Left 4 Dead 2

Left 4 Dead 2

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Description
|||Left4Dead|||: A selection of meticulously chosen mods, for my taste.
Items (205)
RE8 Village BSAA & HWS Materials (Resident Evil Village)
Created by Majka
Instead of downloading same or similar files, I put it into one 160mb addon. - material in 2k resolution but optimized - settings for l4d2 & optimized This is REQUIRED FOR BSAA & WHO Outfit Notes: BSAA = Bioterrorism Security Assessment Alliance If you do ...
RE8 Village Bill "BSAA Commander" (Resident Evil Village)
Created by Majka
https://i.imgur.com/BhHw12W.png This mod replaces Bill You also need to subscribe textures that are here! Features: First Person Arms VGUI Icons : Lobby / Ingame / Incap Custom Attachments (Pills & Molotov in Bags or new holster) Eyes + Tracking Face Expre...
RE8 Village Francis "BSAA Soldier" (Resident Evil Village)
Created by Majka
https://i.imgur.com/BhHw12W.png This mod replaces Francis You also need to subscribe textures that are here! Features: First Person Arms VGUI Icons : Lobby / Ingame / Incap Custom Attachments (Pills & Molotov in Bags or new holster) Eyes + Tracking Face Ex...
RE8 Village Louis "BSAA Soldier" (Resident Evil Village)
Created by Majka
https://i.imgur.com/BhHw12W.png This mod replaces Louis You also need to subscribe textures that are here! Features: First Person Arms VGUI Icons : Lobby / Ingame / Incap Custom Attachments (Pills & Molotov in Bags or new holster) Eyes + Tracking Face Expr...
RE8 Village Ellis "Hound Wolf Squad" (Resident Evil Village) No night vision
Created by Majka
https://i.imgur.com/BhHw12W.png This mod replaces Ellis Night vision version here Features: First Person Arms Jigglebones Coat VGUI Icons : Lobby / Ingame / Incap Custom Attachments (Pills & Molotov in Bags or new holster) Eyes + Tracking Face Expressions ...
MWII Customs - Nick Graves - Shadow 0-1
Created by AndreaGTACJ
Nick with MW2's Graves Shadow 0-1 outfit! Features: *Eyetracking *VRD *Flexes *Jiggle Bones *Viewmodel arms Credits: El³³⁷Gato (a.k.a 7empest) for the base body from the original port: https://steamproxy.net/sharedfiles/filedetails/?id=3470229842? Comm...
Special Forces - Coach (RNG)
Created by Laptya
I'm open for commisions This mod includes: 1.Model itself 2.Boomer texture 3.Vgui included 4.Fps hands 5.And facials 6.3 head variations The model i used is from Predator Hunting Grounds Model source click here ...
Rochelle - Professional
Created by Robеrto
Rochelle in Zoey Professional Style. Thanks to my Friends: Alish & BlackTempusX Alishl - suggestions of ideas, texture advisor, original idea's, playtesting, poster's idea's. BlackTempusX - helping with making correct skin texture. Robеrto - rigging, textu...
Zoey - Professional V2
Created by Robеrto
Dont know what to say, we losted 9 hours on this. Big Thanks to Alish for the help with head texture's and for idea's. Alish - suggestions of ideas, texture advisor, original idea's. Robеrto - rigging, texture editing, playtesting, QC, compile, VGUI. Origi...
Bill - MRV
Created by мяFunreal
This mod modifies Bill's voice so that it sounds as if he was wearing a mask that had a microphone in it. I basically just ran all English voice lines through a filter and saved them again. This mod will not add a filter to voice lines of your game's langu...
Francis - MRV
Created by мяFunreal
This mod modifies Francis' voice so that it sounds as if he was wearing a mask that had a microphone in it. I basically just ran all English voice lines through a filter and saved them again. This mod will not add a filter to voice lines of your game's lan...
Louis - MRV
Created by мяFunreal
This mod modifies Louis' voice so that it sounds as if he was wearing a mask that had a microphone in it. I basically just ran all English voice lines through a filter and saved them again. This mod will not add a filter to voice lines of your game's langu...
Ellis - MRV
Created by мяFunreal
This mod modifies Ellis' voice so that it sounds as if he was wearing a mask that had a microphone in it. I basically just ran all English voice lines through a filter and saved them again. This mod will not add a filter to voice lines of your game's langu...
Coach - MRV
Created by мяFunreal
This mod modifies Coaches voice so that it sounds as if he was wearing a mask that had a microphone in it. I basically just ran all English voice lines through a filter and saved them again. This mod will not add a filter to voice lines of your game's lang...
Nick - MRV
Created by мяFunreal
This mod modifies Nick's voice so that it sounds as if he was wearing a mask that had a microphone in it. I basically just ran all English voice lines through a filter and saved them again. This mod will not add a filter to voice lines of your game's langu...
Rochelle [Cut Lines] - MRV
Created by мяFunreal
This mod modifies Rochelle's voice so that it sounds as if she was wearing a mask that had a microphone in it. I basically just ran all English voice lines through a filter and saved them again. This mod will not add a filter to voice lines of your game's ...
Zoey - MRV
Created by мяFunreal
This mod modifies Zoey's voice so that it sounds as if she was wearing a mask that had a microphone in it. I basically just ran all English voice lines through a filter and saved them again. This mod will not add a filter to voice lines of your game's lang...
Saw 1-9 Music Pack
Created by W Λ T C H Ξ R
Content: Tank (00:52) & (01:18): Zepp Six (SAW VI) Hunter: Glass Thrower (Spiral) Jockey: Bed Ripper (SAW IV) Charger: The Rules (SAW) Smoker: Cauterize (SAW 3D)/ Hair Puller (SAW IV) Boomer: Chain Hangers (Jigsaw) Spitter: Money Bucket (Spiral) Witch: Hel...
Dramatic Horde Music
Created by mai(ds)
October is coming, which means it's time for Halloween again. If you're looking to make your game spookier this year, I've created this mod which replaces the music during zombie attacks with scary/dramatic strings, pianos and drums to make the game feel l...
Gunshots Attract Hordes
Created by Geebanger0
This mod causes hordes to attack the survivors if they fire their weapons enough. Every weapon has an assigned volume level. Each time the weapon is used, this volume level is added to a meter; when the meter fills, it resets and a horde is triggered. To a...
Sinister Horde (Alert Sound)
Created by C0RSA1R
Replaces the default horde alert sound with a more intimidating version. More of my mods: http://steamproxy.net/profiles/76561198058357555/myworkshopfiles/?appid=550...
The Definitive Common Population L4d2 X L4d1
Created by Geo Scary
Hello, on this occasion I show you the definitive population that corrects all the inconsistencies of the L4d2 and L4d1 campaigns. for example the fact that there are no ceda agents in the parish or that there are no police in the hospital and streets, amo...
Proper L4D2 Population
Created by Vinnie
This is a population mod that puts the L4D2 CI of the Extended Common Infected mod into the areas of the L4D2 campaigns. The L4D1 CI will also get attention too so long as they fit their respected areas. This mod requires the Extended Common Infected. If n...
Extended Common Infected
Created by Skessler
This addon aims to add new common infected variants, for both map creators, and population mods. Featured: - Roadcrew workers w/o ear protection (rain variant too) - Firefighters - L4D2 Military Soldiers - L4D2 Police officers - L4D2 Workers - Inmates - Sa...
Black Mesa Cleansuit
Created by Wendigo
Aargh Replace the CEDA suits with black mesa cleansuits for both L4D1 & L4D2 Ceda infected. Features: - Gore and Fractured lens - More head variety (for L4D1) - Dead bodies - Ceda Vomit fix The mods seen in the screenshot is Human Skin Common Infected (The...
