Total War: ROME II - Emperor Edition

Total War: ROME II - Emperor Edition

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Items (124)
1Divide et Impera - Gladiator Recruitment
Created by Dresden
This submod allows specialized Gladiator units to be recruited by Rome in the campaign. Requires Divide et Impera. NOTICE: The new launcher has issues with mod load order which negatively impacts submods especially. If you are having problems getting submo...
1Divide et Impera - Macedonian Wars More Factions Playable
Created by Dresden
This submod opens up more factions to be played in the custom Macedonian Wars campaign in DeI. Playable: Aechean League, Aitolian League, Seleucids, Ptolemies, Epeiros, Athens, Sparta. Requires Divide et Impera. NOTICE: The new launcher has issues with mod...
4 Turns Per Year with Season Effects
Created by Dresden
This changes the turns per year to 4. Generals and Agents will age 1/4 as fast. Also adds seasonal effects to the main campaign and Augustus campaign. Not compatible with Turn Per Year Mods, All Factions Unlocked Mod or other startpos mods. Might be compat...
A Very Aggressive AI
Created by Thunder Bagel
The screenshots above are from a very difficult campaign I played as Athens. I ultimately lost after quite the struggle for survival and dominance. Check out the details of this campaign here: http://forums.totalwar.com/showthread.php/143526-Any-Hope-Left ...
Additional Units Mod - Rome (AUM-ROM) 2.6 - Vanilla version
Created by Swiss Halberdier
AUM-ROM Vanilla version http://i.imgur.com/OpELbBv.png Here is the link to my AUM-ROM Vanilla thread on Total War Center with all important information, the complete changelog and all credits: AUM-ROM Vanilla thread If you play with the mods of RADIOUS, th...
Agent Action Icons
Created by Deus_0101
Agent Action Icons now match the attribute icon color....
ALEXANDER THE GREAT (by champLoo)
Created by cedi
http://i.imgur.com/CVrBTa5.jpg Update 2014/08/30: unit size increased to 100; abilities added (draco and form wedge); new imposter models added so that the unit will be visible in very far distance. Enjoy This mod adds Alexander Of Macedonia, also known as...
Alexander the Great Campaign Normal Difficulty (Old Version)
Hellenic Edition: http://steamproxy.net/sharedfiles/filedetails/?id=654040574 The best tactician of the Ancient World, Alexander III of Macedon has conquered the whole Achaemenid Empire. This overhaul/mod will bring you back to Alexanders Campaign. Pla...
Alexander unit size increase x3
This add-on for Alexander the Great Campaign makes sure that every unit from persia and macedon, except naval, will increase there number 3 times. Making these mods costs me a lot of time (I have over 2000 hours) without getting anything in return. So plea...
Alexander The Great Campaign Hellenic Edition
“There is nothing impossible to him who will try.” – Alexander The Great One of the best tacticians of the Ancient World. Alexander III of Macedon conquered the whole Achaemenid Empire in just 7 years. At the age of 20 Alexander ascended to the throne and ...
Alexander, no settlement garrisons
The villages and small cities Alexander crossed on his campaign were very likely to yield themselves rather than fight. Also Alexander couldn't just garrison every captured settlement without reducing his own troops. This add-on for Alexander the Great Cam...
Alexander, unit size increase x2
This add-on for Alexander the Great Campaign makes sure that every unit from persia and macedon, except naval, will increase there number 2 times. Making these mods costs me a lot of time (I have over 2000 hours) without getting anything in return. So plea...
All Diplomatic Options Submod - DeI
Created by Dresden
NOTICE: The new launcher has issues with mod load order which negatively impacts submods especially. If you are having problems getting submods to work, please try the beta launcher option in the Steam game options (called release candidate launcher). This...
All faction unlocked (outdated)
Created by Mr. White
For those who need a new UPDATED faction unlock mod try this one: http://steamproxy.net/sharedfiles/filedetails/?id=1333791437 This mod will able you to play with every faction in the game, (its just my test) this mod will (i'll create an update) able ...
All Factions Playable - Imperator Augustus Campaign
Created by Ermanarich
Hello, dear steam-community! I'm back, found some time to mod again (because I've got holidays), and now there's the result. This is a mod which unlocks all factions in the Imperator Augustus Campaign for Campaign and custom battles. The speciality in this...
