Total War: WARHAMMER II

Total War: WARHAMMER II

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Items (118)
The Heart of Darkness
Created by PETER
A collage of works from the community I modded to suit my own dark desires with the von Carstein (and Vampire Counts) armies. This mod is purely graphical and in no way alters the game or its systems. The mod is themed in black and red, from every unit pre...
Vampiric Corruption Mist
Created by AtticNote
What Does This Do? This VFX mod gives provinces with over 50% vampiric corruption some grey mist. It fades out when you're up close so it doesn't get annoying due to not being able to see things. This mod works by adding mist onto other VFX associated with...
All climates suitable for Vampire fractions
Created by miluus
This mod makes all climates suitable for vampires. This is only for vampires fractions....
No Vampire Attrition
Created by Den
This mod makes the vampire attrition unnoticeable (11 --) 0.5). I dont like the attrition concept, attrition = less soldier in an army, and less soldier (ours or enemy) = less fun in battle. The only way to travel is with a slow move-50%-camp. And the AI d...
Famous Battle Sites Unlimited!
Created by [NC] Will Francesco
Updated 16 Jan 2021 for The Asrai Resurgent. Go crazy. ALSO this doesn't really need updating as it only edits a couple small lines in the data table, therefore it is safe to use even when it says 'out of date.' This is the most current version of my Battl...
Ranged Undead
Created by Fallen Anthony
An edit of two mods; integrating them into the campaign buildings, garrisons and technology tree. https://steamproxy.net/sharedfiles/filedetails/?id=1880789989&searchtext=vampire+ranged & https://steamproxy.net/workshop/filedetails/?id=1580555403 :...
Regeneration Buff - BIG
Created by piercebuster
Personally, I always thought Regeneration should be stronger. 4HP/s just wasn't very consequential in most battles. And that makes sense: if you're playing on Ultra size, 4HP/s just doesn't stretch as far as it would on Large and other smaller unit sizes. ...
Tireless Undead + Constructs - No Fatigue For Undead Factions!
Created by Red Duke
Updated for the Wood Elf Update! This mod makes all undead and constructs, including all units of the Vampire Counts, Tomb Kings, and Vampire Coast factions, completely immune to the effects of fatigue in battle. That includes Kemmler, of course. Normally,...
Factionwide "The Ravenous Dead" for the Barrow Legion
Created by Nequleg
I thought the idea of a more Zombie-centric Vampire Counts campaign would be fun in the early-game. However, the 100% upkeep reduction for skeletons pretty much outclasses Zombies in every way. This mod applies "The Ravenous Dead" to all Zombies in the Bar...
Expanded Roster - Vampire Counts
Created by Decomposed
https://i.imgur.com/8MqYCPX.jpg DESCRIPTION This mod aims to complete and expand the official 8th edition Vampire Counts army book by adding loreful units while taking some liberties and artistic licence in the process. I tried to choose the best units bas...
Guv's Mournguls for Vampire Counts Mod (Update 2021-07-17)
Created by Guvenoren
Frequently Asked Question (FAQ): WORKS WITH SFO/Radious? Frequesntly Answered (FA): Seriously, stop. I have really no clue. Frequently Asked Question (FAQ): Ok, then make a compatible version? Frequesntly Answered (FA): NO!! Tee-hee~ By popular demand and ...
Undead Dragon
Created by Jimmy
Hello. This is my mod for the vampire counts. This is a standalone unit: Undead Dragon. This dragon is recruitable by the vampire counts in both campaign and custom battle. In campaign you can recruit this unit in the same building as the terrorgheist. Thi...
Necromancy
Created by Mikhail Ivanov
If you like this modification give it a like and add it to your favourites! http://i.imgur.com/fVVaDCS.gif Vampire Counts: Necromancy Small but vital changes to the Vampire Counts and sub factions. These changes make fighting the vampires and undead along ...
More vampire heroes from buildings
Created by mastervovan
Increase vampire hero capacity for VAMPIRE factions. +5 from max building, +4 from first tier. same for necromancers and banshees ps isabella has more vampire now...
Wight King Regeneration
Created by Symonius
Adds Regeneration passive ability to Wight Kings...
Vampiric Resurgence
Created by Aexrael
This mod is a compilation of new features, quality of life changes, bug fixes and miscellaneous tweaks to the Vampire Counts factions. Features • The following factions: Carsteins, Sylvania, Necrarch Brotherhood, Followers of Nagash and The Awakened now of...