Improved Casual Civilian
Created by Wendigo
Disco Pants and Haircuts? Man, lots of space in this mall. -Nick Expanded much more variety for default common infected, along with more heads, including the beta bald head DressShirt now wear with a watch, leather jacket and new unique dressShirt Both Mal...
Improved Deep Southerners
Created by Wendigo
Ellis: Duh? Farmers that don't grow crops, they grow people. To Eat Nick: Jesus Christ, Ellis, the g*ddamn zombies aren't bad enough Added more variety for deep southerners infected in both swamp fever & hard rain Overalls will now equip with gloves, boots...
Improved Enforcement
Created by Wendigo
Huh. The army. They're about as much help as the cops. Added more variety for both Police Officers and Military National Guard - Police Officers sport with Long sleeves, Tucked-in Boots, Police vests, Jacket and hats - Military National Guard will have sim...
Improved L4D1 Roadcrew
Created by Wendigo
Safety First This is a 2nd version of Vinnie's Enhanced L4D1 Roadcrew but with much more variety and compatibility. He's now come with a hoodie, a cap and new but worn, respirator mask Mods that was shown in the Screenshot are Rehanced Colors - L4D1 roadcr...
Improved L4D2 Roadcrew
Created by Wendigo
Wait for official instructions. Wait, my ass Similar case to Improved L4D1 Roadcrew, this is 2nd version of Vinnie's Enhanced L4D2 Roadcrew, but now come with new additional accessories. They now come with beanie, caps, respirators mask, short jeans varian...
Improved M.I Airport Staff
Created by Wendigo
I Hate Planes. Added some variety for M.I (Metro International) airport staff. - Male baggage handlers will sport with short sleeves, caps, gloves and replaced the helmet with earmuff instead. - Female Baggage handlers will now appear with short sleeves al...
Improved Rayford Residents
Created by Wendigo
Byeah Now focusing on common infected, this add more variety on bikers and wedding guests/formals Bikers now appears with helmet, beanie, hat, gloves, glasses (stylish & aviator), and skull mask, along with more heads, including with beta bald head. Male f...
Improved Whispering Oaks Staff
Created by Wendigo
Honk! This add more variety for both whispering oaks staff and clown. Staff now equipped with facemask, gloves, hats and their new security guard uniform, along with more head variety. While the clowns sports with gloves, a bowler hat and of course, his mi...
Revised L4D1 Mudmen
Created by Wendigo
Francis, is that you or the sewer? A prequel to Revised L4D2 Mudmen, this add some small variety for Sewers People/(l4d1) Mudmen. They now provide with new heads, more upper T-shirts and lowers texture variety, which are taken from Corrected Common Infecte...
Revised L4D2 Mudmen
Created by Wendigo
I tell ya, Mud People take all the fun outta Mud. - Ellis A follow-up to Enhanced/Improved series, this adds small variation for mudmen. He now comes with more head variety (bald, centurion & mullet) and tanktops (which shared some similarities with common...
"Enhanced" Jimmy Gibbs Junior
Created by SirWololo
"If the laws of nature allowed it, I would bear that man's children." ~ Average L4D2 Enjoyer. Expands Jimmy Gibbs Jr. variety to the point he has more stuff than the game itself. Features - Lots of them: - It's just helmet... That's it... - 50% helmet spaw...
Common Infected Variety - Expanded Workers
Created by SirWololo
Adds variety to the worker common infected. Features: - New mixed bodygroups with short and long sleeves. - Retailified alpha clothes with new textures. - Brand new variant with the jumpsuit tied. - Various accesories like wrenches, work/welding gloves, we...
More horror themed cues
Created by Bane
This addon offers much scarier cues than the original. Sampled from the RE 2 Orchestral album each snippet is made to fit the original file length without problems....
Fat Molded & Molded (RE7) - Boomers
Created by Dian
From Resident Evil 7, the molded and fat molded replace the l4d boomers Features: - The mod is simple but all three models have a jiggle, which makes the mouth move, but unfortunately it's only noticeable when you hit the boomer or when he comes walking. -...
COMM: Bandersnatch [Charger]
Commissioned by Crohnos ___________________________________________________ Bandersnatch from Resident Evil as the Charger ___________________________________________________ These Model Features: - Charger Model ___________________________________________...
Meaner Charger
Created by Morsch
This add-on uses VSlib, which is compiled with-in itself, the other mods are OPTIONAL. (They're supposed to fully empower The Charger, they're also difficulty increasing mods like this one.) Makes the Charger considerably stronger by increasing his resista...
Charger AoE Claw Damage
Created by Morsch
Makes the Charger able to damage multiple survivors with one punch, he feels more like a little brother to the Tank now. I was going to implement this on the Grabber Charger, felt too intrusive of a change so i made it standalone; as a preference for those...
Swatting Charger
Created by Morsch
The required files are OPTIONAL difficulty mods. It allows the Charger to perform parallel punch attack, one that allows him to damage twice, also sending players flying and impairing their aim for 0.5 secs; highly dangerous to incapped survivors as he'll ...
Grabber Charger
Created by Morsch
The required files are OPTIONAL difficulty mods. Adds two new attacks for the Charger, oriented mostly if he has used his skill or not. The Charger can instantly grab survivors on range during a punch, regardless if he can charge or not, you have a small d...
Alternative Beta Charger Sounds
Current Mod Version: v1_0 Replaces: Most of the Charger's Sounds (except Charge and Death) The following mod replaces most of the Charger's default sounds with those that go unused in the game's files from the early days. This mod has been done before, twi...
Licker (RE2R) - Hunter
Created by Dian
From Resident Evil 2 Remake, the Licker replace the Hunter Features: - The model replaces the two hunters (l4d1&2). :3 - The model has a jiggle, which makes the jaw move. - It has burnt textures. - He has no arms in first person. :c - And it works in onlin...
Soma Akers sounds (Coral Puppet)
Created by RangingHavik
Replaces Hunter sounds...
Mutation 2.0 - jockey blood eagle
Created by Ramm.asmiette
Be scared....it is coming for your head The blood eagle is a ritualized method of execution, detailed in late skaldic poetry. According to the two instances mentioned in the Sagas, the victims (in both cases members of royal families) were placed in a pron...
Wretch Voice for Jockey
Created by CBug519
Replaces Jockey'a voice with Wrecth's voice from Gears of War. Features Replaces the Jockey's pain voice lines with Wretch's pain voice lines. Replaces the Jockey'a idle voice lines with Wretch's goan, yell, and sqeech voice lines. Replaces the Jockey's de...
Regenerator (Smoker) - Resident Evil 4 Remake
Created by Dian
Well, I made an update to the model, and now the model I used was extracted by: davoth Features: ● Restored RNG. ● The Jigglebones that the original model has were added. (Jaw, and others on his body) ● He keeps his eyes glow in the dark. ● The burn textur...
RE4 Regenerator Sounds
Created by Maga Lezginson
Those who have lost these sounds, seemingly forever, will be able to taste them again......
Red Smoker Particles
Created by ৡLuciferFlashঌ
Changes the Smokers Particles to red, why ? because its my fav color xD..... ...
Halloween special mutation - Matriarch spitter
Created by Ramm.asmiette
Behold the Queen spitter ! The acid started melting her body ! Features : New Model ! New Sounds for spit ! Jiggly mutated giant neck Happy hunting !...
