RimWorld

RimWorld

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The Four Heirs Modpack
   
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Description
PLEASE NOTE: I will only update this Scenario and Collection of mods periodically, I will try to update and add/remove mods as they are updated or when they are no longer being updated. As well as I will only update this list upon new Rimworld updates when the following mods have also all been updated or remakes made of the mods used. Also reading skill is optional for the full scenario experience but not required to use the full customization. This modpack Collection is for "The Four Heirs" scenario. For now You will need to use this modpack collection to play the scenario.

This is the full customization of the pawns and Ideoligion for "The Four Heirs". For full immersion of the scenario I recommend using both custom Ideoligion and pawns. but feel free to customize or randomize the scenario/modpack to your liking. Streamers and Youtubers Feel Free to create content using this scenario, I just ask you leave a link to this collection and the scenario page. MOD AUTHORS, IF you want me to remove one of your mods from this collection and its use in my custom scenario please PM me or leave a comment below. and i will remove it from the modpack.

To create the scenario provided Ideoligion you must first choose to create a new custom (fixed) Ideology.
Structure: Christian origin
Culture: Astropolitan
Style Category's: Christian, and Techist
Name: Followers of Gaia
Adjective: Gaians
Member Noun: Gaian
Ritual Room: Gaian Unity Monument
Icon: Any Icon and Color of your choice, I use the any of the greens with the Eagle Icon Located, second column, second row.

Memes: Individualized only
Copy and paste the narrative below.
Narrative is as below:
In the olden ages of <color=#649CA8FF>Mother Gaia</color>, Gaian's believed that they were a civilization born out of pure thought of an <color=#A19AC4FF>"Existential Diety"</color> from outside the 3rd Dimensional realm of reality. There were also ideological illusions that we were an Evolved species of our own planet through natural evolution. Our Ancestors also thought that our planet was so unique that the odds for other species or other signs of life on other planets were near impossible. For 6 Millenia, these were the beliefs of the population of <color=#649CA8FF>Mother Gaia</color>. Once we had developed the technology to reach the stars, and started exploring the galaxy, did we realize our true origins. As we explored the galaxy, we came across other Civilizations and species. Some were in the early stages of evolution similar to our own planets history, but others were also completely different from <color=#649CA8FF>Mother Gaia's</color> ecosystem. We also discovered other interstellar civilizations like us from the beginning stages of interstellar travel, to ancient civilizations with technology at that time period to be seen as technology of our imagination. Some civilizations were of hostile nature and to be avoided or dealt with militaristic measures. But most of the 600+ Civilizations were friendly and open-minded. In our intergalactic travels we came across a very ancient civilizaton that was an 91% match to our biology. Over time conversing with this Civilization called <color=#AC64CDFF>"Humanity"</color>, We learned that they were our ancient Ancestors with their origins coming from an ancient planet called <color=#0EE6A6FF>Earth</color>, that we were a colony of theirs that was once thought lost due from a Great Galactic War between them and an ancient threat that nearly destroyed the enitirety of <color=#AC64CDFF>Humanity</color>. We now know and believe in our ancestors as Desendants of <color=#AC64CDFF>Humanity</color> following our beliefs in Technology of Transhumanistical Ideas of intergration of Flesh and Mechanical Mastery.

Deities:
Deity Name: Humanity
Deity Title: Ancestors of Gaia
Deity Gender: None (since you are worshiping your ancestry and history)

For Precepts you can choose any you want to customize but here are the ones I chose:
Body modification: Approved
Diversity of thought: Exalted
Physical live: Free and approved
Research: Fast (to simulate your pawns advanced education of coming from a Glitterworld)
Female clothing: No rules
Male clothing: No rules
Organ use: Any choice (I went with Acceptable)
Slavery: Any choice (I went with Acceptable)
Women's Spouses: Any choice (I went with One only)
Men's Spouses: Any choice (I went with One only)
Marriage name: Any choice (I went with Always man's)

Roles:
Leader:
Male: King
Female: Queen
Morale Guide:
Name: Gaian Cloak's of Unity
Item: Cape

