Left 4 Dead 2

Left 4 Dead 2

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+Ultra Particle: Custom Melee Trail
   
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Game Content: Miscellaneous
Weapons: Melee
File Size
Posted
Updated
33.513 KB
14 Sep, 2023 @ 12:58pm
8 Jun @ 11:14pm
5 Change Notes ( view )

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+Ultra Particle: Custom Melee Trail

In 2 collections by 7ᴇᴍᴘᴇsᴛᴲ
+Ultra Particle Full Set
8 items
Ubercharged Melee
27 items
Description
You must subscribe to the texture file for this to work correctly
Replaces steamworks.pcf
Allow custom melee weapons to create many color trailing effects. This is only the base particle, it doesn't actually just give your existing weapon melee trail effects, it must be added to animation sequences (only useful for modders).

Available effect list:

weapon_melee_blue_trail
weapon_melee_blue_embers
weapon_melee_blue_laser
weapon_melee_bluer_trail
weapon_melee_bluer_embers
weapon_melee_bluer_laser
weapon_melee_red_trail
weapon_melee_red_embers
weapon_melee_red_laser
weapon_melee_dark_laser
weapon_melee_green_trail
weapon_melee_green_embers
weapon_melee_green_laser
weapon_melee_cyan_trail
weapon_melee_cyan_laser
weapon_melee_yellow_trail
weapon_melee_yellow_embers
weapon_melee_yellow_laser
weapon_melee_pink_trail
weapon_melee_pink_embers
weapon_melee_pink_trail_laser
weapon_melee_orange_trail
weapon_melee_orange_embers
weapon_melee_orange_laser
weapon_melee_purple_trail
weapon_melee_purple_embers
weapon_melee_purple_laser
weapon_melee_neon_trail (fade from pink to blue)
weapon_melee_lava_trail (fade from yellow to red)
weapon_melee_icy_trail (fade from orange to blue)
weapon_melee_warp (simple refract trail)

Example:
$sequence "swing_e_w_layer" {
"anims\swing_e_w.smd"
activity "ACT_VM_HITLEFT" 1
{ event AE_CL_CREATE_PARTICLE_EFFECT 2 "weapon_melee_blue_laser follow_attachment attach_blur" }
fadein 0
fadeout 0.2
fps 36
}

The bolded text is what you needed to add, it will create the particle on frame 2 of the animation, effect name is weapon_melee_blue_laser, and it will be created at attachment named "attach_blur"

The attachment may need to be rotated to align with the blade so the beam effect can be angled correctly, otherwise it would look bad
38 Comments
Kokkorylien 25 Jun @ 12:57am 
thanks, it works :luv:
7ᴇᴍᴘᴇsᴛᴲ  [author] 24 Jun @ 12:11pm 
Oops I named it "weapon_melee_pink_trail_laser" for some reason
Kokkorylien 24 Jun @ 1:01am 
weapon_melee_pink_laser does not take effect, and the console reports an error "
Attempting to create unknown particle system 'weapon_melee_pink_laser'"
Azure 4 Mar @ 11:44pm 
I check again and nothing has red name. Maybe I should unsub all of them
7ᴇᴍᴘᴇsᴛᴲ  [author] 4 Mar @ 11:38pm 
missing particle error mean this mod was somehow not loaded
there maybe other mod that conflict with this
Azure 4 Mar @ 10:54pm 
@HaterZUnited I resub it and still dont work
HaterZUnited 4 Mar @ 10:46pm 
@Ishikawa try looking if your "Ultra Particles: Texture Files" addon is up to date. Might be a problem from that end.
Azure 4 Mar @ 10:27pm 
@HaterZUnited I use almost ubercharged and others but all of them dont work. A few days ago, they still working and I didnt add any addon btw
HaterZUnited 4 Mar @ 10:13pm 
@Ishikawa you can check the Ubercharged Melee collection where some skins that has the particles integrated. You can also find some from other authors, and they usually added this particle mod as a requirement, or mention it uses it in the description. Hope this helps.
HaterZUnited 4 Mar @ 10:11pm 
@Ishikawa, did you use a weapon melee skin that uses this particle addon? This particle addon needs to be added by a skin modder to use the particles. It isnt like Funky FX particle mod where it is immediately applied to melee weapons.

If you did subbed to a melee skin that uses the particles and it doesnt work, I dunno. Have to Tempest, this particle mod author.