Space Engineers

Space Engineers

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Wheels manager
   
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5.837 KB
6 Aug, 2016 @ 5:40pm
28 Mar, 2018 @ 4:23am
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Wheels manager

Description
Script that will take control of your rover's wheels' settings. It will dynamically adjust steering angles according to your current speed, so you won't flip over when going faster then 20km/h.

Script is heavily commented and have all possible instructions in it's header.
See the attached video to understand why it was created and what it can do.

=================================================================
If you have any questions about how to do something with the script or need help with settings - post your questions here. Workshop comments have 1000 symbols restriction and It's hard to provide a good answer sometimes.

If you found a bug, or encountered some sort of 'weird' behaviour post bugs here.

=================================================================

Attached video shuld have text comments, however, some people report that Youtube is not showing them. For me - I can only see them when watching it directly from steam.

=================================================================

Car from video:
http://steamproxy.net/sharedfiles/filedetails/?id=712739077

I used Whiplash141's code to understand how to update vehicle's speed and want to thank him here. Credits are also added to my script body.
Popular Discussions View All (2)
7
19 Oct, 2018 @ 5:11am
PINNED: Report bugs
I.C.E.
7
4 Dec, 2016 @ 3:11pm
PINNED: How do I ...?
I.C.E.
42 Comments
I.C.E.  [author] 5 Feb @ 1:19pm 
Published at mod.io under the same name
MiniDeth3 5 Feb @ 12:09pm 
im bad with code so i may have made a mistake but its still not working
MiniDeth3 5 Feb @ 11:48am 
dude thank you so much! I was worried this was abandoned. Let me try this
I.C.E.  [author] 5 Feb @ 8:04am 
Nope, steam error on upload attempt.
It's easy to fix though: Comment out lines that mention "showPublicText" and remove the word "Public" from the line(s) with "WritePublicText", so it's just "WriteText" and it'll work again. Warnings on compilation will stay, and it's okay.
I.C.E.  [author] 5 Feb @ 7:56am 
there is a slight issue with neverending Keen updates to some very basic things. Accidently, I've spent quite some time lately playing SE again, after a very long break and fixed the script. Obviously, I forgot to upload. I'll try now and I hope I still can, I've got a new PC, and not sure if I still can...
MiniDeth3 5 Feb @ 12:09am 
I dont think this works anymore
I.C.E.  [author] 11 May, 2023 @ 1:31pm 
it wasn't for years, but yeah... somehow it is now. Should be fixed.

The script is old as a dynosaur, but it worked last time I checked.
Calla 11 May, 2023 @ 1:22pm 
video is private, cant watch
[RTB] Sarianos 26 Feb, 2022 @ 6:08am 
Cheers for the heads up!
I.C.E.  [author] 26 Feb, 2022 @ 6:06am 
Used to work fine a year or two ago. I don't think there were any major scripting changes since then.
Honestly, there is another wheeled vehicle control script somewhere in the workshop, that is more advanced then mine, but yeah, this one should work too.