Space Engineers

Space Engineers

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Items (64)
EasyAPI
Created by rockyjvec
EasyAPI makes writing powerful scripts a breeze by providing a simple query API to find and manipulate blocks, inventories, properties, and actions. It also allows you to schedule events so that a function gets called when the event occurs. Below is an ove...
Inventory Manager V0.2
Created by String
This will display a menu with 4 options: View containers - Shows a list of all your containers and the items for the selected one. Add item type - Select a items for the transfer function. Change Selected - Modify your selections. Transfer items - Do the t...
[UPD 07/2017] Cargo Inventory Sorter
Created by Borg
Updated 07/2017! 01/03/2015 Important Update notes: The script became much more complex, so if someone gets "script is too complex" error, please report. Now it's possible to use types. Adding "all", "ore", "ingots", "tools" or "components" will make the i...
AUTOPILOT For Small Ship - Ingame script
Created by WiDOC
******************************************** ******THIRD UPDATE IS HERE****** ******************************************** Hello Everyone, Welcome back to WiDOC's R&D Industries. Today i'm really proud to present you my Ingame AUTOPILOT Script. I'm working...
AutoAssembly Automatic Assembler (Stock refiller)
Created by Hitori
This script is a working prototype for a automatic assember system. The idea is that it reads a desired inventory/stock list and refill what is missing. Currently we can't script assembler instructions (blame the game devs lol). So instead i made it so it ...
Auto Stone and Gravel Removal
Created by Nashable
Purpose Script that will check all cargo and production blocks. Find excess gravel and stone (more than two thousand kg of gravel or equivalent in stone). Then it will move the excess material to a named connector and eject into space. Features Detects if ...
Inventory Report [ADVANCED] << LCD!! >>
Created by CommanderGizmo
This script offers complete inventory reports for your use. Advanced features include: Now optionally uses LCD's! Can self install or uninstall on your ship. Up and running in seconds! Complete formatting control with simple edits. Quota and warning levels...
Programming #4 - Ensure Minimum Items
Created by PilotError42
This script will keep a constant amount of items in a container named $DEST, pulling them from one named $SOURCE Example youtube video here: http://youtu.be/BhlsOLF3dPg Example station here: http://steamproxy.net/sharedfiles/filedetails/?id=382639048 ...
Limax 0.012
Created by Genuine Player Matt
Alpha build of a very basic Linux style OS. 0.012 - 'cd' now works, 'ls' sort of does. Next to be done is fully fix 'ls' and write 'mkdir', 'touch' and 'cat'. After that will be '-d x' to display output to any monitor with the mon.x tag in it's name. Curre...
GPS to LCD/Text Panel
Created by Digi
This gets the world coordinates of the screen (or a specific block on the ship) and writes it to a specified LCD/Text panel. Read the comments in the code and edit accordingly....
[ImmerTech] Production Manager
Created by immrsv
Small-ish script that will turn specially configured (ie, named) Production blocks on and off. Define a threshold by adding to the block name: "imMake" Example: "Assembler 1 imMake" or "imMake Apples" Global Flag, "E", indicates that the system should look...
Programmable LCD Extender
Created by Ben Snow
This script was made for merging two Syndicate standard LCD screens Primary functions - Merge two LCD screens. (And let Captain Obvious write something...) Usage - Easy creation of LCD screens Planned usage Nothing else, it works fine. How it works The scr...
AutoAssembly Factory
Created by Hitori
This is a Autoassembly factory designed to make use of the Autoassembly script. Script link. http://steamproxy.net/sharedfiles/filedetails/?id=369041489 The factory has the settings prepared simply load the script into the programmable block (if it is ...
Docking Script
Created by Hades
procedure : ( thank you jarhead for translation) 1: if the antenna is not powered, it is powered. 2: if the vessel is connected to another . activation of thrusters, disconnection and termination of the connector. 3: If the connector is not supplied , it i...
rotor piston reset (easy to use rotor_piston script)
Created by Hitori
A flexible and easy to use script that will reset the rotors direction based on if set true/false. What it can be used for? If you got a rotor/piston door that you want a sensor to only open or close (not use reverce) this script is perfect. This script is...
