Divinity: Original Sin 2

Divinity: Original Sin 2

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The Last of the Lyon Guard Mod List
   
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Description
This collection is needed for my GM game! Please download this list. Then follow the other instructions I'll lay out for you.
Items (135)
AA_NewMapPack1
Created by david_arvizu2006
5 forest trail maps.. Maps will be updated over the next week (Aug 2022), be aware how it could inpact your GM mode....
Adaptive Lizards [DE]
Created by Malchezzar
https://imgur.com/xL71sBo.jpg https://i.imgur.com/fVVaDCS.gif Have you ever wanted to play as a Lizard character, but ended up picking another option because the Lizard racial ability was lackluster? Have you ever wanted to play them as a Hydro or Geo mage...
Additional GM Maps - Eternal Dungeon Rooms, Cave Dungeon Entrances and Others
Created by DigAndDug
This mod was created as part of a GM campaign as I required additional maps. It is not super coherent (i.e duplicates of some maps), but if you're looking for more maps to flesh out your GM campaign you may find it useful - especially if you are looking fo...
Amazing Wings [DE]
Created by Bunny Girl Senpai
Amazing Wings Applies wings to your character. Update v1.1.3 & 1.1.4 Added new wing colors: Metallic Silver, Invisible Added new Wing types: Dragon Wing and Slane Dragon Wing Addessed issue where wings showed up incorrectly with Void Knight and Succubus mo...
Arcane Archer - Slightly Unstable Elemental Archer
Created by Cleric
Introducing the Arcane Archer! Arcane Archers are finesse-based bow-users who's weapon skills deal magic damage. Through their fixations, the magic damage can instead be converted or supplemented by a chosen elemental damage type. Not only focused on their...
Assassin - Lethal Dual Dagger Combatant
Created by Cleric
Introducing the Assassin! The Assassin focuses on attack skills that require dual wielding daggers, and progress through combos levels to enable more powerful skills and effects. Aside from attack skills, they have access to mutually exclusive stances, inc...
Big City With Harbor (DE)
Created by cedced3
After hour and hour and possibly a dead carpal tunnel ( it was worth), I've finally finished my big city GM map ! So welcome to , a big city with a market, a prison, a beach, a graveyard, a tavern and of course a harbor ! (this list of places is non-exhaus...
Blank NPCs (No Clipping)
Created by KingKenna
A mod which adds blank NPCs for all races. Blank NPCs are different from the normal NPCs as they can equip and display equipment. However, skin clipping through clothes can be an issue on similar mods which add blank NPCs. To fix this issue I have included...
Blank NPCs and Blank Wanderers - Definitive Edition
Created by Heinz234
Adds two new catagories "Humanoids- Blank NPC" and Humanoids - Blank NPC Wanders" to the GM Creature menu. It adds blank NPCs of all races to the game. The apearance of the NPCs can be edited as per character creation and equipment and weapons will show an...
Brookcity
Created by Tiqon
This is a city map, that has seen some versions before in classic mode. First it was release by Skumleren, "as is". Not completed but usable for the community to do with what we wanted. I did some small fixes and released it as "Skumlren city". Later it wa...
Castle courtyard
Created by SirGregory
Castle courtyard, or any other thing it could fit. It has two-level cloisters on the sides (it is impossible to enter the lower one for technical reasons, the Divinity engine does not work on surfaces on which you can move if one is above or below the othe...
Chronicles of Divinity: GM Pack [Definitive Edition]
Created by Reyla
Information Chronicles of Divinity: Map Collection is a selection of maps from the main " Chronicles of Divinity " expansion mod currently in development. This collection includes a handful of closed area locations from the extended campaign, and more maps...
Cleric - Shared Resources
Created by Cleric
This mod is Required for: Assassin - Lethal Dual Dagger Combatant Deadeye - The Scoundrel Archer These mods additionally Require Norbyte's Script Extender and LeaderLib: Arcane Archer - Slightly Unstable Elemental Archer Thaumaturge - The Totem Specialist ...
Combined Icon Atlases - Larian Icons
Created by LaughingLeader
This mod optimizes Larian's icon atlases by combining them into one large 4096x4096 texture. https://raw.githubusercontent.com/LaughingLeader-DOS2-Mods/ModAssets/main/images/WorkshopRateFavorite.gif What this means is, in a full inventory with every kind o...
Consumables Give Empty Bottles - DE
Created by Apples_mmmmmmmm
Based on SimranZenrov's Workshop mod "Potions Give Empty Bottles - DE", this mod gives back empty containers based on the consumable used and will give multiple if a size larger than minor is consumed for potions and poisons (Based on the amount of bottles...
Demiurgus & Majoras Vox - CCP NPC's for GM
Created by Nicol Bolas
This mod adds Blank Npc's (and some Custom made NPC's) with all the assets of Majora Vox's Character Creation Plus. -This mod Requires Majora Vox's Character Creation Plus and Fashion Sins! Enjoy all of MajoraVox best work in GM mode!...
