Left 4 Dead 2

Left 4 Dead 2

289 ratings
Gunshots Attract Hordes
   
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Game Content: Scripts
Game Modes: Single Player, Co-op
File Size
Posted
Updated
22.781 KB
13 Oct, 2024 @ 12:41am
26 Aug @ 2:27pm
5 Change Notes ( view )

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Gunshots Attract Hordes

Description
This mod causes hordes to attack the survivors if they fire their weapons enough. Every weapon has an assigned volume level. Each time the weapon is used, this volume level is added to a meter; when the meter fills, it resets and a horde is triggered. To avoid attracting hordes, switch to quieter weapons. To have some fun, rev the chainsaw for a few seconds.

Using a weapon whilst you're already in combat will be less likely to contribute to the meter. This is done to prevent hordes from spawning infinitely.

The volume of each weapon can be customised by editing the values in the "ems\gunshot_hordes\weapon_volume.txt" text file. You can set a specific volume for each weapon, and change how much noise is needed before a horde is summoned.

Thank you Kurochama for your help with the customisation functions and the bug fixes :steamhappy:

92 Comments
levislaven02 11 Sep @ 1:05pm 
Realistic
Niko 8 Sep @ 2:35pm 
when realism mode also changes gunshots:
ThruTheStorm 29 Aug @ 10:12am 
thank you for fixing the finale, makes this mod way better
Pemarces273 28 Aug @ 5:18am 
wehee
Geebanger0  [author] 26 Aug @ 2:27pm 
there you go :BL3Thumbsup:
Geebanger0  [author] 24 Aug @ 1:15am 
yeah ok
Pemarces273 24 Aug @ 12:35am 
are there any plans regarding to 'disable' this mod during finales?
Geebanger0  [author] 19 Aug @ 1:49pm 
true
Dylan The Spud 19 Aug @ 10:43am 
Two QoL changes I'd make (If I knew a thing about modding) would be the volume level dying down quickly from a lack of gunfire, and to avoid drawing hordes when there's another event going on. The latter would also fix finales, because queuing a horde in any form seems to speed up the holdouts, summoning the tanks early and within minutes getting your chopper/exit
Arsosuchus 26 Jul @ 11:47pm 
alright thanks