RimWorld
Fish Traps
1-9 van 9 items weergegeven
Update: 28 apr om 13:59

Update to Rimworld 1.5

Update: 21 okt 2022 om 5:43

Update to 1.4

Update: 31 jan 2022 om 13:46

Traps will be deconstructed when terrain under them becomes non water
Overtime damage for trap can be disable

Update: 9 jan 2022 om 5:56

Added German translation by Dimos

Update: 30 okt 2021 om 13:38

1.1.0
- Added option to adjust distance between traps/nets
- Added option to auto-place blueprints when trap is destroyed
- Raw ticks in option changed to in-game hours (it may require fixing your options)
- Traps and nets can be minified now
- Nets catch all type of fish
- Added option to "turn off" traps. It this state trap will not generate fish nor getting damage over time

Update: 11 sep 2021 om 7:40

Texture update by CitizenKanye

Update: 7 sep 2021 om 13:34

- Added option to set spawn time and idle damage
- Traps spawn treasures with chance defined in VFE

Update: 6 sep 2021 om 0:47

[Auto-generated text]: Update on 9/6/2021 9:47:35 AM.

Update: 5 sep 2021 om 10:58

[Auto-generated text]: Initial upload.