Rituals:
Funeral:
Name: Gaian's Mourning
Christmas Tree Party:
Name: Gaian Unification Day
Date: 7th of Decembary
Reward: Any choice (I went with none)
Social Party:
Name: Ancestral Remembrance Day
Date: 4th of Jugust
Reward: Any choice (I went with Recharge Phsyfocus)

Buildings:
Ritual Seat: Any choice (I went with pew)
Large sculpture named: Statue of Gaian Ancestors'
Christmas tree named: Gaian Ancestry Tree

Relics:
Pendant:
Material: Gold
Name: Gaia's Pendant of Descendant's
Tablet:
Material: Jade
Name: Ancestral Record of Gaia
Box:
Material: Titanium
Name: Gaian Time Capsule

Weapons:
Noble: Ranged heavy
Despised: Ranged light

Venerated animals: Any Choice (I went with None)
No Preferred xenotypes
No Preferred apparel
Any choice of Appearance selection

The Pawns of "The Four Heirs"
Please use EDB's Prepare Carefully to create custom pawns.
All Pawns should start with 100% Certainty of Followers of Gaia (scenario Ideoligion) or your own Ideoligion.
First and Second Pawns need to be set as brother and sister under relationships tab with two temporary parents.
All pawns start with no health injuries, conditions, or implants.

First Pawn:
Name: Bramblefurs Bramble Purity
Male
Age:
Biological: 20yr 42days
Chronological: 50yr 42days
Backstory:
Childhood: Country lordling
Adulthood: Forester
Traits:
Body Modder
Careful Shooter
Steadfast
Great Memory
Pretty
Skills:
Loves Shooting
Likes Cooking
Loves Plants
Loves Animals
Likes Crafting
Incapable of none

Second Pawn:
Name: Kylie Kia Purity
Female
Age:
Biological: 23yr 29days
Chronological: 53yr 29days
Backstory:
Childhood: Medical Student
Adulthood: Healer
Traits:
Fast Learner
Great memory
Jogger
Body modder
Beautiful
Skills:
Likes Shooting
Loves Cooking
Loves Medical
Likes Social
Loves Intellectual
Incapable of None

Third Pawn:
Name: Natalie Natalie Blackburn
Female
Age:
Biological: 22yr 16days
Chronological: 52yr 16days
Backstory:
Childhood: Apprentice smith
Adulthood: Corporate Builder
Traits:
Great memory
Body modder
Industrious
Beautiful
Steadfast
Skills:
Loves Shooting
Loves Construction
Likes Mining
Loves Crafting
Incapable of Artistic

Fourth pawn:
Name: Tony Tony Wade
Male
Age:
Biological: 23yr 54days
Chronological: 53yr 54days
Backstory:
Childhood: Military recruit
Adulthood: Space marive medic
Trails
Tough
Trigger-happy
Super-immune
Pretty
Body modder
Skills:
Loves Shooting
Loves Melee
REALLY Loves Artistic
Incapable of Caring

