Crusader Kings II

Crusader Kings II

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Description
Mods
Items (45)
99 More Book Slots
Created by WALT_DANGERFIELD
People seemed to like my mod More Book Slots but I got some requests for an even larger number of slots. This mod increases the default 4 active book slots to a whopping 99. Slots are "equipped" books, you can have as many in your inventory as you like but...
A Bigger Interface
Created by Kamufen
Finally a proper "1080p" mod for CKII! Some parts of the interface just feels small and cramped, especially when you have to scroll through long lists of vassals, potential bride, decisions etc. This mod extends the size of different parts of the interface...
Abdication Plus
Created by CactusMan
Have you ever played a game of CK2 and said to yourself, I'm too old for this. My heir would do a better job at being ruler? Well with this mod you can retire from your monarch duties and let your son have your job before he turns old himself In this new v...
Add New Holding Slot
Created by Capdaddy
What is it? Adds a new holding slot to an otherwise full province (max 7). Allows you to build tall practically anywhere. Open up slots throughout your realm as a non-tribal ruler. Or, as a tribal ruler, expand your capital's holdings to grow your levies. ...
Better Italian & Roman Portraits
Created by Artificer
Holy Fury French faces for Italian and Roman portraits. Ironman/achievement compatible. I added some clothing changes to the Italian male portraits but if you'd prefer without you can delete the headgear/clothing assets in the .zip mod file. Let me know if...
Caesar's Books - Immersive Artifacts [✔️HIP]
Created by DBR
Caesar's Books ● Adds 160 REAL historical book artifacts ● No DLC needed ● HIP Compatible This immersion mod adds a wide selection of real, medieval book artifacts into the game. Books will randomly spawn on rulers Count and above. Spawns are determined by...
Chinese Cultural Titles
Created by Jason Young
Han Chinese title localization mod: All tiers of noble, burgher and viceroy titles are renamed to traditional chinese titles roughly conresponding to similar positions and administrative divisions in Tang government. Iron man compatible. Enjoy! Since chine...
Cities of Wonders
Created by kurthakon
Kurthakon the creator of this mod has passed away in real life. To honor his memory please continue his legacy and please credit him, from his sister. This mod adds a new type of Great Work or Wonder called a “City of Wonders” (COW), that is meant to repre...
Cultural Bonuses
Created by Maal
Give every cultures various bonuses from extra fort level to better relations. These are applied to either the characters, buildings or capitals. Some bonuses are not totally lore friendly yet as some are based on EUIV ideas. More accurate bonuses are slow...
DCC - Demand Culture Conversion
Created by Glee
Have you ever had the desire to convert someone's culture, but found the option missing? Have you ever not only desired that, but also sought the ability to ask EVERYONE in your realm to convert? Wait no more! This mod is for you! Features - A targeted dec...
Destroy and Convert Settlement v10
Created by Carmichael
Paradox and DDL Link: https://forum.paradoxplaza.com/forum/index.php?threads/mod-destroy-and-convert-settlement.874664/ This mod is supposed to work with any Overhaul mod, wether GoT or Elder Kings Destroy and Convert Settlement is a small mod that allows ...
Destroy Wonders
Created by ["MNI", "Ramit110"]
A fellow modder has taken up further development of this mod, I am not able to make you use their mod nor do I hold any responsibility for you using it but like here it is: https://steamproxy.net/sharedfiles/filedetails/?id=2955372870 A simple mod that...
Enhanced Raiding
Created by lexi91
This mod changes the following: - adds raiding counter in trait descriptions - commander increase their raiding counter when they are leading an army which loots a settlement - the event which grants viking/pirate trait and sets the counter to null will al...
Faiterial's Buildings
Created by Faiterial
The Buildings and Additions Castle Buildings Citadel - Retinue Size, Fort Level and Military Techpoints Forge - Military Techpoints and Retinue Size Plaza - Culture Techpoints and Prestige Tavern - Economy Techpoints and Wealth Well - Siege Defence Drydock...
Faster Council & Better Council Scaling
Created by iNzain`
Features: This mod makes most council actions (jobs) considerably faster & more likely to succeed. Fabricating claims, settling tribes and converting lands, even as unreformed pagans, should be approximately three times faster with this mod depending on yo...
