Space Engineers

Space Engineers

Not enough ratings
1
   
Award
Favorite
Favorited
Unfavorite
Items (67)
Abandoned Settlements [v2]
Created by Dan
Mining Optional Abandoned Settlements is an expansion for the Modular Encounters mod by MeridiusIX. This mod provides an alternative route to bootstrap your survival start on atmospheric planets. No longer do you need to mine for resources, you can salvage...
ACS Assertive Bunkers
Created by Pav
ACS Assertive Bunkers adds additional bases to further expand the life and challenge in your world. This mod currently include underground bases for planets, and will progressively increase in challenge as your threat increases inline with other ACS bases....
Aerodynamic Physics
Created by DraygoKorvan
Adds lift profiles to all grids in the game. Adds deadly reentry to the game. Adds wind to the game. Physics simulation includes, drag forces, deflection forces, lift, differential lift, ground effect. Ground effect will calculate based on altitude from vo...
AiEnabled v1.8
Created by jTurp
https://i.imgur.com/fVVaDCS.gif v1.8.22 published May 14, 2024 Please refer to the changelog for patch notes. Check the Discussions for details on items commonly asked about https://i.imgur.com/cdhLXnQ.png AiEnabled is a total NPC inclusion mod that aims t...
Alien animals
Created by Chipstix213
https://i.imgur.com/fVVaDCS.gif https://i.imgur.com/cdhLXnQ.png The alien planet now can have something other than spiders! don't let your guard down the spiders come out at night and will attack anything that moves. Not even your grids are safe on this ho...
Aphus
Created by Echo
===== Caution ===== This Gas Giant Exerts an unusually strong Gravitational Field. Those that venture too close will quickly find their Vehicles Destroyed under the weight of their own Hull. --------------------------------------------------- Recommended S...
Apothilight
Created by Apothicon
Apothilight is a lighting mod that makes numerous changes to the Enviroment.sbc file to make SE look better in low light areas. Features: - Shadows are much, much darker in space. - Night time on planets is extremely dark. - Removed the bright yellow highl...
Aryx Weapon Enterprises Vol. 1 [WeaponCore]
Created by AryxCami
The King of weapon mods (plsdon'tkillmeitmakesacooltaglineonthemodloaderpage) Aryx Weapon Enterprises, or AWE for short, is a small-but-expanding pack of weapons, using the Weaponcore framework. We got guns in all shapes and sizes, with literally hundreds ...
Assertive Combat Systems
Created by Splitsie
Assertive Combat Systems brings life and challenge to your world. This mod includes cargoships and bases for planets, moons and space. It will progressively increase in challenge as you grow in threat. So, how does it work? - cargoships will spawn in the l...
Assertive Loot
Created by gruzzob
This here is a set of improved thrusters for use as loot in Splitsie's Assertive Combat Systems mod. Now with thrusters you can pickup and store in your inventory. Variants have been made of all Vanilla and DLC thrusters that produce 115% peak thrust, at 9...
Bot_spawner
Created by Chipstix213
List of available Bot types Robots Drone_Bot Boss_Bot Police_Bot Target_Dummy Humonoids Space_Skeleton Space_Zombie Ghost_Bot Animals RoboDog DO NOT USE THIS MOD IS FOR DEPENDENCY NOT FOR USE Please go to AiEnabled for the correct mod. This workshop item c...
Bring Back Cyberhounds
Created by Nikolas March
Update: removed the other planet definitions from the mod, it was only supposed to contain the earthlike, now it does. Update: added new definition entry (its been programmed in the game code for a while, but also has to be added to the defintiion to use i...
Build Vision 3.0
Created by Dark Helmet
This is a quick access context menu, based on the original Build Vision by Jimmacle, designed to supplement the game's terminal. Most of the time, the terminal works just fine for setting up blocks, but sometimes, it's cumbersome. With BV, you can just poi...