Undead Bound(News on WH3)
Created by Normon
News on WH3 and this mod: I will be porting this mod over to Warhammer 3 once the big campaign is released, or playable undead factions are added to the existing map, whichever comes first. Adds a new ability to Vampire Count lords and heroes(only vampires...
Morrslieb Altar (vampire forge) updated
Created by Tobias Ents
This mod adds the crafting mechanic to the vampire factions: + : Crafting rituals like the tomb kings (but with money instaid of jars). + : Mix of vanilla and custom made items for you to craft. Save game compatible? + Yes, but after you made an custom ite...
Perfect Vigour for Tomb Kings
Created by piercebuster
If you want other races' undead and ethereal units to have perfect vigour, get my new mod No Flesh, No Fatigue This mod gives perfect vigour to all units in the Tomb Kings campaign, like they have in the lore. That's it. This is for campaign only - it won'...
Tomb Barque
Created by ChaosRobie
"If it ain't Barque, don't fix it" This mod adds a Tomb Barque unit and Tomb Barque mount to the Tomb Kings. Description Tomb Barques are recruitable at tier 3 ports for all Tomb King factions. They have two auras, one provides a ward save to all nearby un...
Tomb Kings Hero Capacity Rituals
Created by Silver
This mod adds a mid/late game infinite source of heroes for TK. New rituals are located in Legions of Legend tab. After completing the ritual you'll receive a follower ancillary which you can assign to someone. The cost does not increase per use...
More Canopic Jars for Tomb Kings
Created by Krabbe
Sooooo another DLC another Faction and a new resource. Also a few new gameplay mechanics. Yep i like this DLC but time for me to make the Tomb Kings great again. Well, honestly i love them so far, but im always running out of Jars. Also i dont think this i...
Better Tomb King Buildings
Created by No.213
2020/06/11 -ver.1.1 모든 피라미드에 세력 전체 영웅고용랭크+1 추가 Factionwide hero recruit rank+1 added to all Pyramids. 2021/07/06 -ver.1.2 수입, 자원건물 수익 증가 전체적인 유닛 캡 증가 Income, resource building's income increased. Overall unit cap increased. 툼 킹의 건물들을 강화하는 단순한 모드입니다 AI에게도 적...
Tomb Kings more Armies and Heroes
Created by Horgoz
adds a new expensive building for the Tomb Kings that unlocks more armies and agents. so as to not make it to unbalanced the building requires the Nehekharan Citadel and a level 5 city with a huge...
Regen for Tomb Kings Items
Created by Sarmirim
This mod adds passive "regeneration" for Tomb Kings (Priest Kings) legendary lord items (Player and AI). Neither "regeneration" nor weakness to fire abilitys does stack with itself (passive heal does stack with other heals). Compatibility Compatible with e...
New skills for the Tomb Kings
I am pleased to introduce you to my new mod, New skills for the Tomb Kings. What does it do ? This mod is adding new skills related to the Nehekharan pantheon for the generic Tomb Kings lords and the ones from the dynasties. To see the effects please refer...
Tomb king port give income
Created by Wastetime(TMA)
nobody made it, so i made it. now tomb king's ports are give income. screw it shxxxy trade bonus, nobody wanna trade with tomb king unless other tomb king. tier 1 port : 100gold tier 3 port : 200gold tier 5 port : 300gold...
Singe's Skills for Settra the Imperishable
Created by Singemeister
A few skills for Great King Settra, the Imperishable, Khemrikhara, The Great King of Nehekhara, King of Kings, Opener of the Way, Wielder of the Divine Flame, Punisher of Nomads, The Great Unifier, Commander of the Golden Legion, Sacred of Appearance, Brin...
THE SKAVEN
Created by Zarkis
OVERVIEW This mod adds a new Skaven related campaign mechanic (Sneaky Skaven), and many new dilemmata and incidents for ALL factions plus some other gameplay changes to both the Mortal Empires and Vortex campaign. It also rebalances the food economy and in...
Legendary Diversity (Skaven)
Created by WRLegion
Introduction Have you ever wondered why all your legendary lords are leading (more or less) the same army? Have you ever wondered why Skrolk, the Plaguelord of Clan Pestilens is leading Ratling Guns instead of Plague Monks? Weapon team units are great, but...
