Total War: ROME II - Emperor Edition

Total War: ROME II - Emperor Edition

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Description
I look around, mix and match. Don't want to stay subscribed so it's gonna be all in here.
Items (124)
Divide et Impera - Auto-Resolve Cheat Submod
Created by ABoldOne
Did you ever want to run over your pesky carthagian enemies in the south? Or show the greek world what Spartan soldiery really looks like? Then this mod is for you. https://steamusercontent-a.akamaihd.net/ugc/2430131809748822113/34CBC07D7ED73B6282B3F7AF2E3...
1Alternate (Bigger) Unit Sizes Submod for Divide et Impera
Created by Augustusng
NEW! Important note: The startpos is gone again. I can't keep it updated, so we're back to having the wrong starting unit sizes, but ones you recruit should be fine after that. Am I the only one who misses the ability (from pre 1.0 DeI versions) to make Ro...
1English Faction Names Submod for DeI 1.2
Created by Augustusng
This the first part of the official English names submod for Divide et Impera 1.2. This submod is only faction names; unit names are unaffected. Unit names can be found in a separate submod (see collections) Most faction names have simply been reverted to ...
1English Unit Names Submod for DeI
Created by Augustusng
This the second part of the official English names submod for Divide et Impera. Faction names can be found in a separate submod (see collections). This mod changes the unit names in DeI to English or Anglicized versions. I've also uploaded this to the DeI ...
Imperator Augustus City and Province Names Submod for Divide et Impera
Created by Augustusng
This is a simple submod for Divide et Impera. It changes the names of cities and provinces on the Imperator Augustus campaign map to more accurate names for that time period. This is done because the Grand Campaign in DeI uses the IA map, and the names are...
Para Bellum - Effects
Created by AveMetal
Si vis pacem, para bellum. If you want peace, prepare for war. This mod collection is a total conversion for Rome II with a historical approach, keeping a balance with the gameplay, and aiming for a more challenging and epic experience. Para Bellum - Steam...
Para Bellum - Interface
Created by AveMetal
Si vis pacem, para bellum. If you want peace, prepare for war. This mod collection is a total conversion for Rome II with a historical approach, keeping a balance with the gameplay, and aiming for a more challenging and epic experience. Para Bellum - Steam...
Para Bellum - Weather
Created by AveMetal
Si vis pacem, para bellum. If you want peace, prepare for war. This mod collection is a total conversion for Rome II with a historical approach, keeping a balance with the gameplay, and aiming for a more challenging and epic experience. Para Bellum - Steam...
Rivers of Blood: realistic edition
Created by AveMetal
New set of blood textures to increase the realism in the battlefield. - Compatible with saved games (no need to start a new campaign) and with patch 20 (Ancestral Update). - Blood & Gore DLC required. INSTALLATION 1. Subscribe the mod -> requires Blood & G...
A world to explore
Created by AveMetal
This mini mod erases the city icons that shows all the locations in the campaing maps through the fog of war. Now you can bring back the exploration function to your agents... or armies ¬¬ - Compatible with saved games (no need to start a new campaign) and...
Improved environments
Created by AveMetal
This mod includes a selection of the grass/bush textures of Attila and custom details to better represent the five major climates involved in the the game: : Atlantic, Continental, Desertic, Eastern and Mediterranenan. - Compatible with other environment m...
AAA: Generals - Greeks (Aging, Advancing, Acclimatising)
Created by Benjin
New Greek generals who change appearance based on age, rank and season. This mod is a part of the AAA Generals mod series. https://i.imgur.com/fVVaDCS.gif https://i.imgur.com/KOvagN5.png INTRO Aren't you tired of how the vanilla general characters look in ...
AAA: Generals - Africans (Aging, Advancing, Acclimatising)
Created by Benjin
New Punic (Carthaginian), Nubian and Numidian generals who change appearance based on age, rank and season. This mod is a part of the AAA Generals mod series. https://i.imgur.com/fVVaDCS.gif https://i.imgur.com/KOvagN5.png INTRO Aren't you tired of how the...
AAA: Generals - Rise of the Republic + Italians (Aging, Advancing, Acclimatising)
Created by Benjin
New Italian generals for all factions featured in the Rise of the Republic DLC campaign, who change appearance based on age, rank and season. Part of the AAA Generals mod series. https://i.imgur.com/fVVaDCS.gif https://i.imgur.com/KOvagN5.png INTRO Aren't ...
