Garry's Mod
Headcrab Takeover (Zombie Overhaul)
646 件のコメント
nat 8月6日 5時16分 
YOU NOT GO GOT GO GOOD NOT DIE):<
nat 8月6日 5時15分 
YOU NOT GOT GOOD ):< YOU NOT TO DIE ):<
Szaifedias 8月4日 5時01分 
Is it this addon or me?
The Race X Entension headcrabs just jump on my head, drain me for a while and then fall off dead (meanwhile I am kinda completely mobile).
zafycom 8月3日 10時49分 
they get corpses if you enable it nvm
Medic Gaming 8月3日 10時46分 
stopped working
and BROKE
HEADCRABS AND ZOMBIES
:steamsad:
zafycom 8月3日 9時13分 
ok so they regenerate but they cant get corpses
zafycom 8月3日 9時05分 
poison zombie not regenerating headcrabs
CharmyTheCharizard 8月2日 19時05分 
So cool!
Though playing in a server of a friend who has it while you don' it's funnier. Micro-headed beasts morphed into zombies.
The right balance of gameplay, horror, and comedy.
Horizontal-Ovenmit 8月1日 22時53分 
will this support the hlze update?
gregjazz 7月30日 16時09分 
the ragdoll latching doesnt work :(
wyattjcochran2014 7月29日 20時09分 
it killed me why
treecrusher 7月28日 14時07分 
nice i just got it agian today
Dragonwing 190000 7月27日 7時21分 
@Zaza it is a easter egg, that has a low chance of playing
treecrusher 7月26日 17時15分 
idk if this was rare but i got infected by a headcrab and my npc/player modle yelled the "GET THIS SHIT OFF ME!" meme
Gordon? GORDAN! 7月22日 19時10分 
As for a bit of a stretch...

I wonder if you think you could make a system that makes the Headcrab models used on Zombies use the actual model of the lone headcrab, leading to Headcrab Zombies being compatible with remodels that replace the standard headcrab, automatically applying the model to the Zombie using a system that should be like the Easy Bonemerge Tool.
Headcrab 7月20日 17時13分 
@The Real JAKᴱ Nuh uh
The Real JAKᴱ 7月20日 13時54分 
dead mod
Gordon? GORDAN! 7月19日 8時51分 
I wonder if you could change the bonemerge Zombie's heads to be the actual real head of the model that the Zombie is based off of, just twisted unnaturally upwards like the base Zombie model?
Voiden 7月18日 10時33分 
[Headcrab Takeover (Zombie Overhaul)] lua/entities/headcrabbonemerge.lua:235: attempt to index a nil value
1. unknown - lua/entities/headcrabbonemerge.lua:235
Bob. 7月17日 3時30分 
im trying to configure the settings but the texts look like "poison headcr..." and i dont know what the other half is
Headcrab 7月16日 17時31分 
I hope yal can grab braincells
Doc 7月15日 0時32分 
Bruh fix it
triotheorygirl 7月14日 2時11分 
help me the headcrabs infect the bodies but they dont transform to zombies
triotheorygirl 7月14日 2時06分 
my lua error: [Headcrab Takeover (Zombie Overhaul)] lua/autorun/server/headcrab_takeover.lua:1716: bad argument #1 to 'GetBoneMatrix' (number expected, got no value)
1. GetBoneMatrix - [C]:-1
2. unknown - lua/autorun/server/headcrab_takeover.lua:1716
Mr. Melon 7月13日 9時18分 
WHERE IS ZOMBIES ++ LINK IT I'M LOOKING FOR IT PLS HELP :steamsad:
Gordon? GORDAN! 7月12日 12時05分 
(Also I wonder if you think You could make a separate mod that lets the players be able to cut Valvebiped NPCs in half like you managed to accomplish here with the Bonemerged Zombie Torsoes, but expanded to every enemy with a Valvebiped skeleton so Combine or Rebels aren't safe from being cut in half.)
Gordon? GORDAN! 7月12日 11時46分 
I wonder if you'll make it have compatibility with Limakenori's Entropy Zero 2 SNPCs?