Skaven Legendary Lord Mounts
Created by Quetzalcoatl
This mod adds mounts to Skaven legendary lords. It works for both custom battle and campaign Queek Headtaker: + Bonebreaker Lord Skrolk: + Screaming Bell + Plague Furnace Please let me know in the comments if there are any bugs that require fixing, i will ...
More Mutagen
Created by oil
Two changes: 1, No cooldown for buying Mutagen 2, change price to 1000 gold for 100 Mutagen Should be save-game compatible (Haven't tested) Can be used together with my mod for removing instability, to build your ultimate mutation armies: https://steamcomm...
Loyalty Disabler - Skaven
Created by Nez
PSA: With the release of Immortal Empires for Total War: Warhammer III, should this addon somehow break (unlikely), I won't be rolling out any updates. After having played around with Vampire Coast and found the loyalty system to be, while interesting, rea...
DAN's Trolls for Clan Moulder
Created by DAN
Description North of Praag, Trolls wander through the warpstone-laced sludge. Clan Moulder is only too happy to give them a home and an extra limb or two in the bargain. This adds three-armed Moulder Trolls to the Clan Moulder roster, as shown in the Hell ...
Moulder's Flesh Lab for Ogre Mercenaries
Created by DeadFingers
Mercenaries or not, no one is safe from Throt's experiments. The Mod As it says on the tin, this mod allows you to upgrade your Ogres through the Flesh Laboratory, same as any other Skaven unit. Mutate the big buggers to your wicked heart's content! Regula...
Skaven Master Moulders
Created by Advice
Description "Master Moulders are the senior-ranking members of Clan Moulder, a rank just above the more common Packmasters and below the insane Master Mutators. The things created by these sadistic vermins within Clan Moulder's laboratories frighten even t...
[BW] Moulder Fleshlab for Lords and Heroes
Description Simple mod that adds the Fleshlab mechanics to heroes and lords. They also can't get instability, because the lords and heroes get the best-best upgrades. Upgrades Throt the Unclean - Infantry for unmounted, both Infrantry and Monster for mount...
Adjusted Skaven Food
Created by Firepengu
UPDATED FOR T&T! Large Skaven empires can have terrible food problems. Many mods "fix" this, but alter the playstyle & are unbalanced. Adding small amounts of food to Lore-fitting Resource buildings is a fair adjustment. Skavens barely trade, so this also ...
Supreme's - Lore-friendly Hell Pit Abomination
Created by Blackarot
About this mod Hell Pit Abomination feels really weak in campaigns and its really disapointing especially since it takes forever to unlock its recruitment. So i quickly made two new passive ability which will make Hell Pit Abominations the true lore-friend...
Great Pox Rat: Mount for Plague Priests.
Created by stiginge-oy
https://i.imgur.com/xfrz917.png Great Pox Rats are abhorrent, bloated and hideously overgrown vermin that are bred as a form of combat-mount for many Plauge Priests and Skaven Warlords. Available for Plauge Priests at level 10. Moderate speed/Custom Poison...
DeadFingers' Castellan of Hell Pit
Created by DeadFingers
https://i.postimg.cc/V6NgPmFc/Mod-Features.png Ghoritch is now a Legendary Lord with his own custom skill tree. Unlock Ghoritch's potential with the skill "Throt's Ultimate Creation", giving him new skills, access to the Flesh Laboratory and a third arm wi...
100% Success No Instability From Flash Lab 血肉工坊必定成功无不稳定
Created by Alex Zhao
A sample mod that makes units won't get instability from flash lab upgrades. The UI still show the chance but it is just text. Works for saved game and should be comatible with everything....
instability cheat
Created by SRIF
This is a mod that change the way of the instability works. The reason I do not simply make your upgrade always success is that if you change the chance of get instability to 0, you can not recycle your units. So I change the debuff for stage 1 and 2, thes...
when you think about instability but you see this (OP healing instabiity) + revers arguments debuffs
Created by OSKON
If you have level BOOM istability you are golden because arguments ARE FREE!! Note if someone now how remove damage causing effect from instability let me known how. I was unable to remove damage from instability so i mad that they have enough healing to n...