Camera Panning - rotate camera view (+reset 1st person character view)
Created by Digi
This mod enables players to change the direction camera while viewing it. Works for any camera block, modded or vanilla. How to use in game When you view a camera the mod will tell you the controls as a HUD notification. Simply hold the LookAround key (def...
Cooperative NPC Takeover
Created by nevcairiel
Getting frustrated by taking over NPC grids, one block at a time? Look no further! Cooperative NPC Takeover allows you to capture grids with ease - once you fought past the defenses and are on board, in any case! The challenge of capturing an enemy ship sh...
Corruption PvE Combat
Created by Meridius_IX / Lucas
Meridius_IX has retired from modding. Click Here for more details. Introduction This mod adds several new pirate drones to provide a more challenging Player vs Environment (PvE) experience. Many of the drones included make use of custom behaviors, making t...
Corum
Created by Gaz
Corum is a small moon that emits a distinct red hue. This is mainly due to very high quantities of iron and manganese found in its outer shell, turning the ice found on its surface red and giving off bright red vapors. The atmosphere is very thick and the ...
Definition Extension API
Created by DraygoKorvan
API mod to add a custom <ModExtensions> Tag to any SBC file. Definitions can then be loaded by any mod using DefinitionExtensionsAPI.cs (included in this mod) and adding this mod as a dependency. Block mods do not need to add this mod as a dependency, just...
Easy Inventory
Created by DraygoKorvan
Keen reached out to me and asked permission to borrow ideas from this mod. Permission was granted. As a consequence of the release of build planner I have ceased development on this mod. The mod will remain on the workshop as is for people running previous...
Erebus
Created by Echo
--------------------------------------------------- Recommended Size: 120km Lifeforms: None Oxygen Level: Low Wind Speed: High Gravity: 0.73g Ores: T1: Iron, Nickel, Silicon, Cobalt, , Silver T2: Magnesium, Uranium -----------------------------------------...
Halo UNSC Ship Weapons (WeaponCore)
Created by MajorXAce
This is my first-time modding Space Engineers and trying to model in general. I plan on updating this as my skills improve so this is WIP for that alone, but I also plan on expanding this to add some more weapons from the UNSC arsenal. Please don't ask for...
Hubblegum Skybox
Created by Splitsie
This is the skybox in use for my Wrong Way Up series, built from a collection of Hubble images this skybox should provide a small amount of light at night but not enough to make lights pointless. Enjoy the rainbow skies :)...
Imber Corporation
Created by Meridius_IX / Lucas
Meridius_IX has retired from modding. Click Here for more details. Introduction Imber Corporation adds several NPC Grid Encounters to your game. This includes Space and Planetary Cargo Ships, Random Encounters, and Planetary Installations. Encounter Inform...
In Depth LCDs
Created by Splitsie
This is a collection of LCD images for use on your ships and bases. I primarily made this for use with my Assertive Combat Systems mod so the images are mainly focused around giving a bit more life to those ships and bases and will hopefully do the same fo...
Independent Contractors
Created by Meridius_IX / Lucas
Meridius_IX has retired from modding. Click Here for more details. Introduction Independent Contractors adds several NPC Grid Encounters to your game. This includes Space and Planetary Cargo Ships, and Planetary Installations. Encounter Information This ta...
Jovan
Created by Echo
--------------------------------------------------- Recommended Size: 120km Lifeforms: Vegetation Oxygen Level: Low Wind Speed: High Gravity: 1.2g Ores: T1: Iron, Nickel, Silicon, Cobalt, Magnesium T2: Silver, Gold, Platinum, Ice --------------------------...
Kimi & Qun
Created by Major Jon
Two small rock moons of the gas giant Luma. v1.2: Updated Ore Map v1.1: General update v1.0: Initial Release Stats: Kimi -Recommended size: 3 km (use the Plugin Loader with the Large Planets plugin or the Console Spawn Planets mod) -Gravity: 0.05 g -Atmosp...