AAA: Generals - Romans (Aging, Advancing, Acclimatising)
Created by Benjin
New Roman generals who change appearance based on age, rank and season. This mod is a part of the AAA Generals mod series. NOTE: The new head shown in the thumbnail is based on the likeness of my dad, who I implemented into the game for Father's Day 2018! ...
Orbis Aquarum - Realistic Campaign Water
Created by Benjin
https://i.imgur.com/fVVaDCS.gif INTRO Tired of seeing the same old and frankly... weird-looking water on the big campaign maps for Total War: ROME II (Grand Campaign, Imperator Augustus, Empire Divided)? Want something better that actually differentiates t...
Arcade graphical effects removal
Created by Boicote
This mod removes the following graphical effects: IN BATTLES: - The symbol that appears above units when soldiers gain experience during a fight - The symbol that appears above units when an ability is activated. - the graphical effect above capture points...
Less intrusive notifications
Created by Boicote
IN THE CAMPAIGN MAP This mod removes the following intrusive notifications related to agents: -Your agents: agent discovered, agent level up. -Enemy agents: agent discovered, agent actions. You still have access to those notifications in the up-right menu,...
Unique Trait Icons
Created by Boicote
In the vanilla version of Rome 2, all traits are represented only by three pictures: https://i.imgur.com/S3c2iCI.png – an angry face; https://i.imgur.com/YJpXsJm.png – an happy face; https://i.imgur.com/RKKUCcB.png – and a mad face. You have to mouse over ...
Fewer Trade Ships to increase FPS
Created by Boicote
This mod decreases the spawn rate of trade ships to increase FPS. All credits of this work go to Hambango (http://forums.totalwar.com/member.php/99498-Hambango). I created this mod based on the file that he uploaded in this thread: http://forums.totalwar.c...
Alternative Shieldwall Spear Visual for DeI 1.3
Created by CEMN
Due to a Rome 2 engine limitation, the animation of formations such as Shieldwall can't be changed below a certain minimum range. Unfortunately, this means that shorter spear models will look like they're poking at air rather than actually connecting with ...
CEMN's Blank Borders + Blank Trade Lines + More Trade Ships & Carts
Created by CEMN
This is simply a combined version of the mods listed above to de-clutter the load order for those who use two or three of the above. - Removes borders between factions, provinces, and regions, on both land and sea. - Removes dotted line showing trade route...
Orbis Terrarum II
Created by Celticus
READ: Screenshots taken with Orbis Terrarum II active with 20 Gamma and 12 Brightness at 1080p resolution, Extreme Settings (4x Anti-Aliasing). Screenshots feature Phazer's Enhanced Cities, Might Effects and action shots feature Vanilla and Divide et Imper...
Roman Models Extravaganza 1.0.9
Created by Celticus
NOTICE: These models will be improved over time! Noniac and I have reskins planned using these models and future models that have not been released at this time. For those who want a reskin, just be patient! NOTICE TO ALL MODDERS: When we release updates f...
Better Clients
Created by Chrissant
THIS MOD IS COMPATIBLE WITH EVERYTHING AND ANYTHING! https://i.imgur.com/d6irMbu.gif _______________________________________________________________ Introduction & Contents Greetings, this submod simply makes the following changes to indirectly increase th...
War and Peace
Created by Chrissant
THIS MOD IS COMPATIBLE WITH EVERYTHING AND ANYTHING! https://i.imgur.com/d6irMbu.gif _______________________________________________________________ Introduction & Contents Greetings, all this mod does is the following. Reduce the diplomatic penalty of acc...
Performance Maker!
Created by Chrissant
UPDATE: The original author has uploaded the same mod "here." This mod will remain uploaded but feel free to unsubscribe and use the original. THIS MOD IS COMPATIBLE WITH EVERYTHING AND ANYTHING! https://i.imgur.com/d6irMbu.gif ____________________________...
DEI - Primus Pilus
Created by Chrissant
THIS MOD REQUIRES Divide Et Impera parts 1,2 and 3!! https://i.imgur.com/d6irMbu.gif _______________________________________________________________ Introduction & Contents Was it annoying to only have cavalry as Roman generals early in the game? Did you e...