Fifth Pawn:
Name: Golden Goldie Sloan
Female
Age:
Biological: 22yr 33days
Chronological: 52yr 33days
Backstory:
Childhood: Cave child
Adulthood: Deep space miner
Traits:
Industrious
Great memory
Body modder
Undergrounder
Night owl
Skills:
Likes Shooting
Likes Construction
Loves Mining
REALLY Loves Artistic
Incapable of None
Items (75)
The Four Heirs
Created by ThelianTech
(NOTE: Most people have a small description for the scenario... I wrote the Magna Carta. Check it out Below.) This Scenario Requires The Four Heirs Modpack Collection to run smoothly but with a little tweaking it can be run vanilla DLC friendly. Use EDB Pr...
Allow Tool
Created by Symbolic
A set of tools to make your life on the Rim a bit easier. Easily forbid and unforbid items, select similar things, have things hauled urgently and affect the entire map with powerful new tool extensions. Allow Tool can be safely added to existing games. No...
Area Unlocker
Created by Fluffy
Removes the (arbitrary) limit to the number of areas you can create, change area colours. https://headers.karel-kroeze.nl/title/Notes.png While this completely removes the limit on the number of areas you can create, the area selection widget in other part...
Call A Trader
Created by Hau-Drauf-Klaus
Description This mod enables your pawns to request an orbital trader from the 'Orbital Traders Hub' using the commons console. Features Adds the "Call the Orbital Traders Hub" option to the commons console. Adds an incident event where you can choose if yo...
Camera+
Created by Brrainz
You want more zoom and different paning? This little mod enhances the in-game camera so you can zoom in much more than usual. Perfect for this one great screenshot or for showing your viewers all the details while streaming. INCOMPATIBILITIES Some mods mes...
Carry Capacity Fixed (Continued)
Created by monkey5206
Update of Dr Zhivago&Smash Phil's mod https://steamproxy.net/sharedfiles/filedetails/?id=1906760965 This mod aims to increase pawn carrying capacity in inventory and through caravans. 应急版本,后续更新请等待原作者更新。 原作者如有任何异议,请告知我,将删除此版本。 祝大家玩的开心。...
CleaningArea
Created by Hatti
In vanilla, the whole homearea will get cleaned up except if you restrict your pawn to a specific area. With CleaningArea you are able to set a specific area that will get cleaned up. This mod works with multiple colonies. You can set the cleaning area for...
Colored deep resources
Created by Kikohi
No more hovering above every deep drill resource to find the right one! This mod color deep resources, so you can easily distinguish them. It is compatible with every mod that add resource that can be scanned. They will be colored automatically, according ...
Combat Update 1.4
Created by DaLLaN
I'll be back as soon as Tynan stops deceiving fans of the game and starts updating the game. Previously, each update to the game introduced new mechanics, such as mood, drugs, and a global map. Now Ludeon is releasing paid mods costing $30 for the unoptimi...
Cut plants before building[1.0-1.4]
Created by tammybee
If there is the plant that need to be cut on planned construction site or planned installation site or roof area, The MOD will designate to cut the plant. You can toggle auto felling designation mode by new play settings icon button or shortcut key(Default...
Damage Indicators [1.5]
Created by CaesarV5
A simple QoL mod that shows the damage taken. Original mod ( https://steamproxy.net/sharedfiles/filedetails/?id=942369931 ) made by spdskatr, updated to Rimworld 1.5. Updates : 15/03/2024 - Update for Rimworld 1.5 20/10/2022 - Update for Rimworld 1.4 2...
Death Rattle [1.4]
Created by trojan
Description Updated Death Rattle by The Word-Mule for Rimworld 1.4 Non-Steam Link https://github.com/igoforth/deathrattle/releases/ Original mods can be found below https://steamproxy.net/sharedfiles/filedetails/?id=2013400235 https://steamcommunity.co...
Diagonal Walls 2
Created by Roughrider
Adds diagonal walls, floors, and misc objects. Walls This mod adds several different kinds of wall tiles. By mixing and matching these different tiles, you can create a seamless wall! Diagonal Wall https://i.imgur.com/AJ0P39f.gif The basic diagonal wall. U...
EdB Prepare Carefully
Created by edbmods
Customize your RimWorld colonists, choose your gear and prepare carefully for your crash landing! Use the optional point limits to try to create a balanced start or keep points disabled to build the starting group that you always wanted to try. Save your s...