https://steamproxy.net/workshop/filedetails/?id=3173086035

With the ability to turn Vorts into the Zombie Vorts from Entropy Zero?
StrawWagen 7月10日 13時17分 
[Headcrab Takeover (Zombie Overhaul)] lua/autorun/server/headcrab_takeover.lua:1015: Tried to use a NULL entity!
1. GetClass - [C]:-1
2. GetWakeSeq - lua/autorun/server/headcrab_takeover.lua:1015
3. fn - lua/autorun/server/headcrab_takeover.lua:2261
4. unknown - lua/ulib/shared/hook.lua:109
5. FireBullets - [C]:-1
6. PrimaryAttack - lua/weapons/weapon_zbase/sh_internal.lua:91
7. ZBWepSys_Shoot - lua/zbase/npc_base_internal.lua:949
8. ZBWepSys_FireWeaponThink - lua/zbase/npc_base_internal.lua:1201
9. ZBWepSys_Think - lua/zbase/npc_base_internal.lua:1311
10. ZBaseThink - lua/zbase/npc_base_internal.lua:486
11. fn - lua/zbase/sh_hooks.lua:131
12. unknown - lua/ulib/shared/hook.lua:109 (x6)
StrawWagen 7月10日 13時17分 
[Headcrab Takeover (Zombie Overhaul)] lua/autorun/server/headcrab_takeover.lua:1015: Tried to use a NULL entity!
1. GetClass - [C]:-1
2. GetWakeSeq - lua/autorun/server/headcrab_takeover.lua:1015
3. fn - lua/autorun/server/headcrab_takeover.lua:2261
4. unknown - lua/ulib/shared/hook.lua:109
michaeljduplessis 7月9日 22時38分 
does anyone know how to make this work with custom headcrabs/zombie animation and models
RussianRatnik 7月9日 16時26分 
Realistic headcrab.png
WhatsLeftToScar 7月8日 6時59分 
Nice job
noahgru2012 7月5日 20時17分 
can you make it to where reskins of the headcrabs will work cause when i use it anytime it gets done wit the hole thing it makes the headcrabzombies head go llloooooooooooooooooooooooooooooooooooooooooonnnnnnnnnnnnnnnnnnnnnnnnnnnngggggggggggggg
Simon 7月5日 12時04分 
I dont care what anyone says this mod is awsome.
Dragonwing 190000 7月4日 11時49分 
@SilverTrex i think you can change that in the settings
SilverTrex 7月4日 11時40分 
I wish that it wasn’t a one hit kill
funrobloxgame 7月4日 9時57分 
could you make it so that there's an option to let headcrabs detach from their former host and look for a new one? (it can be a rotting type of thing where the host's body starts rotting and the headcrab has to jump off inorder not to get killed) also add a type of varient of a headcrab zombie which it can puke and kill the headcrab but the body still is alive and tries to attack (this can also be a option if you want this varient to be enabled).
A_Swarm_of_Wasps 7月4日 9時14分 
best mod to ever exist
Dragonwing 190000 7月4日 2時25分 
@CombineElite19 they can one shot NPCs when they are hit with an certain health value, or you can disable that and let them only infect when they kill
CombineElite19 7月4日 0時50分 
I didint launch the mod yet but i need to Ask. Do headcrabs attach to NPCs after they die or do they one shot infect?
TerrAvery 7月3日 18時24分 
you didn't have to mention that it was dead
TerrAvery 7月3日 18時24分 
cool we don't care
The Real JAKᴱ 7月3日 14時40分 
dead mod
imtiaz586 7月2日 13時34分 
When the head crab jumps on a combine soldier it takes multiple shots for the head crab to take over the combine
ბაბუაშენი 7月1日 8時46分 
fast zombies go invisible idk why can you guys tell me if theres a mod compatitability issue or soemthign
Kairi ♡ 6月29日 6時30分 
Addon has issues with some models. For example, headcrab attaching to SNPC from Black Mesa makes frozen double of a zombie appear, that doesn't move but can be killed.
MGE MEN 6月29日 1時34分 
Best addon
BrockKids1 6月27日 17時34分 
this need another update weird things are happening
Kairi ♡ 6月26日 21時43分 
Interesting side effect - infecting combine soldier with fast headcrab creates fast zombie-zombine, that combines agility of a fast zombie and grenade of zombine.
the funnny 6月25日 21時42分 
eggcrab