Total War: ROME II - Emperor Edition

Total War: ROME II - Emperor Edition

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Para Bellum - Units III
   
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Tags: mod, Units
File Size
Posted
Updated
1.694 GB
19 Feb, 2021 @ 3:02am
1 Sep, 2022 @ 3:49pm
3 Change Notes ( view )

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Para Bellum - Units III

In 1 collection by AveMetal
Para Bellum - Official Mods Collection
11 items
Description
Si vis pacem, para bellum.
If you want peace, prepare for war.

This mod collection is a total conversion for Rome II with a historical approach, keeping a balance with the gameplay, and aiming for a more challenging and epic experience.

Para Bellum - Steam group
Para Bellum - Discord server[discord.gg]
Para Bellum - Official Mods Collection
Para Bellum submods & Compatible mods
FAQ for Para Bellum

Para Bellum - Units part III
Based on some of the best unit mods for Rome II, like Ancient Armies and Haegemonia, I tried to preserve the high quality and the historical look they bring. It also adds factional variations for certain units, for example the different hoplites types (militia, light, picked, etc.) of the GC and WoS look different in each faction, so the panoply varies with different equipment typologies, custom shield designs, etc. This way there are more than 75 different hoplites. Also there is a lot of diversity between the iberians and celtiberians, and for the pikemen units. This feature is still WIP and will be expanded eventually in future updates.

Installation instructions
Subscribe and place the different parts of the mod in alphabetical order in the Mod Manager:

1. Para Bellum - Campaign (includes specific instructions and translation files)
2. Para Bellum - Combat
3. Para Bellum - Effects (includes specific instructions)
4. Para Bellum - Factions
5. Para Bellum - Interface
6. Para Bellum - Population (includes specific instructions)
7. Para Bellum - Units (requires the other Para Bellum - Units parts)
8. Para Bellum - Units II (requires the other Para Bellum - Units parts)
9. Para Bellum - Units III (requires the other Para Bellum - Units parts)
10. Para Bellum - Weather (includes specific instructions)

Though I recommend to use all the modules together, they can work separately so you can apply what you want, but keeping the order regardless of the number of subscribed parts.

Compatibility
Even though Para Bellum is designed in a modular way which facilitates compatibility, each part is independent and is specifically designed to work together with the other mods of the collection. Please note that Para Bellum includes lots of new tables and thousands of new entries, and if combined with other mods of the same type or that share content, it will be overwritten and will mess up proper functioning although the game runs apparently fine. Therefore, I only bring support for the mods included in the Para Bellum Official Mods and the Submods and compatible mods Collections that you can find above in the description.

- Multiplayer compatibility only if both players have exactly the same contents (mods and/or GEMFX installed and subscribed). Also the Para Bellum Multiplayer patch is highly recommended (contained in the Para Bellum submods Collection).

- Compatible with all DLC campaigns and contents.

- Ancestral Update (Patch 20) compatible.

Credits and acknowledgments
This mod would have not been possible without the modders who very kindly gave me permission to use their terrific content in this project. My sincerest thanks and appreciation of incredible hours of hard work and dedication, goes to:

Andrew Boyarsky: African units, Barbarian generals
Attila & Team - Ancient Armies units
Clockwork - testing and mod fix
fjsiscu - Iberian units
Lord Buio - Spartan units
Melcor & Team - Haegemonia units
M.I.B - The Ancient Women Mod
pizzaman6 - greeks factional variety: WoS Crests, Sandals and Shields
RobbStark - various panoply fixes: Corinthian Helmet Nerf & ED Roman Variation
Steerpike - Realistic Ship Colors
steinmauer Hans -Restitvtor Orbis (vanilla version) & Constantine: Rise of Christianity Team


Do you like the mod? Ratings help people find this content.
If you have any comments or suggestions, you are welcome.
30 Comments
Gary the Metro 2 Apr @ 7:35am 
You're most welcome, I absolutely love the mod so far
AveMetal  [author] 1 Apr @ 5:26pm 
That could be the reason, I'll have to check it. Thanks for the feedback Gary.
Gary the Metro 1 Apr @ 2:45am 
@avemetal I am 100% certain that I don't, however I have found the cause of the issue.

The monument of leonidas adds 1 unit of Gerontes to the garrison of the town.
Thus if the unit cap is 1, then well.. that explains the issue. Because the garrison is using up the singular unit you are allowed to use. At least that's my assumption.
AveMetal  [author] 31 Mar @ 2:40pm 
@ Gary the Metro: that unit has a cap of 1, are you sure you don't have one already as general for example?

@ Marcus Furius Camillus: With the Para Bellum Campaign or my mod Armies, recruitment & garrisons you can expand the rosters. And later I'll release a historical units mod with more units for each faction.

@ Gorrekksonn: the 3 units parts are required so the mod can work properly.

@ Warriordude: I already updated this mod with the new shields and reskins from Magna Germania, but still Magna Germania includes a few extra units that I plan to add.
Gary the Metro 30 Mar @ 5:53am 
Hi, I have unlocked the "gerontes" for sparta and created the monument of leonidas. But the game is telling me that the maximum number of units has already been recruited, despite the fact that I haven't recruited a single gerontes unit yet. What am I doing wrong here?
Husary 8 Oct, 2023 @ 6:32pm 
I researched all of the technology and playing as Persia I still get the few "vanilla" units, I mean the ones at the start of the campaing, is the Persian roster so limited?
Gerch 21 Sep, 2023 @ 1:24pm 
That's the way I read it
Gorrekksonn 20 Sep, 2023 @ 4:46pm 
So this will work without requirements so long as you get the other two units?
Warriordude 20 Jun, 2023 @ 9:30pm 
@AveMetal can you add the Magna Germania mod Germanic unit skins to your units in Para Bellum?

The Germanic Shields look a lot better in the Magna Geramania mod.
AveMetal  [author] 21 Dec, 2021 @ 11:42am 
I think it should not be so often and I don't have previous comments about this issue, try a clean mods installation to be sure that it is not a mods conflict:
https://steamproxy.net/workshop/filedetails/discussion/2010751524/4747300038104744049/