Desert Maps (DE)
Created by Imjimpi
Small desert market and rich area/academy for your GM needs! Listed as Geopolis 1 and 2 in GM map list. NOTE: (I really recommend checking and locking some doors in these maps since some places are meant to be entirely for decoration and not meant to be go...
Divinity Unleashed
Created by Kalavinka
One mod to fix every community complaint about the world's greatest RPG, fully compatible with all of your favourite mods! REQUIRES NORBYTE'S SCRIPT EXTENDER TO RUN. https://i.imgur.com/jzFfycY.png Divinity Unleashed keeps the core DOS2 experience everybod...
Dragon DEvamp
Created by Lost Crane
This was has been a very long-time coming. A lot of people have requested the transition of this mod from classic to DE, and honestly you all deserve to thank yourselves because I wouldn't have eventually made the transition if so many people didn't love t...
Dye Already !
Created by Luxen
Why won't you dye... your equipment already !? This mod is all about coloring your equipment, so you can finally have that pink armour you always dreamed of. Requirements Requires Norbyte's Script extender (v56 or greater). Requires LeaderLib (put it above...
Feenex Core - Mod Library
Created by Feenex
This mod is required for all Feenex mods. Welcome to Feenex Core - Mod Library! https://i.imgur.com/p7Fv1Z6.gif What is Feenex Core? Feenex Core - Mod Library is a mod designed to consolidate all Icons and global code across all Feenex mods. With this mod ...
Feenex's Battle Pack: Definitive Edition
Created by Feenex
WELCOME! This mod requires Feenex Core - Mod Library Welcome to Feenex's Battle Pack: Definitive Edition! This mod adds a plethora of new skills, features, and unique items to increase your character customization and build potential. Additionally, this mo...
Feenex's Battle Pack: Expanded
Created by Feenex
WELCOME! This mod requires Feenex Core - Mod Library https://i.imgur.com/p7Fv1Z6.gif Welcome to Feenex's Battle Pack: Expanded! This mod is an expansion to Feenex's Battle Pack: Definitive Edition, which adds loads of new skills, features, and unique items...
Feenex's Battle Pack: Shapeshifting
Created by Feenex
WELCOME! This mod requires Feenex Core - Mod Library https://i.imgur.com/p7Fv1Z6.gif Welcome to Feenex's Battle Pack: Shapeshifting! This mod is an expansion to Feenex's Battle Pack: Definitive Edition, which adds loads of new skills, features, and unique ...
Feenex's Duskblade Class [NSE Required]
Created by Feenex
WELCOME! This mod requires Feenex Core - Mod Library https://i.imgur.com/p7Fv1Z6.gif Swift strikes and spell-slinging are the hallmark of the Duskblade, who seeks to control the outcome of battle through powerful protection magic, unique summons, and osten...
Follower and Henchman Status - Definitive Edition
Created by Heinz234
Basically all credits for this go to Elvasat for teaching me how to do this. This AddOn for GM Mode is a vast improvement over my Followers Addon. It adds 17 new statusses to GM Mode. *Followers* Following 1, 2, 3 and 4, and Followed 1, 2, 3 and 4. Allowin...
Ghosts - Definitive Edition
Created by Heinz234
This mod adds over 40 different ghosts to the GM's Creature menu. The ghosts are divied into 4 categories, Humanoids, Undead, Animals and Monsters .You will find the ghosts under the Ghosts tab in their category. The humanoid and undead ghosts appearances ...
GM Arena Maps (Definitive)
Created by Firaeveus Carron
Adds the Arena maps to the Game Master scene selection pool....
GM Level: Starting Tavern
Created by Aphyrus
A tavern to start your adventure. Features: - Fully furnished pub with accomodation - Collectable weapons spread throughout the tavern - Chests for random generated loot´ - Food - Puppies Have fun! Thanks a lot to Mahak, Murderbot, Reaver, Tiqon and Tobber...
GM Level: Village of Rivershyde
Created by Aphyrus
Small village with 8 houses and one large tavern. Two main entrances into the village. A secret passage through a cave (graveyard) also leads inside. Market in the middle of the village with stands and carriages. Two towers guard the front entrance, one to...
GM LOBBY (DE)
Created by Heinz234
A "Lobby" for GM Mode. The level has 4 skillbook traders, each selling all skillbooks of all "schools", 4 weapon and armour traders and 2 poition, scrolls and other gear traders. All traders adjust the level of their wares to the player level when first sp...
GM Tools : Additional treasure tables
Created by Luxen
A fork of the work of CLOAKnSTAGGER : https://steamproxy.net/sharedfiles/filedetails/?id=1262165488 This mod add tools for the GM to generate random items by category. Removed unecessary treasure tables for animals and added some specifically for scrol...