FrameRateControl
Created by Charlotte
Also know as: - Don't melt my GPU - Don't eat my battery Disables VSync and allows you to control the max FPS By default RimWorld will happily eat all it is allowed under VSYNC. What does it mean? If your monitor refresh rate is high, it will happily eat i...
Furnace
Created by Sam_
About A simple mod that adds a furnace building to heat up rooms to extreme temperatures. Good for disposing of many bodies, clothes, pests and prisoners... You will have to be clever with allowed areas, doors and vents, it is very easy to accidently burn ...
Glitter Tech
Created by Garret
GlitterTech adds a ton of shiny new and futuristic items found on the richer developed Glitter worlds. But, this expensive and illegal tech attracts attention of Glitter world Commandos. (Unofficial Version for 1.5 and below) *I am not the original author*...
Graphics Settings+
Created by Maxim
Graphics Settings 1.4 Update Changes The 1.4 version of this mod does not contain the Pawn Atlas Resizing feature, as RW has natively improved Pawn texture quality. Key Features Overall improvement to all modded textures! DDS File support! Any mod containg...
Harmony
Created by Brrainz
This mod contains the C# library Harmony for all RimWorld mods. Harmony is a library that is used by many mods. In RimWorld 1.x or older the library was included inside C# mods and there was no need to load it as a separate mod. However, RimWorld versions ...
Haul to Stack
Created by ItsComcastic
Compatible with Versions 1.0-1.5 Features Haulers will prioritize hauling to an existing stack even when multiple pawns are hauling. Haulers no longer reserve the haul-to tile meaning multiple pawns can haul to the same tile at once. Issues If your pawns a...
Heat Map (Continued)
Created by Syrus
INFO: Due to how Steam's workshop functions I cannot update the original mod without being the original author, so I decided to revive my Continued version for pushing updates. The original version, despite being made for 1.3, still works in 1.4, but I wan...
HugsLib
Created by Symbolic
This is a library that provides shared functionality for other mods. For best results, make sure that HugsLib comes right after Core in your mod load order. Also includes the Log Publisher: press Ctrl+F12 to upload your Rimworld logs and get a link to easi...
In-wall coolers and vents
Created by Hanabishi
Do you hate when raiders easily break into your rooms via coolers? This mod is for you! With this mod coolers and vents can be built on top of the walls. So after a cooler destruction the wall remain still. Compatible with existing saves. Just place additi...
Industrialisation
Created by TrashedDT
Adds some heavy industries to the game. Original Developers: eatKenny, duduluu Current Developer: TrashedDT Translators: Drakuv (Italian), TeiXeR (German) Compatible with existing save and other mods, enjoy it. How to build a deep mine: 1. Buy a 'skydrille...
JecsTools
Created by Ryoma
Adds modding components to RimWorld: vehicles, spell casting, weapon slots, oversized weapons, and more! ;;;;; PUT THIS MOD ABOVE OTHER DEPENDANT MODS ;;;;; Example Mod Load Order Core HugsLib JecsTools Star Wars Call of Cthulhu ;;;;;;;;;;;;;;;;;;;;;;;;;;;...
Loot Boxes [CONTINUED]
Created by ♡ Pustalorc ♡
THIS IS A CONTINUED VERSION OF LOOT BOXES TO WORK WITH 1.1, 1.2 & 1.3. You can find the original mod here: https://steamproxy.net/sharedfiles/filedetails/?id=1560291802 All credit goes to the original creator. I only grabbed the project, revived it and...
Map Reroll
Created by Symbolic
This mod allows you to quickly randomize your starting map and steam vents locations. Your starting scenario, colonists, items, etc. will all stay the same. Now includes the map preview generator- rather than trying for random maps, you can pick exactly th...
Medical IVs
Created by Knight
Description Medical IV's aims to further improve your healthcare quality by adding IV drips (Intraveneous Therapy). So far the mod adds 6 different IVs; a blood transfusion that reduces a colonist's bleed rate, a nutritional drip which pauses an immobile c...
Medical System Expansion - Revived
Created by Abraxas
Credit for the creation of this mod goes to Oreno, I just didn't want to see it die. I have updated MSE to 1.1 so far it seems to works fine, I have plans to also bring the MSE modules to 1.1 as well in the future. IMPORTANT : This mod is currently experie...
MendAndRecycle
Created by Charlotte