Large Jump Drive - 5x Distance
Created by Billy Hyde
I wanted to make scenario maps where the planets were spaced muchfurther apart, so they could be isolated from one another without the investment needed for a large ship to be able to jump between them. I didn't want to force players to sit through excessi...
MADAR
Created by AutoMcDonough
MADAR (MA Radar), a display of nearby enemies and incoming missiles for 3rd person view. I made this as a situational awareness helper. Sounds are for missiles tracking, and if a grid comes within 500m. Maximum range is 5km. Can track: 5 enemy grids. 4 at ...
Martin the Monster
Created by Chipstix213
https://i.imgur.com/fVVaDCS.gif https://i.imgur.com/cdhLXnQ.png This mod Spawns small stone Golem monsters on mars They will chase you and attack especially if provoked! Thanks to Jack RPG for his review https://youtu.be/M-lp4iOjKU8 https://i.imgur.com/5nb...
MES - Earthlike animals
Created by Chipstix213
https://i.imgur.com/fVVaDCS.gif https://i.imgur.com/cdhLXnQ.png This mod Spawns Medieval Engineers deer, horse, sheep & cow NPC's for the non scripted version for daily needs use this mod instead EarthLike Animals https://i.imgur.com/5nbiNLV.png These Bots...
MES Lost Colony Encounters + Frostbite
Created by Bačiulis
Buildings and bunkers from Lost Colony scenario will spawn on grass type terrain in planets that has grass. Rusted buildings from Lost Colony scenario will spawn on sand. Buildings from Frostbite scenario will spawn in Snow terrain (but not on Ice). Mod re...
Midspace's Configurable Max Ship Speed Mod [EOL]
Created by Screaming Angels
End Of Life - not receiving any more updates. This is the ship speed mod to end all ship speed mods. A fully configurable Max Ship Speed mod, that allows you the player (or server administrator) to set the maximum ship speed for both small and large ships ...
MES Wreckage
Created by TheFinalEvent97
Mod features 668 different grids such as small drones, crashed ships, damaged outposts and rotating ring space stations. 99% of grids are damaged in some way, from light rocket damage to being pratically ripped in half. Designed for a salvage style of game...
Modular Encounters Systems
Created by Meridius_IX / Lucas
Meridius_IX has retired from modding. Click Here for more details. What is Modular Encounters Systems? This mod was designed to be a flexible framework that will handle nearly all spawning of NPC grids in your game world. It also includes a behavior system...
Mora (modified)
Created by LunaFromSpaaace
A modified version of Mora by Gaz. Removed many ores Added ore rocks Size: 19 km Gravity: 0.1g Atmosphere: none Resources: mostly cobalt (core), ore rocks (less of: iron, nickel, silicon) ...
More NPC Encounters V6 - Rival Ai (Now with NPCs for Water Mod)
Created by superhappyalien
DS/MP Server and Single player Harder Surival of More Encounters Multi-player and Coop designed and recommend to get the best of this mod Tips: Do not Put all you Eggs in one basket spread out your Base and ships over the solar system. ***Features*** 1 Spa...
Nebula Mod (3D)
Created by Jakaria
The Nebula Mod is a mod that adds exactly what it says, nebulae. It is a successor to the now obsolete, Volumetric Nebulae Mod. Now featuring improved performance, visuals, and effects, this mod aims to complement your favorite skybox, through customizatio...
NPC Defense Shields Provider
Created by Meridius_IX / Lucas
Meridius_IX has retired from modding. Click Here for more details. Description This mod adds Defense Shields to nearly all NPC Grids spawned through the Modular Encounters Spawner! How it Works The mod works by scanning each grid before it spawns, and if i...
NPC Programming Extender
Created by Meridius_IX / Lucas
Meridius_IX has retired from modding. Click Here for more details. Description This mod adds several new custom methods that NPC owned drones can use to expand their functionality. This includes the ability to assign itself to a custom faction, get all nea...