GM tools : NPC control tools
Created by Luxen
NEW! NPC Control Tools is getting a little brother : Ultimate GM Toolbox. It is basically the same mod but with much more powerful tools and fix several base GM mode issues (like some statuses not behaving as they should like Taunt if the GM controls chara...
GM Tools : player sight
Created by Luxen
Description With this mod, the players won't be able to see characters that are not in their sight. Basically, it just automatically activate/deactivate NPCs when player characters gain or loose sight of these NPCs. It's really add immersion to the players...
Goblin Gulch - Definitive Edition
Created by Heinz234
A Goblin Fort with a tunnel / dungeon leading to the interior cave. The tunnel can be accessed through a hatch at the ruin. The main method of entering the cave is by walking into the mouth of the skull, but there are 3 more entrances higher on the rock. T...
Goblins, Imps and Trolls - Definitive Edition
Created by Heinz234
This addon adds Goblins( and 1 Orc) to the GM Mode. You can find them under "Humanoids - Goblins" in the GM Creature Menu. Added 2 Imps and 4 Trolls to the Creature Menu....
Gogots-COAST MAPS [DE]
Created by gogots
This mod is an update and increase of an old mod. Some Maps for the GM Mode: -Canyon -Small Island -Long Beach -Lighthouse -Hinterlands -Creek with his cave -A large Island with an old fortress -NEW! 3 small boasts and raft -NEW! Seaside Road -NEW! Cross R...
Good Chemistry - Definitive Edition
Created by fireundubh
Good Chemistry shows you the effects of food, drinks, ingredients, and potions without requiring you to consume them first. Some consumables with scripted effects will remain unaffected. https://i.imgur.com/sfiGrqs.jpg Your patronage supports more than 560...
Greed - Increased Loot Variety
Created by baardvaark
Enjoy HUNDREDS of new item modifiers on random loot. Also, lots of new random item names for rares and legendaries. Random modifiers include: -"Skill modifiers" on rings, amulets and staves -AP recovery for specific skills from legendary gloves -Unique ski...
GUI Eater
Created by Luxen
Requires Norbyte's Osiris Extender Description The GUI Eater is a filthy beast that eat the armors, vitality and level values from the UI ! You can't see the values anymore by hovering or by examining the target. It reinforce immersion, as well as increase...
Helaene - Shared Library (DE)
Created by helaene
* Shared assets for my mods (icons, etc.) * Combined reset options via trader (near Beach statue, belowdecks on Lady Vengeance) Please put this toward the top of your mod load order (before any of my other mods)! Mod art by https://www.artstation.com/zzzzz...
Helaene - Vampire Class (DE)
Created by helaene
If you're seeing skill icons as question marks, please make sure you've downloaded and enabled my Shared Library mod - it is required! Per popular request, a new Vampire class mod! Vampirism skills are tied to both Necromancy and Warrior tracks, and includ...
Hohenlohn [DE]
Created by [Scc] Jabberwocky
The huge residence Hohenlohn. inside : 2 floors + flooded celler surrounded from forest and a lake. +few NPC !! new here the cave behind the residence is enterble and leads to a new area l!! hope you enjoy it. -one irrelevant problem: stairs at the second ...
Honhenheim - Interior House I - DE
Created by Silver
----------------------------------------- Map Description --------------------------------------------- This is my first interior, it's only the first of a series that will end in a complete city. This house contains: - A ground floor - One floor - An entr...
Honhenheim - Natural Canyon - DE
Created by Silver
Here I am again with a new map! This one took much longer than expected due to a corruption that occurred on the old version of this map when it was finished! :c As usual the images will be more descriptive than me! As usual, don't hesitate to send me back...
Initiative-Based Turn Order [REQUIRES NORBYTE'S SCRIPT EXTENDER]
Created by Odinblade
This mod requires Norbyte's Script Extender to use. Dislike the "ally turn, enemy turn" nature of D:OS2's round-robin system? Wish that your initiative had a bigger impact on the turn order? This mod changes the combat turn order whereby players and enemie...
Island Village & Tavern GM maps
Created by Snowmanloveu
Content This mod includes two larger and some smaller maps which are part of the larger maps for your next GM event. Main land https://steamuserimages-a.akamaihd.net/ugc/2049752040687015326/F7340A621DE7ACAB1200C06769CE6750F02790ED/?imw=5000&imh=5000&ima=fi...
Lake And House
Created by Tiqon
DE version. features a much better atmosphere inside the house (not if you change it in GM mode though). I fiddled a little with some of the instances added with the instancepainter. Also the name has been changes as the name gave me problems as it was too...
LeaderLib - Definitive Edition
Created by LaughingLeader
LeaderLib is a library mod used to provide common functionality to other mods. https://raw.githubusercontent.com/LaughingLeader-DOS2-Mods/ModAssets/main/images/WorkshopRateFavorite.gif PSA - Mod Updates When a mod is updated, it may be automatically deacti...
