RimWorld
Fish Traps
Visualizzazione di 1-9 elementi su 9
Aggiornamento: 28 apr, 13:59

Update to Rimworld 1.5

Aggiornamento: 21 ott 2022, 5:43

Update to 1.4

Aggiornamento: 31 gen 2022, 13:46

Traps will be deconstructed when terrain under them becomes non water
Overtime damage for trap can be disable

Aggiornamento: 9 gen 2022, 5:56

Added German translation by Dimos

Aggiornamento: 30 ott 2021, 13:38

1.1.0
- Added option to adjust distance between traps/nets
- Added option to auto-place blueprints when trap is destroyed
- Raw ticks in option changed to in-game hours (it may require fixing your options)
- Traps and nets can be minified now
- Nets catch all type of fish
- Added option to "turn off" traps. It this state trap will not generate fish nor getting damage over time

Aggiornamento: 11 set 2021, 7:40

Texture update by CitizenKanye

Aggiornamento: 7 set 2021, 13:34

- Added option to set spawn time and idle damage
- Traps spawn treasures with chance defined in VFE

Aggiornamento: 6 set 2021, 0:47

[Auto-generated text]: Update on 9/6/2021 9:47:35 AM.

Aggiornamento: 5 set 2021, 10:58

[Auto-generated text]: Initial upload.