Left 4 Dead 2

Left 4 Dead 2

14,718 ratings
Lux's Survivor Legs script
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Survivors: Survivors
Game Content: Scripts
File Size
Posted
Updated
196.870 KB
19 Sep, 2022 @ 8:00am
15 Aug, 2023 @ 10:32pm
26 Change Notes ( view )

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Lux's Survivor Legs script

Description
NOTICE: This addon uses scripts. This will not work in Dedicated servers. Use local/listen servers, or singleplayer instead.
An upside to this is that if you can see this addon's effects, everyone else can.

This is a port-to-VScript of Lux's Survivor Legs plugin. link here[forums.alliedmods.net] (ah yes, reports galore)
Yes, it works with custom models. But it's not flawless, and you may face clipping or duplicate arm issues with them.

For the most part, it works like the plugin. Most of the internal workings are kept the same, albeit translated over to VScript.

It comes with displaying your pistols, throwable and health items on your legs. However, this can be buggy on multiplayer with people that have custom models.

Technical Stuff
Click here to know about other features of this mod like changeable settings.

Bugs:
- The USE button will occasionally be blocked due to the legs. Try looking more up or down. (Fix applied)
- The legs will take a few seconds to properly load when you spawn into the map, are respawned from a closet or revived by a defibrillator. (Fix applied)

Before you ask 'Does this work on Official Dedicated?'
The only way for legs to work on Official Dedicated is to modify the viewmodels, just like the old and buggy viewmodel legs.
There's no way around it. Official Dedicated servers do not accept any script files.
Popular Discussions View All (18)
73
20 Apr @ 7:07am
PINNED: Model Issues List
Shadowysn
22
4 May @ 7:05pm
Third Person View Bug ( Scary A Bit )
N.E.Z. Corporation
15
10 May @ 11:07pm
l4d1 style leg settings?
Sades160
878 Comments
Qude 8 Jun @ 10:41am 
I was wondering if the same thing was possible for the infected
zoms 5 Jun @ 5:53am 
very good:health:
Phantom 3 Jun @ 7:46am 
Almost like the first part, but there is one bug that I noticed, when you lower camera completely down, everything is fine, but when you start to raise it up, you can see how feet go under texture of the floor, is there any way to fix this? I have found an addon that is worse in every way than this one, but it didn't have this exact problem in it, so maybe its possible?
Hey, Mister!!! 31 May @ 9:24pm 
does the additional legs cost more indices?
咪☆乐鸦℡ 27 May @ 9:48pm 
Can't use this with “Custom Weapon Lab [Base][Vscript]” worldmodel well put on my face:slugcatsleep:
54088 25 May @ 6:50pm 
very :steamthumbsup:
Shadowysn  [author] 25 May @ 9:57am 
@Amainy
There's a leg turning animation issue with the legs due to taking the values for the turning directly from the player. Because the legs don't turn with the player accurately, with a non-zero turnrate you could get the legs to desync and walk/run in the wrong direction for a moment.
Amainy 24 May @ 5:22pm 
I don't think mp_facefronttime needed to be change, and i spent way too much trying to find out why my mp_facefronttime kept resetting.
CostaGremory 14 May @ 8:13pm 
good very
死。Μεγαθήριο 14 May @ 4:42am 
Piece of shit