Let There Be Tooltips! - Definitive Edition
Created by fireundubh
Let There Be Tooltips! displays missing world tooltips for 508 objects, including: crates, barrels, ingredients, junk, and some corpses. If you can pick it up, move it, or search its contents, you can now see what it is! You must still press the highlight ...
Majoras - Character Creation Plus - Definitive Edition
Created by Majoras
What is Character Creation Plus? CCP adds several new Hair/Head/Beard options to all races and genders, giving you more options to better flesh out your Godwoken. Now go and definitively enjoy some Divinity! Want To Support Me? If you're feeling generous, ...
Majoras - Fashion Sins
Created by Majoras
What is Fashion Sins? All the assets I have either ported or created for DoS2 to be used in whatever mods you wish to create. Want To Support Me? If you're feeling generous, an easy way to show support is by tipping me a coffee. https://cdn.ko-fi.com/cdn/k...
Majoras - Fashion Sins: Story Addon
Created by Majoras
What is Fashion Sins: Story Addon? A mod that adds a vendor selling all of the cosmetics from the Project Fashion Sins mod in the main story campaign. - New Armour Sets - New Weapons Want To Support Me? If you're feeling generous, an easy way to show suppo...
Majoras - Polymorph Cosmetics
Created by Majoras
What is Polymorph Cosmetics? PP is a mod that adds unique visual models to the 'Horns' and 'Wings' Polymorph skill of each race and gender. I have done my best to limit the clipping, but it is a one size having to fit all deal. No setup required. Just subs...
Majoras/Feenex Shapeshifting [NSE Required]
Created by Feenex
WELCOME! This mod requires Feenex Core - Mod Library https://i.imgur.com/p7Fv1Z6.gif Welcome to Majoras/Feenex Shapeshifting - a small collaboration project between myself and Majoras! This mod expands upon the Shapeshifting forms in the Feenex's Battle Pa...
MineWounds
Created by Kyux
Made this mod for myself and my campaign at first because my players wouldn't give enough crap about traps. Then I told myself... eh, maybe some people would like to try it as well? Anyway here it is! The 3 GM Modes mines (Explosive Mine, Poorly Concealed ...
Nelymn : GM - NPC Pack
Created by Wanoky Nelymn
This mod contains a MAP with a lot of NPC ! You will find : Some animals/creatures with different sizes (small, medium, big, enormous !) standing or wandering on the MAP. Animals/Creatures with a BOSS interface. For more diversity on your RP, you will find...
Odinblade's Aerotheurge Class Overhaul
Created by Odinblade
This mod requires OdinCore - Mod Services to use. Looking to harness the wind? Got a desire to manipulate the atmosphere? Dead-set on forking lightning across the battlefield? This mod overhauls all existing Aerotheurge skills, as well as adding plenty of ...
Odinblade's Aerotheurge Class Overhaul Add-On - Physical Teleportation
Created by Odinblade
This mod requires my Aerotheurge Overhaul to play, install it here: Odinblade's Aerotheurge Class Overhaul Despite Telportation being an Aerotheurge skill, it dealt Physical damage. Subsequently, in my Aerotheurge Overhaul, I changed it's damage type to be...
Odinblade's Enhanced Summon Scaling [REQUIRES NORBYTE'S SCRIPT EXTENDER]
Created by Odinblade
This mod requires Norbyte's Script Extender and OdinCore - Mod Services to use. Feeling lost with your build after putting 10 points into Summoning? Do you feel like Summons fall-off later on in the game? Well then, this is the mod for you! This mod provid...
Odinblade's Geomancer Class Overhaul
Created by Odinblade
This mod requires OdinCore - Mod Services to use. Wanting to manipulate the fabric of the earth? Looking to command the forces of nature? Got an urge to afflict debilitating poisons onto your enemies? This mod overhauls all existing Geomancer skills, as we...
Odinblade's Huntsman Class Overhaul [REQUIRES NORBYTE'S SCRIPT EXTENDER]
Created by Odinblade
This mod requires Norbyte's Script Extender and OdinCore - Mod Services to use. Patience. Finesse. Fear. Such is the thrill of the hunt, and those who seek it know it is the ultimate prize. This mod overhauls all existing Huntsman skills, as well as adding...
Odinblade's Hydrosophist Class Overhaul
Created by Odinblade
This mod requires OdinCore - Mod Services to use. Wanting to start a new ice age? Looking to turn the tide of combat? Hear the oceans calling? This mod overhauls all existing Hydrosophist skills, as well as adding plenty of new ones, to deliver a truly enc...
Odinblade's Necromancer Class Overhaul
Created by Odinblade
This mod requires OdinCore - Mod Services to use. Whilst the forces of nature maintain the balance of life and death, Necromancers relish in tipping the scales in either direction. This mod overhauls all existing Necromancer skills, as well as adding plent...
