Barotrauma

Barotrauma

Not enough ratings
Some modded stuff
   
Award
Favorite
Favorited
Unfavorite
Items (61)
ADV Beacon Stations
Created by PsykokiN
https://i.ibb.co/0cSjwgB/title.png This is a pack of 48* beacon stations for more variety. It adds new stations in addition to the original ones. You can use it with other mods without problems. You can play it in campaign mode (solo & multi) even if you h...
Abyssal Warsuit
Created by Yak'All
Yup. You guessed it. Not a replacer "Fear not the creatures of the abyss, for they also can bleed" UnderEuropanSeaMarineCorps Europa changed: Deep caves, multiple outpost have lost coms, nightmarish roars from the depths. Adapt or die, this is how life goe...
Abyssal armory - Reinforcements
Created by Yak'All
TL;DR Section provided as always Weapon breakdown: The A.R.C. Assault rifle The A.R.C. is the main focus for the wardens at MarineCorps. This fast shooter rifle kills its victim when it just barely realized it was being attacked. It holds an advanced 50 ro...
Acolyte Improved Husks Patch
Created by Cthulhu77
Since husk genes don't work with Improved Husks, this mod removes the husk genes from the "Free Samples" talent and replaces it with a chance of gaining unstable husk eggs on husk mutant kills and a chance of gaining mutant embryos on husk cocoon kills. Sy...
Acolyte Job
Created by Cthulhu77
My first ever mod, the Acolyte job, was inspired by the assistant's clown tree. There is a clown talent tree for the children of the honkmother, but the church of husk has nothing of the sort so I thought I'd try my hand at making one myself. At first I th...
Acolyte Job Items
Created by Crayssius
This mod started as a rebalance, but I realized I don't know jack about balancing classes, so It's basically just a item mod now. As soon as I figure out why the recipe overrides ain't working I'll update this to work better with the actual mod. Items are ...
Ammo extended 2 (RUS/ENG/汉语)
Created by pumpkin
AMMO extended This mod adds: 31 items. 1 affliction 4 items are overwrited(plasma cutter, welding tool, flamers) What does this mod do? Ammo extended is a campaign-balanced mod, that adds more ammunition for stock weapons and turrets. https://media.discord...
BaroDrama V5
Created by Jsoull
Take your one-way ticket to the bottom of the Europan Seas in Style, with this collection of brand new Diving Suits built to fulfill essential roles on-board your submarine. Each suit is lovingly crafted with both personality and function, helping to disti...
BaroTraumatic
Created by MasonMachineGuns
Mod Summary Finding the game too easy and uneventful? Boring and repetitive vanilla monsters adding no variety or challenge to your life? Using Mods like EK that give you overpowered but fun toys, but there isn't anything to shoot? * THEN THIS MOD IS FOR Y...
Barotraumatic Creature Pack
Created by mikehagen22
Attention! If you have recently updated the mod and experience errors such as unable to join server with the current version and being prompted to download the mod, missing files in console, mod unable to be loaded due to errors and red in mod loader. Then...
Beacons Extended
Created by Sneaky Hermit
Welcome to the Beacons Extended mod page! The purpose of this mod is to make beacon missions less repetitive by adding new beacons from various authors in addition to the vanilla beacons. The mod currently consists of 56 beacons The current list of beacons...
BetterFabricatorUI
Created by whosyourdaddy
该mod为加工台添加了两个额外的过滤选项: 分类(医疗、武器、潜水、装备等...) 内容包(Vanilla、BOS、EK Pack、ITA 等...) 需要客户端LUA,与一切Mod物品完全兼容。 This mod adds two additional filtering options to the fabricator: Categories (Medical, Weapon, Diving, Equipment, etc...) Content Package (Vanilla, BOS, EK P...
BetterHealthUI
Created by Ma'am
This mod overhauls the health interface. Notable changes include: Buffs are listed seperately from non-buffs Afflictions aren't wildly spazzing around in the health interface anymore More afflictions can be displayed at once The health window is bigger The...
Cs For Barotrauma
Created by Evil Factory
ATTENTION THIS MOD DOESN'T DO ANYTHING ANYMORE, INSTEAD: Go to your MainMenu, Click on LuaCs Settings found top left, and check "Enable CSharp Scripting" This is still useful as a simple way to show that your mod uses CSharp. Description Addon for Lua For ...
