Stellaris

Stellaris

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Items (107)
(Outdate)Unlimited Command Limit(New Link
Created by Blue Stalker
Using a translator / First mode It can create a huge fleet that can affect the entire universe. Replace the fleet capacity of all ships, including ships in NSC mode, with 1. Unlimited Command Limt 3.4.* Update version Update: Naval Capacitiy 50000 -> 100,0...
36 Building Slots
Created by Orrie
For 3.12.X ✔️ https://i.imgur.com/ugRr97n.png Just increases the buildings slots to 36, and that's pretty much it. Mod does not modify the branch office slots anymore. If you want to change the buildings slot amount: Goto: Steam\steamapps\workshop\content\...
Ancient Cache of Technologies
Created by Chirumiru ShiRoz
Introduction Summary of 3.12 Super Update can be read here. Ancient Cache of Technology explores the stories of the ancient enigmatic precursors, including the Curators, the Fallen Empires and those that came before them. Behind their history lies great ma...
Archaeology Story Pack
Created by XVCV
https://i.postimg.cc/yxxVY1MW/rate-favorite.gif Stellaris v3.9.* Compatible https://i.postimg.cc/yNgJTMGr/1.png A year ago, there was a contest to make archaeology event mod in my community. This mod is made as a reward for the contest. It adds 19 archaeol...
Extra Buildings - All in One
Created by Thane-Stus
Compatible with 3.5 This is a combined mod that includes, Extra Buildings - Upgrades, Extra Buildings - Storage, Extra Buildings - Housing, and Extra Buildings - Strategic Resources. Building List Extra Buildings Mods 2.3 Versions Here 2.4/2.5 Versions Her...
Extra Buildings - Housing
Created by Thane-Stus
Compatible with 3.5 This mod adds new upgrades for all of the housing buildings in the game, going from tier 1 all the way to tier 5. Also adds a new set of Slum buildings that give more housing and amenities than normal housing but also increase crime. No...
Huge Galaxies
Created by McAwesome
This mod simply adds the following galaxy sizes: 1,500 Stars 2,000 Stars 2,500 Stars 5,000 Stars 7,500 Stars 10,000 Stars 15,000 Stars 20,000 Stars 25,000 Stars 50,000 Stars 75,000 Stars 100,000 Stars 150,000 Stars 200,000 Stars 250,000 Stars 500,000 Stars...
Influence Generator
Created by Test23456
Work for 3.8.* Add a technology at society field (New world) Add a planet unique building which generates 6 influence + 15 Housing Add Job Types: + (2+2) Rulers / 4 Brain Drones +4 Enforcers / 4 Warrior Drones From Jobs: + 10 Amenities + 10 Planet Stabilit...
Kurogane Expanded
Created by Paragon
Please use the third party variant listed below for gameplay - this mod is outdated. Actively supported third-party variant by Gage here: https://steamproxy.net/sharedfiles/filedetails/?id=3245080043 I suggest you use this mod for gameplay. I am not a ...
More Events Mod
Created by Malthus
COMPATIBLE with Stellaris 3.12.* Are you looking for more action and interesting events to show up while you are doing your day to day enslaving and conquering business? If, like us, you find the mid to late game a little lacking of interesting diversion, ...
More Max Resources Capacity
Created by Caracal
Updated for 3.8 Increases the maximum basic capacity of some resources. Energy : 75 000 (vanilla : 50 000) Minerals : 50 000 (vanilla : 15 000) Food : 30 000 (vanilla : 15 000) Alloys : 30 000 (vanilla 15 000)...
More Starting Resources
Created by Caracal
Updated for 3.8 Starting resources increased. Energy : 800 (vanilla : 100) Minerals : 500 (vanilla : 100) Alloys : 200 (vanilla : 100) Influence : 1000 (vanilla : 100)...
No Megastructure Limits Extended
Created by Nuke1st
Removes limits for amount of megastructures that can be built at once by an empire. Removes limits for amount of megastructures that can be built at once by an empire. Removes the limit for each type of megastructure an empire may have at once for Dyson sp...