DEI Agents & Armies
Created by Chrissant
THIS MOD REQUIRES Divide Et Impera parts 1,2 and 3!! https://i.imgur.com/d6irMbu.gif _______________________________________________________________ Introduction & Contents This mod was created for those who want a mod that will increase the number of armi...
DEI 1.3 - Roman Flavor
Created by Chrissant
THIS MOD REQUIRES Divide Et Impera parts 1,2 and 3!! https://i.imgur.com/d6irMbu.gif _______________________________________________________________ Introduction & Contents This mod was created to give additional "flavor" and balance to the Roman faction t...
Better Children
Created by Crimsomrider
This mod does slight tweaks to children being born and growing up. CHANGES Families now have a 50/50 chance to get either a boy or a girl when a child is born Children now have 30% chance to be born and 10% chance reduction per child Families now try to ma...
DEI Large unit pop fix
Created by Denny Wiseau
Correct population recruitment when using large unit size...
DEI 229 BC: Paced campaign
Created by Denny Wiseau
LOAD LAST/TOP This mod pace campaign difficulty to suit both early, mid and late game, as-well as introducing more strategic campaign aspects to the game. Overall, it is harder than vanilla dei and should provide a more challenging campaign experience. Fea...
Color List View Icons
Created by Deus_0101
Army and Agent list view is now easier to use....
Better Building Icons - Emperor Edition
Created by Deus_0101
Why another "building icons" mod? These updated icons add more detailed information to the icons. Building icon backgrounds now accurately represent the income type that they provide. Icons now show some of the bonuses they provide and how they affect publ...
Agent Action Icons
Created by Deus_0101
Agent Action Icons now match the attribute icon color....
Modern Font
Created by Dino
This mod replaces all small and blurry fonts with a modern font. Fully compatible with all other mods. Languages: English,German,French,Italian,Spanish,Russian,Polish,Czech,Turkish Note: Screenshots maybe out of date, see Change Notes. My other mods Better...
Better Font
Created by Dino
This mod replaces all small and blurry fonts with a bigger and bolder serif font. Fully compatible with all other mods. Languages: English,German,French,Italian,Spanish,Russian,Polish,Czech,Turkish My other mods Modern Font Classic Font Ancient Font Acknow...
Classic Font
Created by Dino
This mod replaces all small and blurry fonts with bigger bolder serif fonts with the goal of improving readability while retaining the style of the original fonts. Fully compatible with all other mods. Languages: English,German,French,Italian,Spanish,Russi...
Roma and Mauryan Empire Emblems [DEI Submod]
Created by Dominus
A simple retouch that should make DEI's Rome and Maurya emblems less crisp and bland. NOTE: in order for this submod to work, you to need to place it above DEI on the mod manager load order. ...
1Divide et Impera - Settler Units
Created by Dresden
This is a submod for Divide et Impera that adds Settler units for all factions. These units allow you to recruit 600 of one population class in order to move it to another region via disbanding. Population should be added the same turn, but sometimes it ma...
Historical Family System - Gens Cornelia
Created by Dresden
This is a version of the Historical Family System mod that should be used if you play as the Roman Cornelia family. The basic idea is that the mod adds in historical family members that will spawn into your family in the Grand campaign over time. This mod ...
1Divide et Impera Hardcore Submod
Created by Dresden
Requires Divide et Impera to play. Drastically increases difficulty, slows down gameplay and increases AI aggression. NOTICE: The new launcher has issues with mod load order which negatively impacts submods especially. If you are having problems getting su...
Divide et Impera - No PO Garrison Negative Submod
Created by Dresden
This is to be used with Divide et Impera, found here. Removes the Public Order negative from garrisoning troops. Compatible with DeI version 1.3. Find other Official Submods in the DeI Submod Collection....
Divide et Impera 12 Turns Per Year Submod ( 12TPY )
Created by Dresden
This is to be used with Divide et Impera, found here. Sets your turns per year to 12. Find other Official Submods in the DeI Submod Collection. Not compatible with other mods or submods that change the startpos file. Compatible with DeI version 1.3 and lat...
Divide et Impera 24 Turns Per Year Submod ( 24TPY )
Created by Dresden
This is to be used with Divide et Impera, found here. Sets your turns per year to 24. Find other Official Submods in the DeI Submod Collection. Not compatible with other mods or submods that change the startpos file. Compatible with DeI version 1.3 and lat...