NPC Weapon Upgrades
Created by Meridius_IX / Lucas
Meridius_IX has retired from modding. Click Here for more details. Introduction The aim of this mod is to increase the challenge in your PvE worlds by turning your advantages against you. This mod will randomize the weapon loadout of NPC grids, and can eve...
Object-85 (Weather Update)
Created by Almirante Orlock
English: Object-85 is a rocky moon with large craters scattered all over its surface where it formed a thin layer of atmosphere due to the accumulation of gasses in the bottom of these regions. Gravity: 0.3G Resources: U - 76.9% Fe - 12.8% Ni - 10.2% Ice -...
Orion
Created by Echo
===== Caution ===== This Red Giant Emits Intense Heat and Radiation, Approach with Caution. --------------------------------------------------- Recommended Size: 100km Lifeforms: None Oxygen Level: None Wind Speed: None Gravity: 10,000g -------------------...
Orks: The Great WAAAGH!
Created by Meridius_IX / Lucas
Meridius_IX has retired from modding. Click Here for more details. Description Orks: The Great WAAAGH! is a PvE mod that adds very hostile encounters to your game world. Encounter Information This table provides information about what to expect with the en...
Parallax Concepts
Created by Meridius_IX / Lucas
Meridius_IX has retired from modding. Click Here for more details. Introduction Parallax Concepts adds several NPC Grid Encounters to your game. This includes Space and Planetary Cargo Ships, and Planetary Installations. Encounter Information This table pr...
Perpetually Perturbed Pirates
Created by Meridius_IX / Lucas
Meridius_IX has retired from modding. Click Here for more details. Description This mod will force all players reputation with the Space Pirate Faction (SPRT) to always be hostile. If at any time a player's reputation with the pirates is higher than -600, ...
Planet Celaeno & Moon Scylla
Created by Fizzy
Planet Celaeno Celaeno is a planet flourishing with life. There are trees, lakes, grasslands & scrublands that cover the planets entire surface and with a great temperature all year round why not stay forever if you don't mind the locals. Though it was not...
Planet Crait v0.9
Created by CaptainArthur
https://i.imgur.com/ygEfEkB.png Crait is a salty mineral planet, covered with a layer of white salt over its red soil. This mod adds 2 new weather types: SaltStorm and Redstorm. --- Planet Crait Settings --- Recommended Size = 120000m (120km) Oxygen Level ...
Planet Creature Spawner
Created by Meridius_IX / Lucas
Meridius_IX has retired from modding. Click Here for more details. Introduction This mod is an add-on for the Modular Encounters Spawner that expands its spawning ability to be able to handle Creatures/Bots such as Spiders and Wolves. Using the features in...
Populated Worlds Ai Enabled NPCs
Created by Ryukki
Check "Changed notes" for information on newly added stuff. For Creature Encounters : https://steamproxy.net/sharedfiles/filedetails/?id=2747715235 =Important= > > > Enable jetpack npcs to fly by typing this ingame in chat "botai EnemyFlight true" < < ...
Populated Worlds Creatures Ai Enabled NPCs
Created by Ryukki
=Important= ADMIN CONTROL FOR NPCS: https://github.com/MeridiusIX/Modular-Encounters-Systems/wiki/Admin-&-Configuration:-Creatures If you got npcs in your safezone. Make sure to setup your safezone to kick out SPRT and SPID. Keen sets this off by default. ...
Pravda Heavy Industries
Created by Meridius_IX / Lucas
Meridius_IX has retired from modding. Click Here for more details. Introduction Pravda Heavy Industries adds several large grid encounters as Space Cargo Ships. These encounters may appear neutral initially, however they will quickly become hostile if appr...
Reavers: Terror of the Verse
Created by Meridius_IX / Lucas
Meridius_IX has retired from modding. Click Here for more details. Description Reavers is a PvE mod that adds hostile encounters to your game world. Encounter Information This table provides information about what to expect with the encounters in this mod....