Planetary Diversity
Created by Gatekeeper
https://i.imgur.com/fVVaDCS.gif Stellaris: 3.12.* https://i.imgur.com/ZjwcCiB.gif https://i.imgur.com/diOwYyp.png Not Achievement Friendly PD Discord Server Other Planetary Diversity Mods Unique Worlds More Arcologies Exotic Worlds Ascension Worlds Vanilla...
Planetary Diversity - Exotic Worlds
Created by Gatekeeper
https://i.imgur.com/fVVaDCS.gif Stellaris: 3.12.* https://i.imgur.com/ZjwcCiB.gif https://i.imgur.com/diOwYyp.png PD Discord Server This mod is currently empty! Why? Because I didn't have time to update it to the new version of PD, but it's coming back soo...
L-Cluster Plus
Created by Klarac
You can support my work via Ko-fi! <3 https://i.imgur.com/W1eBYy6.png The L-Cluster never really felt that rewarding considering how much preparation it takes to open the L-Gates, and that it's literally the longest and most complex event chain in the game...
Planetary Diversity - More Arcologies
Created by Gatekeeper
https://i.imgur.com/fVVaDCS.gif Stellaris: 3.12.* https://i.imgur.com/ZjwcCiB.gif https://i.imgur.com/diOwYyp.png Not Achievement Friendly PD Discord Server This mod is 100% stand-alone and will work without Planetary Diversity. This mod adds five new Arco...
Resources Buildings & Infinite Jobs
Created by Hibiki_RT
Update for 3.7 Added three types of buildings that provide worker resource jobs (technician, miner, farmer) each of 5 levels, providing 2 / 4 / 6 / 8 / 10 jobs, and level 4/5 provides 10%/20% resource output. The 3/4/5 levels of buildings have to be built ...
Legendary Worlds 3.2.x ONLY
Created by Kyllian
3.3 update here will be avaiable soon, updated by original author Legendary Worlds 3.2.2 Updated with the kind permission of the author. Original mod here: https://steamproxy.net/sharedfiles/filedetails/?id=1373224279 Updated Planetary Diversity compat...
Size 25 Homeworlds
Created by pat2811
This is the 25 Tile Homeworlds mod created by VirtualStranger updated for 3.2 since he has deleted his mod. This mod changes all homeworlds to have size 25, including: - default empires, except those with an "arificial" (megastructure) homeworld - primitiv...
Space Forge Modules
Created by Dazz Aephiex
This mod introduced some new starbase modules to the game which allows you to produce alloys, consumer goods, motes, gases and crystals with starbases. Since you can make them on planets, why can't you make them in space? For now it also provides a way to ...
UI Overhaul Dynamic
Created by Orrie
For 3.12.X ✔️ https://i.imgur.com/txc9Oaf.png 📜 Changelog 📜Beta VersionOlder Versions3.11.33.10.4Paradox Mods ⛓️ Mod Compatibility & Patches ⛓️🏗️ Submods 🏗️Can be used in multiplayer, even with players who doesn't use it! 🛠️ Interface Modified 🛠️ This mod ...
Planetary Wonders
Created by Namfoodle
For Stellaris: 3.12.* Adds many new Planetary Wonders, with custom icons, images and events. Wonders are buildings that take up a district slot, a lot of resources and time, but provide many jobs and bonuses. Only one allowed per planet, more can be unlock...
Galactic Community Expanded Defines
Created by Mial42
This mod contains the defines changes that used to be part of Galactic Community Expanded. Specifically, it overwrites the following defines: RESOLUTION_VOTE_TIMER = 100 CHANGE_VOTE_COOLDOWN = 20 EMERGENCY_MEASURES_COOLDOWN = 360 CATEGORY_VOTE_COOLDOWN = 7...