Ancient Colors 2019 (EMPEROR EDITION update)
Dear TW fans, This is my first mod and an attempt to get rid of the over saturated vanilla uniforms. Preview screenshots taken with Pdguru Roman Shields (v3) and GEM Environnement enabled ==> both are highly recommanded ! All feedback/suggestion will be ap...
Ancient Sea Empires Unit Pack - Patch 17 Only!
Created by Radious
Ancient Sea Empires Unit Pack Overview - This pack adds 106 brand new units for Bithynia, Cyprus, Cyrenaica, Massalia, Trapezos, Cimmeria and Syracuse. Each unit is unique with plenty new custom textures on armors, helmets and shields. They offer unique va...
Armoured Horses Mod
Created by Magnar
New armour for cataphract, half-cataphract, cataphract elite horses, eastern heavy and hellenic heavy horse. Read more here: http://www.twcenter.net/forums/showthread.php?670771-Armoured-horses-mod...
AUGUSTAN EXPANSION PACK
Created by LEONARDO THE GREAT
Are you ready for the next addition to the Imperial Legions of Rome experience? I present to you an optional expansion pack covering the mighty Romans during the time of Augustus. Initial release units: Legionnaires Legionary cavalry First cohort Veteran l...
B.M.M. II (Better Missiles Mod 2)
Created by BlueMt
B.M.M. II After 4 months of hard work, I willingly present to you, the missile mod to end all missile mods, my final mod for Rome 2. (probably) The reason I even considered creating this mod is because I wasn't happy with my last B.M.M., I felt like i coul...
Battle mod
Created by Andrew Boyarsky
Update: 06.10.2021 New animation has been added. Now you do not need to install additional mods with animation I am proud to present to you, my battle mod. I have tried to make the battles more spectacular and bloody and I've made ​​some changes that I thi...
Better AI Recruitment
Created by Litharion
Better AI Recruitment for Rome II Rome II Emperor Edition patch 20 :) compatible This mod enhances the Campaign AI by building better melee based armies as well as improving the faction specific recruitment behavior.The AI will for example recruit Pikemen ...
Better Blood Textures for Blood & Gore DLC (Update 21.11.2013)
Created by Mech_Donald
Hi guys, Here is a small enhancement for the blood Textures coming with the Blood DLC. I remade blood on bodies and blood on floor as well. Also the blood color is toned down a bit. This is just a small part of my actual "Special Effects Enhancement Mod" h...
Better Building Icons - Emperor Edition
Created by Deus_0101
Why another "building icons" mod? These updated icons add more detailed information to the icons. Building icon backgrounds now accurately represent the income type that they provide. Icons now show some of the bonuses they provide and how they affect publ...
Better Building, Skill and Trait Icons - Emperor Edition
Created by Deus_0101
Why another "building icons" mod? These updated icons add more detailed information to the icons. Building icon backgrounds now accurately represent the income type that they provide. Icons now show some of the bonuses they provide and how they affect publ...
Better garrison
Created by Andrew Boyarsky
Update:20/10/2019 The mobs have been redone and reinforced for all factions. Icons for Greek and Roman plebs have also been changed. If you noticed, development of the cities and towns, doesn't increase quantity of garrison units and their number from 1 to...
Better Region Names
Created by Thomahawk2k
This mod gives settlement regions their own name. The names of the Settlements won't change. For example: Athens is in Attica now, which is in the province Hellas. Before, Attica was just named Athenai, same as the city. Also, islands will get their own na...
Better Water III HD
Created by SIX
** Up to date ** The mod improve the water rendering in the game. The water will be darker and closer to the actual real ocean color. Seasons filters will also affect the color, darker in some regions during winter vs summer etc. _______________ -New textu...
Boarding at Ports only
Created by Hackmeister
WIth this mod you need to go to a port in order to move your land units over the ocean. No more arbitrary shipping points on the map, it needs to be a port! Landing is possible everywhere however. Savegame compatible. Have Fun!...
champLoo's Gold Unit Compilation
Created by cedi
http://i.imgur.com/lT4cM8f.jpg Battle Of Gaugamela Machinima - by Wolfman and Kaisa88 http...
Color List View Icons
Created by Deus_0101
Army and Agent list view is now easier to use....
Faces From Attila
Created by AkrDai
Description in English. Описание на русском ниже. By order of comrade RaviL I made a mod that would have moved the face of Attila in Rome 2. "Attila extension is improved not only in Rome portion gameplay, but in visual. One of the downsides of the second ...
