Crusader Kings II

Crusader Kings II

40 ratings
No Decision Scaling
   
Award
Favorite
Favorited
Unfavorite
File Size
Posted
Updated
371.460 KB
26 Jun, 2018 @ 6:19pm
3 Jun, 2019 @ 3:30pm
4 Change Notes ( view )
You need DLC to use this item.

Subscribe to download
No Decision Scaling

In 1 collection by Yeeshmere
The obligatory Ck2 mod list
18 items
Description
Removes the price scaling on the following decisions:
*Promote a Comander always costs 25 gold and 25 prestige.
*Invite Noble to Court always costs 25 gold.
*Present Débutante always costs 20 gold.
*Compose a Book always costs 50 gold.


This mod is not compatible with any mods that uses/changes employment_decisions.txt and jd_decisions.txt
This mod is NOT achievement compatible as it changes the checksum.

If you have and issues, suggestions, etc please let me know.

Popular Discussions View All (1)
1
28 Jun, 2018 @ 7:40pm
Suggestion
Azeloth
20 Comments
Prester 5 Apr @ 11:05am 
thank you. why would inviting a noble suddenly cost 1000 gold ...
A Selection of Draculas 1 Aug, 2019 @ 12:53am 
Hey, have you considered adding the campfire stories to the list? It's related to African paganism and the price can get genuinely ridiculous.
ajacksonian 21 Jul, 2019 @ 6:57am 
This is such a subtle mod, but has long-lasting and far reaching impact. Investing early in anything to boost gaining tech points always pays off (of course) but without the high overhead of the early start the earlier the investment the greater the reward. What helps to mitigate this is the slow rate of tech spread, so your capitol may have very high tech (relatively) capacity, but go out a few provinces and things are pretty awful. The retinue was always a major thing to have but now...personal army is the concept. This really changes game play and makes the decision of what to build and when a real challenge.
Yeeshmere  [author] 3 Jun, 2019 @ 3:37pm 
Fixed, thanks for the heads up.
CrisWithoutH 1 Jun, 2019 @ 7:14am 
I noticed that the book decisoin scales again after the recent update.
Yeeshmere  [author] 22 Feb, 2019 @ 3:25pm 
Updated the mod, thanks for letting me know the update had broken it! Let me know if this fixed your issue, however, considering both mods have "employment_decisions.txt" I'm doubtful.
Amlet 22 Feb, 2019 @ 12:43pm 
By editing your and lesbocracy's employment_decisions.txt I found that your miss a loot of row, specially the ones about the new bloodline system of the new dlc.
Amlet 22 Feb, 2019 @ 12:17pm 
@Yeeshmere The cultrip is "Lesbocracy [Beta]", since one of the last update it bugs your mod.
Other mods that implement decisions but don't mess your mod:
Better Imperial Chinese Government
Flogi's Buildings & Technology Mod
Gainful Employment
Gold For Favors
Rebalanced Governments and Religions
Ruler Designer Unlocked!
Yeeshmere  [author] 21 Feb, 2019 @ 11:38am 
Do any of your mods that add decisions? They may affect the "employment_decisions.txt" and therefor invalidate that part of the mod.
Amlet 21 Feb, 2019 @ 10:47am 
I don't understand, I have a lot of mods (none about decisions scaling) and this mod work for the book decision (fixed at 50 golds) but debutante/commander/noble decisions cost 36 gold at the moment and change according to my income.