby, Halflings, Grudgebringers) are affec...
Expanded roster-Ogre Kingdoms SFO
Created by 重力型Kaguya
Engilish: Submod for Expanded roster-Ogre Kingdoms Original Mod: https://steamproxy.net/sharedfiles/filedetails/?id=2576786330 Credits to: Venris and the SFO Mod team for SFO: Grimhammer II, and to Expanded roster team for Expanded roster. If you find ...
Expanded Roster Chaos Dwarves SFO and OVN version
Created by bainb132
This is a version of the Expanded Roster Chaos Dwarves that is designed for use with SFO and OVN. If you are not using OvN please use Maal's SFO version, as this one will cause crashes without the required mods. In short this is a combination of Flamboyant...
Faith of the Empire
Created by O6OPMOT
WARNING! From now on Mixu's Legendary Lords 1 is mandatory! If you started your campaign without it, just turn on an option "Enable all saves" and load your campaign. Mixu's Unlocker is not mandatory. https://imgur.com/dbHgjPT.png "Three things make the Em...
FAITHS OF THE EMPIRE - SFO
This submod makes the technologies workes together. I haven't touched the building buffs. They are giving less buffs then SFO buildings BUT they don't have any maluses which kinda compensates each other. I'm open to new ideas tho. Also, there will probably...
Forest of Pikes for Southern Realms (TEB)
Created by Fallwinds
This submod gives TEB's pikemen a ability called 'Forest of Pikes', which gives them a 25% missile resistance and a Shield if their health is above 50%. based on some records of Phalanx's pike formation actually blocking arrows or stones. Since lot of sout...
Kraka Drak SFO Submod
Created by bainb132
This mod is an update to the old version of the submod. All units are balanced to SFO standards. I haven't changed much from the outdated SFO submod, but here is a quick summary of what I have done. - Fixed the skill trees for the Kraka Drak heroes and lor...
Legions of TEB - SFO
Vanilla version: https://steamproxy.net/sharedfiles/filedetails/?id=1293798593&searchtext=legions+of This is a submod that makes Legions of TEB balanced with sfo. I cut the tank unit from the base mod and tried to add new small bonuses for some of the ...
Less Blood, Less Gore! - II
Created by bigsur
This is a TWW-II version of the same mod for the TWW-I. ( http://steamproxy.net/sharedfiles/filedetails/?id=715878344) This version only changes the amount of of blood seen on the units. From now the battle doesn`t appear to be a bloody comics-like mes...
Lords of the Night - Konrad & Sylvanian Levy
Created by Xoudad
"Awake O Dead, for there can be no rest for ye beneath the earth. Let the splintered bones burrow from the grave pall. Let cold fingers grip time-worn blades, and unseeing eyes survey the fields of slaughter. For your time has come once more. And the dead ...
Lords of the Night - Konrad at start
Created by Xoudad
This simple mod makes Konrad available at start for Vlad, so you can have an insane campaign from start. Your choice ! If you want to share your ideas, lore discussions or just see what we are up to, join us on Discord . Everything I do is for my own use a...
Lore Names: Renamed Factions & New Evolving Names [Updated for the S&F DLC]
Created by NordenBear
WARHAMMER 3 MOD: The mod for WH3 are now live and well! :P You can find it over here: https://steamproxy.net/sharedfiles/filedetails/?id=2789898215 https://i.imgur.com/y3zqtnd.png Hello there! Welcome to our complete rename mod. This mod is aimed at im...
Marienburg Land Ships (Version 6.0)
Created by ChaosRobie
No Land Destroyers, Land Cruisers, or Land Aircraft Carriers.... yet. This mod adds the "Marienburg" Class Land Battle Ship into the game! Description Land Ships are basically single entity chariots, keep the vehicle moving (and shooting) or you'll lose it...
GCCM2: Custom Assets
Created by Frodo45127
What is this? This is a compilation that includes: 50 buildings restored from TW:W1 that CA only included partially in TW:W2. Collection of custom decals made by Maruka. 5 custom buildings by Frodo45127 (those flammenwerfer gates are one of them). 64 Kisle...
GCCM: Unique Faction Capitals
Created by Maruka
Update2020-07-09 SMall update to make the mod compatible with our Tiny Little Cities mod. Settlement growth & unique look This mod adds unique settlement skins for the faction capitals, which change and grow based on the settlement level Each settlement le...
