Divinity: Original Sin 2

Divinity: Original Sin 2

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Odinblade's Aerotheurge Class Overhaul
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10 Oct, 2018 @ 1:52pm
7 Aug, 2022 @ 7:00am
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Odinblade's Aerotheurge Class Overhaul

In 2 collections by Odinblade
Odinblade's Definitive Mods
11 items
Odinblade's Essential D:OS2 Definitive Edition Mods
45 items
Description
This mod requires OdinCore - Mod Services to use.

Looking to harness the wind? Got a desire to manipulate the atmosphere? Dead-set on forking lightning across the battlefield? This mod overhauls all existing Aerotheurge skills, as well as adding plenty of new ones, to deliver a truly shocking Aerotheurge skill tree!

"Lightning cannot be controlled, but it can be exploited. Such is the same for all forms of raw power."

Also available on Nexus Mods![www.nexusmods.com]


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Thank you, and I hope you enjoy this mod!


Version 1.2.1 (Read the Patch Notes here!)

Playstyle
Magic schools in Divinity: Original Sin 2 have been designed to facilitate user creativity of playstyles and builds; this Aerotheurge Overhaul is no exception. With the improvements made to all Aerotheurge skills, along with the introduction of over 15 brand-new skills, this overhaul bolsters the creativity of Sourcerers. Although magic schools are essentially an open book, I have identified 4-key playstyles I think you’ll all enjoy:

  • Tempest
    The Tempest can manipulate the atmosphere to create storms and cloud-based surfaces to control the battlefield.
  • Electromancer
    Electromancers are maniacal mages able to fork electricity across the battlefield, delivering shocking results.
  • Thunderlord
    Armed with the power of thunder, the Thunderlord strikes enemies with their charged hammer.
  • Windweaver
    Maestros of the wind, Windweavers control the battlefield and keep their foes at bay.

Build cards found in the image gallery at the top of this mod page give some high-level pointers into how to utilise these playstyles effectively. My personal favourite is the Electromancer, a maniacal playstyle which forks electricity across the battlefield.

There are many skills in this class overhaul, so I have made an online document containing all of the skill descriptions. Please click the link below to access it.

Skills

You may have noticed some skills from Divinity: Original Sin EE making a return with some additional effects, such as Conjure Wind Elemental and Winds of Change. I thought it was about time to bring back some old favourites to provide new and interesting build paths.

Additionally, as a comprehensive overhaul, this mod also reworks a lot of the basegame Aerotheurge spells, and I have compiled these changes into a doc:


Stormhammers
Stormhammers are new mace-based weapons (meaning they can be used with skills such as Whirlwind) which deal Air-damage and scale with Intelligence - forged to smite your enemies! Stormhammers also grant access to a new skill - Thunder Slam, a ranged attack which forks between foes.



Stormhammers can be purchased from Zarekei, the new Aero vendor.
*NEW* One-handed Stormhammers have been added as of version 1.0.1. Enjoy!


Zarekei, Lord of Thunder is an expert in air magic, and he is able to sell the party skillbooks. Zarekei also sells crafted skillbooks at levels 5 and 13. He can be found throughout the game in various locations:
  • Fort Joy:
    • On the beach, south of the Fort's main area and near to the Geomancer vendor.
    • Behind the tent next to the altar in Armadia's Sanctuary.
  • Reaper's Coast:
    • Aboard the Lady Vengeance. He is next to a crate at the helm of the ship.
    • Next to a keg outside of The Black Bull in Driftwood Square.
  • Nameless Isle: On the landing shore as you arrive.
  • Arx: In the East section of the market square, next to a crate.

Basegame Aerotheurge vendors also stock the new non-crafted skills and weaponry, and the new vendors can be toggled on/off whenever you like using the Odinomicon mod settings menu from OdinCore.


Workshop artwork: SimonPape, Wizards of the Coast, Riot Games, Kieran Yanner, JeeHyung Lee
Spell icons: Larian Studios, Hi-Rez Studios, Riot Games, Wizards of the Coast, JeeHyung Lee, Game-Icons(net)
Assistance and inspiration: LaughingLeader, Helaene
Beta testers: ODz, Drasyra, Mialune, and Beowulfgang
Being awesome: Larian Studios


Looking to take the class to another level? Here are some recommended mods and add-ons!

NOTE:THIS MOD IS NOT COMPATIBLE WITH THE CLASSIC VERSION OF THE GAME. ATTEMPTING TO USE THIS MOD IN CLASSIC WILL LIKELY CAUSE BUGS AND ISSUES.
Popular Discussions View All (2)
92
27 Mar, 2023 @ 12:32pm
PINNED: Bug Reports and Known Issues
Odinblade
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16 Aug, 2020 @ 11:02am
PINNED: Suggestions and Balance Improvements
Odinblade
236 Comments
Oblivion 11 Jul, 2023 @ 11:38am 
why is my electric discharge not trigering conductive? it says it does in the google doc but in game it doesnt?
Aethel 6 Jul, 2023 @ 10:52am 
Would it be possible to have swords instead of hammers ?
Milkman 10 Jun, 2023 @ 9:00pm 
Just a warning, this is in the bug reports but people will probably see this before they check the bug reports. Graviportation is bugged. It will allow you to pick up world items like the hatch on the lady vengeance. This can and will break your game.
Coccaa 22 Oct, 2022 @ 12:59pm 
hey, my friend accidentally used graviportation and sucked up the stairs to the lower decks on the lady vengeance.. we are way too far from the save to go back, is there any way to fix this issue?? help!!
DigaumSpider 12 Oct, 2022 @ 10:41pm 
When using Odinblade's Aerothurge mod, I can't restore my source points when standing in source.
I've enabled all other Odinblade's mods and they all work just fine, but the Aerothurge overhaul breaks that for some reason.
Any ideas on what's going on?
zeridoz 12 Sep, 2022 @ 7:35pm 
you play mtg
Yogurtmaker 2 Aug, 2022 @ 7:06am 
I’m so dumb. I thought DE in mod's name meant this is for German version with German language.
Now it's time to finally add some of this into my game, thanks!
Jaune 24 Dec, 2021 @ 4:26pm 
It works with Divinity Unleashed, but a specific spell (Winds of Change) can break some of the fun that Divinity Unleashed adds.
The last mod in your load order determine "who wins" change wise.
For example, if you put DU last, Teleportation will cost 3AP, but 2AP if Odinblade is last because DU makes this change
mouse thing 4 Dec, 2021 @ 10:37pm 
Do these work with Divinity Unleashed, and can I apply these mid playthrough?
HzT 21 Nov, 2021 @ 5:21am 
isn't thunderbrannd skill a bit op? i tried that and the damage from my basic attack (using dual wand) is getting very high compared to any other skill