Glavius mod 3.0.1
Created by Pagan Min
This is just the Glavius's Ultimate AI mod that I fixed and updated to 2.8.1 because people kept having pop growth issues. It is a standalone mod so you don't need the original. If you run into any problems let me know so I can look into it. Not compatible...
[OUTDATED Please use BSW 3] BSW v2.5
Created by BaBoFantasy
BSW 2 : Total battle balance mod with vanilla taste, enhanced. Please use BSW 3 now. BSW v2.5 is outdated and no more update will be. # WEAPON AND SHIP ROLE BALANCE # Missiles, Strikecrafts & AA Weapons https://i.imgur.com/mhmUlRQ.png Missiles will have th...
! Casako's Framework & Modmenu
Created by Kasako'小傘
This mod will always go with the last update of Stellaris <warring: My first language is not English, there may be translation errors> Current mod version for mod setting panel The basic framework of the sub-function of Infinite System Independent function...
! PR Compatibility - ACOT [ABANDONED]
Created by Kasako'小傘
Update integrated into Production Revolution Patch --------------------------------------------------------------- -Make ACOT and Production Revolution work together -New jobs from will be accepted by -Most functions based on pops now work on Manpower Rega...
! IBS Performance PATCH
Created by Kasako'小傘
Clear blue hyperlanes. Compared to the IBS setting, increase hyperlanes opacity. Colored static map icons Compared to the IBS setting, no dynamic icons and no lag If you like it, promote it to more people! <Compatibility and Sorting> Achievements compatibl...
! Starnet for NSC3
Created by salvor
Mod is for 3.12. Don't use with other versions of the game This is a mod which intends to make my AI mod, Starnet AI work better with NSC2 (New Ship Classes and more). It also works with starnet's fork, Startech. It requires NSC2 and Starnet to function (d...
! Production Revolution
Created by Kasako'小傘
Mod version for Newest Update for Current Stellaris Manpower system that reduces pops, simplifies operations and improves optimization Independent tech tree and new research system The vanilla structure system has been expanded, and gameplay is expanded. R...
! The Merger of Rules 3.12
Created by Inny [The Merger]
This mod serves as a global compatibility patch for Stellaris 3.12, designed to harmonize the various incompatible game rules and scripted triggers introduced by different mods. When two mods alter the same rule or scripted trigger, only the last loaded mo...
!!!Universal Resource Patch [2.4+]
Created by Narvindar
Updated for 3.*.* Patch to display the added strategic resources from different mods. For Stellaris +2.4.* Thanks to the new launcher the order in which mods are loaded is changed, if you have trouble getting the mod to work try moving it to the bottom, di...
!!Universal Modifier Patch (3.12.*)
Created by jasonpepe
Fix the modifier issue after the 2.2.6 update. With the release of 2.2.6, once again, Paradox fools buried countless of mods and modders into the abyss. This fix mod brings the missing modifiers that existed in 2.2.0 to 2.2.5 back to life. (via overweight ...
!-Starbase - Extended-!
Created by DrBLOOD95
Compatible with 3.7.X ✔️ https://i.imgur.com/ilmZlI8.png INTRODUCTION Hey guys have you ever wanted to have an empire which relies a lot on Starbase like the marauders ? Well then I guarantie you that you have come to the right place. https://i.imgur.com/4...
!Lots of Traditions - Only PT & EST - 126 Ascension Perks
Created by Thane-Stus
Compatible with 3.0 This is a version of Lots of Traditions that only requires Plentiful Traditions and Expanded Stellaris Traditions and includes 126 Ascension Perk slots. As seen on the official Stellaris Twitter. Required Mods Plentiful Traditions Expan...
((( NSC3 - Season 1 )))
Created by CaptainX3
May 11, 2024 - Season 1 - Update 9 (Mod Version 1.0.9) New Save Game is Not Required Fixed a bug where the Nanite swarmer sections were missing. Fixed a bug that was causing the transport ship models for the new shipsets to not show up. May 8, 2024 - Seaso...