Moulder's Menagerie (Stormfiends, Chimærats, and More)
Created by ChaosRobie
This mod adds in Chimaerats, Aberrations, Armoured Rat Ogres, Giant Rats, Burrowing Behemoths, and Stormfiends for the Skaven. Chimaerats were created as part of the C&C Modding Den's Mod Jam 2020 Extraordinaire. Description Chimaerats are anti-infantry si...
Moulder's Menagerie - Radious Submod + Tweaks + Fixes
Created by Shadow1474
If you have any trouble, balance suggestions, general suggestions, questions, etc. feel free to leave a comment! Compatible with The Silence and The Fury and the latest version of the required mods. There may be a few differences compared to the original m...
[BW] Moulder Hellbeast of Seepgore (Twisted&Twilight ready)
Description Simple mod that adds the Hellbeast of Seep-Gore (Hellpit Abomination Boss from Norsca Monster Hunting) to the recruitment pool of Skaven. It can be used in custom battles or recruited in campaign from the Depths of Hell Pit, the Lairs of Clar K...
Tractor beam landmark army ability
Created by WillAitch
The tractor beam landmark in skavenblight or the star tower is a really cool idea, but I was immediately saddened to see it didn't actually let me drop space rocks on people. So I fixed that. This landmark is built in either skavenblight or the star tower ...
Wood Elf Forest Mist
Created by AtticNote
What Does This Do? This VFX mod gives Wood Elf settlements some light grey mist. It also removes the godrays and adds some extra insects which fly around. I cannot add VFX to new places I can only add mist to VFX sites already placed on the map. ✅This mod ...
Wood Elf Stalking Stance
Created by gullej
This mod adds the Stalk Stance from Skaven and Alith Anar to all Wood Elf factions, even AI, allowing them to Ambush as an attack. I felt it was thematically and mechanically fitting. Might be OP, haven't played around with it a lot. Don't know how to chan...
Wood Elf No Teleport Cooldown
Hello everyone, all this mod does is make it so anyone who controls the Oak of Ages won't have to wait 10 turns for the World root teleport. Feel free to zap across the map....
Full outpost rework for the Wood elves
Created by Nothing.
This turns your outposts into mini-magical forests! After years of modding and figuring out what works best and what is fun. I present to you the final wood elf rework mod! For warhammer 3 players: immortal empires version is here: https://steamcommunity.c...
Major cities are wood elf forest cities
Created by Nothing.
This makes all major cities wood elf forest cities, pretty simple, took forever to figure out how to do. But here it is. I will be porting this one over to game 3 immediately, there are some minor bugs in this mod, some settlements with unique landmarks wi...
Wood Elves garrison upgrade
Created by oldie
Improves wood elves forest settlement & outpost garrisons. Works for AI too, can be added during campaign. Outpost garrison comes straight from the main building. Outpost garrison: 3x eternal guard 3x wildwood rangers 2x wardancers 4x waywatchers 1x forest...
Better Wood Elf Researches
Created by No.213
2020/05/24 This mod doesn't need an update at least for now 우드엘프의 연구를 크게 강화하는 모드입니다 당연히 OP모드고, AI도 영향을 받습니다 기본적으로 SFO와는 호환되지 않습니다 This mod greatly improves Wood Elf's researches. It's surely OP mod and AI's affected too. It's basically not compatible with ...
Wood Elves Global Recruitment Techs
Created by CaptainSnafu
Wood elf's campaign is very boring because if they leave their forests, they have to spent many many time to use global recruitment and the amounts for global recruitment are not enough. These recruitment limitation make Wood elves players very hard to con...
Legendary Diversity (Wood Elves)
Created by WRLegion
Introduction Have you ever played a Wood Elf campaign and thought: “I want to recruit more Wild Riders for Orion but I really shouldn’t”? Have you ever wondered why there are apparently more Treemen than Dryads? Are you tired of spamming out Waywatchers? T...
Wood Elf Magic - Lore Of Athel Loren
Created by Drakyrie
Lore of Athel Loren Similar to many other factions Wood Elves had access to a faction specific magic lore, called the Lore of Athel Loren (in 6th Edition). In the Creative Assembly blog post last July which announced the existence of the most recent Wood E...
Wood Elves Enhanced v2
Created by JAZZ Cat
This is an updated version of Wood Elves Enhanced: https://steamproxy.net/sharedfiles/filedetails/?id=1218081865 Having to rebuild the mod from scratch I have added some of my own features. The T5 world roots structure now increases spellsinger and way...
