Garry's Mod
Headcrab Takeover (Zombie Overhaul)
1 008 коментара
QJCool56 22 окт. в 12:46 
plz fix the mod
amirightladsoramirightlads 20 окт. в 12:55 
too many errors
 OfficerΞeeb  17 окт. в 17:03 
custom bodygroups cause the zombie to be stretched from the hand and head
BungerWOWanator 12 окт. в 12:56 
Thare are errors with some playermodels and some npcs
CoolSkeleton95 6 окт. в 0:25 
so this doesnt really work with custom headcrab models..
shortblack1908 3 окт. в 22:55 
i like the mod but the latching animation needs more animations pls i love the mod
15十五 (Jyugo) 28 септ. в 21:37 
can someone call the creator to fix this bug, they're working fine but i don't think their fingers stretching out of the map is part of their feature...

if he did fix it, will you let me know? thx
Gordon, GORDAN! 25 септ. в 20:20 
@Outland Specialist

They have a chance to spawn instead of Fast Zombies.
hery75us 22 септ. в 17:12 
Thefish just install simple reskins that only replace the textures and not the models
hery75us 22 септ. в 17:11 
You idiot settings
willturd09 22 септ. в 16:36 
how to enable headcrab latching
THEFISH 20 септ. в 3:19 
hey can you please fix the reskin problem i am using an addon that transforms headcrabs into that bread from tf2 and for normal zombies it bugs out for fast and poison it destroys the textures and stretches their body
OutlandSpecialist 17 септ. в 3:43 
I can't seem to get the fast zombine, is there any way to fix that?
[Mar] Boss 14 септ. в 9:20 
baby headcrabs is seperate mod
joshrodriguez25121 13 септ. в 19:24 
how do i get baby headcrabs???
Blitz 6 септ. в 23:32 
why dosent it work it cant infect anything dont know why please help me
little_boi 6 септ. в 3:10 
would you add a lifespan feature example: they grow into gonoms then they become gonarchs
KannedKielbasa 26 авг. в 20:20 
Headcrabs themselves deal 0 damage lmao
ArcherThe2nd 26 авг. в 17:02 
fast zombine cant use grenades for me
Specneo 25 авг. в 15:40 
This mod. i have to say this: When that Zombie cop is taken over, all the other zombies, except for the base zombies and zombines. will attack the zombie. and I know I had some ZBase mods installed
kyle4350 25 авг. в 15:29 
how to enable fast zombie rotting
superkaybo 22 авг. в 10:15 
does this work with npcs not from the base game?
cat gaming 20 авг. в 22:55 
my 2th favorite addon
Bankai_IDK 20 авг. в 3:57 
i'd like to report an error on this mod, it keeps giving lua errors such as :

[Headcrab Takeover (Zombie Overhaul)] lua/entities/takeoveranimation.lua:408: bad argument #1 to 'ManipulateBoneScale' (number expected, got nil)
1. ManipulateBoneScale - [C]:-1
2. CreateServerRagdoll - lua/entities/takeoveranimation.lua:408
3. unknown - lua/entities/takeoveranimation.lua:570
Charpet 17 авг. в 21:33 
my number 2# favorite addon
YourLocalBuffoon 16 авг. в 22:55 
epic
salsa_picante 14 авг. в 9:19 
is this compatible with ReAgdoll? It would be pretty neat if this addon had additions if it was installed along with ReAgdoll
holberry20 12 авг. в 11:30 
idk why thats an error when a headcrab infects a stormtrooper npc
holberry20 11 авг. в 10:48 
[Headcrab Takeover (Zombie Overhaul)] lua/entities/headcrabbonemerge.lua:235: attempt to index a nil value
1. unknown - lua/entities/headcrabbonemerge.lua:235
Kectsup 9 авг. в 11:15 
Would you port this to Half Life 2? Just make it where the player and important characters not get taken over?
ruthlesskiller442 7 авг. в 5:12 
why are the headcrabs just shadows
HiggsBugson2015 7 авг. в 3:00 
nm rong
HiggsBugson2015 7 авг. в 2:59 
hard worker
HiggsBugson2015 7 авг. в 2:58 
i love it
HiggsBugson2015 7 авг. в 2:58 
noceeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeee
MosinNagant 6 авг. в 13:53 
i don't think its updated any more
Delabane 6 авг. в 8:01 
can you make a setting where you can disable the blood after the transformation?
t51 enjoyer 5 авг. в 17:07 
i wish any headcrab zombie could become a gonome
man, I'm dead 4 авг. в 9:43 
100000000% you did great but can you add it too raising the bar: redux snpcs 1/3 2/3 3/3 pls so i can have even more fun with this mod
mrplum567 2 авг. в 18:50 
when a combine shotgunner shoots the headcrab RIGHT before the frame where he gets latched on, the game crashes
GenevaConventionIsAChecklist 2 авг. в 17:57 
When they get infected the model was distorted for me. I was using a different model, so we’re they incompatible or?
luke59 31 юли в 21:28 
may someone inform me why this is not working
luke59 31 юли в 21:27 
the infection thing just doesnt work?
Kectsup 30 юли в 17:36 
Will there be a new update for the BMCE since the legacy one is broken?
goofy ahh cat :) (YiLoong) 30 юли в 8:44 
its the normal headcrabs that do that for some reason
goofy ahh cat :) (YiLoong) 30 юли в 8:40 
how can i fix that the head and hands are streching out
man, I'm dead 22 юли в 11:22 
10/10
Rar-half 20 юли в 9:54 
no me sirve
EarthScoreBuster 18 юли в 21:48 
lore accurate headcrab
Serial Designation N 18 юли в 0:47 
[Headcrab Takeover (Zombie Overhaul)] lua/entities/headcrabbonemerge.lua:235: attempt to index a nil value
1. unknown - lua/entities/headcrabbonemerge.lua:235