108 Building Slots
Created by Orrie
For 2.6.2 ⚠️ and on later versions with Dirty Fix Patch ✔️ https://i.imgur.com/ugRr97n.png ⚠️ Follow this link for information regarding the 2.6.3 issue ⚠️ Just increases the buildings slots to 108, and that's pretty much it. Mod does not modify the branch...
109 Ascension Perks & Slots
Created by PravusNightshroud
Allows you to have up to 109 Ascension slots and provides a repeatable tech to get Ascension Perks (101 of them to make 109 with the vanilla 8). Requires UI Overhaul Dynamic or similar to view all the slots....
60 Building Slots
Created by Orrie
For 2.6.2 ⚠️ and on later versions with Dirty Fix Patch ✔️ https://i.imgur.com/ugRr97n.png ⚠️ Follow this link for information regarding the 2.6.3 issue ⚠️ Just increases the buildings slots to 60, and that's pretty much it. Mod does not modify the branch ...
72 Building Slots for Production Revolution
72 Building Slots for Production Revolution Need(Put the mod under these two mods): -Bigger Planet View - Building Box Dirty Fix -PRODUCTION REVOLUTION #Can not work with : Dark Blue UI - Planet interface 2021.12.12 Fix the problem...
84 Building Slots
Created by Orrie
For 2.6.2 ⚠️ and on later versions with Dirty Fix Patch ✔️ https://i.imgur.com/ugRr97n.png ⚠️ Follow this link for information regarding the 2.6.3 issue ⚠️ Just increases the buildings slots to 84, and that's pretty much it. Mod does not modify the branch ...
AI Game Performance Optimisation 3.12
Created by RegiZero
This is a performance mod that mostly prevents the AI from causing the game to lag due to some of its actions, among other things. The mod gets the AI under control without affecting the gameplay of players and almost not affecting (as much as possible) th...
AI-Player Exclusive Archaeology & Astral Rifts
Created by Ariphaos
This mod does for Archaeology what Distant Stars did for Anomalies. Rather than have the AI get the same sites you do, the AI gets sites only visible to it, and can't see or excavate player sites (those with an active story). Additionally, all random sites...
All Leviathans Spawns
Created by Nekko
This MOD increases the chance of Leviathan spawns. * All Leviathans can be found in galaxies with more than 400 Stars. * In galaxies less than 400 Stars, not all Leviathans may appear. * This MOD only works at start a New Game. Limitations in a Small Galax...
Some unique systems in [3.12.x]
Created by Clamor_S
PLEASE! Do not ask about compatibility. This mod does not rewrite any vanilla files entirely, only specific code parts. I DO NOT KNOW if it is compatible with X mod you are using and have no time, nor desire to check other devepolers mods. 3.12.x ready == ...
Amazing Space Battles
Created by Chickenhunt
Compatible with V3.12 https://imgur.com/z5QmOTt.gif https://imgur.com/MTNW4je.png https://imgur.com/SXV0IsV.gif This Giant mod combines my previous graphical mods + far more, in order to completely improve the graphics of Stellaris space battles. It improv...
Ancient Cache of Technologies : Secrets Beyond The Gates
Created by Chirumiru ShiRoz
Introduction Secrets Beyond the Gates is an official add-on mod extension of the main Ancient Cache of Technologies that explores the custom backstory of the origins of the Fallen Empire and the secrets that lies beyond the scope of the local galaxy. Every...
Ancient Cache of Technologies: Extra Defines and Changes
Created by Chirumiru ShiRoz
This ACOT Submod make changes to various defines and vanilla repeatables to make Stellaris fit with ACOT more. It can however be used without ACOT if you so desire. #Note : Not all changes are listed below, some may be missed, I will add them in as I remem...
Ancient Cache of Technologies: Override
Created by Chirumiru ShiRoz
Introduction This override patch intends to improves both the Fallen Empire, vanilla leviathans and crisis factions to be more challenging when using ACOT. It also contains some graphical changes to various vanilla icons to be more consistent. The Override...