D.E.I - Graphics Enhancement MOD
Created by Menumorut
This is the ❝​𝔾𝕖𝕣𝕦𝕝𝕒 𝔾𝕣𝕒𝕡𝕙𝕚𝕔𝕤 𝔼𝕟𝕙𝕒𝕟𝕔𝕖𝕞𝕖𝕟𝕥 𝕄𝕠𝕕❝ a graphic mod that changed the game visuals into an image more realistic view Re-worked: http://i.imgur.com/uOvOP.gif Better blood textures Permanent blood on the floor Better smoke textures Better dust textur...
bannerV2.pack
Created by HGhMA75
This is a compact mod but highly functional as well. One of the problems was not a banner in Rome 2 is suitable for groups of troops. Archer ride and infantry as same if you want to see from a long distance or while skirmish together have noticed. This mod...
Boarding at Ports only
Created by Hackmeister
WIth this mod you need to go to a port in order to move your land units over the ocean. No more arbitrary shipping points on the map, it needs to be a port! Landing is possible everywhere however. Savegame compatible. Have Fun!...
Ultra Aggressive & Smart AI (DEI version)
Created by Hecleas
The most aggressive sub-mod for DEI NO BONUS ADDED Load before the main mod (savegame compatible) AGGRESSIVENESS The intelligence, aggressiveness, behavior, tactical movements, decisions of the AI ​​has been completely revised, it will no longer be inactiv...
41 units in army + Custom banner (Patch 18)
Created by IVYS4UR
>>>>>> Version: 1.2 (Update: Compatible with Patch 18.) Hey guys! I know there are a lot of you who are sick of using only 20 units in one army. It is proven that using 40 units for army and 20 for navy works without CTDs. I've finished a game with 361 tur...
No minimum Age for promotions!
Created by Insulina-Sama
I created this mod for long campaings (12 Turns per year or 24) to promote those generals that level up! I hope you like this mod. Thanks to Minion-J and his long-time forgotten mod....
@Sally Out And Fight
Created by Kase
Ai will always sally out and fight on small settlement battles. I personally find village fighting stupid, unrealistic and boring....
Skip Intro
Created by MINOS
Skips the Intro Videos. https://i.imgur.com/PpdLQ1B.png So as a Modder, i was annoyed, that i had to press several Times the Escape Button for every Test - thats why i created it quickly. https://i.imgur.com/PpdLQ1B.png Savegame compatible https://i.imgur....
Campaign Interface Performance Patch
Created by Marcovinchi
This mod is a rendition of the UI Performance Patch mod for Warhammer 3 by Spartan VI who based it on the findings of HuntingDog on the Total War forums. It is supposed to mitigate any stuttering and FPS drops on the campaign map especially when selecting ...
Divide & Impera Roman Extravaganza - Fixed and Updated Version
Created by Marcus Aurelius
This is a fix Version of this mod https://steamproxy.net/workshop/filedetails/?id=1591309907. Go Credit and rate the author of this mod, of Roman Extravaganza and of course DEI I also used the mashups from Noniac DEI Legion : https://steamproxy.net...
Dei Roman Legion by Noniac Redone/Alternate Version - UPDATED 1.3.1 - NO LONGER SUPPORTED > GET NEW VERSION
Created by Marcus Aurelius
MOD NO LONGER SUPPORTED > Get new version https://steamproxy.net/sharedfiles/filedetails/?id=2911929586 This is an Alternate Version of DEI Legion mod By Noniac Features : -Removed all Imperial Legion -Put Augustean Legions as Imperial Reforms and so a...
OUTDATED - Dei Extended Roster Submod - AllInOne Pack - UPDATED 1.3.1
Created by Marcus Aurelius
Introduction : This is a compilation mod of unit roster made by me, Summary and Jake0843 to make them compatible with each other. It doesn't need to have the original mods activated. The mod add around 60 units. Because of the nature of the mod, It need fr...
No HDR Mod - for a homogenious picture
Created by Mech_Donald
This mod removes the sometimes annoying High Dynamic Range (HDR) Effect. HDR provides automatic brightness adjustment in relation wherever you look. If you look to the sky or sun, the brightness will be reduced. This is although a nice effect, but in Rome ...
DeI - Alternative Economy by Kam2150 (fixed for new units)
Created by MollyScully
PLACE ABOVE ALL OTHER MODS, ALWAYS AS FIRST. That will fix any problems you have normally. This is the fixed version of Kam2150's alternative economy mod for Divide et Impera overhaul. As was first here, and on the workshop : https://www.twcenter.net/forum...