COMM: Super Tyrant [Tank]
Commissioned by Crohnos ___________________________________________________ Super Tyrant from Resident Evil as the Tank ___________________________________________________ These Model Features: - Tank Model - Sacrifice Tank Model - L4D1 Tank Model ________...
Repulsion on Tank Punch Incap
Created by tomaz
You know how you kinda just flop to the ground whenever you get incapped by a Tank punch? This will make you fly away as if you were being punched normally, for better or for worse. EDIT: Only recently have I realized that MANACAT's Improved Tank AI VScrip...
Left 4 Dead 2: Super Tyrant Sounds for Tank
Created by ɐuɐuɐq ʅᴉʌƎ
You can watch the video to see what's the deal about. https://www.youtube.com/watch?v=lz4UETnKVOo --- What to do if you experience screeching, popping, or static sounds while using this mod: Step 1: Go to Steam>steamapps>common>L4D2>L4D2>addons>Workshop an...
Mr.X Footsteps (TANK)
Created by Deaavh™
X gonna give it to ya. Replaces tanks footsteps with Mr X footsteps. No cache rebuilding required....
Twisted Witch (replaces l4d1/l4d2/the passing models)
Created by THE PUNTRESS
Well I hope you're looking for a witch with hands on hands on hands with a distorded face, because that's just what this mod is ! Replaces the witch and witch bride models and texture with that lovingly made and designed creep : D Works for l4d1 and l4d2 m...
Witch state randomizer
Created by Rise
a simple script that randomizes the witches spawn state so no matter what the witch can spawn sitting or standing and if there are multiple witches per map like Hard Rain they can spawn in both states Credits Orinuse-making the initial script...
Shovable Witches
Created by Geebanger0
Lets you bully Witches by shoving them. They don't mind it if they're already walking around, but they hate being shoved while they're sleeping. Some problems that may occur: - Shoving her might break her arms and neck a little - Some error messages may sh...
Witch Cry Replaced With The Grudge Ghost SFX
Created by TYRANT
This mod replaces only the Witch cry and scream....
xdReanimsBase (L4D2) Anim Mods base
Created by xdshot
Base dependency for 3-rd person re-animations mods for survivors and infected Features: Provides basic system of adding replacements for animations. Slot system that allows combining multiple re-animations mods. Up to 48 different slots per each character....
[xdR] RNG Shove Animations
Created by ChapCanai
Jabs, Teeps, Elbows, Knees, Headbutt They are mixed with the 5 vanilla shove animations Standing: 12-24 animations Running: 13-30 animations Bug: The animation won't change if you don't let go the shove button for a while. When you hold down shove and then...
[xdR] Healing Animation inspired by DBD
Created by richardhafer
Looks pretty meh tbh but whatever Requires xdReanimationsBase to work! inspired by Dead By Daylight, my first animation for this. uses slot 20 on all survivors, the animations are at 30 FP Also install Francis and Louis Reanims Compatible variants or searc...
[xdR] RNG Survivor Incap Animations
Created by ChapCanai
I just mixed them together Roughly 15 different animations each Slot 36 Only works in singleplayer and local server. Guests who join without this mod will see t-posing. Credits: GCFScape - Extract Crowbar - Decompile/Compile Mixamo - Animations Blender Ble...
[xdR] Ledge Hanging Fixes
Created by MisterMayoNL
If Louis clips into the ledge you can alternatively use this version OR use compatible Louis 5+ Survivors version here Requires xdReanimsBase Fixes the ledge hanging animations for all survivors (no more floating). This is an updated version of cin's Ledge...
[xdR] RNG Survivor Death Animations
Created by ChapCanai
I just mixed them together Roughly 11 different animations each for standing and incap death Slot 21 Only works in singleplayer and local server. Guests who join without this mod will see t-posing. Credits: GCFScape - Extract Crowbar - Decompile/Compile Mi...
[xdR] NMRiH Running Animation
Created by 17
The animation made by NMRiH Team Replace the goofy ahh Run_5 with an animation from NMRiH Uses Slot 005 ...
[xdR] Slow First Hits for Commons
Created by ChapCanai
In vanilla, there is roughly a 1/6 chance for a zombie to pull a fast sneaky first punch. If you despise that kind of bad luck sh!te then this mod is for you. Their slowest first swing is 25 frames. Other swings start with 14, 19, 21, 22 frames, etc... Thi...
xdR - Boomer - Leaker Run as Another Run
Created by Henrietta
Ooooo spoooooooky Should also show on client side if it's on the host. ...
xdR - Witch - Stupid Walk
Created by Henrietta
Slot 17 ...
[xdR] KF2 Bloat (Boomer)
Created by xdshot
Requires xdReanimsBase subscribed otherwise it has no effect. Killing Floor 2 Bloat animations ported to Boomer 🤮 Occupies Common Infected Slots 29 of reanimations Original motion data by Tripwire Interactive....
[xdR] RNG Charging animations
Created by ZombieBrain8r
I always found the beta charging animation to be scarier, but kinda miss seeing the retail one from time to time. This mod makes the charger use both randomly. Original E3 charger animation: Theuaredead Animation taken from: https://steamproxy.net/shar...
[XDR] Charger beat
Created by 吴子
slot 002 was used ...
[xdR] Jockey Monkey
Created by xdshot
Requires xdReanimsBase subscribed otherwise it has no effect. Tank animations ported to Jockey. Occupies Character Slot 27 of reanimations. ...
[xdR] RNG Hunter pounce
Created by ZombieBrain8r
Now the hunter can both pounce and beta pounce! Makes the hunter switch from retail and beta pouncing aimations randomly. Uses slot 22 ...
[VScript/xdR] The Ceiling Hunter
Created by Witch
This mod recreates the hunter's scrapped ceiling latch ability from some early beta of left 4 dead 1. There is no known footage of the ability itself being used, so the functionality was based off of a video showcasing an old unreleased sourcemod plugin th...
[xdR] Smoker Strangler
Created by xdshot
¨Lets just hope noboy replaces a smoker with a anime woman because that would´ve made into a ¨H#ntai...i´m right?¨ - Powered by Source™ Requires xdReanimsBase subscribed otherwise it has no effect. Occupies Character Slot 41 of reanimations....
[V-Script] Witch Multi-Hit
Created by Cuba
Allows to the Witch to hit more than one player when attacking, as seen in pre-release footage. Works with everything. Notes: Originally I planned on fancy tracelines to detect hits but it ended up being too inconsistent and didn't playtest well. The previ...
xdR: Outlast Chris Walker Anims [Tank]
"Little pig, little pig. No more escape." ___________________________________________________ Features: - Slot 47 for Tank - Idle, Crouching, Walking, Running, Attacking, Jumping, Shoved, and Raging Animations ______________________________________________...
No Fall Stagger Cancel VScript
Created by R󠀡F
Prevents staggers from being cancelled after falling from ledge, by simply restarting the stagger at ground. Affects both Infected and Survivors. Like every VScript, it's server sided so Local/Single only. Specials ONLY version: https://steamproxy.net/...
AI Stagger Claw Fix
Created by R󠀡F
Prevents Special Infected bots from inflicting damage to survivors while being staggered. A long time bug(?) on this game....
Staggering Melee Specials
Created by Interneted
Enjoy the fun. Description Just a simple script add-on that will grant Special Infected the ability to stagger survivors when attacking them with their melee attack. Notes: It will only affect the SI's melee attack, it will not stumble you when you are cur...
