Stellaris

Stellaris

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Items (108)
! Better Performance & Utilities
Created by Kasako'小傘
Better Performance & Utilities Current version for Legacy version of Kasako's mods Up to 75% increase in game fluency in later game New pop growth control method (disabled by default) Automatic demotion function Express manual pop migration method Reduce t...
! Casako's Framework & Modmenu
Created by Kasako'小傘
This mod will always go with the last update of Stellaris <warring: My first language is not English, there may be translation errors> Current mod version for mod setting panel The basic framework of the sub-function of Infinite System Independent function...
! Dark Blue UI Remake
Created by Kasako'小傘
Translucent + Trimmed UI style Designed as an addon to UI Overhaul Dynamic Blue tinged cyberpunk visual style New UI graphics and layout changes Some additional new features Legacy version of last major update Universal Patch for compatibility of mods list...
! Dark Blue UI Universal Patch
Created by Kasako'小傘
Make Dark Blue UI Remake compatible with MOD: Gigastructural Engineering & More Psionic Species Expansion Sorting: Put it wherever you want. Special thanks to: RedRover72 for main UI frame tweak for 3440p. If you have any requirements for compatibility wit...
! Immersive Beautiful Stellaris !
Created by Kasako'小傘
117 New Sky Box Galaxy position affects skybox Beautify the Milky Way map Optimize the lens Simplify the map UI 100 new wallpapers New room background New flag Other new materials original mod Change the appearance of the sky box according to the position ...
! Sartek District and Economy Merger Add-on
Created by ArutamSartek
Stellaris 3.12.* /// This is a complementary mod for ! Sartek Tradition - Ascension Perk Merger it further increases compatibility and technically it could be used on its own but is highly recommended that you use both of them together. The main mod can be...
! Sartek Tradition - Ascension Perk Merger
Created by ArutamSartek
Stellaris 3.12.* /// In appreciation of these mods' enormous creative prowess, I wanted to make a mod that improves compatibility (even for future updates) for traditions or ascension perks that any of the mods below may use, as well as merging effects, co...
! The Merger of Rules 3.12
Created by Inny [The Merger]
This mod serves as a global compatibility patch for Stellaris 3.12, designed to harmonize the various incompatible game rules and scripted triggers introduced by different mods. When two mods alter the same rule or scripted trigger, only the last loaded mo...
!!!Universal Resource Patch [2.4+]
Created by Narvindar
Updated for 3.*.* Patch to display the added strategic resources from different mods. For Stellaris +2.4.* Thanks to the new launcher the order in which mods are loaded is changed, if you have trouble getting the mod to work try moving it to the bottom, di...
!!Universal Modifier Patch (3.12.*)
Created by jasonpepe
Fix the modifier issue after the 2.2.6 update. With the release of 2.2.6, once again, Paradox fools buried countless of mods and modders into the abyss. This fix mod brings the missing modifiers that existed in 2.2.0 to 2.2.5 back to life. (via overweight ...
((( NSC3 - Season 1 )))
Created by CaptainX3
May 11, 2024 - Season 1 - Update 9 (Mod Version 1.0.9) New Save Game is Not Required Fixed a bug where the Nanite swarmer sections were missing. Fixed a bug that was causing the transport ship models for the new shipsets to not show up. May 8, 2024 - Seaso...
3 Civic Points + More Trait Points/Picks
Created by SharpeGuy
Gives 3 civic points (from 2) during empire creation Changes species trait points and picks during empire creation for both biological and machine empires. Also changes robot trait picks. Biological Traits: Points: 3 (from 2) Picks: 7 (from 5) Machine Trai...
36 Building Slots
Created by Orrie
For 3.12.X ✔️ https://i.imgur.com/ugRr97n.png Just increases the buildings slots to 36, and that's pretty much it. Mod does not modify the branch office slots anymore. If you want to change the buildings slot amount: Goto: Steam\steamapps\workshop\content\...
!!! Worthy Ascension Perks Patch
Created by Lordlony
Achievement Compatible Description Incorporates the AI improvements from Ariphaos Unofficial Patch into Worthy Ascension Perks as well as adding in support for other mods. Built in Support - More Events Mod Defender of the Galaxy against the Vazurans. - Pl...
