Barotrauma

Barotrauma

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Timid's Beacon Stations
   
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File Size
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343.361 KB
17 Dec, 2020 @ 12:32am
6 Apr, 2021 @ 6:18pm
9 Change Notes ( view )

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Timid's Beacon Stations

Description
Small beacon stations based off the style of the vanilla beacon station to add a bit more variety. Currently includes three stations.
18 Comments
Effe 18 May, 2023 @ 6:36pm 
It's okay, i did put your mod in localmods and fixed the small issue. It even restored a station i previously visited, so i think it's completely safe.
TheTimidShade  [author] 18 May, 2023 @ 5:11pm 
@Effe It's possible they might be out of date, there's been quite a few updates since I made this and I don't play that much
As for whether or not it will break if you put it in localmods I have no idea sorry
Effe 18 May, 2023 @ 9:42am 
Now that's a good beacon stations collection! I really like the fact that you kept it simple,without overdoing it. More lore-friendly stations please! A small bug report: the sonar monitor in the first station is half stuck in the ceiling and cannot be reached in any way. Will the mod stop working if i put the mod into my localmods folder and fix it?
TheTimidShade  [author] 2 Feb, 2023 @ 11:00pm 
@godfallout10 Please don't just put it in another mod and re-upload it if that's what you mean
Use a Steam collection instead
godfallout10 2 Feb, 2023 @ 10:13am 
nom i add this to my bundle
TheTimidShade  [author] 28 Nov, 2021 @ 4:10am 
@Dan Murphy Thanks! I tried to base them off the vanilla beacon station and maintain a similar level of loot to that.
Dan Murphy 28 Nov, 2021 @ 4:04am 
Cool beacons. I like how barebones it is. Some other beacon mods have too much expensive loot like spare Slipsuits/Handcannons/Cargo scooters and Nuke shells/charges. This mod doesn't mess with balance nearly as much.
Kwolf425 1 Aug, 2021 @ 8:30pm 
Their is an issue with the junction box's deterioration speed being non zero.
Other then that the're very good stations!
TheTimidShade  [author] 6 Apr, 2021 @ 4:35pm 
@A Filthy Whiteshirt Thanks for letting me know, I don't know how I forgot about that when I made them. I'll update them soonish to fix this :)
Gotcha! 6 Apr, 2021 @ 11:28am 
This mod has one glaring issue, that being the reactor in the stations actually consume fuel. this means that you could repair the beacon, get the mission complete text, and still fail because while you left the map, the fuel ran out and the beacon shutdown

this can be fixed by adjusting the consumption rate in the reactor itself, really easy fix
Hope this didn't sound mean, the stations itself are very good!