No rain and snow on campain map
Created by Neo_Starsky
This mod removes graphical weather effects - falling rain, snow, and clouds from the campaign map for better visibility. This mod will be also useful for those who want to increase the FPS on the campaign map. Update: Now additionally removed autumn fallin...
DeI style units cards for Roman Legions mod by noniac
Created by PawelRut
I recently started using noniac mod but the units cards just don’t fit in DeI for me. https://steamproxy.net/sharedfiles/filedetails/?id=1869459017&searchtext= This mod replace all the units’ cards for the Marian Legions by more DeI style. I plan to do...
Community Patch for ROME II (v2.3)
Created by Leadbelcher Bill
If you enjoy my mods, please consider donating (no matter how small the amount), it is very much appreciated :)! <3 Click to Donate Friends, Romans, countrymen, lend me your ears! I am proud to present the ROME II Community Patch! PATCH GOALS Vanilla-orien...
[Updated] Enhanced Particles
Created by Philip
Ladies and gentlemen, allow us to present to you Enhanced Particles, a modification offering a cinematic experience ín Total War: Rome II battles. Although simple by its nature, Enhanced Particles offers far more dynamic and, dare we say, exciting battlefi...
Closer Deployment Zones
Created by Philip
Ladies and gentlemen, Total War fans, allow us to present to you a mod that reduces the gap between the deployment zones of allied and opposing sides in battle. Fully functional with both campaign and custom battles, this simple mod makes for less running ...
@@@QSertoriusCampaignModifiers.pack
Created by Q_Sertorius
Submods always go on top! This is a DeI submod. This submod is not intended for everyone to like it. First: this mod enables more client/vassal levies. If you want a submod that just does that, there are plenty out there. Second: it raises attrition for be...
@@@QSertoriusModifiedBuildingEffects&Attrition.pack
Created by Q_Sertorius
Submods always load on top. As of July 2024, the only thing this mod does is increase attrition for attackers and besieged settlements. This makes the skills, traits, buildings, and techs more meaningful. As always, questions or comments are welcome....
@@@QSertoriusModifiedDiplomacy.pack
Created by Q_Sertorius
Submods always load on top! This DeI submod removes client states and satrapies as an option. It replaces them with a modified form of satrapies for all factions (called puppet states). Thus, every faction can create more manageable vassal states. Thanks t...
@@@QSertoriusNoDeployables.pack
Created by Q_Sertorius
Submods load first. This submod removes almost all deployables from almost all battle types. Exception being for ambush maps. Those may have lots of deployables depending upon the faction....
Smaller Unit Selector
Created by Quentilius
https://i.imgur.com/fVVaDCS.gif This is a mod that reduces the size of the unit selection icons by 50% Enjoy !...
Battle Lod Remover
Created by Quentilius
https://i.imgur.com/fVVaDCS.gif This mod improves the look of units when they are far from the camera....
Fewer message popups
Created by Rhetor
Fewer of the messages you get at turn start auto-open. They are shown at the side of the screen like the other ones. More important ones still do, less important ones don't. Requires Divide et Impera....
No cognomina for DeI
Created by Rhetor
Roman family members have two names, like in Rome Total War. I find this much less confusing, as the three names are sometimes omitted or written in different orders by the game. Finally I can keep track of generals and they are more personal. Also, the ga...
No diplomatic nagging
Created by Rhetor
The AI will stop offering you non-aggression pacts, defensive alliances, military alliances and joining their wars. They still offer more useful stuff like trade agreements and military access. You can still offer them everything and they will be just as l...
Peregrini allies
Created by Rhetor
Changes socii units like Samnite Hastati to population class foreigner. Compatible with noniac's Roman legions. Load this above the script fix. People have said that the population feature is meant as more of a gameplay mechanic than a realistic representa...
Carthage war off
Created by Rhetor
This is just one file that disables the scripted war between rome and carthage in Divide et Impera. There won't be any problems with compatibility. You can just load this on top of everything. It uses the gc_script from the 1.3 beta, but it will likely con...
Realistic Expansion for Divide et Impera grand campaign
Created by Rhetor
It always bothered me when AI factions in TW games expanded into areas where they would never have been. So I made this submod for Divide et Impera that stops the AI from expanding into historically unrealistic areas. I wrote it because I wanted it for my ...