Extended Particles
Created by Petellius
IMPORTANT: If the particles aren't working you need to go into the mod settings in-game and enable movie pack mods. Welcome my friends to extended particles. This mod is pretty simple in its ideas. Myself and Philip both worked a long while on Enhanced Par...
Forgotten Factions Unit Compilation
Created by Will
Please give this mod a thumbs up, it really helps. ============================================================== This mod is a compilation of my four major unit mods, which fill out the rosters for the forgotten and ignored factions of Total War Rome 2. I...
Four Turns Per Year Mod ( 4TPY )
Created by Dresden
This changes the turns per year to 4 for the Grand Campaign. Generals and Agents will age 1/4 as fast. Not compatible with Turn Per Year Mods, All Factions Unlocked Mod or other startpos mods. NOT COMPATIBLE WITH DEI (DIVIDE ET IMPERA) For a version compat...
Elite Silver Shield Pike and Swords. Seleucid.
Created by Zaskar70
I have been wanting to do a pike unit for a while and so here they are ;), the Silver Shield pike of Seleucid are a famous group of men who were originaly a feared phalanx in the Macedonian army, later under the Seleucid empire they began the transformatio...
Double Experience (Units)
Created by Ø76923
This modifies a single file, halving the amount of experience required to gain an echelon. It is only incompatible with mods that change what experience point thresholds units gain echelons at. It will work with "Traits, Talents and Toadies". Goes well wit...
Dresden's Sack, Liberation and Diplomatic Options Mod
Created by Dresden
This mod gives all diplomatic and occupation options to all factions: Sacking, Liberating, Looting, Razing, Subjugating, Confederating, Forming Satrapies and Forming Client States. Patch 20 compatible. Click here for a version that is compatible with Divid...
Gaius Julius Caesar
Created by LEONARDO THE GREAT
Gaius Julius Caesar, the next new character for the Imperial legions of Rome series inspired by the HBO series ROME. Allegedly, a descendent of Trojan prince Aeneas, Julius Caesar's auspicious birth, c. July 12 or 13, 100 B.C., marked the beginning of a ne...
Grand Campaign on Imperator Augustus map
Created by Thomahawk2k
General Info Hello everyone. I am glad to be able to introduce to you all this mod that will allow you all to make use of the following features: - Play the Grand Campaign on the map of Imperator Augustus, allowing you for instance to play with walled syra...
Hegemonia: Large Empires Mod 1TPY
Created by Dresden
This mod expands the regions of the major powers at the start of the game. New campaign required. Qart-Hadašt - Carthage now has the starting regions of Libya and Nova Carthago. Res Pvblica Romana - Rome now has the starting regions of the Etruscans. Seleú...
Imperial Legions of Rome (core pack 2 of 2)
Created by LEONARDO THE GREAT
MOD IS NOW 2 PARTS Core pack 1 Core pack 2 Core pack 1 ( the orignal mod you were subscribed too) core pack 2 ( new addtional subscription pack) https://www.paypal.com/cgi-bin/webscr?cmd=_s-xclick&hosted_button_id=LEDCCLXSG4P58 http://cloud-4.steamusercont...
Imperial Region Names
Created by Thomahawk2k
The Better Region Names, now for Emperor Edition campaign. Just the same as the others but for the EE campaign. Other Versions Standard Better Region Names HatG Better Region Names SilentResident's Better City Names If you find any problems or historical i...
Improved Event Pictures
Created by 1stEPI Gunny
A lot of the event pictures included in Vanilla are just that: vanilla. Many more are used poorly. What does a man being threatened with a knife have to do with famine? Why is the Poison success image used for almost every agent action? These questions hav...
J4AC - Expanded Auxiliaries
Created by Brr Brr Deng
I am no longer supporting this mod. Description: My Expanded Auxiliaries mod is back!!! This mod expands on Rome 2's current auxiliary system by adding over 100 more units to the auxiliary roster. The new units are available to the Roman faction, but if yo...
MacklesMod: Hoplons Fixed
Created by Caratacus
This mod applies the fix to hoplons brought in the Wrath of Sparta DLC to hoplites in all other campaigns. The newer models are larger than the originals and slightly rotated so as to reduce the occurrences of spears clipping through them while the unit is...