The Dragon Queen - Sisters of Twilight FIXED
Created by Saebbi
This is a modification of Typher's Sisters of Twilight patch which also adjusts the skill tree, in order to make Islandra viable as a Wood Elf general, as well as give it higher load priority. Most of this mod is just a straight-up copy from Typher's versi...
Stupidly Over Powered - Naestra & Arahan, the Sisters of Twilight
Created by Nerdex
I have updated and re-created the popular Stupidly OP MODs S.O.P.'s created by Ulrik H.D. a year or so ago. These MODs make Legendary lords and Legendary Heroes Stupidly Over Powered. Check the collection for all other LL or Faction Packs. https://i.imgur....
[BW] Radixashen, the World Root Serpent for Highelves and Woodelves
Description Simple mod that adds Radixashen, the World Root Serpent (Forest Dragon Boss from Norsca Monster Hunting) to the recruitment pool of Woodelves and some Highelves (Avelorn and Knights of Caledor). It can be used in custom battles or recruited in ...
New Dragons for Wood Elves (now compatible with "Animals for Wood Elves"!)
Created by lucibuis
This mod adds two new dragon units to the wood elves roster: Fairy Dragons: same price and power level as moon dragons, but more defense oriented and with new abilities: Loec's Shroud Ember Storm Moon Dragon's Breath Magic and Fire Resistance Emerald Drago...
March of the Ents - Vanilla Edition
Created by Caliburn
Updated for The Twisted & The Twilight. This adds a new unit to the Wood Elves roster, and changes an existing one, both aim to improve the Wood Elves' siege ability whilst retaining balance. Units: (new unit) Winter's Treeman - Brittle compared to it's ot...
Uniforms and Heraldry of the High Elves
Created by Mighty Mollusk
https://i.imgur.com/Gt57mRl.png Greetings! This is the complete remake of my very first mod. Simply put it is - just better ;o). The High Elven Heraldry is one of the finest in the whole saga. So behold this new reinvented peace of work of the "Uniforms & ...
Alith Anar Shadow King Reskin
Created by GunKing
Makes the John Wick of the High Elves a pale faced, white haired and black eyed spirit of vengeance, concurrent with his depiction in certain sources of Games Workshop art. There are plenty of Alith Anar reskins on the workshop but I wanted to do one as cl...
Alith Anar - Reborn
Created by JFred
A retexture of Alith Anar inspired by The Battle of Five Armies' Thranduil. SPECIAL THANKS to P4ntz for allowing me to use his Alith Anar head texture as a base for this mod. Unit card and porthole included. Re-uploaded to adjust mod load order....
Radiant High Elves
Created by The Rogue Roman
https://i.imgur.com/p7Fv1Z6.gif https://i.imgur.com/T5l3DuP.jpg Description The lower races should fear the deadly radiance of the Asur. The High Elves are now brilliant silver and white. All metal is bright silver. Fabric is white or gray, with just a few...
Dragons of Caledor
Created by dr.mattenstein
An extensive overhaul mod for Imrik and his dragons that I have been working on for a while. Uses Macho Chunko's dragon legion models for the dragon princes and dragon riders with his permission, thank you! Check out his mod - https://steamproxy.net/sh...
Unlimited Duration Dragon Effects
Created by Cole Avenue
Description This mod makes it so the effects granted for defeating the five unique dragons in Imrik's campaign last forever instead of just 20 turns. This only affects the duration of the effects you get for *defeating* the dragons, the effects for bargain...
Unlimited Dragon Breaths
Created by Gejnor
Makes breath attacks unlimited. 60 second cooldown. Does not seem to work with SFO. Please stop spamming the comments with questions if it works with SFO or demands i make it work with SFO. I will not make it work with that mod as i do not use it. I will j...
No High Elves & Wood Elves Aversion
Created by MiniDude
What this Mod does Removes any starting Negative Aversion and Negative Diplomatic Trait Aversion for all the High Elves & Wood Elves internally and towards each-other. Requested by: Arthas ✓ Save Game Compatible Issues If you cannot load your game due to a...
No High Elves Aversion
Created by MiniDude
What this Mod does Removes any starting Negative Aversion and Negative Diplomatic Trait Aversion for all the High Elves towards each-other. In example the Wary no longer gives you -30 Aversion. ✓ Save Game Compatible Issues If you cannot load your game due...