ASB Addon: More Particles (Light)
Created by Chickenhunt
Compatible with Stellaris V3.12 https://imgur.com/z5QmOTt.gif https://imgur.com/MTNW4je.png This mod Increases the allowed observable weapon particles (vannila hides them) by 5x the amount. This way you see more effects but mid to late game battles are als...
ASB Addon: Shorter Trails
Created by Chickenhunt
Compatible with Stellaris V3.12 https://imgur.com/z5QmOTt.gif https://imgur.com/MTNW4je.png This Addon shorthens ship trails for better aesthetics without losing the practicality. The mod helps to see the small and fast ships but also to have a more cinema...
Bigger Planet View - Building Box Dirty Fix
Created by Orrie
For 3.12.X ✔️ https://i.imgur.com/txc9Oaf.png Just a dirty fix for UI Overhaul Dynamic so that you can use building slots up to 108. The sidebar will overlap the building slots, but you just have to deal with it. 🏗️ More Building Slots 🏗️ Works with normal...
Buildable AOT Habitats
Created by gkoliver40
This mod is quite simple - if you have the appropriate technology, it allows you to build AOT's upgraded precursor habitats directly from the megastructure menu, just as you would do with regular orbital habitats. The cost is that of the cost of the orbita...
Bypass Adjustments
Created by Ariphaos
This mod makes several adjustments to bypasses: 1) Wormholes no longer generate within Fallen Empire territory. No more worries about the xenophobes on the other side. This is incorporated into my Unofficial Patch. 2) Gateways can only spawn in, and can on...
Capital Ship Improvements
Created by Vicinian
Updated v3.2.* Capital Ship Improvements Allows for the construction of more Juggernauts and Colossi than just one per empire, as well as removes the maximum cap of 20 Titans. Now, you can build a new Colossus for every 1000 naval capacity, and a new Jugge...
Expanded Stellaris Ascension Perks
Created by Private Feelings
Stellaris 3.12.* /// Intro> This mod adds 45 new Ascension Perks to the game. Designate your planets as Forge Worlds or Garden Worlds, find new deposits and unlock special rare technologies to be discovered. Specialize your empire based on ideology and muc...
Defense Fortress
Created by breloom1994
-What does this mod do?- This mod simply adds back higher tire Defense Platforms: Defense Station and Defense Fortress. Useful Stations was one of my favorite mod. It adds back the defense station and defense fortress that were removed after 2.0. Unfortuna...
Expanded Stellaris Traditions
Created by Private Feelings
Currently non-maintained, see link for alternative version/h1] I currently do not have the time to maintain this mod as thoroughly as I would like. An update may happen in the future, but in the meantime consider this alternative version of it being mainta...
Extra Fallen Empires
Created by Daniel
3.12.x compatible Brings the amount of fallen empires to 13. Current Content: Two of each vanilla fallen empire ethos, a new Pacifist fallen empire, an authoritarian fallen empire and a Hivemind fallen empire. Does NOT replace vanilla fallen empires only a...
~~Ariphaos Unofficial Patch (3.12)
Created by Ariphaos
AI • Bugfix • Mod Support • Performance This mod corrects several hundred issues in vanilla Stellaris. The game is faster, the AI is smarter, mods are better supported, and fewer bugs will be encountered. https://ariphaos.com/images/Ariphaos_Patreon_Small....
~ StarNet AI
Created by salvor
Small announcement Heavily recommend trying another AI mod, Startech. It's more science-oriented and, I believe, will provide more fun experience for most players. Description This mod intends to create an action-packed experience with AI not only being ab...
Yet Another Galaxy Enhancement Mod
Created by Ariphaos
Use the Elliptical galaxy shapes to navigate between densities. You will not see many new galaxy sizes unless you do this! Legacy version for 3.5 and earlier can be found here. This mod does several things for galaxy generation. Takes advantage of the new ...