This mod adds the Mending Table and recycling recipes to the tailoring benches to the game so you can repair or recycle your items. Features Completely repair the durability on weapons and armor. Increase the speed of repairing with Tool Cabinets. All the ...
Metal Don't Burn (UNOFFICIAL 1.5 PATCH)
Created by Chris_
Metals don't burn. So, stop it! Bad Rimworld. Non-Steam Link: https://github.com/theoretischer/metal-dont-burn This is NOT the Original. It's only a small and easy fix for the mod to work in 1.5. All credits belong to NECEROS. Original: https://steamcommun...
Mod Manager
Created by Fluffy
Juggle your mods like a pro! https://headers.karel-kroeze.nl/title/Features.png A cleaner, better Mod management screen. separate lists for available and active modscreate and delete local copies of steam modscreate and load mod list backupsload mod list f...
More Planning [1.5]
Created by Reisen
For 1.3 ~ 1.5 1.1 / 1.2 Version: https://steamproxy.net/sharedfiles/filedetails/?id=881100382 WILL NOT WORK ON 1.1/1.2 UNSUBSCRIBE FROM THE 1.1/1.2 VERSION IF RUNNING ON 1.3+ --- This mod creates a new option in the "Architect" menu, called "Planning",...
More Vanilla Turrets 1.1+
Created by legodude17
Version: 1.95 A little mod that adds eight carefully balanced turret variations, each unique in its own way while matching the vanilla art style. Original by Marn, updated to 1.1 and 1.2 by legodude17. I only made a couple very small changes to make it fun...
Mortar Accuracy
Created by Hob Took
Q: How is this different from vanilla Rimworld mortar accuracy? A: Vanilla mortar accuracy is only modified by shooting skill. This mod adds more features and options, shown in the list below Description A collection of options to make mortars more/less ac...
PawnTargetFix
Created by Jellypowered
Not compatible with Multiplayer or CE. Added this line because it's getting repetitive and people aren't bothering to look at past comments :) Updated for 1.1 by TaranChuk and uploaded by me. Original Author is fed1s and the original workshop page is https...
Pharmacist
Created by Fluffy
Not all injuries are equal; pharmacist prescribes the right medicine for the job. https://headers.karel-kroeze.nl/title/Important.png Does not require a new save game Can safely be enabled in an ongoing save-game, disabling will cause a one-time error mess...
Pick Up And Haul
Created by Mehni
"Greatest hauling mod ever" - Chicken Plucker Colonists will gather stuff in their inventory, then haul it all to a stockpile. This hauling mod will greatly increase hauling efficiency, because pawns can now carry more than one gun or t-shirt. Those smart ...
Prisoner Harvesting - 1.4
Created by Paypl
Updated to version 1.4! Check out discord You can find original mod: here. Version Beta 19: http://wwwmediafirecom/file/dtrga56bqr06egz/Gassy_Mods_B19.rar/file Original description: Simple mod. Allows you to harvest any prisioner without making your colony...
QualityBuilder
Created by Hatti
With QualityBuilder all buildings that have quality (beds, tables etc) will only be build by the best builder to ensure the best outgoing quality. Every other constructor will be able to bring in the materials, but only the best one will build it. If you k...
Quarry [Adopted]
Created by Ogliss
Quarry for collecting rocks and resources in flat terrain. Please note that the original source and mod was cuproPanda's Quarry for B18 Forked from Symons' Quarry for R1.0 Mineable Items Chunks (only the types available under where the quarry was built) Mo...
Raise The Roof 1.4
Created by Machine
Build a variety of thick roofs for protection against drop pods, mortars and tornadoes. Roof types: Steel (Requires 50 steel) Solar (Requires research, 50 steel and 1 component and provides 50 watts power) Transparent (Requires research, 50 steel and 10 sy...
Realistic Rooms Rewritten
Created by Lucifer
For 1.5, 1.4 and 1.3 Lower your room space requirements! Safe to add mid-save. 1.3 version requires HugsLib What is this? This mod is a complete rewrite of the original Realistic Rooms mod by Dragon Fist Ent (here) and it's updated version by Scherub (here...
Replace Stuff
Created by Uuugggg
Place buildings anywhere, on top of existing things, and the game will handle it - Replace the stuff that the building is made from ( replace a wooden wall with slate wall ) - Upgrade things: like doors to autodoors, beds to bigger beds, workbenches to the...
Research Tree (outdated)
Created by miku567