Better Artillery for Dark/High Elves
Created by sheenshongkangkong
*Updated for Da Nutz and Boltz Improves the range, accuracy, missile damage of reaper and eagle claw bolt thrower. Also changed the look of their projectiles. Increased their recruitment and upkeep cost to reflect their increased stats. Please leave a rati...
Longer spears for High Elves
Created by [ESP] Lucio Boreno
Simple as the tittle said, this little mod give all spear/shield units from the High Elves factions a longer spears. I always think aboutHigh Elves as a "greek" phalanx with long spears, so I did this mod. Nothing else is altered, just the spears. Should b...
Transferable sword of khaine
Created by sheenshongkangkong
*Updated for Da Nutz and Boltz A simple mod that makes the Sword of Khaine transferable. The purpose of this mod is that if one of your generic lord got the sword of khaine for some reason and you want to transfer it easily to your LL like malekith, tyrion...
[BW] High Elf Mounts compilation
Description A compilation of all my High Elf mount mods Mounts included High Elf Mage (Life) - Forest Dragon mount High Elf Mage (Heavens) - Star Dragon mount Loremaster of Hoeth - Arcane Phoenix mount High Elf Mage (High) - Star Dragon mount High Elf Mage...
Dragon Mount for High Elves Legendary Lords
Created by Master Fuch
This mod is intended to work for both Vanilla and SFO WHAT IT DOES : This mod adds dragon mount which fits to the character as follows : Tyrion > Star dragon Alarielle > Forest dragon Eltharion > Moon dragon Teclis > Sun dragon Alith Anar doesn't get a mou...
Pegasus Mount for Archmages - ModJam [Updated]
Created by Xoudad
"The first thing that you must understand is that they are not merely horses with wings. Appearance does not denote in fact whatever the common folk may think. Indeed, their entire internal structure is completely different from that of any horses that I’v...
Alith Anar mount Dragons
Created by 鲨鱼辣椒
Alith Anar can ride a Elves steed , giant eagle,moon dragon or star dragon. Alarielle mount Forest Dragons https://steamproxy.net/sharedfiles/filedetails/?id=1406034402...
Nagarythe Expanded Unit Roster
Created by VanguardMk1
SFO submod by Doofalicious Supreme (Updated for Twisted & Twilight!) SFO submod by 金花 (outdated, but a big thank you for all the months you've supported it, 金花!) This mod is meant to flesh out the Nagarythe roster and give it a more skirmishing and ambushi...
Cataph's High Elf Sea Patrol
Created by Cataph
Warhammer3 port There are all kinds of scoundrels and, worse, Druchii in the sea these days. And what does the Asur fleet do about it? Nothing! Today the High Elf fleet says get off my lawn! Ocean. Whatever. This pack introduces ship-building (hybrid horde...
High Elf Units for High Elfs (WH2)
Created by LordOmlette
A version of this mod is now available for Total War: Warhammer 3. This means that this mod will no longer be maintained. If you confederate Avelorn, you gain access to Dryads, Treekin, and Treemen. If you confederate Nagarythe, you gain access to Shadow-w...
Generic Hand of the Shadow Crown
Created by Advice
Description This mod creates a generic version of the Hand of the Shadow Crown hero spawned by Alith Anar's special rite. This hero is fully functional on the campaign map, and in battle, and uses official unique voice acting. On the campaign map, this her...
[BW] Mother of the Flame for High Elves
Description Simple mod that adds the Mother of the Flame (Flamespyre Phoenix Boss from Norsca Monster Hunting) to the recruitment pool of High Elves. It can be used in custom battles or recruited in campaign from the White Tower of Hoeth. Also added a recr...
[BW] Baron Wolfgangs's High Elves 0 - Landmarks only (Updated for Batman and Fatman)
Description Fixed version of Selian's High Elves 0 - Landmarks & Climates. I've fixed the Star Tower too and the special landmark works on Vortex and Mortal empires. On Vortex you can also get the Star Tower twice (once on the Great Turtle Island as well)....
High Elves - Influence of the Court
Created by Blackarot
About this mod Adds a per-turn influence-gain effect to the High Elf aristocracy and more influence-gain from unique Courts. Tier 4 Elven Court - +1 influence/turn Court of the Everqueen - +2 influence/turn Court of the Phoenix King - +3 influence/turn I w...