Unique Ascension Perks 3.12 DEV branch
Created by FirePrince
This is a 3.12.* Beta branch of the great Unique Ascension Perks (by DrBLOOD95 - actual version from 30/05/2024 is synced). /i.imgur.com/ydr2SQm.png⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀‧-----------------------------------‧ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⠀ ⠀ ⠀ ⠀ ⠀ ⠀ ⚹⠀3.12.* ‧ B E T A⠀⚹ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀...
Unique Ascension Perks
Created by DrBLOOD95
◿ INTRODUCTION Hello guys, are you looking for more gameplay and unique features not seen anywhere else? Do you want more Ascension Perks granting you amazing stuff instead of only some annoying modifiers? Then you've come to the right place because that's...
UI Overhaul Dynamic - Ascension Slots
Created by Orrie
For 3.12.X ✔️ - Compatible with save games. https://i.imgur.com/ugRr97n.png It does require the main mod to run. This is a submod for UI Overhaul Dynamic that increases the ascension slots from 8 to a maximum 100, depending on user selection. The vanilla U...
UI Overhaul Dynamic - Tiny Outliner
Created by Orrie
For 3.12.X ✔️ https://i.imgur.com/txc9Oaf.png It does require the main mod to run. This is a submod for UI Overhaul Dynamic that changes the outliner to mimic the look from Tiny Outliner v2. ⚠️ Do not run this with any other outliner mods. ⚠️ 📑 Load Order ...
Titan Weapon Loadouts
Created by Surtas
Vanilla titans only have one weapon setup, and generally feel rather underpowered considering their massive cost, investment requirements, and limited number. In fact, their most useful aspect are the auras, a single component. This mod is here to fix that...
Tiny Outliner v2
Created by Ivam
Compatible with version v3.8.x. **THIS MOD WILL NOT UPDATE ANYMORE.** YOU CAN USE SOME ALTERNATIVES LIKE: https://steamproxy.net/sharedfiles/filedetails/?id=2948301103...
The Gatekeepers: L-Cluster Expanded
Created by CDSlice
Have you ever wanted to rush the L-Cluster but were unable to find an L-Gate? Or have you either wished that there was more room in the L-Cluster for megastructures and habitats? If so this mod is for you! Features: Gatekeepers Origin: Start on a max size ...
StellarStellaris
Created by f0urtyfive
If the game is updated: This mod will probably still work fine, it is extremely simple. I don't update the version until I've confirmed it works and improves performance. This is a simple mod that attempts to improve late game tick performance. It uses the...
Stellarite Birch World Sphere
Created by kolorowagwiazda
Mod adds Stellarite Birch World Sphere After Birch Void sphere and Stellarite Sphere several people asked for Stellarite Birch World Sphere. So here it is. japanese translation I think Added Stellarite Birch World Origin...
StarTech AI
Created by salvor
This is a fork of another AI mod, Starnet AI that is intended to create the galaxy filled with progress, expansion and technology. This mod will improve AI economy, technological choices, ship design and everything I was able to find to be moddable. The in...
Star Wars Republic Ships 3.12
The fleet of the Grand Army of the Republic has now arrived on the battlefield ready to serve the loyal citizens, clone troopers, and Jedi knights of the Galactic Republic. The evil forces of the Separatists and their army of malfunctioning clankers are su...
Sensor Expansion
Created by Ariphaos
This is a simple mod that makes sensors fail at seeing into or out of more systems than just nebulae, space storms, and sealed systems / the L-Cluster. It also adds sensor jamming and a (very late game) way to breach it. Neutron Stars Pulsars Black Holes W...
Psionic Theory as Materialist
Created by Vicinian
Updated v3.12.* Removes the penalty for unlocking the Psionic Theory tech as a Materialist empire. By default, Materialists can never research this tech, unless they randomly get Psionic pops. This removes that penalty, and allows you to still research the...
Extragalactic Cluster Start
Created by Draconas
Start in an Isolated Extra-Galactic Constellations This mod takes the excellent constellations from Extra Galactic Clusters and makes it possible to have any of them as a starting location for your civilisation (Note only the Constellation, not the content...