Amazing Space Battles
Created by Chickenhunt
Compatible with V3.12+ https://imgur.com/z5QmOTt.gif https://imgur.com/MTNW4je.png https://imgur.com/SXV0IsV.gif This Giant mod combines my previous graphical mods + far more, in order to completely improve the graphics of Stellaris space battles. It impro...
APSR: Anomalies, Planetary and Space Resources
Created by Dimuch62 [RUS]
Does the galaxy seem boring and monotonous? Are the planets different from each other? Do you want variety? Then you found what you need! https://i.imgur.com/MUb3S6e.png This mod adds a lot of unique for the whole galaxy and very unusual resources, excitin...
Bigger Planet View
Created by Orrie
For 3.12.X ✔️ https://i.imgur.com/txc9Oaf.pngOlder Versions:2.2.52.6.2🎀 Building Box Dirty Fix 🎀Previews are not always up to date. https://i.imgur.com/cgRmPSi.png https://i.imgur.com/LtUMrSu.pnghttps://i.imgur.com/SqPEYUp.png Currently only supports up to...
Archaeology Story Pack
Created by XVCV
https://i.postimg.cc/yxxVY1MW/rate-favorite.gif Stellaris v3.9.* Compatible https://i.postimg.cc/yNgJTMGr/1.png A year ago, there was a contest to make archaeology event mod in my community. This mod is made as a reward for the contest. It adds 19 archaeol...
Better Faction Info
Created by DaTroll
Last Update: 2024.06.11 This mod was originaly created by Thane-Stus. I decided to continue his work because he didn't update for 3.x yet. Features Mod adds indicators for faction managent Known Issues English translation only at the moment Compatibility I...
Archaeology Sites WTF (3.12)
Created by Lezzistrata
UPDATED FOR 3.12 ANDROMEDA! Clears out completed archaeology sites automatically. Will wait a minimum of 1 year, and a maximum of 2 years before clearing a site (the clearing event runs on the first day of the year). Leaves the deposits behind, so you'll s...
Civic Engagement
Created by CaelReader
https://i.imgur.com/DeFOBfH.png For Stellaris 3.12.* Civic Engagement adds new events and situations that tie into your empire's civics. Deal with poachers encroaching on your nature preserves as an Environmentalist. Manage a feud between clans of your War...
Cybrxkhan's Assortment of Namelists for Stellaris
Created by cybrxkhan
Current Version 3.12.1 (Released 7/13/24, Compatible with 3.12) Ironman Compatible, but NOT Achievement Compatible Discord Server Official Website for my mods Paradox Forum Thread Legacy versions (Manual Installation): Patch 3.3: https://www.dropbox.com/s/...
Dynamic Mod Menu [3.10.*]
Created by TheFlyingPotato
Ever felt like your edicts list becomes cluttered by edicts whose sole purpose is to open the settings of a mod? Here is a lightweight and performance-friendly mod that can solve that issue! For players This mod adds a button on the main menu (opened up by...
Dynamic Political Events
Created by Caligula Caesar
Описание мода на русском языке (Russian Description) Descrição do Mod em Português (Portuguese Description) Chinese Version Stellaris empires lack life. It often does not feel like one is leading a stellar empire with real citizens whose opinions matter. I...
Expanded Espionage and Diplomacy
Created by Tovius
For Stellaris 3.12 This mods adds various features and events centered around diplomacy and espionage. Major features include more varied opinion modifiers, new resolutions and operations, and the ability to form the Galactic Republic. Feature List Diploma...
Expanded Events
Created by Tovius
Adds more events, anomalies, and dig sites into the game. I would recommend that you use this alongside More Events Mod. Feature List Additions: New colony events - More Subterranean Civilization events - Dimensional Portal and other follow-up events - Rar...
Expanded Stellaris Ascension Perks (Delta)
Created by ArutamSartek
Stellaris 3.12.* /// Intro> Please note that this is a dev branch for the main mod, updates will get here first and then to the main mod after trying them out. This mod adds 45 new Ascension Perks to the game. Designate your planets as Forge Worlds or Gard...