Odinblade's Pyrokinetic Class Overhaul
Created by Odinblade
This mod requires OdinCore - Mod Services to use. Desperate to burn the battlefield to a crisp? Enjoy watching enemies melt? Dying to abolish Fire Resistances? This mod overhauls all existing Pyrokinetic skills, as well as adding plenty of new ones, to del...
Odinblade's Pyrokinetic Class Overhaul Add-On - Physical Corpse Explosion
Created by Odinblade
This mod requires my Pyrokinetic Overhaul to play, install it here: Odinblade's Pyrokinetic Class Overhaul Despite Corpse and Mass Corpse Explosion being Pyrokinetic skills, they both dealt Physical damage. Subsequently, in my Pyrokinetic Overhaul, I chang...
Odinblade's Pyrokinetic Class Overhaul Add-On - Scorching Dragon's Blaze
Created by Odinblade
This mod requires my Pyrokinetic Overhaul to play, install it here: Odinblade's Pyrokinetic Class Overhaul What does this add-on do? Enables the skill to increment Scorch stacks. Where should this be in the load order? Place this mod anywhere below the Odi...
Odinblade's Scoundrel Class Overhaul [REQUIRES NORBYTE'S SCRIPT EXTENDER]
Created by Odinblade
This mod requires Norbyte's Script Extender and OdinCore - Mod Services to use. Cunning, deceptive, and visceral; an expert Scoundrel always gets their mark. This mod overhauls all existing Scoundrel skills, as well as adding plenty of new ones into the mi...
Odinblade's Spectre Class: Definitive Edition
Created by Odinblade
This mod requires OdinCore - Mod Services to use. Practitioners of forbidden soul magic, Spectres blur the line between life and death by utilising devastating effects. With 30 new spells, pierce through enemy armour to destroy your targets soul with this ...
OdinCore - Mod Services
Created by Odinblade
REQUIRED FOR ODINBLADE MODS OdinCore is a centralised mod resource for my D:OS2 DE mods, allowing them to communicate and interact with each other. It is required for most of my mods, so be sure to activate it! How do I use OdinCore? Subscribe to it and en...
Overlord Necromancer Buffed Up - DE
Created by WildWolfx007
Summoners rejoice! Summon an army and decimate your enemies! Necromancers rejoice! Brand new skills to spice up your game! Buffed up version has several tweaks to make Overlord stronger. All Credits go to Desgun and his original mod https://steamcommunity....
Player Dice [DE]
Created by Luxen
Let the players roll their own dice ! It adds dice items that players can use to roll. You can find them under Others > Dice in the GM item menu. The rolls can be seen in the Combat log if needed. The dice can be picked up in the inventory, their weigth is...
Port Splat - Definitive Edition
Created by Heinz234
A small but busy trading port....
Ravenloft: GM Campaign Asset Pack
Created by Majoras
What is Ravenloft: Campaign Asset Pack? An asset pack for use in a GM campaigns. Want To Support Me? If you're feeling generous, an easy way to show support is by tipping me a coffee. https://cdn.ko-fi.com/cdn/kofi2.png?v=3 What's In This Mod? - New Models...
RED Badlands DE
Created by Heinz234
5 finished Maps. More info and at least 1 more map real soon....
RED FOLLOWERS - Definitive Edition
Created by Heinz234
This mod adds "Blank" male and female NPC followers of all races, including undead, to the Game Master Creature Menu. It also adds 2 dogs, a source hound, a chicken and a baby crocodile follower. You can find them under "Huanoids- Followers" and "Animals -...
RED MIMMIC
Created by Heinz234
This mod adds 3 Mimmics (lvl1, 3 and 5) to the GM Creature and Item Menu. You'll find them under Containers - Mimmic and Monsters - Mimmic (in case you want to place the monster manually). When opened by a player the Mimmics will first spit out some treasu...
Reforge
Created by Focus
This mod requires Norbyte's Script Extender. Get it >>>HERE<<<. https://i.imgur.com/Gy0VYDk.png Reroll equipment properties with new Reforge augments. Have you ever wanted to be a magical assassin that dual wields water and air daggers? Or become the ultim...
RiverFort(DE)
Created by DisasterMork
A map for gm mode, with a small castle / fort guarding a river crossing. Features accessible walls and a keep. Now updated to DE!...
Summoning Tweaks - Permanent Summons
Created by LaughingLeader
Makes every player summon, from mods or not, permanent. https://raw.githubusercontent.com/LaughingLeader-DOS2-Mods/ModAssets/main/images/WorkshopRateFavorite.gif This mod can be used this standalone, or alongside Summoning Tweaks for a more customized summ...
Thaumaturge - The Totem Specialist
Created by Cleric
Introducing the Thaumaturge The Thaumaturge is a conjurer with a wide variety of skills focused specifically on Totems and their manipulation. This mod REQUIRES: Cleric - Shared Resources, LeaderLib, AND Norbyte's Script Extender The script extender and Le...
