Barotrauma

Barotrauma

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Improved Husks
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File Size
Posted
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100.472 MB
5 May, 2020 @ 7:24am
26 Dec, 2023 @ 11:10am
60 Change Notes ( view )

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Improved Husks

Description
Improved Husks

The Improved Husks mod aims to improve and expand the influence of the mysterious "husk parasite" in the world of Barotrauma in many ways.

Core Features

-Almost every single biological creature in the game can now be turned into a husk. This means that you can run into various husked monsters while playing, as well as witness the transformation of any of them if infected.

-Some husked monsters can further transform into mutants, new custom deadly monsters that can be encountered while playing, as well as manually created, voluntarily and involuntarily.

-New items are now accessible through crafting in the fabricator, allowing you to enter symbiosis with the husk infection, temporarily gain impossible levels of regeneration and even boost the growth of various creatures for your own benefit.

Compatibility

This mod overrides the following vanilla content:

- Husk Infection originally found in "Content\Afflictions.xml"

- Husk Stinger Weapon originally found in "Content\Items\CreatureLoot\creatureloot.xml"

- Calyxanide (Husk Infection Antidote) originally originally found in "Content\Items\Medical\medical.xml"

- Human Husk character originally found in "Content\Characters\Humanhusk\Humanhusk.xml"

- Husk character originally found in "Content\Characters\Husk\Husk.xml"

- Crawler Husk character originally found in "Content\Characters\Crawlerhusk\Crawlerhusk.xml"

The more things a mod overrides, the harder it is for it to be compatible with other mods in general.

Useful Links

Guide: https://steamproxy.net/sharedfiles/filedetails/?id=2545104010
Spawnlist (names of all the monsters, items and afflictions added in this mod): https://pastebin.com/3kdv2EFu

Localization

This mod has been translated to the following languages:
Russian - Courtesy of Enigma
Simplified Chinese and Japanese - Courtesy of Pikanic
Polish - Courtesy of Matiz753
Brazilian Portuguese - Courtesy of Polaris
Popular Discussions View All (36)
98
29 Apr @ 4:42am
PINNED: Suggestions.
Minx
8
26 Sep, 2023 @ 12:23pm
So I found a bug while playing...
Freian_of_Void
6
4 Mar @ 8:18pm
Some husk creatures giving errors and not spawning in properly
FangWolfman
1,285 Comments
Colonel Skinny 4 May @ 3:23pm 
Is this going to get updated again?
Cultist ඞ 24 Apr @ 12:15pm 
I pray it is, really want to use the OG Improved Husks on a modpack I done before the update.
Mad Scientist 24 Apr @ 9:23am 
Is it compatible with the new patch?
Valentine the protogen 28 Mar @ 8:13pm 
You think maybe that you could make that once you completely turn you can either completely give up (turning you into a standard husk) or hang on there, giving you limited control over movement and actions, if someone comes near you however you almost completely lose that control and mindlessly march after them, I just think it would be interesting to be able to still kind of control yourself in the end of the infection
Fenrisulfr 20 Mar @ 10:26pm 
Awesome but is not working currently, forces husked players to need oxygen and they are still subject to pressure. Not even sure if any "Husk" effects function when this mod is on right now with the current patch.
Hitilit 20 Mar @ 8:23am 
Is it now incompatible with the Barotraumatic? Why is it no longer required for the Barotraumatic?
Kranel Deugruchaffe 17 Mar @ 9:26am 
almost but when ya hit an *husked* entity it basically pops up some errors about missing limbs due to a patch? (probably, but I could be wrong)
Otto Fak With Big Smoke! 15 Mar @ 7:33am 
Im seeing alot of people saying there are errors and such, does the mod work with the current patch?
Kranel Deugruchaffe 4 Mar @ 8:18pm 
mod is officially broken, but still playable...
Kranel Deugruchaffe 4 Mar @ 7:17am 
same error pop ups, about husked mudraptor missing limbs?