STRUGGLE TO ESCAPE (COMPLETE EDITION)
Name: STRUGGLE TO ESCAPE (COMPLETE EDITION) Description: An add-on to escape from Special Infecteds. Authors: Me (Sr.Caveira | 頭蓋骨 </> Dark'), (H.U.N.K) and (Jer/Somnician) >> Do you liked this add-on? Please, don't forgot to rate and favorite it! Also, fo...
Alt - reduced "Black Mesa View Tilt" (Script)
Created by NB
Black Mesa and Half-Life inspired view roll ; all credits goes to "VIC" I did a reduced version of the effect for those who might experience motion sickness using the original ; the effect is reduced by half but it works in the same way. and yes the effect...
Immersive Fall Damage
Created by tomaz
Maybe "immersive" is being used a bit loosely here, but I don't know what else to name it. This VScript will make your gameplay more excruciating than it probably already is and temporarily immobilize the survivors if they take fall damage. No longer will ...
Lux's Survivor Legs script
Created by Shadowysn
NOTICE: This addon uses scripts. This will not work in Dedicated servers. Use local/listen servers, or singleplayer instead. An upside to this is that if you can see this addon's effects, everyone else can. This is a port-to-VScript of Lux's Survivor Legs ...
Survivors Don't Like Lights In Their Eyes
Created by ChamoChimi
cant say i blame em tbh Makes it so survivors cover their eyes and play some angry lines whenever you shine a flashlight in their eyes. Local/dedicated server only....
[VSCRIPT] Real Time Common Infected & Witches
Created by Shadow
DESCRIPTION This V-SCRIPT tweaks several core parameters of all common infected and witches, which share the same AI (nextbots). The script enables infected to update continuously rather than every 0.100 ms as in vanilla, ensuring that players with 0.0 ler...
No Delay Between Common Hits
Created by ChamoChimi
Removes the delay between taking damage from common infected. Local/dedicated server only...
Grenade Launcher staggers everything
Created by Geebanger0
Any target hit by the grenade launcher will now be staggered. This includes: - The player using the launcher - Other survivors - Tanks and Chargers - All common and special infected It's a bit of a rework in a way; the launcher is now very useful against T...
Infected can disarm survivors
Created by Geebanger0
This cusomisable mod lets the infected knock a survivors weapon to the ground if they hit them. The CFG file in "ems\infected_disarm\disarm.txt" lets you edit 3 variables. You can change how likely an infected is to disarm a survivor when the survivor has ...
Common Infected Gib on Shove Kill
Created by ChamoChimi
Makes it so common infected killed via shoving have their heads gib. It will either be the whole head, the top half or just the jaw that explodes. Local/dedicated server only....
MW2019: Default Frying Pan
Created by Qude
The default Frying Pan, now on MW2019 animations. NOTE: No custom content here, just the trusty default models and textures. That means reskins will get along with it just fine. Credits Valve - Assets. mav & ThomasCat - Animation porting. Qude - Whole edit...
MW2019: Default Tonfa
Created by Qude
The default Tonfa, now on MW2019 animations. NOTE: No custom content here, just the trusty default models and textures. That means reskins will get along with it just fine. Credits Valve - Assets. mav & ThomasCat - Animation porting. Qude - Whole editing, ...
MW2019: Default CS:S Knife
Created by Qude
The default Knife, now on MW2019 animations. NOTE: No custom content here, just the trusty default models and textures. That means reskins will get along with it just fine. Credits Valve - Assets. mav & ThomasCat - Animation porting. Qude - Whole editing, ...
MW2019: Default Cricket Bat
Created by Qude
The default Cricket Bat, now on MW2019 animations. NOTE: No custom content here, just the trusty default models and textures. That means reskins will get along with it just fine. Credits Valve - Assets. mav & ThomasCat - Animation porting. Qude - Whole edi...
MW2019: Default Bat
Created by Qude
The default Bat, now on MW2019 animations. NOTE: No custom content here, just the trusty default models and textures. That means reskins will get along with it just fine. Credits Valve - Assets. mav & ThomasCat - Animation porting. Qude - Whole editing, ad...
MW2019: Default Golf Club
Created by Qude
The default Golf Club, now on MW2019 animations. NOTE: No custom content here, just the trusty default models and textures. That means reskins will get along with it just fine. Recommended to use with this: World Model Grip Fix Credits Valve - Assets. mav ...
MW2019: Default Electric Guitar
Created by Qude
The default Electric Guitar, now on MW2019 animations. NOTE: No custom content here, just the trusty default models and textures. That means reskins will get along with it just fine. Recommended to use with this: Fixed Default Guitar World Model Credits Va...
MW2019: Default Crowbar
Created by Qude
The default Crowbar, now on MW2019 animations. NOTE: No custom content here, just the trusty default models and textures. That means reskins will get along with it just fine. Alternative Version Credits Valve - Assets. mav & ThomasCat - Animation porting. ...
MW2019: Default Machete
Created by Qude
The default Machete, now on MW2019 animations. NOTE: No custom content here, just the trusty default models and textures. That means reskins will get along with it just fine. Credits Valve - Assets. mav & ThomasCat - Animation porting. Qude - Whole editing...
MW2019: Shovel
Created by mav
Long-handled shovel for digging in deep and coarse ground. Designed for creating holes and trenches. A familiar Shovel. Features fully fixed and accurate game animations, sounds, and materials. Credits: Scobalula: Greyhound YuRaNnNzZZ, TFA, FlamingFox: Mat...
MW2019: Pitchfork
Created by mav
Efficent at grouping and pitching loads of material at a time. Stab forward for maximum affection. A familiar Pitchfork. Features fully fixed and accurate game animations, sounds, and materials. Credits: Scobalula: Greyhound YuRaNnNzZZ, TFA, FlamingFox: Ma...
MW2019: Default Fire Axe
Created by Qude
The default Fire Axe, now on MW2019 animations. NOTE: No custom content here, just the trusty default models and textures. That means reskins will get along with it just fine. Credits Qude - Editing mav & ThomasCat - Animations Valve - Assets ...
MW2019: Default Katana
Created by Qude
The default Katana, now on MW2019 animations. NOTE: No custom content here, just the trusty default models and textures. That means reskins will get along with it just fine. Recommended to use with this: Fixed Katana Texture Credits Valve - Assets. mav & T...
MW2019: Chainsaw
Created by mav
Gas powered sawblade intended for lumber work. Lots of safety percautions and training is required to operate this tool. A familiar Chainsaw. Features fully fixed and accurate game animations, sounds, and materials. Reskin compatible. Credits: Scobalula: G...
MW2019: Default Pistols
Created by tomaz
The default P220 Pistol and Glock, now on mav's & ThomasCat's MW2019 animations. Works with reskins. CREDITS: mav & ThomasCat - Original dual animation port, Original single animation port Valve - Original models Qude - Initiative, inspiration, screenshots...
MW2019: Default Magnum
Created by tomaz
The default Magnum, now on mav's & ThomasCat's MW2019 animations. Works with reskins. TLS skin compatible. CREDITS: mav & ThomasCat - Original animation port Valve - Original model Qude - Initiative, inspiration, screenshots and thumbnail Me - Rigging, mod...
MW2019: Default SMG
Created by tomaz
The default Submachine Gun, now on mav's & ThomasCat's MW2019 animations. Works with reskins. TLS skin compatible. NOTE: Due to unexpected issues with the sound events, this addon replaces the deploy sound as a bandaid solution, so sound mods may conflict ...
MW2019: Default Silenced SMG
Created by tomaz
The default Silenced Submachine Gun, now on mav's & ThomasCat's MW2019 animations. Works with reskins. TLS skin compatible. CREDITS: mav & ThomasCat - Original animation port Valve - Original model Qude - Initiative, inspiration, screenshots and thumbnail ...