Fixed Smith Prices
Created by tired wet game dev
Paradox did come in and add minimum/maximum values to the scaling on these events, but this mod is still up for people that always want to pay the same price for their stuff. The little side events are scaled but have min/max values as well, so they should...
Flogi's Buildings & Technology Mod
Created by flogi
Idea of the mod/What does it do? As we all know, Crusader Kings II is a complex game. However in terms of complexity concerning buildings and technology it is not as complex as I would’ve liked it to be. So I decided to change that as good as possible. Thi...
Flogi's Techmod Trade Route Addon
Created by flogi
Trade Route extension for Flogi's Buildings and Technology Mod. Features: Adds a completely new trade system to Europe. This mod (addon) needs the DLC Horse Lords obviously. Go here to download it via forum: Strategie Zone (Go first post, Download) (The do...
Font Overhaul
Created by Kaiji
This is essentially a port of the EU4 "Roboto Font" mod (linked below), with some fonts from other mods added for atmosphere and readability. It requires the Bigger Interface mod to be installed but if you don't use that mod you can replace the "ledger.ui"...
Forge Unlimited Bloodlines + Bloodline fix
Created by Fjarunsigr
Forge Unlimited Bloodlines + Bloodline fix Summary This mod is a simple combination of "Forge Unlimited Bloodlines" by Nilrem, and "Bloodline fix" by Lajos Tueur. I hadn't really paid much attention to these mods prior to recently making a collection, but ...
Founder of the Republic - Any Rank
Created by yclept
What is it? Founder of the Republic adds a single intrigue decision allowing you, as a feudal (but not tribal) ruler, to found a Merchant Republic and continue playing as its first Prince-Mayor. This version allows you to do this at Duke, King or Emperor. ...
Great Works Models
Created by Nendur
A set of model swaps for the great works to replace the default building used for everything. Uses scripted changes for greater compatibility and detection of dlc. Several of the great works will use the landmarks from the Conclave content pack, due to lim...
Heirs Of Rome - Roman Expansion
Created by Saruman
Features: You can now restore Roman Republic as any merchant italian (or greek, like Amalfi) republic! For that, you need to control most of italian lands (and Rome, of cource. Pope, begone!) and be a christian or hellenic pagan. You can overthrow republic...
Immersive Culture Music
Created by lufcMOT
!!WARNING!! I no longer play CKII, nor have it installed on my computer. To that end, this mod will not be kept up to date by me. If the mod is no longer compatible with the latest patch, and someone wish's to take over the mod, please feel free, no permis...
Immersive Religious Holdings - v1.5 Tibet Update
Created by Scratchmen
Do you hate, when you play as the byzantine emperor and all of your non-greek temple holdings are catholic churches? Are you annoyed, when your russian orthodox churches looks the same, like your heathen viking neighbour's temples? This will be your mod th...
Latin Retinues
Created by Gryphon
Don't forget to click Rate and Favourite as well as Share! This is a retinue mod that adds total of 8 new retinue unit types for the Latin and Iberian culture groups. If you're using Pzyber's awesome mod called Good Old Retinues, I've made a version of thi...
Map Graphics Compilation
Created by Kag
A mod-compilation that patches together my favorite mods that change the map's graphics, as well as some general tweaks. This is a personal mod uploaded here for convenience, I don't claim credit for any of the assets used Achievement compatible, doesn't c...
More Bloodlines
Created by orhun
This mod adds 30 different main bloodlines and makes it easier to become a saint. Having the same dynasty as your religion head makes it more likely to become a saint. This is something I made because I thought some actions in game deserve bloodlines and v...
More Doctrines with Reformation - 6
Created by Orrie
Abandoned ❌ Had to reupload, since CK2 wouldn't allow me to update the old mod. Increases reformation doctrines to 6. The background GFX has been edited and the picture was taken using Century Gothic font mod. Should work with: A Bigger Interface A Game of...
Musica Mediaevalis Overhaul 1.0 [FINAL]
Created by andyvult
A pack of quality and canonical medieval music (217 tracks). I always disliked the original compositions in Crusader Kings II, some of them particularly annoying, so I decided to replace it with mine, as someone who has a great love for medieval culture. E...