Faster Galactic Community
Created by Kalani Ball
Description I personally love the Galactic Community, but at times it can be painfully slow. To solve this problem, I made a mini-mod that speeds up how fast the Galactic Community goes through its "Cycles" (the Voting Session and Session Recess combined),...
ABANDONED - Gigas Stellar Manipulation
Created by Quollveth
This submod for Gigastructural Engineering adds new systems centered around collecting and using stellar plasma to manipulate stars to a much higher degree https://i.imgur.com/3TmSDCY.png https://i.imgur.com/bdemgG0.png With a new ascension perk called Ste...
Gigastructural Engineering & More (3.12)
Created by Elowiny
https://i.imgur.com/nx8tZI4.png Do you like megastructures? I sure do! This mod aims to expand on the concept of megastructures by adding more megastructures you can build, with a wide range of effects, and sizes ranging from large space stations to system...
Guilli's Technologies
Created by Guilliman
Guilli's Technologies For version 3.7/3.8/3.9/3.12 of the game. Compatible with all DLC. DLCs not required. Compatible with all mods. English and German Localisation 125 new technologies Vanilla-like technologies Some rare technologies Some gestalt, hive o...
Higher Fallen Empire Limit
Created by Daniel
3.12.x compatible This mod increases the maximum amount of fallen empires on your maps to 13. Vanilla-----------------Mod Huge 5-------> 13 Large 4------->8 Medium 3--------> 8 Small 2-------->4 Tiny 1-------->2 Overrides the setup_scenarios folder complet...
L-Cluster Access (3.12)
Created by FirePrince
This mod let you control the L-Cluster access by open / close and build L-Gates, if you are the ruler of Terminal Egress. This is an addon and stand-alone mod from A Deadly Tempest. https://i.imgur.com/QV4FTm5.png Once you researched the “L-Cluster Access ...
New Legendary Worlds
Created by ༒Wanheda༒
New Legendary Worlds & Districts Legendary Worlds is back and ready for 3.11! Legendary Worlds has been overhauled for 3.10 Almost complete overhaul of Habitats/Ringworlds This is a mostly complete overhaul of the mod. Balance changes on all worlds, more r...
Machine Leader Repairer
Created by jasonpepe
MLR fix your Toaster leader breakdown problems! For Stellaris version 3.8+ With the upcoming update toward synth/machine leaders, this mod will no longer update and stay at 3.11 version. ----------- https://i.imgur.com/gCvW7CF.png https://i.imgur.com/X7HPb...
More Ship Sections
Created by AngleWyrm
Did you just get fighter tech, but cruisers are still a long way off? Or railguns but the generators aren't yet big enough to power that destroyer gunship? We've got a solution for you! This mod adds several new ship sections to address those problems and ...
Overflow Workaround Components (3.7)
Created by NULL★Sparkle
A set of components I made for my own use to workaround hull/armor/shield overflow on giant ships when a ton of other modifiers are applied. As I only use them on systemcraft / herculeans these components are L slot only. No research required. Obviously, u...
Ascension Perks Broadened 3.12
Created by Lucasif
Ascend even further beyond as your empire becomes the powerhouse of the galaxy with these powerful new ascension perks! For Stellaris 3.12.* About This mod adds over 50 new Ascension Perks to the game, 8+ of which are further extensions of vanilla perks, 1...
Cheat Trait + Trait Points/Slots
Created by Blood Run
Cheat Trait The cheat trait Godlike contains many benefits for any fledgling empire. Most power of all is the %500 increase to food, mineral, and energy production from jobs and a %250 increase to alloy and consumer goods production. Instead of firing via ...
Expanded Starbases
Created by Tovius
Beefs up starbases and orbital rings, and introduces new buildings and modules. Please see the discussion post for a full list of features. General Features - New level of starbase and orbital rings - Starbases and orbital rings get additional weapon slots...
