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@tonGreNto This script takes full control and forces the weapons to act according to it, a customised version of the script's textfile of data would be required! Sorry for the trouble!
@Mister X At the moment, the script lacks support for the shotguns' fire rate so it seems like you've encountered something deadly. I understand why you'd want to do that though, I'll see if I can make this possible.
["12"] = [0.725, "m_flNextAttack"]
it works, but only for the first 2 shot, then the fire rate return to normal unless the sequence is back to 2 or idle state then the fire rate is back to fast again
But with SPAS I try to lower it to 0.6 somehow it consistent with all 10 bullets which is.... weird. Do you know how to fix this?