Expanded Stellaris Traditions
Created by Private Feelings
Currently non-maintained, see link for alternative version/h1] I currently do not have the time to maintain this mod as thoroughly as I would like. An update may happen in the future, but in the meantime consider this alternative version of it being mainta...
Extra Ship Components NEXT
Created by NHunter
Extra Ship Components: NEXT WARNING: this mod is NOT compatible with existing ESC 3.0 saves. You need to start a new game. Other mod versions: Stellaris 3.3 -- Stellaris 3.4 -- Stellaris 3.6 -- Stellaris 3.7 Stellaris 3.9 -- Stellaris 3.10 -- Stellaris 3.1...
Extra Events 3.12 Continued
Created by Inny [The Merger]
This is an updated version of Extra Events by Bürgermeister (followed by neptunehs' unofficial fix) updated for Stellaris 3.12+. It's a continuation and a rewrite of their work to keep this mod alive. About the mod Extra Events is a mod that adds over 70 b...
Fatal Foundations Story Pack [3.10]
Created by FirePrince
The bonds between our realities are breaking down. Things that should not exist are finding their way through. How can we fight that which we cannot comprehend? This mod is a continuation of the great Fatal Foundations Story Pack by TFL - compat with curre...
Gigastructural Engineering & More (3.12)
Created by Elowiny
https://i.imgur.com/nx8tZI4.png Do you like megastructures? I sure do! This mod aims to expand on the concept of megastructures by adding more megastructures you can build, with a wide range of effects, and sizes ranging from large space stations to system...
Galactic Campaigns
Created by mute
Adds new Galaxy Shapes, Sizes, Win Conditions, Sudden Death Mechanics and more! Galactic Campaigns focuses on customizeability, granting the player additional tools to shape the game to their liking for a unique experience each run. Contents Five new Galax...
Government Variety Pack
Created by LittleRaskol
A grab bag of new civics, origins, and government types. New Civics A total of 77 new civics, broken down into 9 origins, 20 normal civics, 19 hive civics, 14 machine civics, 12 megacorp civics, and 3 "advanced" civics available to any non-gestalt empire. ...
Guilli's Exploration And Expansion Tweaks
Created by Guilliman
Guilli's Exploration and Expansion Tweaks For version 3.8+ of the game. Highly recomended in combination with my Guilli's Planet Modifier and Features mod! Compatible with my Guilli's Technologies Guilli's Technologies mod! This is a small mod to add a lit...
Guilli's Planet Modifiers and Features
Created by Guilliman
https://i.imgur.com/v0c7ibh.png Guilli's Planet Modifiers For version 3.12+ of the game. A big content expansion mod focusing on Planetary Modifiers. With hundreds of modifiers and lots of content that interacts with them. DLC's not required though some fe...
Guilli's Technologies
Created by Guilliman
Guilli's Technologies For version 3.7/3.8/3.9/3.12 of the game. Compatible with all DLC. DLCs not required. Compatible with all mods. English and German Localisation 125 new technologies Vanilla-like technologies Some rare technologies Some gestalt, hive o...
Guillified Precursor Story Pack (Compat Patch)
Created by Ishmael Tibbs
If you're like me, you love the Precursor Story Pack. If you're more like me, you also love Guilli's Planet Modifiers, and the precursor stuff it adds. If you're a lot like me, you're probably annoyed by the fact that the precursor systems added by the sto...
Hypothetical Stars
Created by Nouvilas
Version 1.3.26 for Stellaris 3.9.x "Caelum". https://i.imgur.com/fVVaDCS.gif https://i.imgur.com/z1zAxc8.png This is a mod sort of complimentary to either Kepler68's More Star classes, or Annatar's Real Space, that adds several new types of stars that as o...
[3.12] Empires Expanded
Created by MadeinCanada
Empires Expanded is a mod changing your customisation of empires and paths to take. This is a mod about revamping your Stellaris experience while still preserving that feeling of vanilla Stellaris. There is a load of options for players to choose from, sca...