Home Region Movement Larger Bonus
Created by Dresden
This mod increases movement for armies in their own regions by 25%. Compatible with most mods and with ongoing campaigns/save games. In current campaigns, you will have to end turn once for it to take effect. Notes: - Does not affect horde factions since t...
Greybeard's Prospectors Climate Overhaul
Created by Elon
This mod is meant to be used togheter with my Greybeard's Prospectors Faction Overhaul , but will work fine for the vanilla faction without it too. While I personally like the additional challenge of starting surrounded by unpleasant terretory, I do unders...
Imperial Banner (Submod)
Created by Xoudad
Hello there, this mod adds the Imperial Banner to Ludwig Schwarzhelm model, as a submod to my Swords of the Empire mod (which is required). This mod is the work of 3 modders : Marthenil for the 3D model and animation, variation of his Animated Banner for R...
Marienburg Land Ships - SFO
Created by Maal
A patch to adjust ChaosRobie's Marienburg Land Ships for SFO. It now has perfect vigour like SFO's Steam Tank and has more health / mass, but less armor / resistance than the tank. The Full Power ability now give charge bonus instead of vigor. The crew use...
Mixu‘s Legendary Lord 2 - SFO submod (2022)
Yaaaay!! More Mixu submods on the workshop :) Changes from previous submods - Implemented SFO mechanics for Wood Elves, Lizardmen, Chaos and Dark Elf factions (still more to do) - A bunch of bug fixes that were missed from previous mods - Some rebalancing ...
Mixu legendary lord 1 -- SFO submod (saebbi's submod reblance & fix)-Update yup
Created by 重力型Kaguya
A fix mod for Mixu LL 1 SFO submod,reblance Talabheim‘s units. Thanks for saebbi and Mixu. If this mod make your game crash to desktop(Maybe conflict with some mod,i am not sure which one),you can use this version: https://steamproxy.net/sharedfiles/fi...
Mixu's Legendary Lords 1
Created by Mixu
This mod adds new characters to Empire, Bretonnia, Dwarfs, Wood Elves. Characters will still be spawned without the unlocker, so you will only need the unlocker if you wish to start as them. Characters added: Empire/Kislev Alberich Haupt-Anderssen, Stirlan...
Mixu's Legendary Lords 2
Created by Mixu
This mod adds new characters to various different races. Faction Leaders: High Elves Belannaer the Wise, Saphery Korhil, Chrace Lizardmen Lord Huinitenuchli, Xlanhuapec Tetto'eko, Tlaxtlan Dark Elves Tullaris Dreadbringer, Scourge of Khaine * Unless you're...
Mixu's Mousillon
Created by Mixu
This mod adds new legendary lords, heroes, units, techs, skills and bunch of other stuff for Mousillon. Features: Added Mallobaude and his gang. Removed access to all vanilla RoR's from Mousillon. Removed access to Vargheists, Hexwraiths, Black Coach and T...
Konrad von Carstein - SFO
Created by Saebbi
This is a submod to Xoudad's Konrad von Carstein mod, balancing it to work well with SFO. Please let me know about any issues you might encounter....
Mixu's Mousillon: SFO Submod Updated
Created by bainb132
This mod aims to balance Mixu's Mousillon mod for SFO. I have tried to make it as balanced as possible but as always let me know of any suggestions you have. I have tried to update everything but of course there may be some minor things that have slipped t...
Mixu's Unlocker
Created by Mixu
If you don't see DLC content, try redownloading the mod, deactivate submods and use the latest KMM for fuck sake. This mod is a startpos mod that makes pretty much all factions playable and adds custom slot templates everywhere, allowing stuff like landmar...
Mixu's VFX Pack
Created by Mixu
Hi, this here is a movie mod that will add new vfx things to my mods. I would recommended to use this with my mods, without it some of the vfx things in my mods may not work as intended. You don't need to have all of my mods enabled if you want to use this...
Mixu's: Vangheist's Revenge
Created by Mixu
Updated for Silence & Fury This mod adds Vangheist, the captain of the Shadewraith into the game. - Disabled chaos invasion from mortal empires when you're playing as Shadewraith, so you no longer get a freeze when Mr. Chaos invades, should also work in ex...