The Frozen Lake
Created by SirGregory
Scene is inspired by "Divine's Lament" bonnus soundtrack from Divinity Orginsal Sin 2. "Dark of night and full o snow". Small frozen lake, large open space, can be use np. for dragon fight. :D Small simple lvl make in 1 night....
The Spider Three house
Created by SirGregory
This is my secound map for GM mod (and also one of my project for study :D... The Druid-Necromance(or just random elves) living spider-tree/home, (home at tree(on scene the tree is sleeping but in lore it can woking xD). (it's working now, one mod was need...
Tiqons shops
Created by Tiqon
A collection of the interior of shops. Normally I would not publish a mod with more than one level, but these are small and fit together. The levels are made as follows: I copied a Larian created GM level. This level I have edited to create an enviroment w...
Tiqons The Rift DE edition
Created by Tiqon
DE edition. This is a very big map of a vally or rift with a river running through. The entrance to the rift is clear cut, but plenty of the wild still stands. You will find old ruins here and there. An evil place is rumored to be here as well. Two entranc...
Turn Timer
Created by Luxen
Require Norbyte's Script Extender Description Bored of your teammates taking ages to decide ? Do you want some more difficulty ? This mod enable a turn timer. By default, you have 60 seconds to do your turn (summons have 30). At 0, your turn automatically ...
Unique NPCS
Created by KingKenna
Overview This mod contains a collection of themed NPCS. These NPCS come with clothing like any NPC template however they can also equip clothing like a player character. For the more fleshed out templates the arms and boots ( beard slot for females) contai...
Visitors From Cyseal - Weapons
Created by pocketlint60
About Visitors from Cyseal is a collection of mods that add objects and NPCs imported from Divinity: Original Sin 1. This module, Weapons, adds a large variety of weapons in every category - including shields - to both Story and GM Mode. Improved Visuals &...
Warfare Expanded
Created by Cleric
Warfare Enjoyers Rejoice! This Mod REQUIRES: Cleric - Shared Resources This shared resource mod is required for icons to show up and for many status effects used in Warfare Expanded to work. There is a new vendor named Cleric the Cleric who will sell the n...
WILDLIFE - Definitive Edition
Created by Heinz234
Created at request, this mod adds multiple resized animals to the GM's Creature Menu. You will find them under Animals-Wildlife. Creatures added include, but are not limited to: Tiny Spiders and frogs, wandering bunnies and squirll, wolf pubs, a bear cub a...
Yet Another Templates 2.0 - Assets
Created by pocketlint60
About This mod adds a variety of new visual assets derived from the ones present in the vanilla game. This primarily includes the separation of accessory objects such as capes, shoulder pads, skirts, loincloths, etc. The first image in this mod's image lis...
Yet Another Templates 2.0: Majora's Assets
Created by pocketlint60
About This mod adds a variety of new visual assets derived from the ones present in Majora's two excellent mods: Character Creation Plus and Project Fashion Sins. Many of Majora's assets are kitbashed, meaning they are actually merged from many existent vi...
Yet Another Templates Mod - Template NPCs for GM Mode
Created by pocketlint60
This mod adds a variety of completely blank NPCs that make use of every visual resource the game has to offer, for all four playable races in both genders, living and undead, as well as some other creature types. Playable Race NPCs have no stat or EXP grow...
Yet Another Templates: Majora's Mods Expansion
Created by pocketlint60
This mod is an expansion of Yet Another Templates Mod that adds basic template NPCs for GM mode that have the visuals from Majora's two huge mods: Character Creation Plus and Project: Fashion Sins. These NPCs are based on the same types (Heavy Armor, Light...
ZarkavianMods - GM Assets
Created by Tryhardinus
Feeling the lack of content in the Game Master mode? Then you might want to check out this mod. I've manually added almost all of missing NPCs and decoration that were discarded, ignored or incomplete and the list of additions don't end there. More info be...
Torch mod (DE)
Created by Luxen
A simple mod that makes you able to craft and use torches as light source. You can throw the torch on a surface to ignite it. There's also a spell to light staves for mages. Crafting recipes : - Short stick + Cloth scraps + Oil = Torch - Long branch + Clot...
Cleric - All Spark
Created by Cleric
Another small project. Adds Sparking Swings and Master of Sparks variants for Aerothurge, Geomancy (earth & poison), and Hydrosophist. Since it's a low effort mod, learning the skills was done by script. When you learn the fire variant of the skill, the fo...
Animations Plus
Created by LaughingLeader
Animations Plus adds new animations for empty animation keys in various weapon sets, new custom animations, new bones, and creates a framework for maximum compatibility for mods that wish to add new animations to playable races. Other mods may be required ...
Weapon Expansion (Beta)
Created by LaughingLeader
Weapon Expansion is a large content mod that adds a large amount of new weapons, skills, armor, items, a mastery system, and more. Requires Norbyte's Script Extender, LeaderLib, and Animations Plus. Note: This mod is in beta, so expect bugs, but also expec...