[3.12] Empires Expanded: Balance Submod
Created by MadeinCanada
This is a submod for Empires Expanded, previously known as Civics Expanded Plus, intended to balance the basegame civics (and more in the future) to be more in line with the mod's additions. However, it is possible to use this submod independently. Feature...
~~Ariphaos Unofficial Patch (3.12)
Created by Ariphaos
AI • Bugfix • Mod Support • Performance This mod corrects several hundred issues in vanilla Stellaris. The game is faster, the AI is smarter, mods are better supported, and fewer bugs will be encountered. https://ariphaos.com/images/Ariphaos_Patreon_Small....
A Deadly Tempest [3.12.☠]
Created by FirePrince
/i.imgur.com/QV4FTm5.png Ever wanted to be able to shut down access to the L-Cluster while an Awakened Empire, Horde, Crisis, or some other empire threatening you is ongoing? Just want to be Tall but isolated in the L-Cluster? Ever wished that the Gray Te...
Bypass Adjustments
Created by Ariphaos
This mod makes several adjustments to bypasses: 1) Wormholes no longer generate within Fallen Empire territory. No more worries about the xenophobes on the other side. This is incorporated into my Unofficial Patch. 2) Gateways can only spawn in, and can on...
Branch Office Expansion Planner
Created by Persepheus
updated for 3.8 fixed building buildings Second Update: Added Building Automation You can define a template, Buldings will be built in that order You can restrict, if enough rare resources are available Automation does not use all available resources, if t...
Deassimilate Machines
Created by corsairmarks
Overview Ever been disappointed at all the wasted Pops when you conquer or integrate a Machine Intelligence? This mod is for you! Now you can de-assimilate the Machine Units into Robots once you have discovered the Positronic AI technology. This mod also f...
Deassimlated Machine Worlds
Created by corsairmarks
Overview Have you ever conquered a Machine World as a regular empire? Or perhaps you ended up with one after integrating a machine subject? The build-in Replicator job is not usable by regular empires - so this mod set out to fix that. However, instead of ...
Endless Frontier: An Event Mod
Created by mzilli
Endless Frontier is an event mod that adds dozens of new anomalies, events, archaeological sites, and more to the galaxy, adding tons of new content to your Stellaris games. Some of these are harmless fluff and world-building, some are moderately useful, a...
Enhanced Trade Districts and Designations
Created by corsairmarks
Overview Do you wish your Trade Capital, Trade Stations, and Commercial Ring Worlds had a little more "oomph?" Or maybe you're disappointed with how far ahead Ecumenopolis Commercial Worlds got with my mod Colony Designation: Ecumenopolis Commercial. Then ...
ESC NEXT: Overwrites: Special Weapon Types Patch
Created by NHunter
Extra Ship Components NEXT Overwrites: Special Weapons Types Patch This is addon for Extra Ship Components NEXT that assigns proper turret entities for biological, nanite and psionic weapons added by ESC. It also removes secondary weapon types from those w...
ESC NEXT: Overwrites: Component Progression
Created by NHunter
Extra Ship Components NEXT Overwrites: Component Progression This mod is an optional addon to Extra Ship Components NEXT that merges together vanilla and ESC tech trees. Other mod versions > Stellaris 3.4: ESC NEXT: Overwrites: Component Progression (Stell...
Espionage Operation: Influence Ethics
Created by joseph_anthony_king
Espionage Operation: Influence Ethics This mod adds a new espionage operation, influence ethics, which permits you to exert influence on the target empire's internal ethics. This is a two stage operation and after the successful completion of the second st...
Expanded Colours [180 Colours]
Created by Veegi
3.8.* Compatible Are you tired of Stellaris' tiny selection of flag colours? This mod adds a bunch of colours all across the spectrum, for all your customization needs. Vanilla colours are also included. The AI has also been given 17,102 different colour c...
Even More Origins
Created by nighthawk
Federations brought us the fancy new Origin system! You want more? - I've got you covered: This mod adds Even More Origins to the number of vanilla ones! Origin Description & Features Below is a list of all included Origins, describing their features. Due ...