Disconnect Kill And Stun Remover
Created by Evil Factory
This mod requires you to have Lua For Barotrauma as the Server Executable. Tired of people robbing your items or you loosing your character when the game decides to disconnect you from the game for no reason? This very simple mod disables the disconnect st...
Dont Open Debug Console On Errors
Created by Evil Factory
This is the stupidest mod i've ever made, but it's here, quite self explanatory, stops debug console from opening on errors while playing. Requires Client-Side Lua for it to work. How to install Client-Side Lua: https://www.youtube.com/watch?v=wEeJ70vH1TM...
DynamicEuropa
Created by MasonMachineGuns
ATTENTION Please read the description as it contains important information about features, patches and incompatibilities! Requires a new campaign after first installation! Can't be added or removed to and from an ongoing campaign! Features: Unique Location...
DynamicEuropa - Frith's Biomes Compatibility Patch
Created by _]|M|[_
Info: This patch allows the use of Frith's Biomes textures with the level generation of DynamicEuropa. Load Order: - DynamicEuropa - Frith's Biomes Compatibility Patch - Frith's Biomes - DynamicEuropa The load order is important, so please make sure you se...
Enhanced Armaments
Created by SCP-966-1
A Heavily Armed Europa, para bellum. . . https://i.imgur.com/l7x856H.png A large mod primarily focused on the instruments of death, from firearms to chemical and radiological weapons (and the equipment to protect against such instruments). https://i.imgur....
Enhanced Armaments Neurotrauma Patch
Created by SCP-966-1
A basic patch which simply removes the medical items from the spawnlists and job loadouts, which should remediate any ineffective medical items added into EHA. Load over Enhanced Armaments for this to function correctly. ...
ExtraXP (MoreXP Lua Remake)
Created by Livelandr
Increased skill gains and experience multiplication by square root of your level (I took formulas and skill gain files from More XP ) You need to install client-side lua to get this work! Client-Side Lua Installation Install 'Lua For Barotrauma' mod Host i...
Genes+ Revived and Expanded
Created by Noble
Works in 1.0 Languages: EN,CN,PTBR The NEW update is here! Added 24 more gene splicers! Have fun! (will lock crafting later) Feedback much appreciated! Original mod If Original mod author does not want to have this mod up, gonna delete it Description! Curr...
Harlequin Job
Created by Cthulhu77
My 2nd job mod. The harlequin is my take on what the clown could be like as it's own job. Stats Max Number: 4 Vitality Modifier: +0 Medical: 15-25 Weapons: 15-25 Helm: 15-25 Mechanical: 15-25 Electrical: 15-25 Talent Trees Fearmonger: Focuses on "fear", at...
Hungry Europans
Created by _]|M|[_
A foods and drinks Mod for casual play and roleplay Load Order: - If you're playing with DynamicEuropa, it is important to put Hungry Europans ABOVE DynamicEuropa in your load order! - If you're playing with Neurotrauma, it is important to put Hungry Europ...
Improved Husks
Created by The Ninja Scout
Improved Husks The Improved Husks mod aims to improve and expand the influence of the mysterious "husk parasite" in the world of Barotrauma in many ways. Core Features -Almost every single biological creature in the game can now be turned into a husk. This...
Lua For Barotrauma
Created by Evil Factory
Updated for the v1.5.9.2 Summer Update + Hotfix + Hotfix 2 + Hotfix 3 Discord: https://discord.gg/f9zvNNuxu9 Consider supporting the project: https://patreon.com/Evil_Factory https://github.com/sponsors/evilfactory This is a Barotrauma modification that ad...
Material IO
Created by Biff_W
Supported Languages:English, Русский, 简体中文, 繁体中文 This mod adds a new container to store your materials —— IO Storage Container With this, you can have significantly less material instances in your game session which might be helpful for performance. Now he...
Meaningful Upgrades (Fork)
Created by lopezlopezlopez
Fork of Meaningful Upgrades that brings it to the latest Barotrauma version and adjusts it to be closer to vanilla balance. This description was taken from the original workshop page, however has been changed in some places. Please read below. Upgrade cost...
Modding Toolkit
Created by NeckRopeMancer
A toolkit providing GUI, configuration with Settings Menu integration, networking and Assembly-based plugin system for Barotrauma. Currently in Alpha. https://github.com/MapleWheels/ModdingToolkit ...