MAIN MENU 2
Created by WHIT3 BROTH3R
replaces the WRATH MAIN MENU image The art was made by Mariusz Kozik On this site you can see all the other amazing stuff he made. http://www.lacedemon.info/galeria/ For all of you who want the original image: http://postimg.org/image/e9m4we1el/full/...
Maybourne's Textures (Segmentata & Gladius)
Created by Maybourne
The mod is compatible with the patch 19 (Desert Kingdoms)! Description This little mod offers new textures for the roman Lorica Segmentata armour and the roman Gladius sword. I created this mod because I don't like the vanilla texturing of my favourite rom...
No squalor, a lot more farms.
Created by Florian
Squalor from buildings generally didn't make much sense to me, with the exception of slums, so I've changed this. As someone asked: How does squalor from buildings not make sense? More people=more waste=worse conditions. That is why cities are dirty Here's...
Normal's Rome II Units Icons mod v2.1
Created by Rafkos
| I have permissions from Normal to post his mod on SW | Rome II Units Icons is a graphical mod developed by Normal which changes your in-game unit cards to realistic ones. The mod is still WiP, but you can already choose among the huge variety of the supp...
Massive Shield Mod (Notitia Dignitatum 2.0)
Created by Thunderbolt II
This mod contains more than 200 unique shield patterns. Yes, you read that right, 200! I lost count at some point. It modifies the shields of many vanilla units - hoplons, thueros, hex shields etc. Many are embossed, but now improving upon my older mod, ma...
Pdguru's Legal Weed Mod
Created by Pdguru
Improved grass textures. A fundamental change (and hopefully an improvement) in the look of the game. "Put that grass in your pipe, and smoke it", Colorado and Washington. Jealousy, well intended. Thousands of users here and on twcenter, and adpted by Toon...
Qart-Hadast: Carthage Fully Expanded 2tpy
Created by Dresden
This mod gives Carthage the starting territory and armies of both Libya and Nova Carthago. Also decreases minor faction income bonus and small AI faction army limit. Not compatible with other turn per year mods or the All Factions Playable mod. ...
R2:TW GEMFX - Graphic Enhancement Mod 1.0.9
Created by Ganossa
http://i.imgur.com/FbekGvx.png http://i.imgur.com/efH5Xrb.png GEM - Graphics Enhancement Mod is a new shader collection (GEM) & a new injector (GEMFX) I implemented. GEM also utilizes the SweetFX shader stack and is inspired by SweetFX/Enbseries to improve...
Radious AI Mod - Patch 17 Only!
Created by Radious
Radious AI Mod Emperor Radious Edition - Supports all DLCs and latest Patch, fully adapted for EE Included in Radious Total War Mod Changelogs Hello everyone. In this mod you will find everything related to AI. Mod contains complete recruitment system over...
Radious Total War Mod - Anniversary Edition - Part 4
Created by Radious
Radious Total War Mod - Anniversary Edition - Part 4 All 4 Parts are required! Overview - From the award winning team and and from the creators of the most subscribed mods on steam workshop for TW games comes another major modification. This time for Total...
Realistic Legionary Tactics
Created by abel1717
NEW!!! 1) You can build (recruit) ballistae and scorpions in any of your territories providing there is a military building (Roman soldiers were engineers and could build them on site, so it does not make sense than when far from home you have to keep send...
Realistic Ship Colors
Created by Steerpike
This mod removes all player colors from ships. Now your ships will look like they would in real life....
Sebidee's Mercenary Warfare
Created by Sebidee
Sebidee's Mercenary Warfare - Updated 14.08.2019 http://i.imgur.com/8KW2ej0.png http://i.imgur.com/uHXWZLP.png Hi guys, this is a small and simple mod that aims to make mercenaries more useful and abundant in the campaign. This mod does two things, makes m...
Sebidee's Unit Roster Overhaul
Created by Sebidee
Sebidee's Unit Roster Overhaul - Updated 15.08.2019 http://i.imgur.com/8KW2ej0.png http://i.imgur.com/uHXWZLP.png Sebidee's Unit Roster Overhaul Hi guys, I proudly present Sebidee's Unit Roster Overhaul! This is my final mod for Rome 2 and a compilation of...
Sebidee's URO Notitia Dignitatum Compatibility Patch
Created by Sebidee
Sebidee's URO Notitia Dignitatum Compatibility Patch - Updated for Empire Divided http://i.imgur.com/8KW2ej0.png http://i.imgur.com/uHXWZLP.png This is a patch for Sebidee's Unit Roster Overhaul which makes it compatible with Notitia Dignitatum 2.0. Both N...