Extended Humanoids
Created by mute
Small mod adding additional content. Contents Ten new Traits! Four new Namelists! Check out everything in detail in this Discussion Thread! Balance The mod is very much WIP as of right now. Most numbers were picked randomly on a whim, it will take a few it...
Extended Aquatics
Created by mute
Small mod adding additional aquatics themed content. Contents A new Origin and five new Traits! Details in this Discussion Thread From the Depths & Deep Dwellers Your Species evolved in the deep and is highly specialized. Gain 4 Trait Points for a unique h...
Extended Lithoids
Created by mute
Aims to enhance Gameplay and roleplaying options for Lithoids. Includes several Traits and an Origin. Contents Lithification (Origin) and Petroid (Trait) - WIP - Your Species are Petroid, only able to reproduce by petrifying organics. Gain the Lithificatio...
Extended Machines
Created by mute
Small mod adding additional traits for Machines. Requires the Synthetic Dawn DLC to play as a Machine Empire, but some traits will still be available for your robots should you not own the DLC. Contents A few new Traits and Origins! Check out everything in...
Extended Plantoids
Created by mute
Small mod adding additional botanic themed content. Some features may require the plantoids DLC to function properly. Contents Two new Origins and ten new Traits! Everything in this Discussion Thread Thanks to starchitec for letting me "borrow" some ideas ...
Extended Toxoids
Created by mute
Tackling Pollution and some other themes, adding more gameplay and roleplay options in the Toxoid style. Contents Pollution - The Toxic Traits will add Pollution to your Planets, which decreased Food Output, Habitability and Increases Amenities Consumption...
Extended Necroids
Created by mute
Small mod adding additional Necroid flavoured content. Even more WIP than my other Stuff so lacks some fluff and filler in certain places. I am specifically looking for feedback concerning the Origin. Contents A new Origin! Ten new Traits! Check out everyt...
Flags, Emblems and Backgrounds Merged
Created by Lordlony
Ironman & Achievement Compatible Description Merger of some of the most popular flag and emblem mods a long with my own. This almost no additional compression applied by myself. Without the compression it results in much larger file size but the quality of...
Larger Sectors (3.9)
Created by Clairelenia
Hey Guys! :) Are you also annoyed or don't like, how small sectors are in Stellaris Vanilla? Well, lucky for you my mod changes that! This mod increases the size of a sector. Now your sectors include 8 whole jumps instead of only 4 jumps away from the capi...
Leader Traits: Clone Army - All Leader Classes
Created by corsairmarks
Overview Have you ever wondered what other Clone Army leaders might be able to do, when not leading a fleet? Or maybe wondered why their (thematically-appropriate) generals don't have any special bonuses? Well wonder no more! With this mod, your Origin: Cl...
Leader Traits: All Eligible Species Traits
Created by corsairmarks
Overview This mod ensures that your leaders can have every species-based leader trait that their species makes them eligible for. Somehow managed to get a Psionic, Erudite, Cybernetic, Brainslugged species? Now your leaders can have all of the traits toget...
Leader Traits: Scientist AI Assistant Upgrader
Created by corsairmarks
Overview Have you ever been bothered that your scientists don't upgrade their Custom AI Assistants (which were enabled by Self-Evolving Logic) to Sapient AI Assistants when you discover Positronic AI (the prerequisite technology for that trait)? Well be fr...
MEM & Gigas Perk Patch
Created by Inny [The Merger]
More Events Mod and Gigastructural Engineering & More both edit the same ascension perk, namely Defenders of the Galaxy. This patch merges their bonuses against their respective crisis. If you use a full set of ascension perks mods, use Sartek Tradition - ...
Machine & Robot Expansion
Created by XVCV
https://i.postimg.cc/yxxVY1MW/rate-favorite.gif Stellaris v3.9.* Compatible https://i.postimg.cc/yNgJTMGr/1.png A few years ago, I made my first big mod for Machine Intelligence and Synthetic Ascended Empires. This mod is a rework of that. Click the screen...