No Decision Scaling
Created by Yeeshmere
Removes the price scaling on the following decisions: *Promote a Comander always costs 25 gold and 25 prestige. *Invite Noble to Court always costs 25 gold. *Present Débutante always costs 20 gold. *Compose a Book always costs 50 gold. This mod is not comp...
Patrum Scuta
Created by Solo
https://i.imgur.com/DWOg6T9.png https://i.imgur.com/sTeaGpW.png Current version 3.09 for Crusader Kings II versions 3.2.1 up to 3.3.4 SOHY Checksum with CK2 v. 3.3.3 or 3.3.4 is NJQI Checksum with CK2 v. 3.3.2 is XPBE Checksum with CK2 from v. 3.2.1 up to ...
Ragnarok music
Created by Ksar
Works on 3.3.3+ version Update! 23.06.2020 Add 26 new tracks: Danheim Munknorr Heldom Sigurbodi Gretarsson etc.. Check new music mod "Slavic music" I present to you my mod on the theme of the Vikings. Initially I collected music for myself but decided to s...
Release Vassal as Tributary
Created by Dragatus
This is a simple mod that allows you to set a vassal free as a permanent tributary. You can't set free baron tier vassals. You can't set free de jure vassals of your religion. You must also have 200 Prestige and Majesty 4 if your capital is in Europe or Ma...
Republic Overhaul: Mansion and Tradeposts
Created by RowanMaBoot
Republic Overhaul: Mansion and Tradeposts Republic Overhaul: Mansion and Tradeposts is a lightweight building overhaul for republic mansions and trade posts. ----------------------------------------------------------------------- The mod has been updated t...
Revolt Republic
Created by Lil' Willie
A small mod that allows peasant revolts to form republics. Features: -Peasant revolts will form republics -some traits, like greedy, will disable forming a republic Will make republics and merchant republics more common in the world. Not meant to be histor...
Russian Titles
Created by Ostermann
This mod adds soem flavour to the titles of Eastern Slavic character titles. Feodal titles are renamed as follows Barony —Votchina held by Boyarin City — City held by Golova Bishopric — Eparchy held by Bishop (changed for all Orthodox characters) County — ...
Title Manager
Created by magnvs1101
Are you tired of being the emperor and not be able to reorganize which duchy belongs in each kingdom because the godamn viceroys keep inheriting counties from one another before 100 years pass? Are you tired of going through the list of mods in the worksho...
Traditional Music Mod (450 tracks)
Created by Baboutsy
******** ENGLISH ******** !!! NEW UPDATE WITH 70 NEW MUSICS (This include musics for the new cultures of jade_dragoon) , SOME INSTRUCTIONS HAVE CHANGE, CHECK THE README FILE !!! This mod adds more than 300 traditional musics to the vanilla game. All musics...
Trait Softcap Exterminated
Created by XDbored
in Crusader Kings 2 when a character has more than 5 personality traits random events start removing them this is known as the Trait softcap this mod removes those events here's a couple of examples of the events removed "Justice is a harsh mistress and i ...
Vassal War Laws for Republics
Created by Fine
Simply enables the Vassal War laws for Empire-tier Republics. if used on an existing save, unpause the game for a few days for an event to fire that will automatically implement the "allowed vassal war" law, otherwise you will have to manually pass this la...
Vityviktor's Units (complete)
Created by VityViktor
Improved Early, Mid and Late units for most of the cultures. It includes most of my unit mods. In the pictures you can see: -Early, Mid and Late French. -Early, Mid and Late German. -Mid/Late Norman. -Mid/Late Saxon. -Late English. -Early, Mid and Late Nor...
Real Imperial Administration
Created by Fine
NOTE: This mod has been deprecated, as it is now included in my Feudal Governments Expanded mod. Please use that instead if you want the latest version of this mod. I always thought it was weird how Feudal governments get access to the "Imperial" Administr...
Artifact Acquisition and Overhaul
Created by Auirus
Ever thought there weren't enough artifacts in the game? Especially for those poor pagans? Have you ever wondered why getting artifacts isn't something you can actively do unless you raid? Well then, this mod solves all those problems. What started out as ...
Holy Roman Retinues
Created by Gryphon
Special thanks to Froight from Crusader Kings II Amino community who suggested this and contributed some ideas for this mod! Don't forget to click Rate and Favourite as well as Share! This is a retinue mod that adds 5 new retinue unit types for the Holy Ro...