Mixu's: Vangheist's Revenge - SFO
Created by Maal
A patch to adjust Mixu's Vangheist's Revenge for SFO. Notable Design Changes: Units attributes and stats are properly added/scaled to their SFO counterparts, or similar units. As with any ethereal units, they have 75% physical resistance, no armor and arou...
Mod Configuration Tool || The Vandy Library
Created by Groove Wizard
This is a reupload of the Mod Configuration Tool, hopefully temporary. Steam Support ticket is in progress, hoping there's a fix for the original mod. It doesn't look likely that Steam has any intent to respond with my issues beyond prewritten replies to t...
More Winds Of Magic
Created by Unnamed_Shadow
While magic itself is much better in Part 2, CA hasn't addressed the fact that you get incredible mediocre amount of winds of magic. As well as the recharge rate is incredibly sub-par to allow for some actual spell spam. Add the fact that spell cooldowns a...
Moulder's Menagerie (Stormfiends, Chimærats, and More)
Created by ChaosRobie
This mod adds in Chimaerats, Aberrations, Armoured Rat Ogres, Giant Rats, Burrowing Behemoths, and Stormfiends for the Skaven. Chimaerats were created as part of the C&C Modding Den's Mod Jam 2020 Extraordinaire. Description Chimaerats are anti-infantry si...
Moulder's Menagerie - SFO
Created by Maal
A patch to adjust ChaosRobie's & Skørne's Moulder's Menagerie for SFO. Numbers adjustment and adding it to SFO's cap, swapping the generic regen for SFO's hydra regen and changing the leadership penalty from the breath to SFO's warpfire effect. Added units...
Nanu's Skaven Tweaks
Created by Nanu
This is the culmination of 4 of my other mods, all packed into one mod aimed at tweaking, but not entirely overhauling, the Skaven. The mods included in this pack are Skaven Undercities Redone True Vermintide Mounts for Skaven Legendary Lords Summoned Unit...
Nanu's Skaven Tweaks - SFO - Last Kiss
Created by Ero-sennin
An updated version of Flamboyant Schemer61's SFO patch for Nanu's Skaven Tweaks Thanks to Flamboyant for the original submod, as well as Nanu for Nanu's Skaven Tweaks, and Venris and the SFO team for SFO...
NANU'S TWEAK PATCH FOR: CLAN SKURVY, FERRIK, GRUDGE AND VOLKN
This mod makes new skaven minor clan units to have abilities from nanu's skaven tweaks mod. IT WORKS FOR BOTH VANILLA AND OVERHAULS (INCLUDING SFO)! YOU STILL NEED SUBMODS FOR OVERHAULS WITH THIS! WITHOUT THIS MOD YOUR ADDED MINOR CLAN UNITS WONT HAVE NANU...
New Legendary Lord Artefacts Warhammer 2 (Updated for Silence and Fury)
Created by stompie5
**If you are have problems with the mod, try unsubscribing and then resubscribing and then restart Steam** **Updated for Warhammer 3 https://steamproxy.net/sharedfiles/filedetails/?id=2790444477** This mod adds over 200 new Legendary Artefacts for all ...
OvN Lost Factions Vanilla Enhancements (Optional Submod)
Created by shaky_rivers
This mod adds some of the custom units available in OvN Lost Factions to some vanilla factions and makes some minor tweaks that make loreful sense. Halfling Rangers are added to Reikland, Huntmarshals Expedition, Golden Order & Tilea The Empire and Wulfhar...
OvN SFO Submod Updated Version
Created by bainb132
This mod is an updated version of Flamboyant's OvN SFO submod, balanced for the latest OvN and SFO updates. This will be maintained and updated with every new OvN or SFO update. Important: I have done my best with balancing and updating, but it is of cours...
Painted Campaign Map (Performance version)
Created by Mazisky
This version has the texture with the same size of vanilla=same performance. This is for those who can't afford the original version due to performance issues. English only....
Pierce's Better Sieges
Created by piercebuster
Better Sieges incorporates several changes in both the campaign and battle to make sieges more dynamic, exciting, and more fun. I mean, if you're into that sort of thing. Summary Towers have less range at lower levels, wider firing arcs, and less HP. Walls...
Pierce's Better Sieges for SFO
Created by piercebuster
https://i.imgur.com/R9yfYqY.png The main Better Sieges was extensively playtested over *months* for vanilla before release, and is how I recommend using it. But if you use SFO, this is for you. This is my compatibility submod for Better Sieges to be in lin...