The Guardian - Frontline Spellcaster and Support [LeaderLib Version]
Created by Cleric
Introducing the Guardian! Guardians are frontlines specializing in Warfare, and use their Strength to cast spells. They provide limited support in healing and armor restoration, but excel at a variety of magics that shield, redirect, or mitigate damage. Gu...
Odinblade's Geomancer Class Overhaul Add-On - Pet Power Compatibility
Created by Odinblade
This mod requires the Pet Power Gift Bag mod to be enabled as well as my Geomancer Overhaul to play: Odinblade's Geomancer Class Overhaul Introduced in one of the Gift Bags released by Larian, the Pet Power mod allows all basegame summons to be valid targe...
Odinblade's Pyrokinetic Class Overhaul Add-On - Pet Power Compatibility
Created by Odinblade
This mod requires the Pet Power Gift Bag mod to be enabled as well as my Pyrokinetic Overhaul to play: Odinblade's Pyrokinetic Class Overhaul Introduced in one of the Gift Bags released by Larian, the Pet Power mod allows all basegame summons to be valid t...
Rendal's NPC Armors and Weapons - Definitive Edition
Created by Rendal
Allows player characters to get NPC exclusive (or otherwise unique) visuals, by applying the visuals to equipped items or spawning them as loot. Includes armor visuals as appliable and spawnable, and weapon/shield visuals as appliable. Also includes armor ...
UI Components Library
Created by Hunter-Ghost-27
A collection of prebuilt reusable UI components for other mods. NOTE: This is a mod-resource intended to be used by other mods. You only need this if some other mod needs it as a dependency. Mods that use the UI Components Library Quick Sell by Focus -- Se...
Take Notes
Created by Hunter-Ghost-27
Editable notebooks! Take notes, keep a record of events and characters, and write about your deeds (or misdeeds) as you adventure through Rivellon. Author the most comprehensive compendium of knowledge that transcends even Cranley Huwbert's! or just make a...
Beholder for Game Master Mode
Created by DigAndDug
Any issues/bugs please let me know, and I'll fix them as soon as I can! Suggestions welcome. Beholder Mod Details Adds a Beholder for use in the game master mode! It's located under Monsters -> Abominations in the characters tab. There are also additional ...
BonusUniques [DE]
Created by Malchezzar
https://i.imgur.com/PkXi4Um.jpg https://i.imgur.com/fVVaDCS.gif This is my first Mod! I've been playing Divinity a fair amount and started testing and using most mods in the workshop. There were a lot of mods I really enjoyed and some of them incorporated ...
1-Handed spears - DE
Created by Garrick
Changes spears to be 1-Handed. No other changes. Originally used to build a crit/dodge stabby spear character using Thorstmixx's duelist class https://steamproxy.net/sharedfiles/filedetails/?id=1655513556 I will not be updating or expanding this mod. i...
Abyssal Skill by Rohan
Created by SuperDriver
Note: Update 5/1/2024 - Change many visual of skills - Call of mother Summon now remove Invulnerable change it to resist dead intead make her can get hit by enemy and add new skills to her. - Abyss Summoner can summon Abyssal Kraken - Ancient Ritual use on...
AtlantisMapPack
Created by IKEA
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DesertOverride (Desert Maps)
Created by KingKenna
Description This mod swaps in game materials and objects to convert any existing maps to be desert themed. Simply click or unclick the mod before you start a GM/Story session. This mod works well paired with my Desert map for GM mode: https://steamcommunit...
Elf Armor Mod Definitive Edition
Created by Ghaleon Valmar
This mod changes the Elf Armor into more "normal" Armor. It don't look anymore like "my friend the Tree". The mod is incompatible with all other mods wich modifies Items with "EQ_Armor_" in its name....
Occultist- A Summoner Overhaul
Created by J0k3_R
What is this? Are you bored of Vanilla summoner? Don't get me wrong, summoner is pretty strong (especially near the start of the game) but once you play more, it's really just doing the same thing, and it isn't terribly interactive at times. Which brings m...
Rat Additional Assets DE (Experimental Version)
Created by Puffus
A wide varierity of custom assets, mainly NPCs and spells. Contains an imagination of Warhammer Fantasy races including: Skaven, Chaos, Norsca, Chaos Dwarfs, Druccii, Tomb Kings. This version is going to be updated often - more bugs and content. Old DE ver...
Helaene - Blacksmith Class (DE)
Created by helaene
If you're seeing skill icons as question marks, please make sure you've downloaded and enabled my Shared Library mod - it is required! The Blacksmith can strike devastating blows with his two-handed hammer and also repair the armor of his friends. Blacksmi...
