Cities: Skylines

Cities: Skylines

More CitizenUnits 1.1.4
Zobrazuje se 1–10 z 19 položek
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Aktualizace: 9. lis. v 15.18
provedl algernon

1.1.4
  • Use building lot size instead of prefab size when recalculating CitizenUnits for buildings with PrivateAI

Aktualizace: 8. lis. v 16.47
provedl algernon

1.1.3.1
  • Fix historical buildings being reset to prefab instead of instance level when rebuilding CitizenUnit arrays

    Aktualizace: 24. kvě. 2023 v 18.48

    1.1.3
    • Include hotels when rebuilding CitizenUnit arrays
    • Update AlgernonCommons
    • Update bundled CitiesHarmony

    Aktualizace: 15. pro. 2022 v 3.24

    1.1.2
    • Add detailed debugging logging option
    • Implement AlgernonCommons

    Aktualizace: 15. lis. 2022 v 4.26

    1.1.1 re-upload

    Aktualizace: 15. lis. 2022 v 4.20

    1.1.1
    • Remove redundant TM:PE patching

    Aktualizace: 9. čvn. 2022 v 19.00

    1.1; add option to retail vanilla CitizenUnit limit; options panel automatically refreshes on language change; fix TM:PE retaining stale CitizenUnit array references; update CitiesHarmony to 2.1

    Aktualizace: 26. led. 2022 v 21.31

    1.0; patch airport building HandleDead limit checks

    Aktualizace: 9. led. 2022 v 16.56

    0.9; convert translation framework to CSV; fix CitizenUnit check false positives with certain flags; prevent inifinite loop in deserialization transpiler if there's a transpiler clash

    Aktualizace: 5. led. 2022 v 4.06

    0.8; rebuild Citizen array from scratch when rebuilding CitizenUnit array; fix rebuilding option reset after sucessful rebuild not saving to file