Recruit Defeated Legendary Lords
Created by Militus Immortalis
WARHAMMER 3 VERSION HERE Updated for "Total War: WARHAMMER II – The Rakarth Update". https://i.imgur.com/fVVaDCS.gif This mod transfers legendary lords and legendary heroes of defeated factions (of the same culture) to factions that are still in play. This...
Reloading
Created by Marthenil
--Update 23 Jul. Added new animations for units using hu1_empire_sword_and_pistol --Update 08 Oct. Added a new animation for the Dwarf Thunderers! --Update 25 Sep. Added a new animation for the Gunnery Wight! Adds reloading animations to the following unit...
OVN Lost Faction: Sultan Guards - SFO
This is a submod that makes OVN Lost Faction: Sultan Guards balanced with sfo. Compatibility: This mod is compatible with every mod that is compatible with the base mod. ------------------------------------------------------------------------------------ P...
OVN Lost Faction: Sultan Guards
Created by Lord Felix
About: This is a mod request by Michael {United Critics} COMPATIBILITY: - Obviously you need the main mod OVN Lost Faction. What's this? Caliphate of Arabya only - Add 2 new Arabyan units. Sultan Guards : Elite late game armoured swordsmen unit for the Cal...
OvN Lost Factions
Created by Team OvN
https://i.imgur.com/dZmevQt.png https://i.imgur.com/H3NWa3O.png This mod adds new and interesting races to the campaign map and are playable with Mixu's Unlocker (Which is a required mod). This is available in both the Mortal Empires and Vortex campaigns. ...
New Settlement, Who Dis?
Created by Groove Wizard
Ever wonder why the Dwarfs would reconquista Black Crag and just leave it with that infidelious name? Or why the Greenskins would occupy old Dwarfen holds and, out of respect for their blue brethren, continue to call them "Karaks"? Well, wonder no more! Th...
No Campaign Map Fog
Created by Coffeecoffee
This simple mod removes the fog that is everywhere on the campaign map. Works both for the Mortal Empires and Vortex campaign. Does not remove fog in the far distance which is there to hide LOD and pop-in. Does not affect fog of war. I also gain about 4-6 ...
No Climate Penalties
Created by Psycho
Description Effectively removes Climate Penalties by setting their values to 0 (see image above). Affects the Climate Penalty itself, so works for all factions. Compatibility This mod is an extremely basic value adjustment, so it should be compatible with ...
No Degradation — Persistent Summons
Created by Frosty
Ever wonder why the clanrats who tunnel into the battlefield just collapse and die? Why the same thing happens to the eagles or the zombies summoned to your aid? It's because CA patched in health degradation on summons to curb excessive summoning in ranked...
NO MORE STUPID ANIMATIONS FOR ALL RACES (Compatible with Everything Affects Custom Units)
Created by TheLoneCenturion
PLEASE READ DESCRIPTION SO YOU KNOW WHAT THIS MOD DOES AND READ UPDATE NOTES DISCUSSION FOR DETAILED LIST OF ALL CHANGES COMPATIBILITY -Save Game: Yes (It can be both added and removed at will with no issues) -Custom Units: Yes -All other mods: Yes >>List ...
No Regeneration Cap
Created by MrBlazzar™
This mod changes in the battle regen cap for all units from 75% of their max HP to around 100,000% of their max HP. A simple change but one a lot of people wanted in Warhammer 1 now working in Warhammer 2. should work no matter when you enable it even mid ...
No Statue of Sigmar map
Created by Anyndel
Started a new empire campaign and I was sick and tired of the map so decided to simply replace it. Its replaced with a mountain fight instead as you can see in the screenshot. Worked well in my campaign so far so thought I'd share, but do let me know if th...
Reporting For Duty — Garrison Upgrade
Created by piercebuster
SUMMONER HEROES UPDATE HAS ARRIVED! (If you don't want this feature, you can use Reporting For Duty Classic instead.) 한국어 https://i.imgur.com/6waYqO6.png Ever look at a military building and think "But who's training the recruits?" Have you wished defendin...
Reporting For Duty - Kislev
Created by piercebuster
Now with SUMMONER HEROES update! What this submod does Gives Kislev: Reborn the Reporting For Duty treatment! ○ Awards troops to the garrison for Kislev military buildings, the town pub (kvass!), and landmarks. ○ Gives spells and abilities to your garrison...