Merged Leader Levels
Created by jasonpepe
4-in-1 merge mod of leaders. For Stellaris version 3.11+ ------ https://i.imgur.com/gCvW7CF.png https://i.imgur.com/dIRB1s9.png https://i.imgur.com/4Z8X68t.png This is a merge mod of RLS, ALS, SLE, and GLE. Binding them all into one. ------ Why does this m...
More Events Mod
Created by Malthus
COMPATIBLE with Stellaris 3.12.* Are you looking for more action and interesting events to show up while you are doing your day to day enslaving and conquering business? If, like us, you find the mid to late game a little lacking of interesting diversion, ...
Minecraft Villagers
Created by Lucy
In my most sane idea yet, I have put Minecraft Villagers into Stellaris. Yes they have animations. Yes they have Golems. Yes I will probably add more things to this in the future. Enjoy! Thanks to TTFTCUTS for the shader used for this chaos. I have a disco...
No Default Species - Ironman / Achievement Compatible (Any Version / Any DLC Combinations)
Created by Teal
Compatible with any version Compatible with any DLC combinations Ironman / Achievement Compatible This is a simple mod that removes all default paradox species (preset empires) from the species creation screen. This means that all the species you meet in t...
Penal Colony: Enhanced
Created by corsairmarks
Overview Have you ever wondered why Resort Colonies are perfectly useful on Tomb Worlds but not Penal Colonies? Or been frustrated at needing to use a high-habitability planet as your Penal Colony? Then this mod is for you! The modifier for Penal Colonies ...
Planetary Curios
Created by AnnaLerahk
https://i.imgur.com/zZsBis2.png Planetary Curios For version 3.10+ of the game. Compatible with all DLC. DLCs not required. Compatible with most mods. https://i.imgur.com/RF9zfDA.png What does this mod do? 8 Brand new dig site chains! 2 new relics! A new s...
Planetary Modifier Enhancements
Created by corsairmarks
Overview I wanted to tweak several planetary modifiers to provide more flavorful and useful bonuses. The C.A.R.E Interactive Interface is an economic optimization engine, so I wanted it to give a bonus to trade value The Extensive Moon System modifier adds...
Pre-FTL Conquest & Infiltration: Enhanced
Created by corsairmarks
Overview In default (unmodded) Stellaris, when a player conquers a pre-FTL planet (or ringworld segment), he/she is given free districts based on the number of Pops conquered. The city districts are the wrong type for machine and hive empires, and players ...
Precursor Story Pack
Created by XVCV
https://i.postimg.cc/yxxVY1MW/rate-favorite.gif Stellaris v3.9.* Compatible https://i.postimg.cc/yNgJTMGr/1.png There was an ancient civilization before us... this is their story. This mod adds 3 precursor stories written by the community members. This is ...
Psionic Ascension: Even in Other Empires
Created by corsairmarks
Overview Have you ever noticed that the notification events when other empires adopt the Psionics tradition group or "Great Awakening" tradition each indicate that members of the Latent/Fully Psionic species manifest abilities regardless of their current e...
Smarter Hyper Relays: Improved AI (shrimpAI)
Created by MichaelMakesGames
Smarter AI for building hyper relays Does the AI seem a little haphazard when building hyper relays? And then builds them more-or-less everywhere? This mod fixes that. With this mod, AI empires build proper networks starting at capitals, branching to secto...
Spaceborne Civs Expanded
Created by Tovius
A mod that expands on the spaceborne empires and creatures, such as enclaves and caravaneers. Includes new caravan deals, the return of the nomads, and more. Full Feature List All: - Ships and stations have higher armor and shields - stations have more hp ...
Technology Ascendant
Created by starchitec
Dynamic Research Have you ever felt technology across the galaxy was too equal? No one rising to the top in a certain field, but lagging behind in others? Do you miss institutions from EU4? I know I do. This adds thirteen breakthrough technologies, one for...
The Zenith of Fallen Empires 4.0
Created by Kolyn
Ten millennia ago, the galaxy had glimpsed apocalypse when Ascended Empires waged war and brought death to a mighty civilization. Convinced of the righteousness of this Great Crusade, each Ascended Empire pushed the limits of science, fielding massive flee...
