RimWorld

RimWorld

Fish Traps
Ergebnisse 1–9 von 9
Update: 28. Apr. um 13:59

Update to Rimworld 1.5

Update: 21. Okt. 2022 um 5:43

Update to 1.4

Update: 31. Jan. 2022 um 13:46

Traps will be deconstructed when terrain under them becomes non water
Overtime damage for trap can be disable

Update: 9. Jan. 2022 um 5:56

Added German translation by Dimos

Update: 30. Okt. 2021 um 13:38

1.1.0
- Added option to adjust distance between traps/nets
- Added option to auto-place blueprints when trap is destroyed
- Raw ticks in option changed to in-game hours (it may require fixing your options)
- Traps and nets can be minified now
- Nets catch all type of fish
- Added option to "turn off" traps. It this state trap will not generate fish nor getting damage over time

Update: 11. Sep. 2021 um 7:40

Texture update by CitizenKanye

Update: 7. Sep. 2021 um 13:34

- Added option to set spawn time and idle damage
- Traps spawn treasures with chance defined in VFE

Update: 6. Sep. 2021 um 0:47

[Auto-generated text]: Update on 9/6/2021 9:47:35 AM.

Update: 5. Sep. 2021 um 10:58

[Auto-generated text]: Initial upload.