Reporting For Duty - Kraka Drak Norse Dwarfs
Created by piercebuster
Reporting For Duty is focused on making siege battles more fun by improving garrisons. This submod expands the Reporting For Duty coverage to the stunning custom faction by Cataph, Kraka Drak - the Norse Dwarfs. What this mod does - All garrison priorities...
Old World Rites
Created by Groove Wizard
Please note - this mod can be added in the midst of a campaign, but not removed! What It Does This mod adds 4 brand new rites to all currently playable Game 1 factions. These rites are unlocked similarly to how the WH2 ones are - with a faction leader rank...
OvN - Chaos Dwarfs (Requires Decos Expanded Roster Mod)
Created by Team OvN
The Dawi-Zharr are an industrious, dark-souled and merciless warrior race of Daemonsmiths, slavers and brutal killers that dominate the dark and cheerless landscape of the Dark Lands. At the centre of the Dark Lands lies a region filled with innumerable bl...
OvN - Lost Factions VFX (Optional Submod)
Created by shaky_rivers
Important - Read Description This is not a normal packfile but a movie file. It will still appear in the vanilla launcher and work like a normal mod. If you are using KMM it will probably autoload and need to be manually deleted to be removed. Lost Faction...
Reporting For Duty - Mousillon
Created by piercebuster
Reporting For Duty for Mixu's Mousillon has arrived! This edition of Reporting For Duty goes a bit beyond my normal work, but some of you already know it means Mousillon now gets: Garrison units for military buildings & landmarks Spells & Abilities for gar...
Reporting For Duty - OvN Chaos Dwarfs
Created by piercebuster
Reporting For Duty is focused on making siege and settlement battles more fun by improving garrisons. This submod expands the Reporting For Duty coverage to the very fun custom faction made by Decomposed & the OvN Team, the Chaos Dwarfs. What this mod does...
Reporting For Duty - Rise of Dragons
Created by piercebuster
Reporting For Duty is focused on making siege and settlement battles more fun by improving garrisons. This submod expands the Reporting For Duty coverage to the immensely fun, jaw-droppingly beautiful (and a personal favorite) custom Greenskin faction made...
Reporting For Duty - TEB Southern Realms
Created by piercebuster
Now Cataph's TEB Southern Realms gets the Reporting For Duty treatment! What this submod does ○ gives spells and abilities to your garrison heroes as you build your settlement, so your mage isn't stuck at 1 spell ○ military buildings will also contribute t...
SFO Clan Grudge
Created by bainb132
This submod aims to balance the Clan Grudge mod by stiginge-oy and Thom for SFO. All credit for the mod goes to him, I have just changed some stats. Changes: All stats and costs edited for SFO standards. SFO skills added to Rathan. Do not report bugs here ...
SFO Clan Volkn
Created by bainb132
This is an updated version of the SFO submod for Thom's Clan Volkn mod. Changes - Added in factionwide caps for volkn units - Added in SFO skills for volkn lords and heroes - Balanced some of the newer units Do not report ui issues or non unit stats issues...
SFO: Belisarians Rise of Dragons [Updated for Silence&Fury]
Created by Belisarian
SFO compatibility patch for my mod Belisarians Rise of Dragons. For balance issues and SFO specific issues complain here, for ideas about mod as whole go to original mod here https://steamproxy.net/sharedfiles/filedetails/?id=2007371077. If you want to...
SFO: Grimhammer II: Easy Mode SUBMOD
Created by Venris
This is submod for SFO: Grimhammer II. It makes game easier. https://i.imgur.com/bjLshhq.png http://i.imgur.com/fVVaDCS.gif Notice: DO NOT REPORT BUG OR BALANCE ISSUES, UNLESS YOU HAVE TESTED SFO WITH NO OTHER MODS ENABLED! SUBMOD REQUIRE MAIN MOD TO WORK ...
SFO: Grimhammer II: More Armies SUBMOD
Created by Venris
This is submod for SFO: Grimhammer II. It makes that Player and AI can make much more armies thanks to lowered upkeep. https://i.imgur.com/bjLshhq.png http://i.imgur.com/fVVaDCS.gif Notice: DO NOT REPORT BUG OR BALANCE ISSUES, UNLESS YOU HAVE TESTED SFO WI...