Ship Inspector v1.5
This script will run a full diagnostic on your ship and will output important information for you to examine. It calculates the ships acceleration in all directions, time to max speed, cargo capacity, maximum ammo that could be stored, ship dimensions, num...
ASP - Automatic Solar Peaking (ON HOLD)
Created by Volg
THIS MOD IS ON HOLD UNTIL FURTHER NOTICE This code segment will manage your entire solar grid. It will peak your solar array to give you maximum power output, as well as report on system health. It will also do the same for Oxygen Farms. This is a total sy...
Top Speed Cruise Control
Created by Requios
This script will accelerate your ship to the maximum or desired speed with the press of a button. Going from asteroid to asteroid searching for ores requires a lot of accelerating and stopping. Especially with the infinite worlds update, you are often hold...
Connector Occupation Status
Created by Chihayafuru
A simple script that will look through all connectors on the grid and set their name to "Occupied" or "Unoccupied", useful for finding a quick parking space on a busy station. Best paired with the Show on HUD option on for connections and a timer block run...
Flight Navigator + ADF v1.0 by DurFea
Created by DurFea
For those not familiar with real world pilot jargon and lingo, an ADF is an Automatic Direction Finder. It is an older navigational system (one of the first actually) that uses ground-based beacons and radio transmitters that pilots can tune an ADF receive...
Counter script
Created by Hitori
Simple to use script that counts how many times it has been used. Features: Can start counting uppwards from any given number, can be altered to count down as well. Single function easy to add in any script and can be used several of in same script or diff...
Auto Assembler V1.0
Created by rockyjvec
This in-game/programming block script manages your assemblers for you so you always have a certain number of each item in stock. It works by making each assembler responsible for crafting just one type of item. It counts the number of the items you have in...
Mass Renamer
Created by Forward Momentum
Allows you to instantly rename a large set of blocks that are in the same group. So, say you have a group of interior lights that you want to label "Hangar Light 1", "Hangar Light 2", etc., you can get this script to do it for you. Just input the name of t...
Twinkie's Tool Operation Script
Created by CptTwinkie
Twinkie Industries™ Automation Presents Tool Operation Script v2.5 This script is for use on ships with tools (Welders, Grinders, and Drills). It provides an easy one-click solution to toggling power to these tools. The first run turns on grinders, the sec...
CAT Red-Alert Basic
Created by Loues.S.Cat
A basic script requiring a Sensor, a spcialy named Interior Light and a specialy named Sound Block. This script uses prefix filtering to ensure it only acts on parts of the current ship and not thoseof docked ships or stations! or you can give parts of you...
Grid Power Monitor
Created by ToySoldier
The Grid Power Monitor uses a Programmable Block to keep track of your station or ships' power level. Feature list: - Checks the power levels of your Reactors, Solar Panels and Batteries and calculates the Power Points depending on how much power you are r...
Wico Cargo Percentage Control and Report [OBSOLETE]
Created by Wicorel
No comments/demands, so I've stopped supporting this code. Comment if you really need something like this. Cargo Percentage Controls Part of the heart of the system is the cargo control system that pauses mining when the cargo is getting full to allow the ...
Configurable Container Loader and Unloader [WIP]
Created by MMaster
Note: This is very first script I made. I'm not very proud of it :) It's not as user friendly as my other mods. I'm planning to make something much better than this, but I will leave this here so people that use it can continue to do so. Configurable autom...
Configurable Automatic LCDs
Created by MMaster
The new major update of this script was released here: http://steamproxy.net/sharedfiles/filedetails/?id=822950976 I hope you will like it! Merry Christmas everyone! ====================================================== ^^ THIS SCRIPT WAS NOW REPLACED...
(Obsolete) Drills Balancer
Created by Sinus32
This script will distribute ore evenly between all drills or selected group of drills on your ship. This script is designed to allow you to mine longer before returning to base. It comes into play when all your cargo containers are full and any additional ...
Drill Status Reporter
Created by CommanderGizmo
This script displays the sum total of all the contents of your drills. By running this in a continuous loop you can have a realtime readout of what your mining! Great for exploratory drilling. The readout is displayed in the name of any block with 'Drills:...
D99 Nav Sensor Lights v2.5
Created by Delta99
Provides Navigation / Collision Sensors and Lights. You can use this in any number of ways from just simple collision avoidance with other ships, platforms, stations, asteroids, players. Or, perhaps setup for docking situations to align your ship with a co...
