RimWorld
Fish Traps
Показване на 1 — 9 от 9 постъпления
Обновление: 28 апр. в 13:59

Update to Rimworld 1.5

Обновление: 21 окт. 2022 в 5:43

Update to 1.4

Обновление: 31 ян. 2022 в 13:46

Traps will be deconstructed when terrain under them becomes non water
Overtime damage for trap can be disable

Обновление: 9 ян. 2022 в 5:56

Added German translation by Dimos

Обновление: 30 окт. 2021 в 13:38

1.1.0
- Added option to adjust distance between traps/nets
- Added option to auto-place blueprints when trap is destroyed
- Raw ticks in option changed to in-game hours (it may require fixing your options)
- Traps and nets can be minified now
- Nets catch all type of fish
- Added option to "turn off" traps. It this state trap will not generate fish nor getting damage over time

Обновление: 11 септ. 2021 в 7:40

Texture update by CitizenKanye

Обновление: 7 септ. 2021 в 13:34

- Added option to set spawn time and idle damage
- Traps spawn treasures with chance defined in VFE

Обновление: 6 септ. 2021 в 0:47

[Auto-generated text]: Update on 9/6/2021 9:47:35 AM.

Обновление: 5 септ. 2021 в 10:58

[Auto-generated text]: Initial upload.