Ryke-117 weather and heat
Created by Walto
Just another modification of the planet Ryke-117 many thanks to MLTMods for his great planet : https://steamproxy.net/sharedfiles/filedetails/?id=638150756&searchtext=ryke Modified for our french server, but you can of course use it, I just added a wea...
Shower Light
Created by Chipstix213
https://i.imgur.com/fVVaDCS.gif https://i.imgur.com/cdhLXnQ.png Tired of showering in the dark? Fear no longer, bring the light onto your bathroom. With integrated lighting system combined with the aesthetics you love you can now see all! https://i.imgur.c...
Small Spiders
Created by Chipstix213
https://i.imgur.com/fVVaDCS.gif https://i.imgur.com/cdhLXnQ.png This mod Spawns Smaller Sabaroids that are even more dangerous than the regular ones! just remember to keep the doors shut! to be used in conjunction with other bot mods like Alien Animals req...
Star System Progression V2
Created by Paranox
I wanted to make a Star System type scenario where starting anywhere is possible but you still need to go through objective steps in order to advance efficiently. This is version 2 of the setup, which is not compatible with the earlier one I made. Version ...
Suppress Vanilla Cargo Ships
Created by Meridius_IX / Lucas
Meridius_IX has retired from modding. Click Here for more details. Description This mod will attempt to suppress the appearance of Vanilla Cargo Ship Encounters. It sets their spawning frequency to 0.001 (the default values are usually between 1-5), so it'...
Suppress Vanilla Encounters
Created by Meridius_IX / Lucas
Meridius_IX has retired from modding. Click Here for more details. Description This mod will remove all vanilla Random Encounters (mayday signals, etc) from the Spawning Roster in MES. If another mod adds the vanilla encounters back however, this mod will ...
Text HUD API
Created by DraygoKorvan
Allows modders to add text to the players screen. This mod must be loaded along side any other mod that uses it. Graphics update note: Post-Processing causes all HUD API text to be dark and blurry unless it uses the PostPP blendtype. Common Issue: If the m...
The Khurakan System
Created by Rezun
The Khurakan System is a beautiful place, but full of dangers. Chose one of 4 different spawns, each with different difficulty, but also different opportunities. This is a scenario with recommended settings, but you can save it and use with different setup...
Trade Operators Coalition
Created by Meridius_IX / Lucas
Meridius_IX has retired from modding. Click Here for more details. Introduction Trade Operators Coalition adds several Economy-Driven Neutral NPC Grid Encounters to your game. This includes Space and Planetary Cargo Ships, and Planetary Installations. Enco...
Water Mod
Created by Jakaria
The mod adds water that you can build boats with. There is audio, splashing, bubbles, waves, fish, and much better simulation performance compared to older water mods. This mod has support for Draygo's Aerodynamics Mod, it is not required but with it you c...
Wave Spawner (Space)
Created by Meridius_IX / Lucas
Meridius_IX has retired from modding. Click Here for more details. Introduction This mod is an Add-On for the Modular Encounters Spawner that enables a new spawn mode called the Wave Spawner. How It Works The Wave Spawner sets a random timer that goes off ...
WC Handweapons
Created by BDCarrillo
25 Sep Update: Fixed S-10 non-flare rounds pulling S-10E mags. Thanks Skwyd for the additional heads up! Made the flares the secondary ammo for the S-10 Basic Pistol, with regular ammo as primary. Red streamers in vids are just for visualization of the who...
[EEM] Exploration Enhancement Mod
Created by LeonserGT
A huge expansion for your survival gameplay experience, gameplay overhaul bringing you space simulator experience. Over 200 new ships, stations, wreckages and more! Huge thanks to all workshop authors, contributed in this mod - your creations is what makin...
[Mexpex] Thruster FX - Framework (6)
Created by Mexpex
Thruster FX - Framework This mod does not do anything by itself. It used as a framework for other mods https://i.imgur.com/3vixJny.png Thruster FX is a framework that makes it possible for modders to easily add particle effects such as flames or smoke to t...