DeI-style unit cards for Imperial Legions by noniac
Created by Rhetor
PawelRut made DeI-style unit cards for noniac's marian legions, but not for the imperial legions. This mod contains DeI-style unit cards for 29 imperial legionaries and their eagle variants. These are the 29 imperial legions that upgrade from marian ones. ...
DeI Less AI Money
Created by Rhetor
The DeI scripting gives the AI fairly large amounts of money every turn, based on criteria that I found to conflict with my other mods intentions and my general desire to tone down the AI. So I turned it off. Now that I released those other mods, I thought...
DeI Legions script fix
Created by Rhetor
This updates the manpower and unit cap scripts for noniac's Roman Legions to Divide et Impera 1.3. Use all required items from that page. Load this above everything else. It uses the unit list from DeI 1.3, so it is compatible with that. I do not think tha...
Forget treachery sooner
Created by Rhetor
Limits the time you are considered treacherous for acting contrary to a former treaty to 5 turns after it has been dissolved for all types of diplomatic action. I always found it unnecessary to wait these turns out just because the game sets a limit. It's ...
No enemy agents
Created by Rhetor
AI won't recruit them, you still can. Load on top. Changes cai_personalities_budget_allocations_tables, so it will be incompatible with a lot of campaign mods....
No FoW agent
Created by Rhetor
Divide et Impera version of the 1 million line-of-sight spy by Peter. The table this mod overwrites is different in DeI 1.3, so all agents would have changed attributes because of it. These seems to be an official version of this, just not sure if it was u...
Realistic settlement names
Created by Rhetor
When Divide and Impera switched to the other map, it named some of the settlements what they would have been on the old map, even if those settlements were in completely different places on the new map. For instance Taras is on the inner side of the 'itali...
Unit descriptions for use with english unit names
Created by Rhetor
Removes the english translations of unit names at the header of their descriptions, because they are unnecessary with the english unit names submod. Other than that it's precisely the unit descriptions from DeI 1.3a. Load this and the unit names above DeI,...
DeI routing submod
Created by Rhetor
This is a milder version of The Scrapper's Realistic routing/morale mechanics. I liked the idea of attempting to get RTW-style chain routing, but found that his mod made every unit rout, even if they were winning, and then return, even if they were losing....
[DEI] Celtic Models Extravaganza
Created by RobbStark
Salve! Knocked up a quick little pack to introduce a bit more variation and authenticity to most of the Celtic units in Divide et Impera; - Far greater variation of helmets, crests and feathers across the board, including models from the excellent Roman Mo...
+MORE-TOWNS-AND-CITIES+ Version 4 (Updated 4/19/2014)(Compatible with Emperor's Edition)
Created by STEVE (스티브)
** SAVE GAME COMPATIBLE ** COMPATIBLE WITH ALL PATCHES ** COMPATIBLE WITH ALL MODS ** COMPATIBLE WITH ALL GRAPHICS AND TERRAIN SETTINGS Any problems encountered, PLEASE make sure that it is this mod that is causing the problem and not any other mods you mi...
DeI CulturalUI overhaul beta
Created by Shady
This is a overhaul for divide et impera cultural ui's. This pack currently include 13 different themes: Rome,Britons, Maurya, Carthage, Germanic, Celtic, Iberian, Egyptian, Eastern, African and Greek red/blue/black&white Load above DeI 1, 2, 3 in the mod l...
UI Fix for the Military Emblems
Created by SilentResident
⭐ All military emblems now have proper color tones! ⭐ Fully compatible with all game versions and patches, both current and future ones! ----------------------------------------- http://cloud-4.steampowered.com/ugc/451795117773217605/CD3065356B53131CDFC938...
Egypt Alternative Emblem
Created by Skyn0s
Presentation: Contributors : Thanks to the suggestion of constantinople who submit the proposition to do with other colours the Egypt Emblem. It is made to work with his mod : - Constantinople Recolor Factions : ANCIENT GLORIA You can also buy the Digital ...
Skyn0s Emblems Compilation
Created by Skyn0s
First of all, don't hesitate to : https://i.imgur.com/fVVaDCS.gif because it helps immensely... you have no idea ! :) You can also buy the Digital and Printable Version for the Icon that you like and would like to have where you want to !! If you are inter...