Spartan Elite Royal Guard (patch 15)
Created by Zaskar70
This Mod adds one new Unit to the Sparta Faction, the Spartan Elite Royal Guard. This Mod should be compatible with every other Mod as it is a brand new unit so there is nothing to conflict with. To recruit this unit in a campaign game you must research re...
Spartan: Total Reskin 2.0
Created by Idreaus
12/25/2014 Updated: For Grand Campaign and Wrath of Sparta. Discipline, Glory, Conquest. REMINDER: Unfortunatly, i cannot add the sandals back to the units. I will keep working on till i find the solution. --------------------------------------------------...
Special Effects Enhancement Mod v1.6 "Insane Edition"
Created by Mech_Donald
Special Effects Enhancement Mod v. 1.6 Insane Edition! (For high performant PC's!) No more sterile battles. The Insane Edition adds dust to marching, running and fighting units. The floor will be covered with dust when units fighting each other. In additio...
War Weariness: ROME II
Created by Leadbelcher Bill
If you are feeling generous, donations (no matter how small) are always appreciated :)! <3 Click to Donate "Wars are the dread of mothers." Every war you prosecute and every defeat you suffer will raise your War Weariness. The penalties start small but wil...
Wolfmans "Black Cataphracts reworked"
Updated to patch 1.15 (EE) should be savegame compatible! Hi Folks, here is the promised updated, rebalanced and improved version of my earlier BLACK CATAPHRACTS mod. Consider them as elite mercenaries though they are recruitable as regular unit. They are ...
Wolfmans Myrmidons - Heroes Pack
Updated to patch 1.15 (EE) Note: not save game compatible, you have to start a new campaign! Sorry ;) Hi Folks, this is an ADD-ON for my MYRMIDON main mod. You can use it as single mod too if you like, but I suggest you use both mods together for the ultim...
Wolfmans Trojan Guard - Hector Pack
Updated to patch 1.15 (EE) should be savegame compatible! Hector, Paris and the Trojan Guard wait for you to lead them in battle! T R O Y - Cinematic Trailer 2017 https://www.youtube.com/watch?v=dj6eCbekOfw https://steamuserimages-a.akamaihd.net/ugc/865108...
ZOOM ALL THE WAY DOWN!!!
Created by Re'goso
ZOOM ALL THE WAY DOWN!!!Lets you take thos perfect low angle Pics which we all love to see! Pics are from my mod http://steamproxy.net/sharedfiles/filedetails/?id=187397381 the 1st unit is the Elite Skiritai Hoplite the 2nd is the Heppies. Unita were r...
[Patch 20/Rise of the Republic]Hellenistic/Greek Unit (and shield) Pack for Vanilla(Sparta, Carthage, Macedon...)
Created by Murray222
Sister Roman Mod: http://steamproxy.net/sharedfiles/filedetails/?id=365745386 *Please Please Please Please rate this mod or no new players will know this mod soon! *Please read change notes for new features in each update and possible new content in th...
Constantine: Rise of Christianity Part 1
Created by Dresden
The year is 311 A.D. Split into four parts, the Roman Empire is in turmoil. Out of the chaos emerges a new religion: Christianity. Its champion is the man who will one day be called Constantine the Great. Recommended Campaign Difficulty: Hard or higher. Re...
Constantine: Rise of Christianity Part 2
Created by Dresden
The year is 311 A.D. Split into four parts, the Roman Empire is in turmoil. Out of the chaos emerges a new religion: Christianity. Its champion is the man who will one day be called Constantine the Great. Recommended Campaign Difficulty: Hard or higher. Re...
Constantine: Rise of Christianity Part 3
Created by Dresden34
The year is 311 A.D. Split into four parts, the Roman Empire is in turmoil. Out of the chaos emerges a new religion: Christianity. Its champion is the man who will one day be called Constantine the Great. Recommended Campaign Difficulty: Hard or higher. Re...
DEI Faction + Unit Names restored [English]
Created by Mavrik347
DEI v1.05 30/12/2014 After hours of typing, one highly frustrating power cut and probably contracting RSI; I've made a mod that reverts all unit names and faction names back to as they were in vanilla Rome with all new units are given Traditional but Engli...