This is a unofficial update of Fluffy's Research Tree to make it work with Rimworld 1.3 and speed up the research display loading process. Will get removed upon Fluffy's request or when the original mod gets updated. My fork of this mod: https://github.com...
RimSaves
Created by aRandomKiwi
https://i.imgur.com/OPlXBLl.png https://i.imgur.com/90P4Xjh.png Save menu improvements and quicksaves system. Quickly access the desired save thanks to previews (image and meta data). No more mess with your multiple colonies saves, autosaves overwrites,......
RT Fuse
Created by Ratysz
Researchable (RT Mods research tab) electric fuses to mitigate short circuits. When placed anywhere on a power network, each fuse will safely discharge up to three of network's batteries, mitigating or preventing the explosion. Does not require a new colon...
Search and Destroy
Created by roolo
Tired of pawns lounging about during the heat of the battle after their first kill? Or got an easy raid and don't want to micromanage everything? Toggle Search and Destroy to let the AI take control over your pawns while you sit back and enjoy the slaughte...
Share The Load [Obsolete 1.5]
Created by Uuugggg
Obsolete in 1.5: Minor features will be found in the TD Enhancement Pack What 1.5 has that Share the Load did ☑️Share The Load tracks what is needed and doesn't deliver too much. ☑️Option to deliver even if there's not enough to finish the building What 1....
Silent Doors (Continued)
Created by Mlie
https://i.imgur.com/buuPQel.png Update of Mittsies mod https://steamproxy.net/sharedfiles/filedetails/?id=933010556 - Replaced old code with a patch-based code instead. - Added support for Doors Expanded https://i.imgur.com/pufA0kM.png https://i.imgur....
Skilled Stonecutting
Created by PinoChemicali
Makes stonecutting give crafting skill increases (again). Also makes more skilled crafters create blocks more quickly. In earlier versions of RImworld, stonecutting chunks into blocks gave pawns increases in their crafting skill. As of B18, it gives no ski...
Smart Medicine
Created by Uuugggg
Some smart choices and options when using medicine --- "Alright, that raider base was tough, but we killed them all and we can recover here for a day" "I'm going to rest until healed" "I will patch up that wound for you" "Good thing we brought medicine on ...
Smart Speed
Created by Sarg Bjornson
https://i.imgur.com/rLaa7So.png Updated 16/03/24: Updated to 1.5 Features: - Enables ultra fast speed without developer mode - Adds ultra speed icon - Allows you to set Event speed multiplier by right clicking the speed arrows. Event speed multiplier defin...
Smarter Construction
Created by Hultis
Stop your pawns from constantly building themselves into a wall or blocking something that hasn't been built yet. Great for filling sapper tunnels and rebuilding walls. Currently only affects construction (not installing minified structures). Can be added ...
Sparkling Worlds - Full Mod
Created by Albion
Sparkling Worlds - Glittertech on the Rim The main features of this mod is to increase the ability to craft advanced Glittertech items and introduce some new advanced weapons, items and buildings from Glitterworlds without breaking the game or deviating to...
Stack XXL
Created by Indeed
Stack XXL Increase the stack sizes however you wish! Want 10x, 20x or even 100x? Want to set different stack sizes for meat, meals, and resources? You came to the right place! Requirement: HugsLib IMPORTANT: PLEASE RESTART YOUR GAME AFTER CHANGING MOD SETT...
TD Enhancement Pack
Created by Uuugggg
A whole bunch of UI enhancements or tiny improvements. Most things can be toggled on/off in settings. Features that only add a little UI or don't really change how the game works will default on, but features that change how something works will default of...
Trade Ships Drop Spot
Created by Smash Phil
Control where Trade Ships drop your items with a placeable marker in Misc. (similar to party and caravan packing spots). Drop Pods and Animal Pens Vanilla picks spots outside of pens by design, I've decided to keep in line with vanilla so if you see your i...
Trait Rarity Colors
Created by Carny Senpai
Changes the color of traits based on their rarity. This does NOT indicate how good these traits are, only how rare. NEW Optional: customizable trait tiers!!! NEW The default color coding is from games like Borderlands or Destiny: Mystic: Red (intended for ...
Vanilla Events Expanded