MW2019: Default MP5
Created by tomaz
The default MP5, now on mav's & ThomasCat's MW2019 animations. Works with reskins. Recommended to use with this: Vanilla MP5 Navy - Worldmodel Improvement NOTE: Due to unexpected issues with the sound events, this addon replaces a few foley sounds as a ban...
MW2019: Default Pump Shotgun
Created by tomaz
The default Pump Shotgun, now on mav's & ThomasCat's MW2019 animations. Works with reskins. TLS skin compatible. CREDITS: mav & ThomasCat - Original animation port Valve - Original model Qude - Initiative, inspiration, screenshots and thumbnail Me - Riggin...
MW2019: Default Chrome Shotgun
Created by tomaz
The default Chrome Shotgun, now on mav's & ThomasCat's MW2019 animations. Works with reskins. TLS skin compatible. CREDITS: mav & ThomasCat - Original animation port Valve - Original model Qude - Initiative, inspiration, screenshots and thumbnail Me - Rigg...
MW2019 & RoN: Default Auto Shotgun
Created by tomaz
The default Auto Shotgun, now on mav's & ThomasCat's MW2019 & RoN animations. Works with reskins. TLS skin compatible. CREDITS: mav & ThomasCat - Original animation port Valve - Original model Qude - Initiative, inspiration, screenshots and thumbnail Me - ...
MW2019: Default Combat Shotgun
Created by tomaz
The default Combat Shotgun, now on mav's & ThomasCat's MW2019 animations. Works with reskins. CREDITS: mav & ThomasCat - Original animation port Valve - Original model Qude - Initiative, inspiration, screenshots and thumbnail Me - Rigging, model editing ta...
MW2019: Default M16 Assault Rifle
Created by tomaz
The default M16, now on mav's & ThomasCat's MW2019 animations. Works with reskins. TLS skin compatible. CREDITS: mav & ThomasCat - Original animation port Valve - Original model Qude - Initiative, inspiration, screenshots and thumbnail Me - Rigging, model ...
MW2019: Default AK-47
Created by tomaz
The default AK-47, now on mav's & ThomasCat's MW2019 animations. Works with reskins. TLS skin compatible. NOTE: Due to unexpected issues with the sound events, this addon replaces a few foley sounds as a bandaid solution, so sound mods may conflict and may...
MW2019: Default SG-552
Created by tomaz
The default SG-552, now on mav's & ThomasCat's MW2019 animations. Works with reskins. Recommended to use with this: Vanilla SG552 - Worldmodel Improvement CREDITS: mav & ThomasCat - Original animation port Valve - Original model Qude - Initiative, inspirat...
MW2019 & RoN: Default Combat Rifle
Created by tomaz
The default Combat Rifle, now on mav's & ThomasCat's MW2019 animations. Works with reskins. CREDITS: mav & ThomasCat - Original animation port Valve - Original model Qude - Initiative, inspiration, screenshots and thumbnail Me - Rigging, model editing tags...
MW2019: Default M60
Created by tomaz
The default M60, now on mav's & ThomasCat's MW2019 animations. Works with reskins. NOTE: Due to unexpected issues with the sound events, this addon replaces the deploy sound as a bandaid solution, so sound mods may conflict and may not be 100% compatible. ...
MW2019: Default Scout
Created by tomaz
The default Scout, now on mav's & ThomasCat's MW2019 animations. Works with reskins. Recommended to use with this: Vanilla Steyr Scout - Worldmodel Improvement CREDITS: mav & ThomasCat - Original animation port Valve - Original model Qude - Initiative, ins...
MW2019: Default Hunting Rifle
Created by tomaz
The default Hunting Rifle, now on mav's & ThomasCat's MW2019 animations. Works with reskins. TLS skin compatible. NOTE: Due to unexpected issues with the sound events, this addon replaces a few foley sounds as a bandaid solution, so sound mods may conflict...
MW2019 & RoN: Default Military Sniper Rifle
Created by tomaz
The default Military Sniper Rifle, now on mav's & ThomasCat's MW2019 animations. Works with reskins. CREDITS: mav & ThomasCat - Original animation port Valve - Original model Qude - Initiative, inspiration, screenshots and thumbnail Me - Rigging, model edi...
MW2019: Default AWP
Created by tomaz
The default AWP, now on mav's & ThomasCat's MW2019 animations. Works with reskins. Recommended to use with: Vanilla AWP - Worldmodel Improvement (AWPternate version) or Viewmodel-Fidelity CS:S AWP Worldmodel CREDITS: mav & ThomasCat - Original animation po...
MW2019: Default Grenade Launcher
Created by tomaz
The default Grenade Launcher, now on mav's & ThomasCat's MW2019 animations. Works with reskins. CREDITS: mav & ThomasCat - Original animation port Valve - Original model Qude - Initiative, inspiration, screenshots and thumbnail Me - Rigging, model editing ...
MW2019: Default Medkit
Created by Qude
The default Medkit (a.k.a First Aid Kit), now on MW2019 animations. NOTE: No custom content here, just the trusty default models and textures. That means reskins will get along with it just fine. The default defibrillator on MW2019 animations has already b...
MW2019: Default Adrenaline
Created by Qude
The default Adrenaline, now on MW2019 animations. NOTE: No custom content here, just the trusty default models and textures. That means reskins will get along with it just fine. The default defibrillator on MW2019 animations has already been done by mav, w...
MW2019: Default Pain Pills
Created by Qude
The default Pain Pills, now on MW2019 animations. NOTE: No custom content here, just the trusty default models and textures. That means reskins will get along with it just fine. The default defibrillator on MW2019 animations has already been done by mav, w...
MW2019: Placement Explosives
Created by mav
Placement Explosives help control areas and locations by acting as traps. Handle anything that comes your way with a well placed explosive. All placeable explosive items. Features fully fixed and accurate game animations, sounds, and materials. This mod co...
MW2019: Throwables and Deployables
Created by mav
Set aflame enemies with the Molotov cocktail and traced fire rounds, explode your targets into gibs with the homemade Pipebomb and explosive rounds, and divert your enemies with a CEDA infused Boomer Bile sample. A pack of throwable items and deployable am...
MW2019: Quest Items
Created by mav
tacticool gnome tacticool cola Campaign specific carryables reanimated. Features fully fixed and accurate game animations. Credits: Scobalula: Greyhound YuRaNnNzZZ, TFA, FlamingFox: Materialization Method and Assistance ThomasCat: Conversion Rig, Animation...
Cinematic Weapon Sounds
Created by yoru
This mod is made to fit L4D1 weapon animations only. Strictly made and meant to be used with my Nightmare modpack. What this mod does - Mixes ketchup with mayonnaise. - Adds spice and crispy fried onions. - Gives you tinnitus after long term use. I've samp...
Ping!
Created by Kreze
Click Clack Ping! Works in Singleplayer or a Locally Hosted Server only. Adds low ammo clicks and empty pings to firearms! Thanks to tomaz for his Low Ammo Sound Cue mod and Hex to Max for his Empty Clip Sound mod. I just replaced the sounds with ones from...
[VScript] Weapon Timer Enforcer
Created by Orinuse
Your weapon mods might be changing the duration of your draw and reload! Deploys and reloads don't have a set duration, they take their server-sided animation's duration. So on local servers where the hoster uses animation mods.. well in short, it's bad ne...
+Ultra Particle: Gore
You must subscribe to the texture file for this to work correctly Contain gore-related particles (blood_fx.pcf) Features: 'Procedurally generated' blood splatter on ground More infected bleeding Exaggerated headshot fx Reworked all gore effect with new par...