Shawmuscles Elven Lords
Created by shawmuscle
https://i.imgur.com/sRde2S6.gif Hey lads and ladettes, here is a little mod I put together that adds 11 NEW lords and 3 New Heroes to the game, 5 for High Elves and 4 for Wood Elves and 2 for Dark elves. Tell me if you find any bugs or major balance proble...
Shawmuscles Elven Lords VFX
Created by shawmuscle
This is a VFX pack to my main elven lords mod, this makes it so that if you forget where you placed the mod it wont crash your game and the characters wont appear in game without being checked in the mod menu. I recommend using Kaedrin's mod manager link h...
Shawmuscles Elven Lords(UPDATE+Required Original Mod)
Created by 小铭
Required Required subscribe Original Mod, and putt this mod on the top of the original one https://steamproxy.net/workshop/filedetails/?id=1840602109 Changed Removed Wychwehtyl and Korhil, because mixu do both. Introduction Put look at original mod Ple...
Skip Intro Logos
Created by DaTroll
Last Update: 2021.07.14 Launches the game straight to the main menu. Skips the intro logos (SEGA, Creative Assembly) and the opening cinematic. Feel free to contact me if you have any questions or want to report bugs....
Skeleton Dwarfs (SFO Submod)
Created by Jomix7
An SFO submod of ChaosRobie's Skeleton Dwarfs that simply brings the units stats up to par with SFO. This is a submod and does require the original mod. All credit to ChaosRobie for his brilliant modelling skills. https://steamproxy.net/workshop/filede...
Swords of the Emperor
Created by Xoudad
"There is much wrong in the way that the Empire runs itself, Bloch. Many who rule do not deserve to. Many who are ruled could make a better fist of it. You’re a fighting man. You’ve seen armies commanded by fools and good men led into ruin by them. But the...
The Bretonnian Crusades: SFO Submod (Version 1.0.1)
Created by greyTiger
Overview This submod for the Bretonnian Crusades does the following: Modifies the stats of the Bows of Shallya, Manann Guard and Lady's Champions to be more in line with SFO values. Ensures that Bretonnian lords and units added by SFO receive the appropria...
The Dukes of Bretonnia
Created by Ubermorgen
This mod adds 6 lore friendly Legendary Lords to all Bretonnian factions (custom battles and campaign). They require some small task to be completed before becoming available for recruitment. Each has a custom skill tree, textures and textured mounts (bard...
The Bretonnian Crusades (Version 1.0.1) (Single-player Only)
Created by greyTiger
Overview The Bretonnian Crusades provides several new mechanics for the Bretonnians. All playable Bretonnian races, including those in Mixus lord packs gain the new crusade mechanic, where the player can choose to call a crusade against an enemy faction wh...
Skeleton Dwarfs
Created by ChaosRobie
This mod adds in Skeleton Dwarfs for the Vampire Counts. Description Skeleton Dwarfs are armour-piercing undead units, with the same leadership, attack, defense, and armour as the regular skeleton units. They also have a small magical resistance. Skeleton ...
Skaven regions don't cost food
Created by Emphyrio
This mod makes Skaven settlements cost 0 food per turn instead of 1. Some mods change certain buildings to produce food. That's okay, but I think that it adds an unnecessary step, and removing the food upkeep cost on settlements is a more direct and elegan...
The Dukes of Bretonnia - SFO - Last Kiss
Created by Ero-sennin
An updated version of Flamboyant Schemer61's SFO patch for The Dukes of Bretonnia Thanks to Flamboyant for the original submod, as well as Ubermorgen for The Dukes of Bretonnia, and Venris and the SFO team for SFO...
The Southern Realms: SFO Submod Updated
Created by bainb132
This is an update to the old Southern Realms SFO submod done by Flamboyant Schemer and Venris. Changes: All heroes and lords now have the maintenance skill. All heroes have their relevant generic SFO skill tree. Also fixed the bloody Star Fort bug, so that...
Tomb Kings: Extended & Arkhan The Black: Expanded Submod (Beastmen)
Created by Stephen
https://i.imgur.com/FEZ7Vem.png Version 1.3.3 https://i.imgur.com/fVVaDCS.gif This submod makes adjustments to the technology tree, meaning it's now possible to research all technologies from both mods. All buildings from Arkhan the Black: Expanded have be...