Singe's Skills for the High Elves
Created by Singemeister
Have you heard of the High Elves? No, of course you haven't, what am I saying? They're a mystery to men and dwarves... In any case, this is a compilation of my skill mods for High Elves Singe's Skills for Alarielle the Everqueen https://steamproxy.net/...
Singe's Skills for Tyrion
Created by Singemeister
Adds a couple of skills to Tyrion so he actually gets boosts to some units past his traits. Defenders of Eataine – Makes Lothern Seaguard even more annoying to fight. Shining Knights – Boosts Silver Helms early game Chosen's Champions - Boosts to White Lio...
Singe's Skills for Teclis
Created by Singemeister
Adds a couple of skills to Benedict Cumberelf boosting Loremasters and Phoenixes Conclave Guardians – Boosts Swordmasters Eyes of Asuryan – Gives Phoenixes a charge bonus and regeneration Singe's Skills for the High Elves https://steamproxy.net/sharedf...
Singe's Skills for Prince Imrik
Created by Singemeister
Three skills for Prince Imrik, mostly lore-based-ish. Dragon Princes’ Pride – More of a fluffy skill, that makes most of the provincial units – Swordmasters, White Lions, Shadow Warriors, etcetera – expendable, to show just how little the Caledorians care ...
Lore of Shadows for Alith Anar
Created by Imminent
https://i.imgur.com/p7Fv1Z6.gif Overview: Alith Anar, the master of shadow warfare has learned to command Ulgu, the the Grey Wind of shadow! Mod Features: - Adds Lore of Shadows to Alith Anar's campaign skill tree and custom battle load out Compatibility: ...
Singe's Skills for Alith Anar
Created by Singemeister
A couple of skills to boost Punisher Elf/Ghost Rider Elf, focusing on shadow dudes and Great Eagles. And scaring Druchii Horror unto the Horrors – Originally I planned for this to just be Shadow Warriors and Shadow-walkers causing fear against Dark Elves, ...
Legendary Diversity (High Elves)
Created by WRLegion
A SFO balance patch is available now, link in Compatibility section Introduction Tired of spamming out Sisters of Averlorn? Want to recruit Shadow Walkers for your confederated Alith Anar? Still wondering why Sun Dragons and Moon Dragons exist? Want to hav...
Regen for High Elves items
Created by Sarmirim
This mod adds passive "regeneration" for high elves (Asur) legendary lord items (Player and AI). Neither "regeneration" nor weakness to fire abilitys does stack with itself (passive heal does stack with other heals). Compatibility Compatible with existing ...
Glory of Phoenix - High Elves Immersion Mod
Created by Biniu
https://i.imgur.com/WzrYuJf.png Introduction: Glory of Phoenix is a mod that allows you to go deeper into the amazing world of Warhammer Fantasy and experience it from the perspective of the powerful High Elves race. Features: There are 47 new technologies...
High Elf Crafting (Anvil of Vaul 2 fixed)
Created by piercebuster
Fixed and uploaded by request. This is a current (as of S&F update) version of SorcererSupreme's "High Elves crafting - Anvil of Vaul 2" mod This is a bit of an exception for me. When I revive other mods, I do it because I want to play them, and when I do ...
Merwyrms and More
Created by ChaosRobie
"One Wyrm, Two Wyrm, Red Wyrm, Blue Wyrm" This mod adds in Merwyrms, Pagowyrms, and Sciowyrms for the High Elf and Dark Elf factions. It also adds in an Undead Amanar mount for the Vampire Coast factions, available after the completion of their final battl...
Gods of Dark Elves
Created by highman
Give Dark Elves to Cytharai Pantheon skill Cytharai(elven under ground god) used to ask for more than their favor. So I designed it to give a penalty along with a bonus. Units that are already strong enough have no bonus or offered indirect bonuses. and no...
Spooky's Expanded Variants Series - Dark Elves
Created by Spooky
My whole collection of Dark Elf Variant mods in one. Subscribe to this if you want to reduce your load order, and also to automatically download updates whenever I release a new dark elf variant. https://static.wixstatic.com/media/71ccf9_238e37ce10654aa68d...
Legendary Diversity (Dark elves)
Created by WRLegion
Introduction Have you ever wondered why all your legendary lords are leading (more or less) the same army? Have you ever wondered why Lokhir Fellheart's corsairs are worse than those led by some random "Krakenclaw" Lord? The dark elves have 26 units in the...