No Equipping Requirements [Requires Norbyte's Script Extender]
Created by frasdoge
Weapons, shields, and armour no longer have equipping requirements. How is this different from things already on the workshop? This doesn't remove scaling from weapons, and is compatible with mods that rework the weapon system by patching the stats files t...
WinterOveride (Winter maps)
Created by KingKenna
Description This mod swaps in game materials and objects to convert any existing maps to be snow themed. The idea is that GM's can turn winter on and off between sessions to create variety and atmosphere, simply click or unclick the mod before you start a ...
Chronomancer Class Definitive Edition
Created by Heaphaistos
The Chronomancer is an intelligence-based class https://i.imgur.com/yD1E0mP.png This class mod allow you to use the Time magic, you will be able to control the space and the time of your enemies and allies. Give actions points and remove actions point at w...
Bard Class & Other Skills (DE)
Created by baardvaark
This mod adds almost 50 new skills, themed around the bard, the artificer, and to lesser extent, a monk or barbarian. Bard skills depend on leadership, while artificer skills require loremaster and a variety of other abilities. Bard skills manipulate statu...
Arcane Bladeweaver - Elemental Melee Master
Created by Cleric
Introducing the Arcane Bladeweaver! Arcane Bladeweavers focus on dealing weapon damage with a twist: Their damage is converted to an elemental damage type based on the first Bladeweaver skill they use in a turn. They Flow between elements each turn and ent...
Astronomer Class Definitive Edition
Created by Heaphaistos
The Astronomer is an intelligence-based class. https://i.imgur.com/8ZdUpLz.jpg This class give you access to the new schools of magic : Sun Magic and Moon Magic. Each of these schools offer damage skills and support skills. The great part behind these two ...
Creatures, Dungeons, and Cities (Definitive Edition)
Created by Izex
(Some unfinished maps are in this mod) *Updated to work for definitive edition. I may eventually add more to this. If there are any bugs you want fixed just comment below and I will check it out. Check out the old mod listing page for pictures of the mod h...
Book Of Origins
Created by frasdoge
Whether you're unhappy that your custom character is stuck with Dome of Protection or you'd just prefer a different origin skill than the one you've got, this mod has a solution for you! Now with the option to rehash your racial skills too! Book of Origins...
Dwarven Kingdom
Created by Rod
*Not really finished, but I thought some people could still use it as is. (5/30/20) Added a few things, check the images for a preview. (6/10/20) Learned how to make "teleporters". You can now enter the main castle. The inside will be worked on more soon. ...
EXIM : Character Importer and Exporter
Created by Luxen
What is EXIM mod ? This mod allow you to export and import character sheets with their inventory. Basically, it write stats, skills, hotbar and inventory of your character in a file that can be loaded in an another save file both in Adventure and Game Mast...
GMAddon1 Definitive Edition
Created by Ab_Pocalypse
The newest version of GMAddon1. In this new version, all NPC / Boss / Monster spells have been added to the GM's spell book and many NPCs and most monsters have been added to the roster of playable races for your players. Enjoy!...
Honhenheim - Waterfront and Secret forest - DE
Created by Silver
Hello, everyone! Here I am with a brand new card for the masters of the game! As always, I put several pictures in order to give you an opinion before downloading! Feel free to give me your opinion and let me know if you have any problems on the map! Thank...
Huge Worlds Abrigon Region
Created by Dima
10/25/21 As my modding journey continues, I have decided that this version is as complete as it will get. I will give it minimum attention unless massive errors are reported. I am currently working on a completely different adventure inspired by Demons Sou...
Mimicry
Created by LaughingLeader
Mimicry, inspired by the Mime job from Final Fantasy Tactics, adds a new "class" called the Mime. Mimes can mimic the actions of allies in battle, utilize Mime-only skills, take advantage of Mime-only passives, and pummel enemies with scaled unarmed damage...
Mystics GM Map
Created by retrotie
Stand Alone Story for this GM map found here: https://steamproxy.net/sharedfiles/filedetails/?id=1551654175 A really big map I designed for my story now known as Mystics_Alpha. I cleaned up the map quite a bit to release it for use in whatever you want...
No Fresnel (No Edge Glow)
Created by LaughingLeader
No Fresnel removes fresnel (the outer edge glow) from character and weapons using extender path overrides, resulting in a darker look and feel. No longer do character light up the darkness with strange glowing! https://raw.githubusercontent.com/LaughingLea...
Oakum - The Free City (DE)
Created by GhostBoat
FEATURES/DISCRIPTION Castle - Barracks - Church/Cathedral - Catacombs - Tavern - Jail - Courthouse - Port - Market - Blacksmith - School - Forest (WIP) This map is a very large project that I have been working on for a while now. The main feature of this m...
TheDarkManorMap (DE)
Created by KiraJRS
This mod I made a long time ago. My co-author and I did it together. The Major had a great idea, and I had the skills to make this mansion. And I'm still grateful that he invited me into this world, because it was not just a sandbox-entertainment, and beca...