Divide et Impera Part 1
Created by Dresden
- New 1.3.3 Update has been released: More information on our website! Please consider donating to support the mod, thanks! Make sure you load the 3 mod parts in the correct order - Part 1 goes above the others in the mod launcher. Divide et Impera is a to...
Hegemonia: Large Empires Mod 2TPY
Created by Dresden
This mod expands the regions of the major powers at the start of the game. New campaign required. Qart-Hadašt - Carthage now has the starting regions of Libya and Nova Carthago. Res Pvblica Romana - Rome now has the starting regions of the Etruscans. Seleú...
Hegemonia: Large Empires Mod 4TPY
Created by Dresden
This mod expands the regions of the major powers at the start of the game. New campaign required. Qart-Hadašt - Carthage now has the starting regions of Libya and Nova Carthago. Res Pvblica Romana - Rome now has the starting regions of the Etruscans. Seleú...
Higher Edict Cap
Created by Sarge
Updated 02/12/2017 This mod increases the number of Edicts per level of Imperium to double the amount of the vanilla game to, 1/2/4/6/8/10/12/14 It is save game compatable and works with all DLC Expansion packs, Radious's mods, Does not work with Hegmonic ...
Idle Traits Removal
Created by wesloo
This simple mod removes the randomly generated traits your generals receive just for being garrisoned in a settlement. I can understand developer’s intentions (to stimulate player’s activity and to provide some counterbalance to the positive public order e...
IMPERIAL LEGIONS OF ROME (core pack 1 0f 2)
Created by LEONARDO THE GREAT
updated for empire divided DONATION LINK https://www.paypal.com/cgi-bin/webscr?cmd=_s-xclick&hosted_button_id=LEDCCLXSG4P58 custom batlle mode: Imperator Augustus only campaign: Grand only PRESENTING THE IMPERIAL LEGIONS OF ROME This mod covers the early i...
Kingdom Of Judah - Judea Overhaul V1.7 for both IA and the GC new subculture,religion,faction traits,units and buildings!
Created by ghsi011
V1.7 updated! works with latest ancestral update! 1.2.2019 as a temporary solution to the character skills issue i suggest subscribing to Traits, Talents and Toadies: Character Overhaul mod at : https://steamproxy.net/sharedfiles/filedetails/?id=204849...
Attila' Ancient Armies
Created by (WTH) Attila
PACK FIX UPDATE / 24.03.2018 / ADDED PATCH 17 VERSION / CHECK THE DESCRIPTION FOR THE LINK INSTRUCTIONS AND CREDITS ARE NOW IN CHANGE NOTES SECTION Salve friends, citizens, Romans! As the title says purpose of this mod is giving characteristic look to all ...
Limited Agents
Created by Thog
This little mod set number of all type of agents to 1 per faction. 100% saves compatibility! I recommended also my second mod which set number of agents to 0....
MAIN MENU
Created by WHIT3 BROTH3R
replaces one of the main menu background images Check out the other one http://steamproxy.net/sharedfiles/filedetails/?id=672027254...
New Edicts Mod
Created by Sarge
Updated 02/12/2017 This mod adds some new edicts and changes the base edicts as well. It is save game compatable and works with all DLC Expansion packs, Radious's and Hegemonia mods. New Edicts Cultural Development Adapt or Die +5% corruption +4 owning fac...
New Edicts Mod with Higher number of Edicts
Created by Sarge
Updated 02/12/2017 This mod increases the number of Edicts as well as adds some new Edicts. 1/2/4/6/8/10/12/14 It is save game compatable and works with all DLC Expansion packs. New Edicts Cultural Development Adapt or Die +5% corruption +4 owning faction'...
New lighting and environments mod from "Aztec's Environments and Lightings"
This mod is updated to the latest version released by the Aztec 20/06/2016 Works both with the latest Patch 18 Power & Politics and with the previous pach 17. This mod is to Aztec and all merits are his. Not existing in Steam Workshops, I've only taken by ...
No Besieging Attrition
Created by ANS4
Does what it says in the title, no attrition for the besieger, plus to be fair it reduces the besieged attrition by one third and it also reduces the desertion and disease attrition by half. That's just my personal preference, as i think attrition is a bit...
No HDR Mod - for a homogenious picture
Created by Mech_Donald
This mod removes the sometimes annoying High Dynamic Range (HDR) Effect. HDR provides automatic brightness adjustment in relation wherever you look. If you look to the sky or sun, the brightness will be reduced. This is although a nice effect, but in Rome ...