+Ultra Particle: Texture files
Selective subscription version. This pack contain all custom textures used by the particle effect listed. Subscribe to this and any particle file you'd like to use. New vfx are optimized so it wont tank lots of fps compare to vanilla effect (except for a f...
+Ultra Particle: Special Infected
Contain effect for the Special Infected Feature: Spitter: New acid pool, floor splatter/sizzling Boomer: Residue smoke, floor splatters, extra green bile when explode Charger: Smoke trail and wall impact Hunter: Red tint leaping trail Tank: Smoke debris on...
+Ultra Particle: Weapon effects
You must subscribe to the texture file for this to work correctly Custom Melee Trail: (add to your weapon's attack anim in the .qc) weapon_melee_bluesticksmall - Blue energy trail weapon_melee_bluesticksmall2 - Blue energy trail weapon_melee_bluestickbig -...
+Ultra Particle: Custom Melee Trail
You must subscribe to the texture file for this to work correctly Replaces steamworks.pcf Allow custom melee weapons to create many color trailing effects. This is only the base particle, it doesn't actually just give your existing weapon melee trail effec...
+Ultra Particle: Bullet Impact
You must subscribe to the texture file for this to work correctly Contain bullet impact effects (impact_fx.pcf) Features: - Rock-type surface bullet impact create extra smoke and debris with smoke trailing. - Hard surface create extra light flare and spark...
+Ultra Particle: Legacy Muzzleflash Effects
You must subscribe to the Texture Files for this to work correctly +Ultra edition of Urik's particle, used in many custom weapon mods like Lt. Rocky's, Dr Haus, etc... Reworked most of the effect using textures from my particle pack, this mod replaces erro...
Unused Gameinstructor Icons
Created by whyme
Restores the unused "new green" gameinstructor icons found within the iconsheet's PSD. I've also recolored icon_arrow_right and icon_arrow_up using the same arrow color overlay used in the "new green" layer group as well. Credits: Valve - Icons If you're n...
[SCRIPT] Shell Casing Sound
Created by Ænima²
Simple script that add shell dropping sound to weapon fire. Only work on local host. This replaces the sawblade.stick and plasticbarrel.break sounds (Im pretty sure these are unused, as there are no sawblade or breakable plastic barrel in the game) Warning...
Melee Crosshair Removal
Created by Gary
This mod removes the TF2 style crosshair used for melee weapons and throwables and should be used with a custom crosshair. I made this because the other Melee Crosshair Removal mod on the workshop also removes the special infected inner circle. ...
The Last of Us Crosshair
Created by Yuu Sorata
https://i.imgur.com/g7JHIdh.png CUSTOM CROSSHAIR COMPATIBLE H.U.D. REQUIRED FOR THIS MOD TO WORK. *To disable the default crosshair open the Developer Console and type "crosshair 0" Bugs Not that we know of. Tell us if you find any! Creators ●YuuSorata - m...
Liminal Skyboxes Edited
Created by Glutentag
This is an edited version of the amazing Liminal Skyboxes by yoru Basically, it's is an all-in-one skybox/color correction pack to give you darker nights. You should use a flashlight mod - I recommend this one. More Details The original Liminal Skyboxes do...
RE2/3 Remake Ammunition Pile (Ammo Pile)
Created by 8sianDude
A pile of ammunition from Resident Evil 2 Remake and Resident Evil 3 Remake. - Replaces both the L4D and L4D2 Ammo Piles. Features: - Assault Rifle Ammo (5.56x45mm NATO) - Explosive Rounds (40mm Grenade) - Handgun Ammo (9x19mm Parabellum) - High-Powered Ro...
Minimalistic Menu
Created by мяFunreal
Got tired of the cluttered main menu? Need a more useful ingame menu? Hate the stylized font but you don't want to install a new font? Want the ability to see your custom menu background images better? Tired of remembering developer commands and want it al...
ekgHUD
Created by tomaz
Elektrokardiogramm HUD Dark interface with heart monitors. Features: Local player and teammate panels aligned to the left Layered teammate panels Lowered weapon panel Animated health bars Teammate health counters Incapacitated icons Support for most custom...
Alternative Hit Marker (Damage Indicator)
Created by COMPANION CUBE
INFO Mod has original resolution 128x64 https://i.imgur.com/Lidp7Mo.gif ...
Simple Scope
Created by Gary
Simple scope with clearer lines, similar to csgo. 1366 x 768 version of Simple Scope here. ...
Clean Flashlight
Created by ClipoDEL
Mod replaces the texture flashlight making perfectly clean....
MW 2019 Footsteps - A L4D2 sound mod
THIS IS AN UNFINISHED MOD, I made a mistake while editing the walking sounds so I cut it for now but I will finish and release the update as soon Im not busy anymore next update 4 jumplanding sounds 2 land damage sounds walking sounds Credits pierominayaro...
Custom Director
This mod changes some values ​​for director. 𝐈 𝐦𝐚𝐝𝐞 𝐭𝐡𝐢𝐬 𝐟𝐨𝐫 𝐦𝐲 𝐜𝐨𝐥𝐥𝐞𝐜𝐭𝐢𝐨𝐧, 𝐢 𝐝𝐨𝐧'𝐭 𝐫𝐞𝐜𝐨𝐦𝐦𝐞𝐧𝐝 𝐮𝐬𝐢𝐧𝐠 𝐢𝐭. CVARS: Convars.SetValue( "director_adrenaline_density","5.50" ) Convars.SetValue( "director_afk_timeout","60" ) Convars.SetValue( "director_ammo_density...
Custom Size Magazines
This mod adjusts the ammo capacity of clips to match those from Counter-Strike. Also, ammunition reserves will no longer be so abundant. Be careful, every bullet counts now. Also, the minigun and the turret will overheat much slower. 𝐈 𝐦𝐚𝐝𝐞 𝐭𝐡𝐢𝐬 𝐟𝐨𝐫 𝐦𝐲 𝐜𝐨𝐥...
Custom Health For Special Infected
This mod significantly increases the HP of special infected. Jockey: 500 HP Boomer: 550 HP Hunter: 600 HP Spitter: 700 HP Smoker: 800 HP Witch: 900 HP Charger: 1000 HP Tank: 10000 HP 𝐈 𝐦𝐚𝐝𝐞 𝐭𝐡𝐢𝐬 𝐟𝐨𝐫 𝐦𝐲 𝐜𝐨𝐥𝐥𝐞𝐜𝐭𝐢𝐨𝐧, 𝐢 𝐝𝐨𝐧'𝐭 𝐫𝐞𝐜𝐨𝐦𝐦𝐞𝐧𝐝 𝐮𝐬𝐢𝐧𝐠 𝐢𝐭. ...
Custom Speed For Common Infected & Special Infected [Reupload]
This mod significantly changes the movement speed of Common and Special infected (without tank and witch). Common Infected: from 250 to 200 Charger: 200 Boomer: 175 (Vanilla) smoker: 210 (Vanilla) Spitter: 210 (Vanilla) Hunter: 300 (Vanilla) Jockey: 250 (V...
Custom Boomer
This mod changes some values ​​for boomer. 𝐈 𝐦𝐚𝐝𝐞 𝐭𝐡𝐢𝐬 𝐟𝐨𝐫 𝐦𝐲 𝐜𝐨𝐥𝐥𝐞𝐜𝐭𝐢𝐨𝐧, 𝐢 𝐝𝐨𝐧'𝐭 𝐫𝐞𝐜𝐨𝐦𝐦𝐞𝐧𝐝 𝐮𝐬𝐢𝐧𝐠 𝐢𝐭. CVARS: Convars.SetValue( "boomer_exposed_time_tolerance","5.0" ) Convars.SetValue( "boomer_vomit_delay","2" ) Convars.SetValue( "z_boomer_limit","2" ) Con...