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/Ljrc02E.png https://i.imgur.com/yebnDL6.png See changenotes. https://i.imgur.com/X5NSzEI.png After playing the game for a long amount of time, you’re not really looking forward to events anymore - they be...
Vanilla Expanded - Ideology Patches
Created by Kikohi
https://i.imgur.com/76o7Cwr.png Check the changes notes. https://i.imgur.com/Vg0QM8s.png Vanilla Expanded Ideology patches is a large collection of patches for all of our Vanilla Expanded mods, bringing key functionality to complement Ideology DLC mechanic...
Vanilla Expanded - Royalty Patches
Created by Kikohi
https://i.imgur.com/W5xv3rH.png See Change Notes. https://i.imgur.com/4aPA23O.png Vanilla Expanded Royalty patches is a large collection of patches for all of our Vanilla Expanded mods, bringing key functionality to complement Royalty DLC mechanics. This p...
Vanilla Expanded Framework
Created by Oskar Potocki
https://i.imgur.com/SaZMDO9.png Vanilla Expanded Framework incorporates a multitude of functionalities for different mods in order for us to boost performance by not duplicating code across several mods. Examples of shared functionality include custom base...
Vanilla Skills Expanded
Created by legodude17
https://i.imgur.com/no1n2P6.png Check Change Notes for details. https://i.imgur.com/dPPVfXw.png Vanilla Skills Expanded is a new mod that expands on the vanilla skills system by introducing expertise to the extremely broad skill categories that vanilla has...
Vanilla Textures Expanded
Created by Oskar Potocki
https://i.imgur.com/m7knAau.png https://i.imgur.com/Ljrc02E.png https://i.imgur.com/8VZoAgi.png 1.6.0 (16/07/2020): Updated to 1.3. Honestly, we added so many textures (including almost a full retexture of Royalty) I'm not going to bother. 1.5.0 (11/10/202...
Vault Walls and Doors
Created by SickBoyWi
https://i.imgur.com/Mgai4uL.png https://i.imgur.com/2v0SaMc.png Allows you to build a vault. Walls and doors. Embrasures now too! Thanks to TeflonJim for making the embrasure images and configuration. Essentially this mod adds walls, embrasures, and doors ...
Walls are solid
Created by Victor
In Vanilla Rimworld, there's very little use for breaching weapons, as even bare fists are enough to drill through a mountain, let alone walls and doors. This mod fixes that, by nerfing every damage type against buildings, except for the ones used by breac...
Watchtowers
Created by Dartstriker
Since it's hard to test everything by myself this mod is in beta and I need your help, please report everything unusual and, of course, any errors Adds watchtowers from which you can shoot behind walls and other buildings all while reducing cover of enemie...
Where is my weapon?[1.0-1.4]
Created by tammybee
Human re-equip the weapon that equiped before downed when recovering from downed (or fully healing). 気絶から回復した(または怪我が完治した)際、気絶前に持っていた武器を装備しなおそうとします。 B19 version : https://steamproxy.net/sharedfiles/filedetails/?id=1238308608 Language - English - Japanes...
XML Extensions
Created by Imranfish
Read the wiki at the GitHub page to learn more. Read the change notes for the latest news. XML Extensions is a framework and modding tool that is focused on extending the general functionality of XML mods. This framework adds many more patch operations, al...
No Infestation
Created by Dragonisser
Remove infestation event from your game. Unless you spawn them with dev mode... ... the infestation event should never ever appear ever forever ever again ever like never before really no joke. Supported mods Vanilla Factions Expanded - Insectoids - Disabl...
[FSF] Complex Jobs
Created by FrozenSnowFox
Known Issues Changes to the work tab can cause save breaking issues for some people. This version of the mod will be updated whenever I please and may add or change things. This version of the mod may break saves for some people or in some cases mess up yo...
[KV] More Trait Slots [1.4]
Created by Taranchuk
An updated version from KV. Original mod: https://steamproxy.net/sharedfiles/filedetails/?id=1508292711 Will take it down if requested by the original author. ===== "More Trait Slots" is a pretty simple mod. It doesn't add new traits to the game, but i...
RimFridge Updated
Created by Augur
--- !!! --- !!! --- !!! --- !!! --- PLEASE UNINSTALL THE OLD VERSION OF RIMFRIDGE. Even if you have it disabled, it confuses the Mod Manager and will break both mods. --- !!! --- !!! --- !!! --- !!! --- *** For the meantime, this mod is required for prison...