No More Heart Attacks.
This mod simply removes the secondary attack animations. These are the attacks that make the soldiers look like they are hitting the air which make their enemies fall dead as if they had a heart attack. So, no more heart attacks. The only downside is that ...
Pikemen start battles with pikes
Created by Boicote
This modification gives a pike to every pikemen right in the beginning of the battle. As a long time fan of the TW series, sometimes it's inevitable to me to compare Rome:Total War with Total War: Rome II. One of the features from Rome 1 that I miss in Rom...
Political Impact
Created by scottfree001
Popularity has its benefits. This mod gives your faction extra bonuses according to how politically powerful you are. It also makes playing the political mini-game a little easier so that you have more control over your power/influence. This mod was design...
Praetorianum Evocati (patch 15)
Created by Zaskar70
This was a personal Mod I decided to throw up, I created them as Veteran Evocati of my Legatus Praetorianum unit. If your familiar with my mod's the Legatus Praetorianum are general bodyguards as well as a heavy cavalry element. These Praetorianum Evocati ...
Qart-Hadast: Carthage Fully Expanded 1tpy
Created by Dresden
This mod gives Carthage the starting territory and armies of both Libya and Nova Carthago. Also decreases minor faction income bonus and small AI faction army limit. Not compatible with other turn per year mods or the All Factions Playable mod....
Qart-Hadast: Carthage Fully Expanded 4tpy
Created by Dresden
This mod gives Carthage the starting territory and armies of both Libya and Nova Carthago. Also decreases minor faction income bonus and small AI faction army limit. Not compatible with other turn per year mods or the All Factions Playable mod. ...
Radious Total War Mod - Anniversary Edition - Part 3
Created by Radious
Radious Total War Mod - Anniversary Edition - Part 3 All 4 Parts are required! Overview - From the award winning team and and from the creators of the most subscribed mods on steam workshop for TW games comes another major modification. This time for Total...
Radious Battle Mod - Patch 17 Only!
Created by Radious
Radious Battle Mod Emperor Radious Edition - Supports all DLCs and latest Patch, fully adapted for EE Included in Radious Total War Mod Changelogs Hello everyone. In this mod you will find everything related to battles, unit balance, costs, abilities. Mora...
Radious Campaign Features Mod - Patch 17 Only!
Created by Radious
Radious Campaign Features Mod Emperor Radious Edition - Supports all DLCs and latest Patch, fully adapted for EE Included in Radious Total War Mod Changelogs Helo everyone. In this mod you find complete rework of campaign systems such as Garrisons, Turns p...
Radious Economy and Research Mod - Patch 17 Only!
Created by Radious
Radious Economy and Research Mod Emperor Radious Edition - Supports all DLCs till patch 17 - fully adapted for Emperor Edition Included in Radious Total War Mod Changelogs Hello everyone. In this mod you will find everything related to buildings, their eff...
Radious Total War Mod - Anniversary Edition - Part 1
Created by Radious
Radious Total War Mod - Anniversary Edition - Part 1 All 4 Parts are required! Overview - From the award winning team and and from the creators of the most subscribed mods on steam workshop for TW games comes another major modification. This time for Total...
Radious Total War Mod - Anniversary Edition - Part 2
Created by Radious
Radious Total War Mod - Anniversary Edition - Part 2 All 4 Parts are required! Overview - From the award winning team and and from the creators of the most subscribed mods on steam workshop for TW games comes another major modification. This time for Total...
Rome: Total War Music
Created by Caratacus
=== Rise of the Romans Compatible ===================================== Confirmed working with the latest release of the Rise of the Romans Campaign DLC and Ancestral Update - 09/08/2018 ======================================================= This mod, the...
Sand Empires Unit Pack - Patch 17 Only!
Created by Radious
Sand Empires Unit Pack Follow us on Patreon - Our Home to keep everything we do free and where you may speak freely. If you like our work, consider a small donation which gives you access to special rewards. Our mods take hundreds of hours, and with your p...
Season Effects for Main Campaign
Created by Dresden
This mod adds seasonal province effects for the main campaign and Augustus Campaign NOT COMPATIBLE WITH DEI (DIVIDE ET IMPERA) It is highly suggested that you use a Turn Per Year mod with this mod, such as 4TPY. Information - Season effects vary by provinc...
