XCOM 2
Primary Secondaries
Showing 1-10 of 62 entries
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Update: 10 May, 2020 @ 4:54am

- Make animation slomo effects ini toggable

Update: 16 Apr, 2020 @ 8:50am

Prevent generating primary variants from enemy weapons

Update: 12 Apr, 2020 @ 9:49am

Reupload

Update: 12 Apr, 2020 @ 9:39am

SwordSlash for primary weapons is no longer be disabled by disorientation

Update: 10 Apr, 2020 @ 9:03am

Fix primary variants from enemies get added to the inventory

Update: 1 Apr, 2020 @ 3:37pm

Update: 1 Apr, 2020 @ 10:16am

Use a dedicated animset for axes without stabbing animations

Update: 30 Mar, 2020 @ 12:58pm

Test fix for duplicate primary weapons bug

Update: 22 Mar, 2020 @ 4:59pm

Run order changes and some adjustments for the Jedi Class

Update: 31 Jan, 2020 @ 1:10am

Added SkipWeapons config array
Some minor fixes