Tech Tiers Revealed
Created by StreamlineX
Tech Tiers Revealed This small little mod displays the tech tier after the technology name. This should make it easier to keep track of how many technologies of a specific tier you already researched. The tiers are displayed in roman numerals ranging from ...
The Great Khan Expanded [3.12.☠]
Created by FirePrince
Ever felt like the Great Khan doesn't really do anything great? Then this mod is for you! Prolog This is a continuation of The Great Khan Expanded (2.7) by Kinneyj47. It has been completely overhauled and extended, several fixes, compat, +built-in Crisis M...
Tier Numbers: Buildings
Created by BFNoise
I always had troubles to distinguish different tiers of Factories, Foundries and Research Labs, their icons look almost the same. Hovering mouse over and viewing tooltips is not very convenient. That's why I decided to make this little mod, mostly for myse...
UI Overhaul Dynamic
Created by Orrie
For 3.12.X ✔️ https://i.imgur.com/txc9Oaf.png 📜 Changelog 📜Beta VersionOlder Versions3.11.33.10.4Paradox Mods ⛓️ Mod Compatibility & Patches ⛓️🏗️ Submods 🏗️Can be used in multiplayer, even with players who doesn't use it! 🛠️ Interface Modified 🛠️ This mod ...
UI Overhaul Dynamic + Expanded Colours
Created by Orrie
For 3.12.X ✔️ https://i.imgur.com/txc9Oaf.png Compatibility patch between UI Overhaul Dynamic and Expanded Colours. Can probably be used alone and with other UI mods, albeit with some funky UI misalignments, as this also has the increased window sizes that...
UI Overhaul Dynamic - Tiny Outliner
Created by Orrie
For 3.12.X ✔️ https://i.imgur.com/txc9Oaf.png It does require the main mod to run. This is a submod for UI Overhaul Dynamic that changes the outliner to mimic the look from Tiny Outliner v2. ⚠️ Do not run this with any other outliner mods. ⚠️ 📑 Load Order ...
UI Overhaul Dynamic - Ascension Slots
Created by Orrie
For 3.12.X ✔️ - Compatible with save games. https://i.imgur.com/ugRr97n.png It does require the main mod to run. This is a submod for UI Overhaul Dynamic that increases the ascension slots from 8 to a maximum 100, depending on user selection. The vanilla U...
UI Overhaul Dynamic + Improved Leaders View
Created by Hell
Compatibility mod for Improved Leaders View (UI) to work in conjunction with UI Overhaul Dynamic as currently both mods modify the size of the leader in the government tab. Requires both mods to run! Load order: UI Overhaul Dynamic Improved Leaders View (U...
UI Overhaul Dynamic - Checksum Schism Version
Created by Orrie
For 3.8.X ✔️ - Abandoned ❌ https://i.imgur.com/ugRr97n.png It does require the main mod to run. Mod has been merged into the main mod, therefore it's now unnecessary and will be abandoned....
UI Overhaul Dynamic - Extended Topbar
Created by Orrie
For 3.12.X ✔️ https://i.imgur.com/txc9Oaf.png A submod for UI Overhaul Dynamic that overhauls the resources displayed on the top toolbar. Doesn't require any other mods, and can be used even without the parent mod. Minimum resolution width is 1600px (can b...
Improved Leaders View (UI)
Created by Hell
A simple UI mod (Achievement / Multiplayer compatible) that improves the visuals on the leaders and council tabs. If you are using UI Overhaul Dynamic, you will also need the following for compatibility: UI Overhaul Dynamic + Improved Leaders View Features...
UI Overhaul Dynamic - More Tradition Categories (24)
Created by Orrie
For 3.12.X ✔️ https://i.imgur.com/ugRr97n.png It does require the main mod to run. This is a submod for UI Overhaul Dynamic that increases the amount of selectable tradition categories from the default 7 to 24. (The AI will also fully fill the new slots be...
Uncivic: New Mechanics for Vanilla Civics
Created by MichaelMakesGames
New Mechanics for Vanilla Civics Many civics in Stellaris are boring, simply providing modifiers. Sometimes boring is good, especially when you're first learning the game, but eventually, you might want something more. DLCs and mods provide interesting civ...