Sebidee's All Factions Auxilia
Created by Sebidee
Sebidee's All Factions Auxilia - Updated 14.08.2019 http://i.imgur.com/8KW2ej0.png http://i.imgur.com/uHXWZLP.png If you would like a mod that adds tons of new units to the auxiliary system them please subscribe to Job 4 a Cowboy's mod :) Job 4 a Cowboys E...
Sebidee's Balkan Roster Expansion
Created by Sebidee
Sebidee's Balkan Roster Expansion - Updated 14.08.2019 http://i.imgur.com/8KW2ej0.png http://i.imgur.com/uHXWZLP.png Hi guys, I'm back with my largest roster expansion yet, this time for the Balkan factions - The Getae, Odrysian Kingdom and Ardiaei. This e...
Sebidee's Carthage and Iberians Roster Expansion
Created by Sebidee
Sebidee's Carthage and Iberians Roster Expansion - Updated 14.08.2019 http://i.imgur.com/8KW2ej0.png http://i.imgur.com/uHXWZLP.png Hi guys! Here's my next mod for Carthage, the Lusitani and the Arevaci. Sorry for the delay, but there is a lot in this one!...
Sebidee's URO removed units submod
Created by Sebidee
Sebidee's URO removed units submod - Updated for Empire Divided http://i.imgur.com/8KW2ej0.png http://i.imgur.com/uHXWZLP.png This is a sub-mod for Sebidee's Unit Roster Overhaul which returns 12 removed units back into the mod. Units include: PARTHIA Nise...
SGL70's Elite Units All In One Mod (patch 15)
Created by Zaskar70
Uploaded the mod once again, it can be found here: https://steamproxy.net/workshop/filedetails/?id=3155718598 This Mod contains all of my custom units. Rome: Praetoriani Praesidi (Praetorian Guard) Sparta: Assault Infantry Ares Disciples Sparta: Royal ...
Sell Your Slaves
Created by Phalangitis
Save game compatible-latest patch-update copatible and probably compatible with every other mod. Works both with Patch 18 & 19 but if you want to play the latest patch better choose THIS VERSION In ancient times slaves were an important source of income no...
Siege Defence
Created by Karnil Vark Khaitan
Hey This mod allows a proper defence of a city 8 barricades 2 brimstone 2 spike stones 2 caltrops 4 spikes 4 stakes same goes for forts now, defending forts now has been made 20% more easier now! bugs: you can deployed defences then attacked out side a cit...
Silver Shields for Silver Shield Swordsmen
Created by Itchian Scratchi
It always bugged me that when you clicked on the this unit they would answer "silver shield swordsmen". Then when you looked, they didn't have silver shields. Who you trying to kid silver shield swordsmen. Do you see a silver shield, cos I don't see a silv...
Spartan King Guard
Created by Lord Buio
more information later..... New historic Corinthian helmet,shields,greaves and much more..... The mod is a beta version ... statistics, patterns and textures are subject to change...more information soon...enjoy it.. I created and reshaped new models and t...
The Lions of Carthage Elite Sacred Band (redesign)
Created by Zaskar70
This is a complete redesign of a unit I did a while ago, the Sacred Band of Carthage. This time around I have included a heavy cavalry version of the unit as well, both units can be recruited after researching remuneration reforms for Carthage. I hope you ...
Traits, Talents and Toadies: Character Overhaul
Created by Dresden
This is Hellbent's Traits, Talents and Toadies Character Overhaul Mod, updated with permission from Hellbent. This version is compatible with Patch 20 and works with the Caesar in Gaul, Augustus, Wrath of Sparta and Hannibal mini-campaigns. New campaign re...
Sebidee's Pontic Roster Expansion
Created by Sebidee
Sebidee's Pontic Roster Expansion - Updated 15.08.2019 http://i.imgur.com/8KW2ej0.png http://i.imgur.com/uHXWZLP.png This large mod for Pontus adds 19 new units and 3 reskins. As always this mod aims to add some much needed variety to the game and improve ...
The Great Revolt new campaign! 69 AD Beta updated patch 19
Created by ghsi011
works with patch 19! The Great Revolt and The Year Of The Four Emperors: Rome is in turmoil, two emperors dead. Two others fighting. The rebellion in Judea ongoing and other provinces have began thinking about their own freedom. Who will rule the Empire? A...