Faster Galactic Community
Created by Stamp20
Speeds up the Galactic Community timers significantly so you don't have to wait several years only for Minor Administrative Sanctions to be sent to the senate floor instead of more important resolutions. Senate sessions last 180 days and recess lasts 360 d...
Hyperlane Tool - Create and destroy hyperlanes
Created by fre3men
Stellaris version supported: v.3.11.* Note: You need to use the Console commands window Summary: This tool allows you to create and detroy hyperlanes between solar systems. It's very easy to use (and to remember event name, very very frendly). You just hav...
More Starbase Slots for Expanded Starbases
Created by Skogen
Updated to 3.11 A simple mod that further increases the module and building slots of starbases and orbital rings when using Expanded Starbases Starport Module Slots: 5 Building Slots: 2 Starhold Module Slots: 10 Building Slots: 4 Starfortress Module Slots:...
Overpowered Civics 3.4
Created by Edcrab
Separate upload of Overpowered Civics 3.4: I won't be able to update the main/original Workshop entry until I manage to get my PC working. Are you sick of your leaders dying? Do you want to blast the End-Game Crisis back where it came from? And, most impor...
Technology Ascendant
Created by starchitec
Dynamic Research Have you ever felt technology across the galaxy was too equal? No one rising to the top in a certain field, but lagging behind in others? Do you miss institutions from EU4? I know I do. This adds thirteen breakthrough technologies, one for...
Ultimate Technologies
Created by breloom1994
Have you ever felt constrained by military advances and economic growth? Inalterable planets and negative modifiers. Insecure borders, pirates plunder and angry populations. Or do you just feel like the graphics could be taken up a notch and the weapons co...
Void Sphere Origin
Created by Faded
This mod adds an origin where you can start on a Void Sphere with a few precursor technologies already unlocked (escorts & battlecruiser) Look, balance... Balance! Our enemies hide behind balanced mod lists! The COWARDS! THE FOOLS! We... we should take awa...
A Deadly Tempest [3.12.☠]
Created by FirePrince
/i.imgur.com/QV4FTm5.png Ever wanted to be able to shut down access to the L-Cluster while an Awakened Empire, Horde, Crisis, or some other empire threatening you is ongoing? Just want to be Tall but isolated in the L-Cluster? Ever wished that the Gray Te...
Ad Astra Technology Mod 3.7
Created by FirePrince
“Per Aspera Ad Astra” “Through adversity to the stars.” This is a continuation of the old great Ad Astra Technology Mod by Phoenix Star (f. changes s. Notes). I'll not continue to develop this mod substantially, so if someone wants to take it over, go ahea...
Dynamic Mod Menu [3.10.*]
Created by TheFlyingPotato
Ever felt like your edicts list becomes cluttered by edicts whose sole purpose is to open the settings of a mod? Here is a lightweight and performance-friendly mod that can solve that issue! For players This mod adds a button on the main menu (opened up by...
Mod Menu
Created by had
This is a mod resource for mods that use Mod Menu. Load order Put this mod after all other interface mods. Corrently supported mods: AutoBuild Is it alive? Heh. Board That Ship! Dynamic Difficulty - Ultimate Customization Core Game Mechanics Is it alive? D...
Nanite Expansion (retired)
Created by Machina Mystica
Sincerest apologies but my interests have moved elsewhere and I no longer have the time or inclination to continue maintaining my mods. I hereby authorize anyone who wishes to do so to utilize my mods for their own as they see fit, provided you attribute t...
Sensible Late Game Techs
Created by Flamgino
It's not entirely hubris. A friend asked me, "What do you even want from an end game mod?" I replied, "I don't know. Like, sensible late game techs or something," and just like that, the mod was named. Whether it lives to the title shall remain to be seen....
Ultimate Weaponry (Standard)
Created by breloom1994
This is a weaponry expand patch of main mod: Ultimate Technologies Features: This patch contains all the ship components, weapon module and armies of Ultimate Technologies, and the strength of the weapon is set as "Standard". Recommend for regular mod play...
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26 Dec, 2020 @ 6:00pm
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