UI Graphic Overhaul
Created by Mazisky
INTRODUCTION This mod aims to revisite the UI by giving it more character. -Every faction has been given theme background textures: for example Empire gets castle walls tiles, Lizardmen get ancient ruins, Greenskins get rocky background, etc. -The "New Wor...
UI Modding Framework
Created by Vanishoxyact
This mod adds a whole framework allowing the possibility of creating custom user interfaces within mods. Creating UI's within mods is notoriously difficult which results in very few, if any mods utilizing them. This framework unlocks this possibility by pr...
Swords of the Emperor - SFO Submod - UPDATED
Created by Rasiel
-- UPDATED FOR SFO LAST KISS -- "They should have killed me. While a breath remains in my body I’ll be too much for them. I’ll raise the country against them. I’ll tear down their walls and shatter their defences. I’ll burn their warped dreams and rip out ...
Ultimate Chaos (Updated for Silent!)
Created by Steel
http://imgur.com/Nek2KmQ.png Ultimate Chaos; a total overhaul of the Chaos Faction! The mission is to make Ultimate Chaos a DLC level mod in terms of quality. Please be aware that you must also subscribe to the Ultimate Chaos Texture Pack and Ultimate Chao...
Ultimate Chaos - Models Pack
Created by Steel
ULTIMATE CHAOS CORE PACK This mod is part of the main mod: Ultimate Chaos. They will not function without each other. You can subscribe to the main mod below. It's been split up because the mod is too large to upload to Steam Workshop in one pack. http://i...
Ultimate Chaos - Texture Pack
Created by Steel
ULTIMATE CHAOS CORE PACK This mod is part of the main mod: Ultimate Chaos. They will not function without each other. You can subscribe to the main mod below. It's been split up because the mod is too large to upload to Steam Workshop in one pack. http://i...
Ultimate Chaos - Textures Fix Pack
Created by Steel
ULTIMATE CHAOS CORE PACK This mod is part of the main mod: Ultimate Chaos. They will not function without each other. You can subscribe to the main mod below. It's been split up because the mod is too large to upload to Steam Workshop in one pack. http://i...
Ultimate Chaos SFO
Created by bainb132
This mod aims to balance the Ultimate Chaos mod for SFO. Due to the size and nature of the ultimate chaos mod a lot of the changes made are subject to change depending on what works or doesn't work. List of changes. - All unit stats balances, SFO abilities...
Valten, Herald of Sigmar
Created by Xoudad
"Forged from the other world, six treasures shall he posses....Upon his head the crown shall see all, and open eyes will prove woe to mortal kind. Then shall he ride unto the World...Then will the World know that the last war has begun" —Part of the Prophe...
Valten, Herald of Sigmar + Karl Franz' Runefang - SFO
Created by Rasiel
UPDATED for SFO Last Kiss "Valten was the Chosen of Sigmar and heralded the rebirth of the divine warrior-god. His birth and appearance coincided with a time of great peril. To the north, a vast army of darkness awashed the shores of the Empire and it was ...
Warrior Wizards
Created by stompie5
** I AM planning to make this mod for Warhammer 3 ** This mod adds new custom skills to every caster Hero and caster Legendary Lord to make them better at combat and better at being in the role of a battle wizard. I tried to add something unique for every ...
We'z Speshul
Created by Lost2Insanity
I am no longer modding for Total War - Warhammer II and there will be no more updates for this mod. "We'z Speshul, Gork damn right we are! if yoo got a problem wiv tha' den yoo'z a git and we krump gits so go on if ya fink ye 'ard enuff come an 'ave a scra...
We'z Speshul - SFO (Updated)
Created by Saebbi
This is an updated version of Sphinx's SFO submod for We'z Speshul. I balanced the new units, made adjustments to the older tables and removed some. Needs to be placed above the main mod in load order. Use KMM and sort by file name to avoid crashes. If it ...
[HN] Clear Skies
Created by [HN]
Greatly reduce the amount of fog present on the campaign map https://i.imgur.com/fVVaDCS.gifhttps://i.imgur.com/lAF7vGb.pnghttps://i.imgur.com/Swo1Ugv.png https://i.imgur.com/4kbi4Ov.png Ever wished you could actually see what's going on the map? This mod ...