Garry's Mod
Headcrab Takeover (Zombie Overhaul)
1,010 ความเห็น
deyjwid ambrołuzik [TR] 6 นาทีที่ผ่านมา 
very nice crab
:steamthumbsup:
Da bomba 31 ต.ค. @ 2: 43am 
[Headcrab Takeover (Zombie Overhaul)] lua/includes/extensions/net.lua:142: bad argument #1 to 'pairs' (table expected, got nil)
1. pairs - [C]:-1
2. WriteTable - lua/includes/extensions/net.lua:142
3. v - lua/autorun/server/headcrab_takeover.lua:2527
4. unknown - lua/includes/modules/hook.lua:102
5. TakeDamageInfo - [C]:-1
6. ExecuteMeleeAttack - lua/entities/npc_vj_human_base/init.lua:3018
7. unknown - lua/entities/npc_vj_human_base/init.lua:2883
Looks like VJ base causing errors again... any fix?
QJCool56 22 ต.ค. @ 12: 46pm 
plz fix the mod
amirightladsoramirightlads 20 ต.ค. @ 12: 55pm 
too many errors
 OfficerΞeeb  17 ต.ค. @ 5: 03pm 
custom bodygroups cause the zombie to be stretched from the hand and head
BungerWOWanator 12 ต.ค. @ 12: 56pm 
Thare are errors with some playermodels and some npcs
CoolSkeleton95 6 ต.ค. @ 12: 25am 
so this doesnt really work with custom headcrab models..
shortblack1908 3 ต.ค. @ 10: 55pm 
i like the mod but the latching animation needs more animations pls i love the mod
15十五 (Jyugo) 28 ก.ย. @ 9: 37pm 
can someone call the creator to fix this bug, they're working fine but i don't think their fingers stretching out of the map is part of their feature...

if he did fix it, will you let me know? thx
Gordon, GORDAN! 25 ก.ย. @ 8: 20pm 
@Outland Specialist

They have a chance to spawn instead of Fast Zombies.
hery75us 22 ก.ย. @ 5: 12pm 
Thefish just install simple reskins that only replace the textures and not the models
hery75us 22 ก.ย. @ 5: 11pm 
You idiot settings
willturd09 22 ก.ย. @ 4: 36pm 
how to enable headcrab latching
THEFISH 20 ก.ย. @ 3: 19am 
hey can you please fix the reskin problem i am using an addon that transforms headcrabs into that bread from tf2 and for normal zombies it bugs out for fast and poison it destroys the textures and stretches their body
OutlandSpecialist 17 ก.ย. @ 3: 43am 
I can't seem to get the fast zombine, is there any way to fix that?
[Mar] Boss 14 ก.ย. @ 9: 20am 
baby headcrabs is seperate mod
joshrodriguez25121 13 ก.ย. @ 7: 24pm 
how do i get baby headcrabs???
Blitz 6 ก.ย. @ 11: 32pm 
why dosent it work it cant infect anything dont know why please help me
little_boi 6 ก.ย. @ 3: 10am 
would you add a lifespan feature example: they grow into gonoms then they become gonarchs
KannedKielbasa 26 ส.ค. @ 8: 20pm 
Headcrabs themselves deal 0 damage lmao
ArcherThe2nd 26 ส.ค. @ 5: 02pm 
fast zombine cant use grenades for me
Specneo 25 ส.ค. @ 3: 40pm 
This mod. i have to say this: When that Zombie cop is taken over, all the other zombies, except for the base zombies and zombines. will attack the zombie. and I know I had some ZBase mods installed
kyle4350 25 ส.ค. @ 3: 29pm 
how to enable fast zombie rotting
superkaybo 22 ส.ค. @ 10: 15am 
does this work with npcs not from the base game?
booshe 20 ส.ค. @ 10: 55pm 
my 2th favorite addon
Bankai_IDK 20 ส.ค. @ 3: 57am 
i'd like to report an error on this mod, it keeps giving lua errors such as :

[Headcrab Takeover (Zombie Overhaul)] lua/entities/takeoveranimation.lua:408: bad argument #1 to 'ManipulateBoneScale' (number expected, got nil)
1. ManipulateBoneScale - [C]:-1
2. CreateServerRagdoll - lua/entities/takeoveranimation.lua:408
3. unknown - lua/entities/takeoveranimation.lua:570
Charpet 17 ส.ค. @ 9: 33pm 
my number 2# favorite addon
YourLocalBuffoon 16 ส.ค. @ 10: 55pm 
epic
salsa_picante 14 ส.ค. @ 9: 19am 
is this compatible with ReAgdoll? It would be pretty neat if this addon had additions if it was installed along with ReAgdoll
holberry20 12 ส.ค. @ 11: 30am 
idk why thats an error when a headcrab infects a stormtrooper npc
holberry20 11 ส.ค. @ 10: 48am 
[Headcrab Takeover (Zombie Overhaul)] lua/entities/headcrabbonemerge.lua:235: attempt to index a nil value
1. unknown - lua/entities/headcrabbonemerge.lua:235
Kectsup 9 ส.ค. @ 11: 15am 
Would you port this to Half Life 2? Just make it where the player and important characters not get taken over?
ruthlesskiller442 7 ส.ค. @ 5: 12am 
why are the headcrabs just shadows
HiggsBugson2015 7 ส.ค. @ 3: 00am 
nm rong
HiggsBugson2015 7 ส.ค. @ 2: 59am 
hard worker
HiggsBugson2015 7 ส.ค. @ 2: 58am 
i love it
HiggsBugson2015 7 ส.ค. @ 2: 58am 
noceeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeee
MosinNagant 6 ส.ค. @ 1: 53pm 
i don't think its updated any more
Delabane 6 ส.ค. @ 8: 01am 
can you make a setting where you can disable the blood after the transformation?
t51 enjoyer 5 ส.ค. @ 5: 07pm 
i wish any headcrab zombie could become a gonome
man, I'm dead 4 ส.ค. @ 9: 43am 
100000000% you did great but can you add it too raising the bar: redux snpcs 1/3 2/3 3/3 pls so i can have even more fun with this mod
mrplum567 2 ส.ค. @ 6: 50pm 
when a combine shotgunner shoots the headcrab RIGHT before the frame where he gets latched on, the game crashes
GenevaConventionIsAChecklist 2 ส.ค. @ 5: 57pm 
When they get infected the model was distorted for me. I was using a different model, so we’re they incompatible or?
luke59 31 ก.ค. @ 9: 28pm 
may someone inform me why this is not working
luke59 31 ก.ค. @ 9: 27pm 
the infection thing just doesnt work?
Kectsup 30 ก.ค. @ 5: 36pm 
Will there be a new update for the BMCE since the legacy one is broken?
goofy ahh cat :) (YiLoong) 30 ก.ค. @ 8: 44am 
its the normal headcrabs that do that for some reason
goofy ahh cat :) (YiLoong) 30 ก.ค. @ 8: 40am 
how can i fix that the head and hands are streching out
man, I'm dead 22 ก.ค. @ 11: 22am 
10/10
Rar-half 20 ก.ค. @ 9: 54am 
no me sirve