Seleucid Alternative Emblem
Created by Skyn0s
Presentation: Contributors : Thanks to the suggestion of constantinople who submit the proposition to do with other colours the Seleucid Emblem. It is made to work with his mod : - Constantinople Recolor Factions : ANCIENT GLORIA You can also buy the Digit...
Alternate Warhorse Icon
Created by Smoe
Changed the warhorse strategic resource to fit in better with the other resource icons....
True Bronze ALPHA
Created by Treccboi
NOTE: Please load the mod on top of the load order; since some mods contain the old textures for some reason, if they are loaded on top of this mod the textures will be vanilla. Same goes for all texture replacement mods, such as the clean texture mod ment...
DEI ALL mercenary, AoR and garrison units unlocked in custom battles
Created by ThePoshBarbarian
REQUIRES DEI PARTS 1, 2, 3, AND THE 1.31 BETA TO WORK. I just made this mod cause I wanna see the AoR, mercenary, and garrison units in custom battle, and most of the time in the campaigns I play I don't recruit (in the case of garrison units, they're not ...
Larger Battlefield and Further Deployment Zones
Created by Theodora
Increases the size of the battlefield to maximum possible size. Also increases the distance between deployment zones. This mod affects field and naval battles. It doesn't affect siege, river, coastal or ambush battles....
Ancient Gloria - Aesthetics Overhaul
Created by constantinople
This is my personal aesthetical rework of the faction uniform colors. I recolored many factions and units, aiming for a compromise between DeI's realistic approach (muted, earthen colors) and the old more vibrant "faction color" look. So expect stronger co...
Vox Populi (DeI & Vanilla)
Created by kam2150
Hi All, This simple mod overhauls effects of public order on your faction. Good public order means bigger support from local population, which results in various buffs. Bad public order means less support or even outright resistance from local population, ...
DeI - Alternative Campaign Experience
Created by kam2150
Hello All! This submod is meant to serve as alternative campaign experience for DeI, especially for players who want to get more famillar with the mod. Updated to DeI 1.3.3 Main difference to base mod is campaign progression based on your imperium level. L...
DeI - Slower Battles
Created by kam2150
Hi, This is the offical DeI 1.3.3 submod for slower battles Changes: -unit HP increased More versions here: http://www.twcenter.net/forums/showthread.php?668061-Official-Submod-Faster-Slower-Battles Mod Links http://i.imgur.com/XUZVSvN.png Various Official...
Events Roulette (for DeI)
Created by lequintal
Hello This is my modest attempt at creating a submod for DeI. This mod basically adds many events and dilemmas into the game. The starting premise is that (imo), campaign are bit too predictable and lacking on the political side. Basically, I want to emula...
HD Cities v2.0: Darker colors WITH new Barbarian Cities [DeI+all Campaigns+DLC]
Created by phazer
HD Cities: Darker Version WITH new Barbarian Cities Hi This is a darker version of HD Cities, with new barbarian cities, they are not so GLARINGLY bright and they fit better into the map and with lighting mod like Celticus' excellent HD Lighting Mod: https...
HD Cities - ALL City Types [Works with all Campaigns/DLC + DeI]
Created by phazer
Hi I have added high resolution normal maps to all cities, normal maps are used to make flat textures appear 3d, like stones in a wall or tiles on a roof, enjoy... This mod works very well with dei And It is compatible with everything, as it is just replac...
High Definition Eventpics
Created by wolphyx
Enhances the quality of some of the really old Incident and Dilemma Illustrations. I was lucky to find the original artist of some of the illustrations on deviantart, so I replaced every one I could with a higher resolution version. Now they shouldn't look...
No Clouds - Wolkenfreie Kampagnenkarte
Created by wolphyx
Entfernt die Wolken auf der Kampagnenkarte für freie Sicht aufs Geschehen. Funktioniert mit dem neuesten Patch. Was genau macht dieser Mod? Dieser Mod ersetzt die Wolkentexturen durch völlig transparente Bilddateien, sodass sie auf den Kampagnenkarten nich...
Realistic Destructible Objects - Realistische zerstörbare Objekte
Created by wolphyx
Graphic mod that causes the objects on the battlefield not to fall apart immediately when you look at them. Updated for the latest patch. Original mod by Shayologo, all credits go to him! Original Mod Description "Improves the durability of destructible it...