More Level Content
Created by Medium B*t
https://raw.githubusercontent.com/dakkhuza/MoreLevelContent/main/Images/LOGO.png IN MULTIPLAYER ALL PLAYERS MUST FOLLOW THE CLIENT INSTALL, OTHERWISE THEY WILL GET KICKED FROM THE GAME MORE LEVEL CONTENT WIKI INSTALLING THE MOD TRANSLATIONS There's a colle...
More Unique Weapons (v1.1) [ENRU]
Created by amphibian
notice: this mod will not be receiving any more updates atleast from me. everyone is more then welcome and have my full permission to make patches / reuploads of this mod or use any of the code or assets. ive just been trying to put my own time other place...
Movable and Sellable Wrecks
Created by Evil Factory
Movable and Sellable Wrecks This mod introduces the capability to move and sell wrecks from any mod, including the base game. It also provides a heavy industrial hook for lifting wrecks in situations where you lack a lower docking port or the wreck isn't r...
NT Pharmacy
Created by Ma'am
Neurotrauma: Pharmacy is a neurotrauma expansion that adds custom pill fabrication. The official guide can be found here. If you wanna ask questions, do it on the neuro discord...
NT Surgery Access Fix
Created by Torca
Simple mod that will modify surgeon id cards so they have similar access permissions as medics. This is compatible with modded containers such as EK Utility's Secure medical locker Client side lua is not required unless playing singleplayer. Surgeon Id car...
NT Surgery Plus [busted [stop using me]]
Created by Ma'am
unsubscribe please, thanks this mod is unlisted and broken and i hate it. stop using it. This mod is kinda bad don't use it thanks oh and it also crashes if you select the first medic loadout for some reason so dont do that and surgery books dont give skil...
NT Unstunned
Created by Reality Beholder
This is a Neurotrauma expansion. Neurotrauma is a hard-requirement. In Neurotrauma, when both of your legs are either broken/dislocated/amputated you get a perma-stunlock. If you trip down a ladder, and both your legs get dislocated, you get permalocked in...
Neurotrauma
Created by Ma'am
okay, i changed my mind. this mod will now be receiving updates whenever i feel like it. which very well may be never again. who knows though, really. it's a free mod. Neurotrauma completely revamps the health of humans. This mod adds a lot of depth to the...
NT Cybernetics
Created by Ma'am
Neurotrauma Cybernetics is an expansion for Neurotrauma that focuses on mechanical body modifications and augmentation. It currently adds: - Cyberarms - Cyberlegs - Custom damage types for mechanical limbs - Custom hit sounds for cyberlimbs ...thats about ...
New Wrecks For Barotrauma (With sellable wrecks)
Created by heheboi
New Wrecks for Barotrauma Expand and enhance the world of wrecked ships with this high-quality mod. Discover 18 new wrecks and their variants. Encounter unique and perilous traps. Dock with any wreck, even those not from this mod. Experience more challengi...
Parallel Talents Plus
Created by Azuki Puddles™
A recreation of the parallel talents mod with support for many job mods. What this mod does: Allows you to freely switch between trees to spend your talent points on. Allows you to take all talents in a tree, instead of having one per tier. Load Order Gene...
Performance Fix
Created by Evil Factory
This mod will work in any vanilla or modded server that you join, regardless the server having the mod on or off What is this This is a very experimental Lua mod, so expect that things may break. This is mod can greatly improve performance, it works by dec...
R-29 Hammerhead [1.0 Update]
Created by ToastyCosty
We have come a long way since the start of the game's early access, so we are celebrating with a small update! - New Camera drone internal logic! now with less jitter and shakiness, improved navigation and a "short mouse click toggle" to engage the floodli...
Real Sonar
Created by Plag
Warning: This mod can contain flashing lights and loud sounds. If you have photosensitive epilepsy or are sensitive to high-frequency sounds, do not use this mod. Sonar can now kill you. Based on real-life military submarine sonar, this mod overhauls the i...
Ruins Enhanced
Created by hUbert 2
Ruins Enhanced: An attempt at improving the alien ruins experience Why modding ruins? Vanilla ruins have not been looked at for a while, carrying some issues with them. Some rooms have wiring issues, map generation problems, guardians get stuck, submarine ...