Dark Phoenix – Druchii Immersion Mod
Created by Biniu
https://i.imgur.com/KmYSIKC.jpg Introduction: Dark Phoenix is a mod that allows you to go deeper into the amazing world of Warhammer Fantasy and experience it from the perspective of the Malekith, King of Naggaroth and all Dark Elves. Eternal King update: ...
Sea Dragons
Created by ChaosRobie
This mod adds in Sea Dragons and Helldrakes for the Dark Elves. This mod were created as part of the Modding Den's Mod Jam 2021. Description Sea Dragons are single-entity monsters and they can't fly like other dragons. They have a "Briney Breath" attack th...
Black Ark Fleetmaster [Updated]
Created by Xoudad
It takes decades of hard-bitten villainy to earn (or usurp) command of a mighty Black Ark and its attendant fleet. Little wonder is it that Black Ark Fleetmasters are among the most intemperate and ruthless of their race, and must always have one eye on th...
Black Arks Immune to Attrition
Created by heavystorm
This mod makes Black Arks Immune to Attrition. Allows Black Ark replenish at contested(hostile) waters in "Dread Expansion" stance. Increases replenishment rate from 4% to 10% in "Docked" stance. Compatible with SFO. •======================================...
Stupidly OP Throgg the Troll King
Created by Ulrik H.D
Made by request. Stat changes can be seen on the image above + 75% magic resistance. Those who are interested in seeing the new stats for all the lords in a spreadsheet can go here. The spreadsheet will always be updated, the images may not be up to date. ...
Ondrik's King of Trolls Army
Created by Ondrik
So this mod was redon. Now it is add 7 monsters unit, 1 building and 1 hero Units: Norscan Warhounds (Poison). They was already present in data but was switch off. I have created new unit with the same stats, to not break anything. Recruit them in Warhound...
Canon Mod Series - Bile Troll (Discontinued)
Created by dilaguna
MOD DISCONTINUED - ALL UNITS ADD TO UNIFICATION MOD - https://steamproxy.net/sharedfiles/filedetails/?id=2596473305 Yes, I know that other mods have already added this unit to their list) But I still decided to create my own))) You can hire them from w...
Ice Troll Lair
Created by Bastilean
This little mod vignette updates the Norsca building chains to make trolls and giant available slightly earlier in the campaign. This mod also add recruitment buffs to each of the norscan heroes. Finally, the mod adds a army battle speed debuff for enemies...
Better Norsca Economy
Created by Krabbe
Since many people asked me about it, here you go. Let me know if there are any Problems. I like playing on higher Difficultys because battles are more fun against tons of Enemys with good Troops. But i dont like the whole Raiding stuff Norsca is all about....
Fear the Norsca Tide!
Created by kam2150
Hello, Have you ever thought that Norsca is more of an annoyance rather than big danger? Well look no further as this mod pumps up Norsca to another level! What this mod does is not about giving bonuses or stack spawns to Norsca but makes their regular arm...
Norsca Recruit Monster After Hunting
Created by AI(NORMAL)
Now you can recruit legendary monsters like ROR units after Monster Hunting. Conflict Warning:this mod used norsca monster hunting script,which may surely cause conflict with other mods used same script. <SFO Compatible><Need starting new game><No text> If...
[BW] The Salzenmund Soul-Eaters for Beastmen
Description Simple mod that adds the Salzenmund Soul-Eaters (Cygor Boss from Norsca Monster Hunting) to the recruitment pool of the Beastmen. It can be used in custom battles or recruited in campaign from an Altdorf Herdstone lvl.5. The boss has special ra...
Summon Useful Zombie for Vampire and Vampire Coast !!
Created by willyinuyaz
Zombie is always my favorite one, but man, they are so hopeless except cheaper and indolent mob :3 This mod is born to give them always presentable up to 4x in battle by summoning them. Granted modified stats and Rage passive abitlity for more meat-shield ...
Vampire Crypts
Created by Bastilean
This is a very simple mod that moves Blood Knights slightly earlier into the campaign. This mod also adds a couple vampire heroes to garrison your town from the Vampire Keep as well. Blood Knights moved to the Vampire Crypts (tier 4). Vampire (death) garri...