Battery Management
Created by Dak Smith
This program will switch batteries that are full to discharge, until they fall below 800KWh, then they'll be switched to charge. Suggest running this via timer block that also calls itself in a loop. ...
Ship Position, Velocity, Acceleration, Orientation, and More
Created by 0X800007D0
When operating as intended, this program will determine the position, velocity, acceleration, orientation, angular velocity, and angular acceleration. These values will be stored in the custom names of blocks on board the ship that you indicate, such as th...
Connector Status with HUD Visibilty
Created by Nuros
This script detects occupied connectors automaticly and set -Occupied- or -Unoccupied- at the end of it´s name. E.g a connector called "Connector Hangar 1" will be renamed into "Connector Hangar 1 -Occupied-". Unoccupied connectors are shown on your HUD, O...
Show Damaged On HUD
Created by MMaster
v0.37 (1.105 game compatibility, Ability to turn HUD on and off + Fix thruster renaming) In-game script by MMaster Shows all damaged blocks on station/ship on HUD. Also shows blocks which are in construction (when someone grinds them). Automatically rename...
"Behind you" drone-companion script
Created by Skleroz
Hello everyone! WARNING! Finally I rewrote script from the scratch! I tried to optimise internal script structure, so it became lighter both in terms of symbols and system load. Short description With help of this script you could create your own drone-com...
Gun Fire Control System Mk3
Created by imivi
Bugfix (again) Update the script if your turrets aren't responding (with Auto Target off or without sensors). > Read the full guide to the GFCS script here. < Video example (old version) Showcase/tutorial world (old version) WHAT THIS SCRIPT DOES This scri...
Graphical Radar Script Mark II
Created by alex
This is a script for programming blocks. It will not show up in your mod list, it will only show up in your scripts list when you edit programming blocks. IMPORTANT! If you get an error saying "Caught exception during execution of script:Common language Ru...
Floor Plan Script Mk1
Created by Alysius
This script draws the Floor Plan Layout of your ship to a Text Panel. It is customizable with zooming, panning and manipulation of ship layout. Now drawn with Monospace Font. This is a Vanilla Script. NO MODS are required. For the Manual Refresh version of...
Taleden's Inventory Manager
Created by taleden
LATEST VERSION: v1.6.4 (2017-04-03) See the "Change Notes" tab on the Workshop page for details. DONATIONS TIM is and always will be free; donations are not required, but if you like the script and would like to support my development of this and other too...
[Discontinued] Transparent Hud+
Created by Zunkey
Devs are confirming they are working on a new hud that will increase your immersion in the game, so this mod will most likely not be updated, or, if I get off my lazy ass, I can see if I can fiddle with the new hud in the future. W A R N I N G: Subscribing...
Automatic LCDs 2
Created by MMaster
Everything you will ever need to know about your ship and station displayed in real time on LCD panels in any vanilla games. modded games and servers! Now with cockpit panels support! Thank all of you for making amazing creations with this script, using it...
Control Module - basically key binding for ships
Created by Digi
This mod adds the ability for Timer Blocks and Programmable Blocks to be triggered/ran when the input (key/mouse/gamepad/game control) is pressed and/or released by a player controlling a cockpit/RC/seat in the same grid system. The system is very flexible...
MArmOS (Mechanical Arm Operating System) v3.1
Created by Timotei~
MArmOS means Mechanical Arm Operating System and it is a script made to simplify the coding needed to properly control your mechanical arm. It allow to take any complex arm configuration and bind it on a ( X, Y, Z ) reference frame. Using MArmOS should mak...
BaconDraw - Draw on LCDs
Created by DasBaconfist
Gives you the tool you need to draw on LCD-Screens ============================================= Quick-Start: Setup the script to be run every second Build an LCD wit in name and set font size to 0.1 write some command in LCD's PrivateText (commands are li...
Better Assembler Manager v1.5
Created by Velenka
Updated: v1.5 11/27/17 Ever wanted better, automatic component management from your assemblers? Tired of always running out of components? Waiting too long to make more components? And most of all, are you looking for a simple, plug-and-play solution? Set ...
