Total War: ROME II - Emperor Edition

Total War: ROME II - Emperor Edition

Hegemonia: Large Empires Mod 1TPY
113 件のコメント
Pharaoh 2020年4月27日 20時01分 
Dresden is it possible i could integrate this into my own mod

i am new to modding so fewer factions to work with would ease my work flow
Dresden  [作成者] 2019年3月25日 18時49分 
Updated
Nicanor 2018年9月8日 8時48分 
Does this need to be updated for the latest patch?
Balajohn 2017年8月18日 6時38分 
i noticed that seleucid generals speak like romans also the names are supposed to change? bcs they stay the same etc egypt has still has the name egypt unlike the Ptolemaïkḕ Basileía and last the aggresivenes yes it makes the ai more challenging but also pretty retarted anyway its a nice mod tnx
saarze 2017年6月18日 5時28分 
The mod adds unobtainable resources, like grain and copper..... can you fix it?
Dresden  [作成者] 2017年3月31日 12時25分 
This mod just changes the starting sizes of the factions. Mitch's mod changes how long they survive/auto resolve bonuses
elkoso38 2017年3月31日 0時35分 
@ Dresden, hello ;)
With your mod we don't need to use mod "garenteed major factions by mitch" ?
Dresden  [作成者] 2016年12月25日 10時29分 
HatG has its own map
Vindicator 2016年12月25日 9時49分 
@Dresden does it work with hatg?
Hreodbeort 2016年1月20日 4時25分 
It's ok I've found the culprit:
http://steamproxy.net/sharedfiles/filedetails/?id=457178406
Thanks anyway :)
Dresden  [作成者] 2016年1月19日 13時15分 
Are you using any other startpos mods? Like TPY mods
Hreodbeort 2016年1月19日 12時46分 
This doesn't seem to work. When I start the game all the satrapies are still there. Yet in the campaign menu the map showing the factions does show then with all the territory.
Grizzly 2015年9月11日 23時57分 
Hmm. Armenia does not seem updated with the patch 17 traits.
Dresden  [作成者] 2015年1月10日 13時55分 
I have no idea. If that most changes the startpos, then no.
TexanChiss 2015年1月9日 21時00分 
Will this mod work with this one here?

http://steamproxy.net/sharedfiles/filedetails/?id=369477122
Dresden  [作成者] 2014年12月26日 19時41分 
At this point the mod is basically just the startpos changes, not much else is added. There are some old legacy tables from when MR was in the mod but they are no longer used.
Lord DGP 2014年12月26日 18時44分 
Great mod, but I would like an option to just play with the startpos changes.
Would this be the case when I activate the mod, start a new campaign, save, deactivate the mod and then load the save again?

Editing the PFM and deleting everything except the "startpos" file just leads to a crash when clicking on "grand campaign" in the main menu. :(
Dresden  [作成者] 2014年12月16日 19時53分 
Updated for patch 16.1.
TexanChiss 2014年12月16日 11時43分 
16.1
TexanChiss 2014年12月9日 16時46分 
Macedon deserves larissa in the vary least.
Dresden  [作成者] 2014年11月20日 16時06分 
Updated Patch 16. Colchis Chapter missions not working yet.
TexanChiss 2014年10月29日 16時37分 
can you make a version that just adds the seleucid empire?
i wanna use this mod with it. http://steamproxy.net/sharedfiles/filedetails/?id=328988455&searchtext=
TaylorS 2014年9月16日 21時21分 
I've always liked this mod. Are you thinking of updating it to get rid of the fictional Gaul, Iberia and Thrace factions in the Triumvirate campaign?
Dresden  [作成者] 2014年9月15日 22時21分 
Updated for Emperor Edition (Patch 15).
Dresden  [作成者] 2014年6月13日 13時05分 
Updated fully for Patch 13.
Dresden  [作成者] 2014年6月3日 10時57分 
CA has not released a new version of the toolkit, so I can't make an updated startpos for now (so it won't have the new Balkan culture until I can).
Dresden  [作成者] 2014年3月29日 19時24分 
Updated startpos:
- Iberian culture now in (new campaign required to experience)
- Chapter missions for new playable factions (new campaign required to experience)
- Changed Historical culture of Spain to Iberian.
Dresden  [作成者] 2014年3月27日 12時51分 
Updated for Patch 11
Note: Chapter missions for the new playable factions are missing until I redo the startpos.
lucas.uyterlinde 2014年3月27日 12時40分 
can you plzzz make it compatible with this new update from rome :(((((
Dresden  [作成者] 2014年3月10日 14時29分 
Compatible with Patch 10.
Alexander The Greek 2014年2月20日 14時57分 
yes, but i want your mod for the regions but the other mod has conflicts with your mod so, i have to choose or you can make all factions available for custom and that would be better for me and other players
Dresden  [作成者] 2014年2月20日 14時55分 
This mod is for the campaign, not custom battles.

If you want all factions playable in custom battles, see this mod: http://steamproxy.net/sharedfiles/filedetails/?id=187373962&searchtext=all+factions+playable
Alexander The Greek 2014年2月20日 14時53分 
can you add any faction for custom battle, for i tell the truth i want all of them.
Dresden  [作成者] 2014年2月20日 14時51分 
Update
- Used new method to make the mod, fixed various old issues.
- Greeks can now confederate if you use this mod with my Diplomatic mod.
- Faction intros are back for major factions.
- Old diplomatic actions for removed factions are gone.
- Odryssia and Lusitani now playable. Turdetani no longer playable.
- Moved/altered starting armies for Carthage, Seleucid, Egypt, Rome and Parthia.
Dresden  [作成者] 2014年2月20日 11時46分 
Update coming soon to fix some of the original issues and greek confederacy issue.

@pacman The other one doesnt include Meaningful Resources mod.
Pac-Man3209 2014年2月20日 8時14分 
Whats the difference between this one and the other Hegemonia 1TPY mod?
Alexander The Greek 2014年2月12日 3時07分 
why dont you make and these factions available for custom xd?
Alexander The Greek 2014年2月12日 2時28分 
doesnt CA has already make factions with same blood to unite in one?
Dresden  [作成者] 2014年2月11日 15時20分 
If you use my other mod that allows all factions to confederate, the Greek factions still can't. This is because of the way the mod is made using confederations. I may update this soon to fix it.
Alexander The Greek 2014年2月11日 12時37分 
and why?
Alexander The Greek 2014年2月11日 12時37分 
what do you mean If using this mod with my Diplomatic Mod, Greek States still can't confederate?
Dresden  [作成者] 2014年2月10日 15時29分 
Compatible with the new Epirus units patch (Feb 10).
Dresden  [作成者] 2014年1月24日 12時56分 
Patch 9 compatible.
Proudscroll 2014年1月4日 13時44分 
Is it possible that you could make it to where Roma (the city itself) starts out fully expaned due to the fact that Ancient Rome was by far the largest city in Europe
Dresden  [作成者] 2013年12月30日 13時17分 
Update:
-Fixed unuseable building slot in Parthia.
Dresden  [作成者] 2013年12月23日 16時47分 
Update:
- Carthage now starts with Corsica (requires new campaign to experience).
- Updated some tables for patch 8.
- Rhodes is now playable.
Dresden  [作成者] 2013年12月20日 11時49分 
I had to remake the mod from scratch so I haven't had time to manually move that region's ownership. I will hopefully have time soon.
Aleximus 2013年12月20日 9時33分 
Why in new version Corsica on start belong to Rome?
Dresden  [作成者] 2013年12月19日 11時57分 
Also compatible with beta 8.1 patch.