DynamicEuropa - Stations From Beyond Outpost Pack
Created by MasonMachineGuns
An outpost module pack for Dynamic Europa. Introduces the modules of Stations from beyond to the outposts of DynamicEuropa. They have all been manually adjusted to feature necessary items and various other adjustments required for the intended gameplay of ...
SIN Beacon Stations
Created by Suportik
-Another mod that tries to add unique designs of beacon stations. -All beacons are balanced with items, and you won't actually find too much stuff on them, only if you look enough. -All beacons are made within the same limit counts as vanilla beacons...
SOFA'S CREATURES
Created by SOFA
https://i.imgur.com/UT1ShSY.png Made by MIRROR ^ This mod is mainly for practice. As i haven't used the creature editor much a lot of these creatures are pretty jank to be honest. You can try to use Barotraumatic for the creatures to spawn in game. But it'...
Shipwrecks Extended
Created by rav2n
Welcome to the Shipwrecks Extended mod page! This mod adds many new wrecks in addition to vanilla ones to the game. Some of them are more dangerous than others while others are completely harmless and useless. To some of them you can even dock! Happy salva...
Simple Gene Rebalance
Created by Kenny
A simple rebalance mod for genes that aims to buff the most underwhelming genes to better be able to compete the with the best genes, without breaking the game's balance. Also introduces a few quality of life features. It also revamps mudraptor and spineli...
Sort Container UI
Created by Poob
Client-side Lua Script to add an UI to containers which has sort functionality. There are 5 buttons in total: Sort by Alphabet, sort every item in the container by alphabetical order Sort by Category Merge Stacks, if possible, merge identical items togethe...
Stations from beyond
Created by rundoomer
https://i.imgur.com/JtbNQzV.png Description Are you tired of the monotonous outpost modules? Or do you just want to add some variety to your adventure? This modification expands the number of modules found at stations. There are more than 100 new variation...
Storage Icons
Created by Dr. Turtle
Adds an icon to storage containers that shows their most abundant item, any item with an inventory can be configured to have this effect (including modded) REQUIRES LUA FOR BAROTRAUMA, FOLLOW INSTALLATION GUIDE use the command 'storageicons' in the console...
Submarine Weapon Sound Makeover
Created by lobster
A small and simple audio mod that overrides turreted weapons to give them custom sounds. All Audio taken from Mechwarrior Online and the "Chunky Guns" sound mod for it. If you disagree with a thing I did or something's wrong, please use the provided discus...
T.I.T.A.N. power suit V2
Created by Yak'All
"When all hope seems lost, just don't forget: Aim for their head" "As always, this is NOT a replacer" "Community update. Quality of life improvements!" From: Head designer Matthias To: Bnllzmcdq Ktbhzm Latest ongoing project report: 'T.I.T.A.N.' With the r...
The Diver Job
Created by Gabby
Focused on spending more time outside of the sub then in, the diver has means to hold its own outside the sub, while still staying relatively safe. Three talent trees Big Game Hunter, Hunt down your prey of Europa, from the smallest crawler, to the largest...
The Great Talent Merger of 1.0
Created by Dornam
This mod is a complete merging of the old and new talent trees from the original talents, and the talents at the 1.0 release. Every class received a full rework of what's in each of their trees and general talents, to lesser or greater degrees, depending o...
Timid's Beacon Stations
Created by TheTimidShade
Small beacon stations based off the style of the vanilla beacon station to add a bit more variety. Currently includes three stations....
Update Campaign Store
Created by Ghostsheet
This mod allows you to forcefully update your campaign store mid-campaign! Useful for adding mod mid-campaign! Why? Let's say your playing a vanilla campaign then you want to add Neurotrauma into it mid Campaign! That's great but now Neurotrauma item doesn...
Warden job
Created by Yak'All
The Warden is here, and no monster is safe After many weeks of research and development, The warden is now finally able to join the fight! Using three of my previously posted mods, this one makes sure you get the most out of each item. The warden is a powe...
Meaningful Upgrades
Created by Videogames
A mod which improves the existing upgrade system and adds new ones. Upgrade cost scales more linearly with what you are paying for. More incentive to max out an upgrade category instead of buying a different sub. Some Items can be upgraded to +50% or +100%...
More Artifacts (AOCS)
Created by Irradaven
Hi. What if it turned out that there were more than five artifacts? What if there were more than three alien trinkets? What if they began to find in the ruins not only traces of an ancient race? Maybe the answer is here somewhere. So what does this mod off...