Under Siege
Created by MichaelMakesGames
Adds siege warfare to Stellaris! Have you wondered how that ecumenopolis feeds itself when you control the skies above it? How does that besieged forge world get all its minerals? This is the mod for you! When a starbase is controlled by a hostile country,...
Useful Heirs
Created by MrFunEGUY
Useful Heirs: I've always thought that heirs should be more useful and interesting in this game. This mod is me trying to achieve that. With Useful Heirs, you can: - Change the leader class of your heir. - Designate any of your leaders as your heir. - Abdi...
Vassals Expanded and Reworked - FunEFork
Created by MrFunEGUY
Short Description: - This is a fork of the Vassals Expanded and Reworked mod by lpslucasps. New Contract Terms: - Ruler Designation: Determines whether or not the Overlord can change the subject's ruler. Limited Designation allows the Overlord to choose fr...
Viable Feudalism and Imperialism - Empire Federation
Created by MrFunEGUY
Have you ever wanted to play as a feudal/imperial empire, but found that Stellaris was lacking quite a bit with that play-style? This mod aims to fix that. This mod edits the game so that you're allowed to form federations with your subjects. It then utili...
Void Dwellers Expanded 3+
Created by OldEnt
Convert your habitats to Foundry, Industrial, Research, Fortress, Bureaucratic, Refinery, Trade, Mining, Generator, Farming, Sanctuary or Storage arcologies. Habitat Captains (and gestalt equivalent) increase unity output scaling with numbers. ---------- A...
Worthy Ascension Perks for 3.12.*
Created by mute
Updated to 3.12 This is an updated version of the Worthy Ascension Perks mod by Only Karlos, a mod which aims to re-balance and improve the less interesting and underwhelming Ascension Perks. The Original Mod can be found here. Changes List of Contents can...
Xenology : Traits Expansion Unofficial - Annex Module (3.12.X)
Created by President Memes
This is an add-on to Xenology : Traits Expansion Unofficial If Devious asks me to take this or related mods down, I will do so. For Stellaris 3.12.X 'Andromeda' Description This is a relatively small mod that gives your leaders the traits they may be missi...
Xenology : Traits Expansion Unofficial - Biological Module (3.12.X)
Created by President Memes
This is an UNOFFICIAL update to Devious' Xenology Mod. If Devious asks me to take this mod down, I will do so. Check out the original here: Xenology : Traits Expansion Neo. For Stellaris 3.12.X 'Andromeda' Description Xenology aims to make every species tr...
Xenology : Traits Expansion Unofficial - Truncate Module (3.12.X)
Created by President Memes
This is an add-on to Xenology : Traits Expansion Unofficial If Devious asks me to take this or related mods down, I will do so. For Stellaris 3.12.X 'Andromeda' Description This is a somewhat small mod that does one (1) thing: removes leader traits if thei...
Young Heirs
Created by MrFunEGUY
Just a simple little mod that changes the lower and upper bounds for heir ages. Heirs will now spawn at any age from 13-21. I was inspired by Meltup's Young Leaders mod, but didn't want to mess with the other leader ages or the refresh pool. Also, made the...
UI Overhaul Dynamic + SpeedDial
Created by Orrie
For 3.12.X ✔️ https://i.imgur.com/ugRr97n.png Compatibility patch between UI Overhaul Dynamic and SpeedDial. Updates SpeedDial for the latest version, as the main SpeedDial mod is outdated. Also makes the SpeedDial moveable, by clicking the space around th...
Planetary Wonders
Created by Namfoodle
For Stellaris: 3.12.* Adds many new Planetary Wonders, with custom icons, images and events. Wonders are buildings that take up a district slot, a lot of resources and time, but provide many jobs and bonuses. Only one allowed per planet, more can be unlock...
Legendary Worlds 3.10
Created by thx1134games
The original author has returned: https://steamproxy.net/sharedfiles/filedetails/?id=1373224279 Original Mod - Current for 3.10 and later. This branch will no longer be supported, but will remain posted for those who need to reference it. Legendary pla...