Avorion

Avorion

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Items (19)
[2.5.2+] Xavorion: eXtended Scripting Framework
Created by LM13
XSF is a core part for Xavorion gameplay overhaul, but also a modding toolset for those who wish to use it. It's main purpose is to add support for more advanced gameplay changes and control over some internal systems that were not available, or just hard ...
[2.5.2+] Xavorion: eXtended Avorion
Created by LM13
Complete Gameplay Overhaul, aimed at fixing, extending and rebalancing sandbox experience in as many areas as I could handle over 2 years of development. Changes include a rework of galaxy generation, weapons, combat, progression, spawn system and tweaks t...
[2.5.2+] XSF: Arms Generator
Created by LM13
Advanced replacement for vanilla turret generator. eXtended Scripting Framework This is a framework module, supporting Xavorion features. It does nothing by itself. Xavorion: Weaponry Usage and code can be seen in Weaponry and Mining modules https://steamc...
[2.5.2+] XSF: Fleet Generator
Created by LM13
Advanced replacement for vanilla spawn system. eXtended Scripting Framework This is a framework module, supporting Xavorion features. It does nothing by itself. Xavorion: Encounters Usage and code can be seen in Encounters module https://steamproxy.net...
[2.5.2+] XSF: Sector Generator
Created by LM13
Advanced replacement for vanilla sector generator. eXtended Scripting Framework This is a framework module, supporting Xavorion features. It does nothing by itself. Xavorion: Sectors Usage and code can be seen in Sectors module https://steamproxy.net/s...
[2.5.2+] Xavorion: Starter Ship
Created by LM13
Starter Ship module for Xavorion. Ship included. Allows to use other ships. This is a modular part of "Avorion - eXtended" gameplay overhaul. For more information, check "Xavorion: eXtended Avorion" mod page. List of all modules can be found in collection....
[2.5.2+] Xavorion: Docking
Created by LM13
Minor tweak to Docking range. Extends to roughly match tractor beams. Works with missions, making RTS gameplay less tedious. This is a modular part of "Avorion - eXtended" gameplay overhaul. For more information, check "Xavorion: eXtended Avorion" mod page...
[2.5.2+] Xavorion: Class System
Created by LM13
Extension and rework of Ships, including upgrades, flight model, progression and build mode ruleset. Adapts gameplay for 8 ship classes from M1-Scout to M8-Capital, with their own stats, roles and weapons. Part of "Avorion - eXtended" gameplay overhaul. Fo...
[2.5.2+] Xavorion: Flight Physics
Created by LM13
Additional flight mode with collision prevention. Created for RTS and AI. Works best with Formations, Combat AI and Ship Class System. This is a fully custom flight model, created to improve both Strategy mode controls, and TPP combat experience. Part of "...
[2.5.2+] Xavorion: Formations
Created by LM13
Replacement for Escort command. Adds simple formation flight to game. Part of "Avorion - eXtended" gameplay overhaul. For more information, check "Xavorion: eXtended Avorion" mod page. Save Game Altering: No, this mod can be enabled/disabled. Formation Ord...
[2.5.2+] Xavorion: Combat AI
Created by LM13
Combat AI extension for NPC and Player ships. Includes some QoL improvements for RTS and TPP combat. Adds more precise control over ships, and automatic target selection after finished attack orders. Part of "Avorion - eXtended" gameplay overhaul. For more...
[2.5.2+] Xavorion: Mining
Created by LM13
Mining rebalance for Xavorion - adapts Mining Turrets to match new Arms Generator, adds missing progression for mining that works well with other gameplay changes. This module is intended only for full Xavorion Overhaul, and does not add any value to base ...
[2.5.2+] Xavorion: Weaponry
Created by LM13
Complete rework of weapons, adding 30+ new turrets, with reworked torpedo system and carrier fighters. Extends combat system with Critical Hits and specialised Barrel Types - tweaking weapons for different ships, playstyles and strategies. Part of "Avorion...
[2.5.2+] Xavorion: Encounters
Created by LM13
Overhaul of spawn system, replacing vanilla encounters with fleets and squadrons of varied sizes, roles and loadouts. Works best with other Xavorion modules that include extended AI, Weapons, Sectors, and Ship Class System. Part of "Avorion - eXtended" gam...
[2.5.2+] Xavorion: Sectors
Created by LM13
New galaxy generator, extending gameplay with Economy Types, Natural Resources, new stations and more depth for exploration. Part of "Avorion - eXtended" gameplay overhaul. For more information, check "Xavorion: eXtended Avorion" mod page. Save Game Alteri...
[2.5.2+] Xavorion: Class Upgrades
Created by LM13
Rework of Vanilla and eXtended upgrades. Extends class system, combat and progression with non-random upgrades that allow building role-based ships. Warning: NEW SAVE is REQUIRED DO NOT enable on existing Xavorion galaxies! This mod will break your save fi...
[2.5.2+] Xavorion: eXtended Faction Packs
Created by LM13
Replace all randomly generated ships and stations with enabled Faction Packs. Adds support for XFPs, with automatic conversion of Vanilla Faction Packs to new format. This imitates primary feature of SDK Ship & Station overhaul Every NPC faction, including...
Avorion: Michael Bay Edition
Created by KnifeHeart
Does literally nothing, except for making ship and station explosions MICHAEL BAY sized. When it comes to blowing up, this mod has no equal!...
War Zone / Hazard Zone Tweaks
Created by YellowApple
What does it do? Fixes a rather wide variety of annoyances and even outright bugs with so-called "Hazard Zones" ("war zones" in the game code). In particular: Explicitly restricts war zone score increases to the destruction of specific entity types (ships,...
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