Custom Charger
This mod changes some values ​​for charger. 𝐈 𝐦𝐚𝐝𝐞 𝐭𝐡𝐢𝐬 𝐟𝐨𝐫 𝐦𝐲 𝐜𝐨𝐥𝐥𝐞𝐜𝐭𝐢𝐨𝐧, 𝐢 𝐝𝐨𝐧'𝐭 𝐫𝐞𝐜𝐨𝐦𝐦𝐞𝐧𝐝 𝐮𝐬𝐢𝐧𝐠 𝐢𝐭. CVARS: Convars.SetValue( "z_charger_allow_shove","1" ) Convars.SetValue( "z_charger_impact_epsilon","10" ) Convars.SetValue( "z_charger_pound_dmg","20" )...
Custom Hunter
This mod changes some values ​​for hunter. 𝐈 𝐦𝐚𝐝𝐞 𝐭𝐡𝐢𝐬 𝐟𝐨𝐫 𝐦𝐲 𝐜𝐨𝐥𝐥𝐞𝐜𝐭𝐢𝐨𝐧, 𝐢 𝐝𝐨𝐧'𝐭 𝐫𝐞𝐜𝐨𝐦𝐦𝐞𝐧𝐝 𝐮𝐬𝐢𝐧𝐠 𝐢𝐭. CVARS: Convars.SetValue( "hunter_committed_attack_range","80" ) Convars.SetValue( "hunter_pounce_air_speed","1000" ) Convars.SetValue( "hunter_pounce_loft...
Custom Jockey
This mod changes some values ​​for jockey. 𝐈 𝐦𝐚𝐝𝐞 𝐭𝐡𝐢𝐬 𝐟𝐨𝐫 𝐦𝐲 𝐜𝐨𝐥𝐥𝐞𝐜𝐭𝐢𝐨𝐧, 𝐢 𝐝𝐨𝐧'𝐭 𝐫𝐞𝐜𝐨𝐦𝐦𝐞𝐧𝐝 𝐮𝐬𝐢𝐧𝐠 𝐢𝐭. CVARS: Convars.SetValue( "jockey_pounce_air_speed","800" ) Convars.SetValue( "jockey_pounce_loft_rate",".040" ) Convars.SetValue( "z_jockey_control_max","...
Custom Smoker
This mod changes some values ​​for smoker. 𝐈 𝐦𝐚𝐝𝐞 𝐭𝐡𝐢𝐬 𝐟𝐨𝐫 𝐦𝐲 𝐜𝐨𝐥𝐥𝐞𝐜𝐭𝐢𝐨𝐧, 𝐢 𝐝𝐨𝐧'𝐭 𝐫𝐞𝐜𝐨𝐦𝐦𝐞𝐧𝐝 𝐮𝐬𝐢𝐧𝐠 𝐢𝐭. CVARS: Convars.SetValue( "Smoker_escape_range","800" ) Convars.SetValue( "smoker_tongue_delay","2" ) Convars.SetValue( "z_smoker_limit","2" ) Convars.SetV...
Custom Spitter
This mod changes some values ​​for spitter. 𝐈 𝐦𝐚𝐝𝐞 𝐭𝐡𝐢𝐬 𝐟𝐨𝐫 𝐦𝐲 𝐜𝐨𝐥𝐥𝐞𝐜𝐭𝐢𝐨𝐧, 𝐢 𝐝𝐨𝐧'𝐭 𝐫𝐞𝐜𝐨𝐦𝐦𝐞𝐧𝐝 𝐮𝐬𝐢𝐧𝐠 𝐢𝐭. CVARS: Convars.SetValue( "z_spitter_high_chance","20" ) Convars.SetValue( "z_spitter_limit","2" ) Convars.SetValue( "z_spitter_max_wait_time","60" ) Conv...
Custom Tank
This mod changes some values ​​for tank. - The turrets deal more damage on him. - Fire resistance has increased. - Has more resistance to autoshotgun. - Grenades deal more damage on him. - He can throw rocks with greater power and distance, but will throw ...
Custom Speed For Tank
This mod decreases movement speed for tank from 210 to 120. I recommend using this mod with: COMM: Super Tyrant : https://steamproxy.net/sharedfiles/filedetails/?id=2513491917&searchtext=comm+tank & xdR: Outlast Chris Walker Anims : https://steamcommun...
Custom Witch
This mod changes some values ​​for witch. - The turrets deal less damage on her. - Anger rate has increased. - Berserk range has increased. - Can see the light of flashlights from a greater distance. And a bunch of other things. 𝐈 𝐦𝐚𝐝𝐞 𝐭𝐡𝐢𝐬 𝐟𝐨𝐫 𝐦𝐲 𝐜𝐨𝐥𝐥𝐞𝐜𝐭𝐢...
Current Item Drop on Immobilization
Created by tomaz
My first "proper" VScript mod to refresh my coding skills and to familiarize myself with VScript. This makes it so that you drop the current item in your hand whenever you get grabbed by a SI or whenever you get immobilized in general. As a result, it adds...
Tanks Stagger When Overwhelmed
Created by tomaz
A VScript that makes Tanks have a chance of staggering when every single survivor is shooting at them simultaneously, incentivizing teamwork. For a Tank to stagger, the whole team must be shooting at it, deal 500 damage towards it AND hope that the 25% RNG...
Near-Death SFX
Created by tomaz
A VScript that simply makes sounds muffled and reverbed whenever you're black & white (on your third strike) or incapped and nearly dying, making it a bit more dramatic or "cinematic". Basically applies a DSP preset when these conditions are met. Purely ea...
Shoe Scuff Sounds
Created by tomaz
A simple VScript that takes advantage of the (seemingly) unused shoe scuff sounds and plays them every time a survivor/special infected jumps. I know, absolutely riveting, right? Also plays when you slip off a ledge. This is compatible with footstep sound ...
Jump Grunts
Created by tomaz
A very quick and dirty edit of my Melee Grunts VScript that repurposes the minor hurt sounds (and some of the other grunt sounds) and makes the survivors grunt in exertion whenever they jump. Pairs well with my Shoe Scuff Sounds VScript. The chances of the...
Melee Grunts
Created by tomaz
Yeah I know this has already been done. This is just my version of it. It's pretty much the same as Sw1ft's Melee Weapon Grunts in terms of functionality, although this uses a different method of emitting the grunt sounds and also plays them when shoving. ...
Low Ammo Sound Cue
Created by tomaz
A rather simple VScript that plays a click sound on each shot whenever your current weapon's mag capacity is at 20% (30% if you have a shotgun), or in other words, when your ammo is "low enough", kinda like in CS:GO/CS2, in fact, this uses the click sound ...
Shell Impact Sounds
Created by tomaz
A simple VScript that emits shell impact sounds after firing a weapon. After seeing sensawa's/7EMP3ST's version, it inspired me to make this, which does pretty much the same thing but is slightly improved in some aspects. I actually had already made this l...
Scope Crosshair Hider
Created by tomaz
Does exactly what it says on the tin, I don't think you need a video demonstration for this. There's a way to hide it using bind commands, as written in this guide, but I found it to be very wonky, so here's a VScript implementation of it. NOTE: This does ...