Historical Loading Images
Created by yaxl3y
Description: - Replaces all loading/menu images with high resolution pictures of historical paintings. - Should be compatible with every mod, including Divide et Impera. - 100% save compatible. Enable/disable at any time. Update 22. Jan. 2022: - 15 new ima...
Reduced Garrison for DEI
Created by yaxl3y
- Reduced garrison strength for all cities and settlements. - Most settlements have somewhere between 5-12 units (depending on the build level etc.) - Removed most trash units like 'Mob', 'Citizens' etc. - Heavily fortified settlements can still reach 20+ ...
Removed General Predictions
Created by Radscorpion
Want a harder experience with less cheese? Want auto-resolve to be about using your knowledge of your own and enemy units to see the fate of battle? Or just want the Russian-roulette feeling? Then this mod is for you! This mod does the following: - Removes...
Rome II HD - Submod: Sol Invictus Generals
Created by DavicoltHD
IMPORTANT: Please read the entire description for full details on the mod including features, scope, future plans, and permissions. _____________________________________________________ Mod Summary: This mod is a submod of Rome II HD series. It reskinned 6...
MARCSUMM DEI Realistic Roman Legions "Formerly Noniac" - DEI 1.3.3 Updated
Created by Marcus Aurelius
Hello, with Summary wanting to start a new Lets play with Rome, he wanted to spice up his campaign with some addons. There was this awesome Roman legion mod by Noniac on the workshop but it was not updated and the shields size it was using was too differen...
Beta Ver 0.15.1 No Diplomacy Without Emissaries and Relations - FOR AI and HUMAN
Created by crepax80
Beta Ver 0.15.1 No Diplomacy Without Emissaries and Relations - FOR AI and HUMAN This mod is not compatible with the previous No Diplomacy Without Emissaries and Relations Alpha ver. 0.14, so disable it to properly load this beta version. It has been relea...
Units stances DEI version
Created by Franck
This mod add 3 stances to most DEI units. These stances change the level of risk the units can take when in battle. The goals of this mod is to add more realism and flexibility to units roles. Units stances : Defensive stance : the unit prioritizes defense...
DEI 1.5 x Supply for 41 Unit armies
Created by Sasquatch
This mod is intended to deal with the AI starving itself in 41 unit army mod. Mod increases base supply production in each region by 1.5 times. Put at top of load order....
Cultural Tension reworked (DeI compatible)
Created by lequintal
Hello This is just my tweaked version of Cultural Tension for DeI for those interested. It is updated with latest DeI patch. Just as a reminder, the main idea behind the original mod was to drastically increase the local culture base value. So in foreign l...
City buildings redone - DeI compatible
Created by lequintal
Hey Small submod that tries to distinguish further between the 3 types of city buildings (normal city, fortified city, allied city) In DeI, they would be too similar for my taste and I would eventually not really care about which one I used. I tried to spe...
Profundis - A submod overhaul for Divide & Impera (BETA)
Created by lequintal
Profundis is an overhaul submod for Divide & Impera It aims at enhancing the vanilla DeI experience with plenty of tweaks and additions that I did over the years, as well as other submods (mostly scripts) made by fellow modders that will quite drastically ...
Better Garrisons for prestigious cities (DeI compatible)
Created by lequintal
Just a small mod that adds some average and elite units to the special capitals (alexandria, massalia, athens, carthage..etc) So you if you dont get to fight a proper army there, at least the garrison wont be just some boring levy hoplites. Also works for ...
Veterans (weaker version)
Created by NoScope2434
This is a way weaker version of my veteran mod: https://steamproxy.net/sharedfiles/filedetails/?id=2877431777 I made this because a few people asked me for a weaker version so here it is (DEI only and it applies to the ai too)...
Veterans for DEI
Created by NoScope2434
Can be turned on any time Unit stats will now upgrade each time they rank up. More battles = Stronger and more reliable units. Stats that increase: Morale Shots per minute Melee attack and Defence Works for you and ai I recommend you get this mod from Q_Se...
ANTIQUA LEGENDARY, submod for DEI and Rome 2 - GRAND CAMPAIGN (v.1.1)
Created by naminimumu
ANTIQUA LEGENDARY - submod for DEI (1.3) and Rome 2 - GRAND CAMPAIGN. It is slow paced mod based on some Testudo mod parts, but more similar to DEI gameplay. ANTIQUA LEGENDARY is only mod balanced for playing on Legendary difficulty! Mod is about game bala...
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