Wheels manager
Created by I.C.E.
Script that will take control of your rover's wheels' settings. It will dynamically adjust steering angles according to your current speed, so you won't flip over when going faster then 20km/h. Script is heavily commented and have all possible instructions...
Nightlight - Automatic light switching during day/night
Created by ThatsEli
This script turns all your Interior & Spotlights on in the night, and off during daytime. - Completly automatic without mods Functions: Automatic lights at night Configurable trigger(light strength) Overwrite function for battle Interior and Spotlights Cus...
Solar panel aligner and base energy Manager
Created by Szabkadi
Panel alignment based on shadowing principle, it uses 4 panels with 2 block height light armor walls in between. The panels are top-left, top-right, bottom-left and bottom-right. The shadows of the walls controls the direction of the movement. It creates a...
SOS Beacon
Created by Shad
Turns a beacon on when ALL of the following conditions are met: - No players within range of sensor - No driver in the cockpit - Out of range of the home coordinates You need to add a sensor to your ship, that calls this programmable block with the followi...
Graphical 3D Radar Script
Created by alex
This is a script for programming blocks. It will not show up in your mod list, it will only show up in your scripts list when you edit programming blocks. This script plots any targets that your sensors detect, so you need to use your creativity to figure ...
[Archive] Rdav's Turret-Tracking-Script
Created by Rdav
Hi There! NOTE: this version has been superseded by my EZ turret AI, and is held for archive purposes only, please see my workshop for the latest version! The arms race continues! This time with a new script that will give AI to any player made turrets on ...
USE Operating System
Created by Jan5366x
USE Operating System 0.2.6 Features: - automatic sealing of damaged or decompress areas - intelligent automatic door closer - automatic lights - oxygen alert 1. Load this script to programmable block 2. Build timer block, set it to 1 second 3. Setup timer ...
Orbital Autopilot and Map
Created by Renener
This script allows you to keep a ship in orbit around a planet and render an orbital map. Instructions: You ship will need a few components for this script to do its job. The most important is a ship controller. This can be either a remote control or a coc...
Planet Military Ground Encounters
Created by superhappyalien
This Adds Military type Ground Encounters and Drones They are 5 Ground Stations to Find And 2 have drone support. This is a addon mod for http://steamproxy.net/sharedfiles/filedetails/?id=1144946326 This will work alone but will have a high Spawn rate ...
Spug's Easy Automated Docking [OBSOLETE/See Description]
Created by Spug
################################################### *THIS VERSION OF THE SCRIPT IS OBSOLETE/BROKEN* New Version: https://steamproxy.net/sharedfiles/filedetails/?id=2146371052 ################################################### Take a walk round your sh...
Sector GPS v1.1
Created by MBlazerGuy
Now UPDATED to v1.1 ================== Sector GPS is a way to keep from getting lost in Space Engineers, allowing you to easily know your location within the playing area at all times, and a simple to understand display that breaks the playing field down i...
3D Ship Projection
Created by Georgik
CAUTION: Use at your own risk! Never use it on public servers! Heavy performance impact! ======================================================================== Text surfaces support added. Keep in mind the script was not originally written to support thi...
[Obsolete] Battery Bank Charge Controller
Created by Bravada Cadelanne
Note: this script was created back when power was pulled preferentially from solar panels and reactors, and batteries were in their infancy. In general batteries are more mature now, reducing the utility of this script. This script automatically cycles thr...
Micro Timer - a tiny timer block
Created by Digi
Just a tiny timer block for both small and large ships/stations, the collission model is also accurate to its size. Mainly for small drones and such which need a timer to trigger stuff but you just don't want to make it more bulky. Survival ready; has a bu...
Simple Range Finder
Created by VEH
Simple range finder showcase using 2 cameras on rotors. Usage instructions: 1. Enter control Station 2. Press (1) to enter the first remote control, press (1) again to enter the camera 3. Point the camera at the distant object. If necessary use the zoom fu...
Hack Detection & Prevention
Created by Neffarion
Hacking/Grinding Detection Script This simple script allows your base to be ready for anyone who decides to grind blocks on your base that is considered an enemy. Once you have all set up and an enemy starts grinding your precious blocks it will close ALL ...
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Scripts->Logistics
Contains 103 items