Bots Avoid Mounted Machine Gun's Line of Fire
Created by tomaz
Yeah, the title rolls of the tongue, doesn't it? Sometimes the survivor bots seem to really like the taste of 50 caliber bullets and are very eager to stand in front of the mounted machine gun you're using. This VScript attempts to make them move out of yo...
Health Restore after Ledge Hang
Created by Withgreen1
-- English -- I think I'm known for making hardcore and difficulty scripts, mechanics and mutations, along with some furry mods here and there hehe But this time, I came to fix some good-old Left 4 Dead 2 bug, if you can call it like that. I'm talking abou...
Realistic Status On Low Health Revive (Difficulty Based)
Created by Withgreen1
-- English -- Another realistic approach to a fairly simple game mechanic, but making it a little more complex. (Yes, I enjoy doing these things xD) You all know that being incapacitated is not a situation that has many complications... unless of course......
Realistic Defibrillator Low Health Revive
Created by Withgreen1
-- English -- Have you ever thought about the fact that the Defibrillator grants free health upon resurrection? Health which is not very realistic to be there after being massacred, shot, crushed, throated or strangled to death. This Script covers this sma...
Accurate View Roll on Incap
Created by Withgreen1
-- English -- This is actually a feature which comes inside the Crossfire Mutation I released a while ago but a friend on mine really liked this feature. So I decided to make standalone script for him and of course, for the lovely people who navigate throu...
Friendly fire on Incap
Created by Withgreen1
-- English -- You all probably screaming right now beholding this script. Let me introduce you this new add-on I was working on... totally not forgot about the other ones I need to fix hehe The main difference between Left 4 Dead and Left 4 Dead 2 is where...
Survivor Collapse on Tongue Release
Created by Withgreen1
-- English -- Yet, another realistic mechanic to make the game a bit more interesting... and difficult. You probably know that almost all special infected who grabs you have animations for when you get free, except for the jockey because the survivor does ...
[Improved] Extended Item Carrier Infected
Created by MANACAT
Kill and Loot! This addon allows zombies to come out with various items. Like the bile bottle on the CEDA zombies, like the nightstick on the RIOT zombies. - Police + Pistol (Glock) - Riot security + pistol, MP5 smg - Medical Staff + Pain Pills, Adrenaline...
[Support] Give N Take (Throwable Sharing)
Created by MANACAT
If your teammate misses the items because they haven't seen that, but you can pick that up and pass it over. 1. If you shove the other player while holding a throws, you can leave the throws to the other player. If your teammate is incapacitated, you can t...
[improved] Legacy Weapon Manager
Created by MANACAT
This addon will drop a secondary weapon on the ground from the dead player. Weapons are not needed in Heaven. Weapons are useful for survivor who still alive. In the originally, the secondary weapon was attached to the owner's dead body, so teammate player...
[Hard-Mode] Delay Healing
Created by MANACAT
If using this add-on, the effects of Pain Pills/Adrenaline take effect slowly. Pain Pills/Adrenaline are no longer an immediate means of getting out of a crisis. Be careful, If you are incapacitated while the healing effect is occurring, the healing effect...
[Improved] Headshot Feedback Effect
Created by MANACAT
This add-on adds SOUND and BLOOD EFFECTS when killing zombies with headshots. When a bullet hits a zombie's head, you want feedback that tells you it's a headshot just by hearing the sound? This add-on makes a blunt sound when you kill a zombie with a head...
[Hard-Mode] Burning Claw
Created by MANACAT
Let's make sure the fire's completely out! This add-on makes burning special infecteds a little more threatening. Attacks that touch their bodies deal extra flame damage. https://i.imgur.com/RXc8aRR.jpg Paypal for donations: If my works are helpful to you,...
Random Horde Size (ALT)
Created by debi
Same as the other mod, but with even more horde sizes because i'm evil!! MUST HOST ON SINGLEPLAYER OR ON A LOCAL SERVER OR THE MOD WON'T WORK AT ALL!!!! YOU HAVE BEEN WARNED!!! THIS MOD WON'T WORK WITH OTHER MODS THAT CHANGE HORDE OR INFECTED LIMIT!!! How ...
Random Commons Health
Created by Lightymoon
Random Commons Health A real mid-game active Commons Infected health randomizer, each time a Common Infected spawns, it spawns with a random health. Notes: Commons health CVar is used, if any other mod uses it my mod will override it. Values: 25, 50, 100, ...
Random Healing Amount
Created by Lightymoon
Random Healing Amount A real mid-game active healing randomizer, each time a player uses a medkit, pain pills or an adrenaline, they'll be healed with a random healing amount! Notes: Healing CVars are used, if any other mod uses them my mod will override i...
Last Survivor Boost
Created by Lightymoon
Last Survivor Boost When all players are dead but one, that last survivors gets boosted with unlimited adrenaline effect and a healing effect that heals them with 1HP each 3s. Notes: Effects will disappear when any other survivor is respawned. The effects ...
Simple Crawling Enabler [Script]
Created by NB
Allows survivors to crawl while downed if you host a local or listen server HOWEVER unlike other scripts of this type on workshop , this one doesnt edit the "gamemode.txt" file to add the feature and neither changes or modifies the default crawling speed w...
Incap Crawl Animation Fix script
Created by Shadowysn
DOES NOT enable crawling by default Use another mod or mutation that enables crawling, like this mod. Fixes the incapped crawling animation by re-using the gestures animation system to hackily play the animations. The default crawling animation has turning...
Melee Weapons can Break
Created by ChamoChimi
A script that allows melee weapons to break after prolonged use, just like all other zombie games! Each melee has a different amount of swings before it's broken, there are little messages in the chat box whenever your melee starts to get closer to breakin...
Left 4 Lib
Created by smilzo
This addon contains some shared VScript code that is used by my addons: Left 4 Bots Left 4 Fun Left 4 Grief This addon is mandatory if you have one of the addons listed above. They will not work without this! Centralized User System L4L also contains a cen...
NavFixes
Created by smilzo
More bot friendly nav meshes. Contains a few changes to the nav meshes of The Last Stand chapter 1 (to let the bots press the crane button and not get stuck at the truck) The Parish chapter 4 (bots no longer get stuck trying to jump between the two balconi...
Left 4 Bots 2
Created by smilzo
This is a complete rework of Left 4 Bots (v1). It has pretty much the same functionalities of the V1 but they have been improved, plus some new functionalities have been added. Please note: the goal of Left 4 Bots has always been to make the survivor bots ...
Competitive-Bots+ : Infected - Modular Package
Created by Omixsat
"Even being in a war doesn't prepare you for this..." Info: Formerly known as "Apocalypse Edition". This add-on is now a modular part of the main branch. You can now choose to disable or enable bot tweaks with ease. Behaviors of the infected will now act s...
Simple Transition
Created by Azuki
A simple transition screen between maps. With stats: Basic Transition...
ion's Vocalizer
Created by ion
The most complete L4D2 vocalizer with nearly 800 vocalization lines. The real deal. FEATURES 13 radial menus with shared voice lines 9 radial menus with character-specific voice lines (for each character) Radial menu for character selection/switching and g...
NO MORE CONSISTENCY CHECK!
Created by H.U.N.K
Are you TOO LAZY to ALWAYS open the console and type "sv_consistency 0" so your friends can join your server FULL of scripts? USE THIS!!! this will ALWAYS enable "sv_consistency 0" in YOUR server without having to type it in the console :D Tags: no consist...
VSLib
Created by Rayman1103
VSLib (VScript Library) is a simple, lightweight library for L4D2's script system. It is a loose collection of classes and functions that work together to provide additional features....