RimWorld
Fish Traps
Se afișează 1-9 din 9 intrări
Actualizare: 28 apr. @ 13:59

Update to Rimworld 1.5

Actualizare: 21 oct. 2022 @ 5:43

Update to 1.4

Actualizare: 31 ian. 2022 @ 13:46

Traps will be deconstructed when terrain under them becomes non water
Overtime damage for trap can be disable

Actualizare: 9 ian. 2022 @ 5:56

Added German translation by Dimos

Actualizare: 30 oct. 2021 @ 13:38

1.1.0
- Added option to adjust distance between traps/nets
- Added option to auto-place blueprints when trap is destroyed
- Raw ticks in option changed to in-game hours (it may require fixing your options)
- Traps and nets can be minified now
- Nets catch all type of fish
- Added option to "turn off" traps. It this state trap will not generate fish nor getting damage over time

Actualizare: 11 sept. 2021 @ 7:40

Texture update by CitizenKanye

Actualizare: 7 sept. 2021 @ 13:34

- Added option to set spawn time and idle damage
- Traps spawn treasures with chance defined in VFE

Actualizare: 6 sept. 2021 @ 0:47

[Auto-generated text]: Update on 9/6/2021 9:47:35 AM.

Actualizare: 5 sept. 2021 @ 10:58

[Auto-generated text]: Initial upload.